Batch LibreTranslate furnidata translations via the array API
Translate deduplicated texts in batches of 48 with 4 parallel workers instead of one request per string, serve cached hits locally, and persist results so rebuilds never re-call the API for the same text.
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@@ -169,6 +169,114 @@ async function translateWithLibre(
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}
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}
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const LIBRE_BATCH_SIZE = 48;
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const LIBRE_CONCURRENCY = 4;
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/**
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* Translate many texts in one go using LibreTranslate's array API
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* (q accepts string[] → translatedText: string[]). Deduplicates input,
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* serves everything already in the cache, then fetches the rest in
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* parallel batches. Returns a map of trimmed source text → translation.
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* Texts whose batch failed are simply absent from the result.
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*/
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async function translateManyWithLibre(
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texts: Iterable<string>,
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targetLang: string,
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): Promise<Map<string, string>> {
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const result = new Map<string, string>();
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if (targetLang === "en") return result;
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const cache = await loadLibreCache();
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const pending = new Set<string>();
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for (const raw of texts) {
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const trimmed = raw.trim();
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if (!trimmed) continue;
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const key = `${targetLang}|${trimmed}`;
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const cached = cache.get(key);
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if (cached !== undefined) {
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result.set(trimmed, cached);
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continue;
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}
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pending.add(trimmed);
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}
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if (pending.size === 0) return result;
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const chunks: string[][] = [];
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let current: string[] = [];
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for (const text of pending) {
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current.push(text);
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if (current.length >= LIBRE_BATCH_SIZE) {
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chunks.push(current);
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current = [];
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}
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}
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if (current.length > 0) chunks.push(current);
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const url = await getLibreTranslateUrl();
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let failures = 0;
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let nextChunk = 0;
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const worker = async (): Promise<void> => {
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while (true) {
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const i = nextChunk++;
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if (i >= chunks.length) return;
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const chunk = chunks[i];
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try {
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const res = await fetch(`${url}/translate`, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({
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q: chunk,
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source: "en",
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target: targetLang,
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format: "text",
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}),
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signal: AbortSignal.timeout(30_000),
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});
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if (!res.ok) {
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failures++;
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logger.warn(
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`[furni-i18n] LibreTranslate batch ${targetLang} failed: ${res.status}`,
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);
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continue;
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}
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const data = (await res.json()) as {
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translatedText?: string[] | string;
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};
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const out = Array.isArray(data.translatedText)
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? data.translatedText
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: typeof data.translatedText === "string"
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? [data.translatedText]
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: [];
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for (let j = 0; j < chunk.length; j++) {
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const translated =
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typeof out[j] === "string" && out[j] ? out[j] : chunk[j];
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result.set(chunk[j], translated);
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cache.set(`${targetLang}|${chunk[j]}`, translated);
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}
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} catch (err) {
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failures++;
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logger.warn(`[furni-i18n] LibreTranslate batch error (${targetLang})`, {
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error: (err as Error).message,
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});
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}
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}
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};
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await Promise.all(
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Array.from({ length: Math.min(LIBRE_CONCURRENCY, chunks.length) }, () =>
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worker(),
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),
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);
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if (failures > 0) {
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logger.warn(
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`[furni-i18n] LibreTranslate ${targetLang}: ${failures}/${chunks.length} batches failed`,
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);
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}
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// Persist whatever succeeded so rebuilds don't re-call the API.
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await saveLibreCache();
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return result;
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}
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function lookupTranslation(
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map: Map<string, Translation>,
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classname: string,
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@@ -189,6 +297,19 @@ function lookupTranslation(
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return undefined;
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}
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/**
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* A language mapped to hotel "com" only carries English names, so it must
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* NOT be treated as a real translation — fall through to LibreTranslate for
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* those (pl/ru/ar/ja). Shared by the full build and the single-import patch
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* so both paths stay in sync.
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*/
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function officialIsRealTranslation(
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lang: string,
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hotel: HabboGamedataHotel,
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): boolean {
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return lang === "en" || hotel !== "com";
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}
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async function fetchTranslationsForHotel(
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hotel: HabboGamedataHotel,
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): Promise<Map<string, Translation>> {
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@@ -318,59 +439,65 @@ export async function buildLocalizedFurniDataFiles(): Promise<
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const cloned = cloneFurniData(
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master as unknown as Record<string, unknown>,
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);
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let translatedRoom = 0;
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let translatedWall = 0;
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const officialIsReal = officialIsRealTranslation(lang, hotel);
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// Pass 1 — apply official translations directly and collect the
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// texts that need LibreTranslate (customs, or languages whose
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// hotel only provides English) so they can be batch-translated.
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const pendingRefs: Array<{
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entry: Record<string, unknown>;
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field: "name" | "description";
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section: "roomitemtypes" | "wallitemtypes";
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}> = [];
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const pendingTexts = new Set<string>();
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for (const section of ["roomitemtypes", "wallitemtypes"] as const) {
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const arr = cloned[section]?.furnitype;
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if (!Array.isArray(arr)) continue;
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// A language mapped to hotel "com" only carries English names,
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// so it must NOT be treated as a real translation — fall through
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// to LibreTranslate for those (pl/ru/ar/ja).
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const officialIsReal = lang === "en" || hotel !== "com";
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for (const entry of arr) {
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const cn =
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typeof entry.classname === "string" ? entry.classname : "";
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if (!cn) continue;
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const t = lookupTranslation(map, cn);
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let didTranslate = false;
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// Prefer the official Habbo translation when it carries content;
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// otherwise fall back to LibreTranslate (customs, or languages
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// whose hotel only provides English) so every entry gets a
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// localized name/description rather than staying English.
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if (officialIsReal && t?.name) {
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entry.name = t.name;
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didTranslate = true;
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} else if (
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lang !== "en" &&
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typeof entry.name === "string" &&
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entry.name.trim()
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) {
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const translated = await translateWithLibre(entry.name, lang);
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if (translated && translated !== entry.name) {
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entry.name = translated;
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didTranslate = true;
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}
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pendingTexts.add(entry.name.trim());
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pendingRefs.push({ entry, field: "name", section });
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}
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if (officialIsReal && t?.description) {
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entry.description = t.description;
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didTranslate = true;
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} else if (
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lang !== "en" &&
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typeof entry.description === "string" &&
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entry.description.trim()
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) {
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const translated = await translateWithLibre(
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entry.description,
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lang,
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);
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if (translated && translated !== entry.description) {
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entry.description = translated;
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didTranslate = true;
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pendingTexts.add(entry.description.trim());
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pendingRefs.push({ entry, field: "description", section });
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}
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}
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if (didTranslate) {
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if (section === "roomitemtypes") translatedRoom++;
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}
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// Pass 2 — batch-translate everything pending in a handful of
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// parallel requests instead of one HTTP call per text.
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const translations = await translateManyWithLibre(pendingTexts, lang);
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let translatedRoom = 0;
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let translatedWall = 0;
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if (pendingRefs.length > 0) {
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const counted = new Set<Record<string, unknown>>();
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for (const ref of pendingRefs) {
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const original = ref.entry[ref.field];
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if (typeof original !== "string") continue;
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const translated = translations.get(original.trim());
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if (translated === undefined || translated === original) continue;
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ref.entry[ref.field] = translated;
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if (!counted.has(ref.entry)) {
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counted.add(ref.entry);
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if (ref.section === "roomitemtypes") translatedRoom++;
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else translatedWall++;
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}
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}
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@@ -445,6 +572,7 @@ export async function patchLocalizedFurniDataEntries(
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for (const { lang, hotel, map } of maps) {
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try {
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const officialIsReal = officialIsRealTranslation(lang, hotel);
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const targets = await getLocalizedWritePaths(lang);
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// Load the existing language file if present, otherwise clone master.
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let data: Record<string, { furnitype: Array<Record<string, unknown>> }>;
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@@ -465,6 +593,10 @@ export async function patchLocalizedFurniDataEntries(
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const cn =
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typeof entry.classname === "string" ? entry.classname : "";
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if (!cn) continue;
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// Only real official translations count here — English names
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// from a com-mapped hotel must not be written over the file
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// as if they were localized.
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if (!officialIsReal) continue;
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const t = lookupTranslation(map, cn);
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if (t?.name) entry.name = t.name;
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if (t?.description) entry.description = t.description;
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@@ -487,7 +619,7 @@ export async function patchLocalizedFurniDataEntries(
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const origDesc =
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wantedEntry.description ??
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(typeof entry.description === "string" ? entry.description : "");
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if (t?.name) {
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if (officialIsReal && t?.name) {
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entry.name = t.name;
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didPatch = true;
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} else if (lang !== "en" && origName) {
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@@ -497,7 +629,7 @@ export async function patchLocalizedFurniDataEntries(
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didPatch = true;
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}
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}
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if (t?.description) {
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if (officialIsReal && t?.description) {
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entry.description = t.description;
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didPatch = true;
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} else if (lang !== "en" && origDesc) {
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@@ -546,13 +678,17 @@ export async function patchLocalizedFurniDataEntries(
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if (!found || !foundSection) continue;
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const clone = { ...found };
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const t = lookupTranslation(map, classname);
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if (t?.name) clone.name = t.name;
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if (officialIsReal && t?.name) clone.name = t.name;
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else if (lang !== "en") {
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const src =
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name ?? (typeof found.name === "string" ? found.name : "") ?? "";
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if (src) clone.name = await translateWithLibre(src, lang);
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if (src) {
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const translated = await translateWithLibre(src, lang);
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if (translated !== src) clone.name = translated;
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}
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if (t?.description) clone.description = t.description;
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}
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if (officialIsReal && t?.description)
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clone.description = t.description;
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else if (lang !== "en") {
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const src =
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description ??
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@@ -560,7 +696,10 @@ export async function patchLocalizedFurniDataEntries(
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? found.description
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: "") ??
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"";
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if (src) clone.description = await translateWithLibre(src, lang);
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if (src) {
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const translated = await translateWithLibre(src, lang);
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if (translated !== src) clone.description = translated;
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}
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}
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if (!data[foundSection]) data[foundSection] = { furnitype: [] };
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data[foundSection].furnitype.push(clone);
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