fix: restore complete admin feature dependencies
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@@ -0,0 +1,263 @@
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import { existsSync, promises as fs } from 'node:fs'
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import path from 'node:path'
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import { getNitroFilesRoot } from '@/lib/services/furni-asset-dirs'
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import type { HabboItFurniEntry } from '@/lib/services/habbo-furnidata-cache'
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import { siteSettings } from '@/lib/services/site-settings'
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import type { FurniMetadata } from '@/lib/services/swf-to-nitro'
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const LOCK_STALE_MS = 60_000
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/**
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* Resolve the FurnitureData file path from the admin setting
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* `furni_data_url` (e.g. `/nitro-assets/config/FurnitureData.json5`) mapped
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* under the public/ directory. Falls back to the json5 path if the setting
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* is unset.
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*/
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export async function getFurnitureDataPath(): Promise<string> {
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const url = (await siteSettings.get('furni_data_url', '/nitro-assets/config/FurnitureData.json5')) ?? '/nitro-assets/config/FurnitureData.json5'
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if (path.isAbsolute(url) && !url.startsWith('/')) return url
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const relative = url.replace(/^\/+/, '')
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// The `relative` segment is admin-configurable so its concrete value is
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// unknown at build time; without the hint Turbopack traces the entire
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// public/ tree (~400k files) into the route's NFT.
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return path.join(/*turbopackIgnore: true*/ process.cwd(), 'public', relative)
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}
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async function getFurnitureDataWritePaths(): Promise<string[]> {
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const primary = await getFurnitureDataPath()
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const configuredMirror = (await siteSettings.get('furni_data_mirror_path', '')) ?? ''
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const nitroFilesRoot = await getNitroFilesRoot()
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const mirror = configuredMirror.trim()
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? configuredMirror
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: nitroFilesRoot
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? path.join(
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/*turbopackIgnore: true*/ nitroFilesRoot,
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'nitro-assets/gamedata/FurnitureData.json',
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)
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: ''
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const paths = [primary, mirror].filter(Boolean).map((p) => path.normalize(p))
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const seen = new Set<string>()
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return paths.filter((p) => {
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const key = process.platform === 'win32' ? p.toLowerCase() : p
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if (seen.has(key)) return false
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seen.add(key)
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return true
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})
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}
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async function getFurnitureDataReadPath(): Promise<string> {
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const paths = await getFurnitureDataWritePaths()
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const existing = paths.find((p) => existsSync(/*turbopackIgnore: true*/ p))
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return existing ?? paths[0]
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}
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// ── FurnitureData.json lock + helpers ────────────────────────────────
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let furniDataLock: Promise<void> = Promise.resolve()
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async function acquireDiskLock(lockPath: string): Promise<void> {
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const deadline = Date.now() + 30_000
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while (true) {
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try {
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const fh = await fs.open(lockPath, 'wx')
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await fh.writeFile(String(process.pid))
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await fh.close()
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return
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} catch (err) {
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const e = err as NodeJS.ErrnoException
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if (e.code !== 'EEXIST') throw err
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try {
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const stat = await fs.stat(lockPath)
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if (Date.now() - stat.mtimeMs > LOCK_STALE_MS) {
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await fs.unlink(lockPath).catch(() => {})
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continue
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}
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} catch {
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/* lock vanished between checks */
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}
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if (Date.now() > deadline) throw new Error('FurnitureData lock timeout')
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await new Promise((r) => setTimeout(r, 100))
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}
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}
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}
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export async function withFurniDataLock<T>(fn: () => Promise<T>): Promise<T> {
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let release: () => void
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const acquired = new Promise<void>((r) => {
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release = r
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})
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const prev = furniDataLock
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furniDataLock = acquired
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await prev
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const lockBase = await getFurnitureDataReadPath()
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await fs.mkdir(path.dirname(lockBase), { recursive: true })
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const lockPath = `${lockBase}.lock`
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await acquireDiskLock(lockPath)
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try {
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return await fn()
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} finally {
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await fs.unlink(lockPath).catch(() => {})
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release!()
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}
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}
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export async function readFurniData(): Promise<Record<string, unknown>> {
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const target = await getFurnitureDataReadPath()
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const raw = await fs.readFile(/*turbopackIgnore: true*/ target, 'utf-8')
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return JSON.parse(raw)
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}
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export async function writeFurniData(data: Record<string, unknown>): Promise<void> {
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const targets = await getFurnitureDataWritePaths()
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const payload = JSON.stringify(data)
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for (const target of targets) {
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await fs.mkdir(path.dirname(target), { recursive: true })
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const tmp = `${target}.tmp`
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await fs.writeFile(/*turbopackIgnore: true*/ tmp, payload, 'utf-8')
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await fs.rename(/*turbopackIgnore: true*/ tmp, target)
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}
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}
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export function buildFurniEntry(params: {
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id: number
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classname: string
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revision: number
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category: string
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name: string
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description: string
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spriteId: number
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dims: { x: number; y: number; z: number }
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metadata: FurniMetadata | null
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habboIt?: HabboItFurniEntry | null
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}): Record<string, unknown> {
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const {
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id,
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classname,
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revision,
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category,
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name,
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description,
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spriteId,
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dims,
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metadata,
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habboIt,
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} = params
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// Merge partcolors: prefer habbo.it (has real hex colors), fallback to .nitro extraction
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const partcolors = habboIt?.partcolors?.color?.length
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? habboIt.partcolors
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: (metadata?.partcolors ?? { color: [] })
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return {
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id,
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classname,
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revision: revision || habboIt?.revision || 0,
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category: category || habboIt?.category || 'unknown',
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defaultdir: metadata?.defaultdir ?? habboIt?.defaultdir ?? 0,
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xdim: dims.x,
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ydim: dims.y,
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partcolors,
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name,
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description: description || '',
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adurl: '',
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offerid: spriteId,
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buyout: !!habboIt?.bc,
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rentofferid: -1,
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rentbuyout: false,
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bc: habboIt?.bc ?? false,
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excludeddynamic: false,
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customparams: habboIt?.customparams ?? '',
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specialtype: metadata?.specialtype ?? habboIt?.specialtype ?? 0,
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canstandon: metadata?.canstandon ?? habboIt?.canstandon ?? false,
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cansiton: metadata?.cansiton ?? habboIt?.cansiton ?? false,
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canlayon: metadata?.canlayon ?? habboIt?.canlayon ?? false,
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furniline: habboIt?.furniline ?? '',
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environment: habboIt?.environment ?? '',
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rare: habboIt?.rare ?? false,
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}
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}
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function upsertEntryInSection(
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section: { furnitype: Array<Record<string, unknown>> },
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entry: Record<string, unknown>,
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) {
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const classname = entry.classname as string | undefined
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if (classname) {
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const idx = section.furnitype.findIndex((e) => e.classname === classname)
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if (idx >= 0) {
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section.furnitype[idx] = entry
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return
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}
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}
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section.furnitype.push(entry)
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}
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export async function appendFurniEntry(
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entry: Record<string, unknown>,
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itemType: string,
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): Promise<void> {
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await withFurniDataLock(async () => {
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const furniData = (await readFurniData()) as Record<
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string,
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{ furnitype: Array<Record<string, unknown>> }
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>
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if (itemType === 'i') {
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if (!furniData.wallitemtypes) furniData.wallitemtypes = { furnitype: [] }
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upsertEntryInSection(furniData.wallitemtypes, entry)
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} else {
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if (!furniData.roomitemtypes) furniData.roomitemtypes = { furnitype: [] }
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upsertEntryInSection(furniData.roomitemtypes, entry)
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}
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await writeFurniData(furniData as Record<string, unknown>)
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})
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}
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export async function removeFurniEntry(classname: string): Promise<boolean> {
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return withFurniDataLock(async () => {
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const furniData = (await readFurniData()) as Record<
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string,
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{ furnitype: Array<Record<string, unknown>> }
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>
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let removed = false
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for (const section of ['roomitemtypes', 'wallitemtypes'] as const) {
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if (furniData[section]?.furnitype) {
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const before = furniData[section].furnitype.length
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furniData[section].furnitype = furniData[section].furnitype.filter(
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(e) => e.classname !== classname,
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)
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if (furniData[section].furnitype.length < before) removed = true
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}
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}
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if (removed) {
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await writeFurniData(furniData as Record<string, unknown>)
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}
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return removed
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})
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}
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export async function appendFurniEntriesBatch(
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entries: Array<{ entry: Record<string, unknown>; itemType: string }>,
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): Promise<void> {
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await withFurniDataLock(async () => {
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const furniData = (await readFurniData()) as Record<string, { furnitype: unknown[] }>
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for (const { entry, itemType } of entries) {
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if (itemType === 'i') {
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if (!furniData.wallitemtypes) furniData.wallitemtypes = { furnitype: [] }
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upsertEntryInSection(
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furniData.wallitemtypes as { furnitype: Array<Record<string, unknown>> },
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entry,
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)
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} else {
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if (!furniData.roomitemtypes) furniData.roomitemtypes = { furnitype: [] }
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upsertEntryInSection(
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furniData.roomitemtypes as { furnitype: Array<Record<string, unknown>> },
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entry,
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)
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}
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}
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await writeFurniData(furniData as Record<string, unknown>)
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})
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}
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