feat(nitro): convert imported SWF bundles to WebP Lossless
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Newly converted .nitro bundles now store their spritesheet as WebP VP8L
instead of PNG, so imports land much smaller without changing a single
pixel. The texture member and spritesheet.meta.image are both labelled
from the actual bytes, never from a caller's assumption.

- encode through sharp with lossless and exact, so colour hidden under
  alpha 0 survives; this mirrors ImageSharp's TransparentColorMode.Preserve
- detect PNG/WebP by magic bytes and reject anything the client cannot
  render, on create, download and upload paths
- keep the source format when deriving size-32 sheets, scaling composites
  and editing metadata, so existing bundles are never silently rewritten
- report fidelity in the studio: the compression panel re-encodes with the
  same options the importer uses, so it cannot drift and invent false
  warnings, and shows PNG/WebP size estimates

convertSwfToNitro and buildSpritesheet are now async, so the worker, the
main-thread fallback and every import call site await them. PNG stays
supported for existing bundles and icon sidecars are untouched.
This commit is contained in:
openhands committed 2026-09-27 15:42:21 +02:00
1 parent 420210ffa0
commit 17de94d984
22 files changed
+1118 -125

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@@ -199,7 +199,10 @@ export const POST = withAdmin(
});
try {
const swfBuffer = await fs.readFile(swfPath);
const conversion = convertSwfToNitro(swfBuffer, baseClassname);
const conversion = await convertSwfToNitro(
swfBuffer,
baseClassname,
);
await fs.writeFile(nitroPath, conversion.bundle);
// Build FurnitureData entry if missing
@@ -104,13 +104,16 @@ export const PUT = withAdmin(
const saved = await withFurniDataLock(async () => {
const existingBuffer = await fs.readFile(nitroPath);
const { png, json: currentMetadata } = parseNitroBundle(existingBuffer);
const { texture, json: currentMetadata } =
parseNitroBundle(existingBuffer);
if (
JSON.stringify(currentMetadata.catalogStudio) !==
JSON.stringify(metadata.catalogStudio)
)
return false;
const newBundle = createNitroBundle(metadata, png, base);
// `texture` keeps its original encoding, so editing metadata never
// changes the bundle's texture format.
const newBundle = createNitroBundle(metadata, texture, base);
await fs.writeFile(nitroPath, newBundle);
return true;
});
+1 -1
View File
@@ -775,7 +775,7 @@ export const PATCH = withAdmin(
// Convert SWF → Nitro + update FurnitureData.json
try {
const swfBuffer = await fs.readFile(swfPath);
const conversion = convertSwfToNitro(swfBuffer, baseClassname);
const conversion = await convertSwfToNitro(swfBuffer, baseClassname);
await fs.writeFile(nitroPath, conversion.bundle);
// Add to FurnitureData.json if not already present
@@ -4,6 +4,7 @@ import sharp from "sharp";
import { apiError, apiOk } from "@/lib/api";
import { withAdmin } from "@/lib/api-handler";
import {
buildNitroCompressionReport,
inspectNitroScales,
object,
resolveNitroFrame,
@@ -21,10 +22,11 @@ export const GET = withAdmin(
const base = String(classname).split("*")[0],
{ nitroDir } = await getFurniAssetDirs();
try {
const { json, png } = parseNitroBundle(
const parsed = parseNitroBundle(
await fs.readFile(path.join(nitroDir, `${base}.nitro`)),
);
const image = await sharp(png).metadata();
const { json, texture } = parsed;
const image = await sharp(texture).metadata();
if (!image.width || !image.height)
return apiError("Invalid bundle texture", 422);
const asset = request.nextUrl.searchParams.get("asset");
@@ -33,7 +35,7 @@ export const GET = withAdmin(
return apiError("Sprite not found", 404);
const resolved = resolveNitroFrame(json, asset),
rect = object(resolved.frame.frame);
let pipeline = sharp(png).extract({
let pipeline = sharp(texture).extract({
left: Number(rect.x),
top: Number(rect.y),
width: Number(rect.w),
@@ -51,7 +53,10 @@ export const GET = withAdmin(
});
}
return apiOk({
report: inspectNitroScales(json, image.width, image.height),
report: {
...inspectNitroScales(json, image.width, image.height),
compression: await buildNitroCompressionReport(parsed),
},
});
} catch (error) {
if ((error as NodeJS.ErrnoException).code === "ENOENT")