feat(nitro): convert imported SWF bundles to WebP Lossless
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Newly converted .nitro bundles now store their spritesheet as WebP VP8L instead of PNG, so imports land much smaller without changing a single pixel. The texture member and spritesheet.meta.image are both labelled from the actual bytes, never from a caller's assumption. - encode through sharp with lossless and exact, so colour hidden under alpha 0 survives; this mirrors ImageSharp's TransparentColorMode.Preserve - detect PNG/WebP by magic bytes and reject anything the client cannot render, on create, download and upload paths - keep the source format when deriving size-32 sheets, scaling composites and editing metadata, so existing bundles are never silently rewritten - report fidelity in the studio: the compression panel re-encodes with the same options the importer uses, so it cannot drift and invent false warnings, and shows PNG/WebP size estimates convertSwfToNitro and buildSpritesheet are now async, so the worker, the main-thread fallback and every import call site await them. PNG stays supported for existing bundles and icon sidecars are untouched.
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@@ -113,7 +113,7 @@ export async function importSingleEffect(params: {
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onProgress?.("converting");
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try {
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const swfBuffer = await fs.readFile(/*turbopackIgnore: true*/ swfPath);
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const result = convertSwfToNitro(swfBuffer, lib);
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const result = await convertSwfToNitro(swfBuffer, lib);
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await fs.writeFile(/*turbopackIgnore: true*/ nitroPath, result.bundle);
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if (result.warnings?.length) warnings.push(...result.warnings);
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} catch (err) {
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@@ -112,7 +112,7 @@ export async function importSingleFigure(params: {
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onProgress?.("converting");
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try {
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const swfBuffer = await fs.readFile(/*turbopackIgnore: true*/ swfPath);
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const result = convertSwfToNitro(swfBuffer, lib);
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const result = await convertSwfToNitro(swfBuffer, lib);
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await fs.writeFile(
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/*turbopackIgnore: true*/ await nitroPathFor(lib),
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result.bundle,
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@@ -30,5 +30,5 @@ it("rejects missing texture data", () => {
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createNitroBundle({ name: "chair" }, Buffer.from("not png"), "chair"),
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"chair",
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),
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).toThrow("not a PNG");
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).toThrow("PNG or WebP");
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});
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@@ -1,7 +1,10 @@
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import { randomUUID } from "node:crypto";
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import { promises as fs } from "node:fs";
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import path from "node:path";
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import { parseNitroBundle } from "@/lib/services/swf/nitro-builder";
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import {
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detectNitroTextureFormat,
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parseNitroBundle,
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} from "@/lib/services/swf/nitro-builder";
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import { importRoot, validJobId } from "./furni-job-store";
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export function validateFurnitureAttachment(buffer: Buffer, classname: string) {
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if (buffer.length > 50 * 1024 * 1024)
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@@ -15,12 +18,11 @@ export function validateFurnitureAttachment(buffer: Buffer, classname: string) {
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(parsed.json.name && parsed.json.name !== base)
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)
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throw Error(`This bundle does not belong to ${classname}`);
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if (
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!parsed.png
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.subarray(0, 8)
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.equals(Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]))
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)
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throw Error("The bundle texture is not a PNG");
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// The renderer reads WebP Lossless and PNG; parseNitroBundle already
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// rejects anything else, so this only names the format in the error.
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const format = detectNitroTextureFormat(parsed.texture);
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if (!format)
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throw Error("The bundle texture is neither a PNG nor a WebP image");
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return buffer;
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}
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export async function stageFurnitureAttachment(
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@@ -1,6 +1,9 @@
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import { promises as fs } from "node:fs";
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import { getByparrCookies } from "@/lib/services/byparr";
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import { parseNitroBundle } from "../../swf/nitro-builder";
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import {
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detectNitroTextureFormat,
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parseNitroBundle,
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} from "../../swf/nitro-builder";
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import { browserHeaders } from "./browser-headers";
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import { curlDownload } from "./curl-fetch";
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@@ -27,7 +30,9 @@ export function validateNitroBytes(buffer: Buffer): boolean {
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!!bundle.json &&
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typeof bundle.json === "object" &&
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!Array.isArray(bundle.json) &&
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validatePngBytes(bundle.png)
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// parseNitroBundle already rejects non-PNG/WebP textures, so this
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// is a cheap re-assertion rather than the real gate.
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detectNitroTextureFormat(bundle.texture) !== null
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);
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} catch {
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return false;
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@@ -78,7 +78,7 @@ export async function importSinglePet(params: {
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onProgress?.("converting");
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try {
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const swfBuffer = await fs.readFile(/*turbopackIgnore: true*/ swfPath);
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const result = convertSwfToNitro(swfBuffer, lib);
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const result = await convertSwfToNitro(swfBuffer, lib);
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await fs.writeFile(
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/*turbopackIgnore: true*/ nitroPathFor(lib),
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result.bundle,
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@@ -34,7 +34,8 @@ export function nitroHasSize32(json: Record<string, unknown>): boolean {
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export async function addSize32ToBundle(
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buffer: Buffer,
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): Promise<Buffer | null> {
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const { json, png, jsonFileName } = parseNitroBundle(buffer);
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const { json, texture, textureFormat, jsonFileName } =
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parseNitroBundle(buffer);
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if (nitroHasSize32(json)) return null;
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const name = (json.name as string) || jsonFileName.replace(/\.json$/, "");
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@@ -68,7 +69,7 @@ export async function addSize32ToBundle(
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for (const [frameName, frame] of Object.entries(frames)) {
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const f = frame.frame;
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if (!f || f.w <= 0 || f.h <= 0) continue;
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const { data, info } = await sharp(png)
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const { data, info } = await sharp(texture)
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.extract({ left: f.x, top: f.y, width: f.w, height: f.h })
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.raw()
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.ensureAlpha()
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@@ -95,7 +96,7 @@ export async function addSize32ToBundle(
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const f = frame.frame;
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if (f.w <= 0 || f.h <= 0) continue;
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const src = await sharp(png)
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const src = await sharp(texture)
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.extract({ left: f.x, top: f.y, width: f.w, height: f.h })
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.raw()
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.ensureAlpha()
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@@ -131,7 +132,12 @@ export async function addSize32ToBundle(
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if (Object.keys(newAssets).length === 0) return null;
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const { png: newPng, frames: newFrames } = buildSpritesheet(images);
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// Preserve the source bundle's texture format: regenerating a scale must
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// not silently downgrade a WebP bundle back to PNG.
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const { texture: newTexture, frames: newFrames } = await buildSpritesheet(
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images,
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{ format: textureFormat },
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);
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// Update existing frame coordinates (sheet was rebuilt).
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for (const [frameName, frame] of Object.entries(frames)) {
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@@ -171,5 +177,12 @@ export async function addSize32ToBundle(
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vis.push({ ...sourceVis, size: 32 });
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}
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return createNitroBundle(json, newPng, name);
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// Keep the client-facing image pointer aligned with the member
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// `createNitroBundle` is about to write.
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const sheet = (json.spritesheet ?? {}) as Record<string, unknown>;
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const meta = (sheet.meta ?? {}) as Record<string, unknown>;
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sheet.meta = { ...meta, image: `${name}.${textureFormat}` };
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json.spritesheet = sheet;
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return createNitroBundle(json, newTexture, name);
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}
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@@ -32,7 +32,19 @@ describe("conversion worker recovery", () => {
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const data = Buffer.from("SWF");
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const result = await convertSwfToNitroAsync(data, "chair");
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expect(result.bundle.toString()).toBe("converted");
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expect(mocks.convert).toHaveBeenCalledWith(data, "chair");
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expect(mocks.convert).toHaveBeenCalledWith(data, "chair", {
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textureFormat: undefined,
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});
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});
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it("passes the requested texture format through to the main-thread fallback", async () => {
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vi.stubEnv("NODE_ENV", "production");
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vi.stubEnv("VITEST", undefined);
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const { convertSwfToNitroAsync } = await import("./conversion-pool");
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const data = Buffer.from("SWF");
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await convertSwfToNitroAsync(data, "chair", { textureFormat: "webp" });
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expect(mocks.convert).toHaveBeenCalledWith(data, "chair", {
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textureFormat: "webp",
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});
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});
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it("recovers icon extraction from a worker startup error", async () => {
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vi.stubEnv("NODE_ENV", "production");
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@@ -6,6 +6,7 @@ import {
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convertSwfToNitro,
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extractIconFromSwf,
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} from "./index";
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import type { NitroTextureFormat } from "./nitro-builder";
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// Offloads the synchronous, CPU-heavy SWF→Nitro conversion (and icon
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// extraction) to a small pool of worker threads so the main Node event loop
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@@ -89,28 +90,39 @@ function pump() {
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const CONVERSION_TIMEOUT_MS = 60_000;
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function run(req: Omit<WorkerRequest, "id">): Promise<WorkerResponse> {
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// `Omit` does not distribute over a union, which would erase `textureFormat`
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// from the convert variant.
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type DistributiveOmit<T, K extends keyof never> = T extends unknown
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? Omit<T, K>
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: never;
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function run(
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req: DistributiveOmit<WorkerRequest, "id">,
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): Promise<WorkerResponse> {
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if (!ensurePool()) {
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try {
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if (req.type === "convert") {
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// No pool available: run on the main thread. Icon extraction stays
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// synchronous; the conversion is async because it encodes a spritesheet.
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if (req.type === "icon") {
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try {
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return Promise.resolve({
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id: 0,
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ok: true,
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result: convertSwfToNitro(req.buffer, req.classname),
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icon: extractIconFromSwf(req.buffer, req.classname),
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});
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} catch (e) {
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return Promise.resolve({
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id: 0,
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ok: false,
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error: (e as Error).message,
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});
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}
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return Promise.resolve({
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id: 0,
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ok: true,
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icon: extractIconFromSwf(req.buffer, req.classname),
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});
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} catch (e) {
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return Promise.resolve({
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id: 0,
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ok: false,
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error: (e as Error).message,
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});
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}
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return convertSwfToNitro(req.buffer, req.classname, {
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textureFormat: req.textureFormat,
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}).then(
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(result) => ({ id: 0, ok: true, result }) as WorkerResponse,
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(e: Error) => ({ id: 0, ok: false, error: e.message }) as WorkerResponse,
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);
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}
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return new Promise<WorkerResponse>((resolve, reject) => {
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const job: Job = {
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@@ -153,13 +165,19 @@ function run(req: Omit<WorkerRequest, "id">): Promise<WorkerResponse> {
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export async function convertSwfToNitroAsync(
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buffer: Buffer,
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classname: string,
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options?: { textureFormat?: NitroTextureFormat },
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): Promise<ConversionResult> {
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const res = await run({ type: "convert", buffer, classname }).catch(
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() => null,
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);
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const res = await run({
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type: "convert",
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buffer,
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classname,
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textureFormat: options?.textureFormat,
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}).catch(() => null);
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if (res?.ok && res.result) return res.result;
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// Worker failed for this item — fall back to the main thread.
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return convertSwfToNitro(buffer, classname);
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return convertSwfToNitro(buffer, classname, {
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textureFormat: options?.textureFormat,
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});
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}
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export async function extractIconFromSwfAsync(
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@@ -1,11 +1,14 @@
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import { parentPort } from "node:worker_threads";
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import { convertSwfToNitro, extractIconFromSwf } from "./index";
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import type { NitroTextureFormat } from "./nitro-builder";
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export interface ConvertRequest {
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id: number;
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type: "convert";
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buffer: Buffer;
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classname: string;
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/** Omitted means the default (WebP Lossless). */
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textureFormat?: NitroTextureFormat;
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}
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export interface IconRequest {
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@@ -28,28 +31,41 @@ export type WorkerResponse =
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if (parentPort) {
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parentPort.on("message", (msg: WorkerRequest) => {
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try {
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if (msg.type === "convert") {
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const result = convertSwfToNitro(msg.buffer, msg.classname);
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parentPort?.postMessage({
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id: msg.id,
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ok: true,
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result,
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} satisfies WorkerResponse);
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} else {
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if (msg.type === "icon") {
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try {
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const icon = extractIconFromSwf(msg.buffer, msg.classname);
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parentPort?.postMessage({
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id: msg.id,
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ok: true,
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icon: icon ?? null,
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} satisfies WorkerResponse);
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} catch (err) {
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parentPort?.postMessage({
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id: msg.id,
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ok: false,
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error: (err as Error).message,
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} satisfies WorkerResponse);
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}
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} catch (err) {
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parentPort?.postMessage({
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id: msg.id,
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ok: false,
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error: (err as Error).message,
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} satisfies WorkerResponse);
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return;
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}
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// The conversion encodes a spritesheet, which is async (sharp), so it
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// cannot share the synchronous try/catch above.
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void convertSwfToNitro(msg.buffer, msg.classname, {
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textureFormat: msg.textureFormat,
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})
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.then((result) => {
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parentPort?.postMessage({
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id: msg.id,
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ok: true,
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result,
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} satisfies WorkerResponse);
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})
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.catch((err: Error) => {
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parentPort?.postMessage({
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id: msg.id,
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ok: false,
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error: err.message,
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} satisfies WorkerResponse);
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});
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});
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}
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@@ -17,6 +17,7 @@ import {
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buildSpritesheet,
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createNitroBundle,
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encodePng,
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type NitroTextureFormat,
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} from "./nitro-builder";
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import {
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decompressSwf,
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@@ -56,15 +57,25 @@ export {
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extractIconFromSwfAsync,
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} from "./conversion-pool";
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// Re-export public API from submodules
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export { createNitroBundle, parseNitroBundle } from "./nitro-builder";
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export {
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buildSpritesheet,
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createNitroBundle,
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detectNitroTextureFormat,
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encodePng,
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encodeWebpLossless,
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NITRO_TEXTURE_LABEL,
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type NitroTextureFormat,
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parseNitroBundle,
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} from "./nitro-builder";
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export { computeDefaultDir, extractPartColors } from "./xml-processor";
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// ── Main Conversion ────────────────────────────────────────────────
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export function convertSwfToNitro(
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export async function convertSwfToNitro(
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swfBuffer: Buffer,
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classname: string,
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): ConversionResult {
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options?: { textureFormat?: NitroTextureFormat },
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): Promise<ConversionResult> {
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const warnings: string[] = [];
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// 1. Decompress SWF
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@@ -241,11 +252,14 @@ export function convertSwfToNitro(
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// 7. Build spritesheet using bin-packing
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const {
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png,
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texture,
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format: sheetFormat,
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frames,
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width: sheetWidth,
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height: sheetHeight,
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} = buildSpritesheet(namedImages);
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} = await buildSpritesheet(namedImages, {
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format: options?.textureFormat ?? "webp",
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});
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// 8. Process XML into Nitro JSON structures
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const { palettes } = processAssetsXml(assetsXml);
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@@ -392,7 +406,9 @@ export function convertSwfToNitro(
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logicType,
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spritesheet: {
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meta: {
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image: `${classname}.png`,
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// Must match the texture member `createNitroBundle` writes, or
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// the client resolves a file that is not in the bundle.
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image: `${classname}.${sheetFormat}`,
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format: "RGBA8888",
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size: { w: sheetWidth, h: sheetHeight },
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scale: 1,
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@@ -410,7 +426,7 @@ export function convertSwfToNitro(
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nitroJson.logic = logicObj;
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// 10. Create .nitro bundle
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const bundle = createNitroBundle(nitroJson, png, classname);
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const bundle = createNitroBundle(nitroJson, texture, classname);
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return {
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bundle,
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@@ -1,6 +1,74 @@
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import { deflateSync, gunzipSync, inflateSync } from "node:zlib";
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import sharp from "sharp";
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import type { SpriteImage } from "./image-decoder";
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// ── Texture Formats ────────────────────────────────────────────────
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/**
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* Image formats a `.nitro` bundle may carry as its spritesheet texture.
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*
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* `webp` is the default for newly converted bundles: VP8L is a true lossless
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* codec, so pixels round-trip bit-for-bit (bar RGB under fully transparent
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* pixels, which no renderer can observe) while typically weighing 25-40% of the
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* equivalent PNG. `png` stays supported so existing bundles, official Habbo
|
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* gamedata and the PNG-icon sidecar keep parsing unchanged.
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*/
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export type NitroTextureFormat = "png" | "webp";
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const PNG_SIGNATURE = Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]);
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/**
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* Identify a Nitro texture by its magic bytes rather than by its filename, so
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* the container writer can never label an image with the wrong extension.
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* Returns `null` for anything that is not a PNG or a RIFF/WEBP image.
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*/
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export function detectNitroTextureFormat(
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bytes: Buffer,
|
||||
): NitroTextureFormat | null {
|
||||
// PNG is identified by its 8-byte signature; WebP additionally needs room
|
||||
// for the "RIFF" size and the "WEBP" fourcc at offset 8.
|
||||
if (bytes.length >= 8 && bytes.subarray(0, 8).equals(PNG_SIGNATURE))
|
||||
return "png";
|
||||
if (
|
||||
bytes.length >= 12 &&
|
||||
bytes.toString("ascii", 0, 4) === "RIFF" &&
|
||||
bytes.toString("ascii", 8, 12) === "WEBP"
|
||||
)
|
||||
return "webp";
|
||||
return null;
|
||||
}
|
||||
|
||||
/** Human-readable, used by validation error messages. */
|
||||
export const NITRO_TEXTURE_LABEL: Record<NitroTextureFormat, string> = {
|
||||
png: "PNG",
|
||||
webp: "WebP",
|
||||
};
|
||||
|
||||
/**
|
||||
* A RIFF container can also hold a lossy VP8 image, so "this is a WebP" is
|
||||
* not the same claim as "this is WebP Lossless". The verdict comes from the
|
||||
* image chunk: `VP8L` is lossless, `VP8 ` is lossy, and `VP8X` is only an
|
||||
* extended header that defers the answer to a later chunk, so the container
|
||||
* is walked rather than guessed at.
|
||||
*/
|
||||
export function isLosslessWebp(bytes: Buffer): boolean {
|
||||
if (detectNitroTextureFormat(bytes) !== "webp") return false;
|
||||
// RIFF size covers everything after the first 8 bytes; clamp it so a
|
||||
// truncated file cannot make us read past the buffer.
|
||||
const declared = bytes.readUInt32LE(4) + 8;
|
||||
const end = Math.min(declared, bytes.length);
|
||||
let sawLossy = false;
|
||||
for (let at = 12; at + 8 <= end; ) {
|
||||
const fourcc = bytes.toString("ascii", at, at + 4);
|
||||
// Chunk payloads are padded to an even length.
|
||||
const size = bytes.readUInt32LE(at + 4);
|
||||
if (fourcc === "VP8L") return !sawLossy;
|
||||
if (fourcc === "VP8 ") sawLossy = true;
|
||||
at += 8 + size + (size % 2);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ── Minimal PNG Encoder ────────────────────────────────────────────
|
||||
|
||||
const CRC_TABLE = (() => {
|
||||
@@ -68,6 +136,39 @@ export function encodePng(width: number, height: number, rgba: Buffer): Buffer {
|
||||
return Buffer.concat(chunks);
|
||||
}
|
||||
|
||||
// ── WebP Lossless Encoder ──────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Encode RGBA pixels as a WebP image using the VP8L lossless codec.
|
||||
*
|
||||
* `lossless: true` is what keeps furniture artwork pixel-exact; the remaining
|
||||
* options are pinned so no chroma-subsampling or near-lossless approximation
|
||||
* can creep in. `effort: 6` is libvips' slowest-but-best setting, which is
|
||||
* worth it for a one-off import and keeps spritesheets compact.
|
||||
*
|
||||
* `exact: true` (libvips' "preserve the colour data in transparent pixels")
|
||||
* mirrors ImageSharp's `TransparentColorMode.Preserve`, so a bundle converts
|
||||
* without a single altered texel — not even the RGB hidden under alpha 0.
|
||||
* It costs bytes whenever transparent areas carry non-uniform colour, so the
|
||||
* studio compression report states the size either way.
|
||||
*/
|
||||
export async function encodeWebpLossless(
|
||||
width: number,
|
||||
height: number,
|
||||
rgba: Buffer,
|
||||
options?: { exact?: boolean },
|
||||
): Promise<Buffer> {
|
||||
return sharp(rgba, { raw: { width, height, channels: 4 } })
|
||||
.webp({
|
||||
lossless: true,
|
||||
nearLossless: false,
|
||||
smartSubsample: false,
|
||||
effort: 6,
|
||||
exact: options?.exact ?? true,
|
||||
})
|
||||
.toBuffer();
|
||||
}
|
||||
|
||||
// ── Bin-Packing Spritesheet Builder ────────────────────────────────
|
||||
|
||||
interface PackedRect {
|
||||
@@ -155,15 +256,37 @@ interface FrameInfo {
|
||||
h: number;
|
||||
}
|
||||
|
||||
export function buildSpritesheet(images: SpriteImage[]): {
|
||||
png: Buffer;
|
||||
export interface Spritesheet {
|
||||
/** Encoded texture bytes, in `format`. */
|
||||
texture: Buffer;
|
||||
format: NitroTextureFormat;
|
||||
frames: Map<string, FrameInfo>;
|
||||
width: number;
|
||||
height: number;
|
||||
} {
|
||||
}
|
||||
|
||||
export async function buildSpritesheet(
|
||||
images: SpriteImage[],
|
||||
options?: { format?: NitroTextureFormat },
|
||||
): Promise<Spritesheet> {
|
||||
const format = options?.format ?? "webp";
|
||||
const encode = async (
|
||||
width: number,
|
||||
height: number,
|
||||
rgba: Buffer,
|
||||
): Promise<Buffer> =>
|
||||
format === "webp"
|
||||
? await encodeWebpLossless(width, height, rgba)
|
||||
: encodePng(width, height, rgba);
|
||||
|
||||
if (images.length === 0) {
|
||||
const emptyPng = encodePng(1, 1, Buffer.alloc(4));
|
||||
return { png: emptyPng, frames: new Map(), width: 1, height: 1 };
|
||||
return {
|
||||
texture: await encode(1, 1, Buffer.alloc(4)),
|
||||
format,
|
||||
frames: new Map(),
|
||||
width: 1,
|
||||
height: 1,
|
||||
};
|
||||
}
|
||||
|
||||
const { rects, width: sheetWidth, height: sheetHeight } = binPack(images);
|
||||
@@ -187,28 +310,59 @@ export function buildSpritesheet(images: SpriteImage[]): {
|
||||
frames.set(rect.name, { x: rect.x, y: rect.y, w: rect.w, h: rect.h });
|
||||
}
|
||||
|
||||
const png = encodePng(sheetWidth, sheetHeight, combined);
|
||||
return { png, frames, width: sheetWidth, height: sheetHeight };
|
||||
const texture = await encode(sheetWidth, sheetHeight, combined);
|
||||
return { texture, format, frames, width: sheetWidth, height: sheetHeight };
|
||||
}
|
||||
|
||||
// ── .nitro Bundle Creator ──────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* The client resolves the spritesheet through `spritesheet.meta.image`, so
|
||||
* that pointer has to name the member we actually write. Editing metadata in
|
||||
* the studio can leave a stale `chair.png` behind, and a bundle whose JSON
|
||||
* disagrees with its own member list silently renders nothing — so the
|
||||
* pointer is corrected here, at the single point where bytes are written,
|
||||
* rather than trusting every call site to remember. The input is not mutated.
|
||||
*/
|
||||
function withTexturePointer(json: object, textureFileName: string): object {
|
||||
const record = json as Record<string, unknown>;
|
||||
const spritesheet = record.spritesheet as Record<string, unknown> | undefined;
|
||||
const meta = spritesheet?.meta as Record<string, unknown> | undefined;
|
||||
if (!meta || meta.image === textureFileName) return json;
|
||||
return {
|
||||
...record,
|
||||
spritesheet: { ...spritesheet, meta: { ...meta, image: textureFileName } },
|
||||
};
|
||||
}
|
||||
|
||||
export function createNitroBundle(
|
||||
jsonData: object,
|
||||
pngData: Buffer,
|
||||
textureData: Buffer,
|
||||
name: string,
|
||||
): Buffer {
|
||||
const jsonStr = JSON.stringify(jsonData);
|
||||
const jsonCompressed = deflateSync(Buffer.from(jsonStr, "utf-8"));
|
||||
const pngCompressed = deflateSync(pngData);
|
||||
// Label the member by what the bytes actually are, never by a caller's
|
||||
// assumption, so `parseNitroBundle` and the client both resolve the right
|
||||
// extension.
|
||||
const detected = detectNitroTextureFormat(textureData);
|
||||
if (!detected)
|
||||
throw Error(
|
||||
"Nitro texture must be a PNG or WebP image; the client renderer supports no other format",
|
||||
);
|
||||
|
||||
const jsonFileName = `${name}.json`;
|
||||
const pngFileName = `${name}.png`;
|
||||
const textureFileName = `${name}.${detected}`;
|
||||
|
||||
const jsonStr = JSON.stringify(withTexturePointer(jsonData, textureFileName));
|
||||
const jsonCompressed = deflateSync(Buffer.from(jsonStr, "utf-8"));
|
||||
// The texture arrives already compressed by its own codec (WebP/VP8L or
|
||||
// PNG/DEFLATE), so this layer is mostly a no-op pass-through; it stays
|
||||
// because the container format mandates it and readers inflate it.
|
||||
const textureCompressed = deflateSync(textureData);
|
||||
|
||||
const totalSize =
|
||||
2 +
|
||||
(2 + jsonFileName.length + 4 + jsonCompressed.length) +
|
||||
(2 + pngFileName.length + 4 + pngCompressed.length);
|
||||
(2 + textureFileName.length + 4 + textureCompressed.length);
|
||||
|
||||
const bundle = Buffer.alloc(totalSize);
|
||||
let offset = 0;
|
||||
@@ -225,28 +379,52 @@ export function createNitroBundle(
|
||||
jsonCompressed.copy(bundle, offset);
|
||||
offset += jsonCompressed.length;
|
||||
|
||||
bundle.writeInt16BE(pngFileName.length, offset);
|
||||
bundle.writeInt16BE(textureFileName.length, offset);
|
||||
offset += 2;
|
||||
bundle.write(pngFileName, offset, pngFileName.length, "utf-8");
|
||||
offset += pngFileName.length;
|
||||
bundle.writeInt32BE(pngCompressed.length, offset);
|
||||
bundle.write(textureFileName, offset, textureFileName.length, "utf-8");
|
||||
offset += textureFileName.length;
|
||||
bundle.writeInt32BE(textureCompressed.length, offset);
|
||||
offset += 4;
|
||||
pngCompressed.copy(bundle, offset);
|
||||
textureCompressed.copy(bundle, offset);
|
||||
|
||||
return bundle;
|
||||
}
|
||||
|
||||
// ── .nitro Bundle Parser ──────────────────────────────────────────
|
||||
|
||||
export interface ParsedNitroBundle {
|
||||
json: Record<string, unknown>;
|
||||
jsonFileName: string;
|
||||
/** Decoded spritesheet bytes. WebP or PNG — sniff the format, don't assume. */
|
||||
texture: Buffer;
|
||||
textureFileName: string;
|
||||
/** Format of `texture`, taken from its filename. */
|
||||
textureFormat: NitroTextureFormat;
|
||||
/**
|
||||
* @deprecated Historical name for `texture`. Kept so existing callers and
|
||||
* the emitted client payload stay compatible; the bytes are format-agnostic.
|
||||
*/
|
||||
png: Buffer;
|
||||
/** @deprecated Historical name for `textureFileName`. */
|
||||
pngFileName: string;
|
||||
/** Deflated byte length of each member, as stored in the container. */
|
||||
compressedSizes: { json: number; texture: number };
|
||||
/** Size of the container itself, in bytes. */
|
||||
bundleBytes: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse a `.nitro` bundle.
|
||||
*
|
||||
* The container stores a filename per member, so the texture format is read
|
||||
* from that name and cross-checked against the bytes. Both PNG and WebP
|
||||
* textures parse; anything else is rejected rather than handed downstream as
|
||||
* an undecodable image.
|
||||
*/
|
||||
export function parseNitroBundle(
|
||||
buffer: Buffer,
|
||||
options?: { maxOutputLength?: number },
|
||||
): {
|
||||
json: Record<string, unknown>;
|
||||
jsonFileName: string;
|
||||
png: Buffer;
|
||||
pngFileName: string;
|
||||
} {
|
||||
): ParsedNitroBundle {
|
||||
let offset = 0;
|
||||
|
||||
const fileCount = buffer.readInt16BE(offset);
|
||||
@@ -273,18 +451,41 @@ export function parseNitroBundle(
|
||||
const jsonStr = inflateJsonOrGzip(jsonCompressed, options).toString("utf-8");
|
||||
const json = JSON.parse(jsonStr);
|
||||
|
||||
// File 2: PNG
|
||||
const pngFileNameLen = buffer.readInt16BE(offset);
|
||||
// File 2: texture (PNG or WebP)
|
||||
const textureFileNameLen = buffer.readInt16BE(offset);
|
||||
offset += 2;
|
||||
const pngFileName = buffer.toString("utf-8", offset, offset + pngFileNameLen);
|
||||
offset += pngFileNameLen;
|
||||
const pngCompressedLen = buffer.readInt32BE(offset);
|
||||
const textureFileName = buffer.toString(
|
||||
"utf-8",
|
||||
offset,
|
||||
offset + textureFileNameLen,
|
||||
);
|
||||
offset += textureFileNameLen;
|
||||
const textureCompressedLen = buffer.readInt32BE(offset);
|
||||
offset += 4;
|
||||
const pngCompressed = buffer.subarray(offset, offset + pngCompressedLen);
|
||||
offset += pngCompressedLen;
|
||||
const png = inflateJsonOrGzip(pngCompressed, options);
|
||||
const textureCompressed = buffer.subarray(
|
||||
offset,
|
||||
offset + textureCompressedLen,
|
||||
);
|
||||
offset += textureCompressedLen;
|
||||
const texture = inflateJsonOrGzip(textureCompressed, options);
|
||||
|
||||
return { json, jsonFileName, png, pngFileName };
|
||||
const textureFormat = detectNitroTextureFormat(texture);
|
||||
if (!textureFormat)
|
||||
throw new Error(
|
||||
`Unsupported .nitro texture "${textureFileName}": expected a PNG or WebP image`,
|
||||
);
|
||||
|
||||
return {
|
||||
json,
|
||||
jsonFileName,
|
||||
texture,
|
||||
textureFileName,
|
||||
textureFormat,
|
||||
png: texture,
|
||||
pngFileName: textureFileName,
|
||||
compressedSizes: { json: jsonCompressedLen, texture: textureCompressedLen },
|
||||
bundleBytes: buffer.length,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,9 +4,15 @@ import { createNitroBundle, parseNitroBundle } from "./nitro-builder";
|
||||
it("honors an explicit decompression limit for imported bundles", () => {
|
||||
const bundle = createNitroBundle(
|
||||
{ name: "chair", value: "a".repeat(4096) },
|
||||
Buffer.from("png"),
|
||||
Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]),
|
||||
"chair",
|
||||
);
|
||||
expect(() => parseNitroBundle(bundle, { maxOutputLength: 1024 })).toThrow();
|
||||
expect(parseNitroBundle(bundle).json.name).toBe("chair");
|
||||
});
|
||||
|
||||
it("refuses to write a bundle whose texture is neither PNG nor WebP", () => {
|
||||
expect(() =>
|
||||
createNitroBundle({ name: "chair" }, Buffer.from("not an image"), "chair"),
|
||||
).toThrow(/PNG or WebP/);
|
||||
});
|
||||
@@ -0,0 +1,266 @@
|
||||
import sharp from "sharp";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import type { SpriteImage } from "./image-decoder";
|
||||
import {
|
||||
buildSpritesheet,
|
||||
createNitroBundle,
|
||||
detectNitroTextureFormat,
|
||||
encodePng,
|
||||
encodeWebpLossless,
|
||||
isLosslessWebp,
|
||||
parseNitroBundle,
|
||||
} from "./nitro-builder";
|
||||
|
||||
/**
|
||||
* Sprites shaped like real SWF DefineBitsLossless2 output: an opaque border
|
||||
* around a body whose interior is fully transparent yet still carries
|
||||
* non-zero palette RGB. That combination is what separates a genuinely
|
||||
* lossless encoder from one that quietly drops hidden colour data.
|
||||
*/
|
||||
function swfStyleSprite(index: number): SpriteImage {
|
||||
const width = 17 + (index % 5) * 4,
|
||||
height = 13 + (index % 3) * 6,
|
||||
pixels = Buffer.alloc(width * height * 4);
|
||||
for (let y = 0; y < height; y++) {
|
||||
for (let x = 0; x < width; x++) {
|
||||
const o = (y * width + x) * 4;
|
||||
const border = x === 0 || y === 0 || x === width - 1 || y === height - 1;
|
||||
if (border) {
|
||||
pixels[o] = 20 + index;
|
||||
pixels[o + 1] = 140;
|
||||
pixels[o + 2] = 200;
|
||||
pixels[o + 3] = 255;
|
||||
} else {
|
||||
// Transparent, but carrying leftover palette colour.
|
||||
pixels[o] = 9 + index * 3;
|
||||
pixels[o + 1] = 77;
|
||||
pixels[o + 2] = 5;
|
||||
pixels[o + 3] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return { id: index, name: `chair_${index}`, width, height, pixels };
|
||||
}
|
||||
|
||||
const sprites = () => [0, 1, 2, 3, 4].map(swfStyleSprite);
|
||||
|
||||
describe("nitro texture format detection", () => {
|
||||
it("identifies PNG and WebP by magic bytes, not by filename", () => {
|
||||
expect(
|
||||
detectNitroTextureFormat(Buffer.from([137, 80, 78, 71, 13, 10, 26, 10])),
|
||||
).toBe("png");
|
||||
expect(
|
||||
detectNitroTextureFormat(
|
||||
Buffer.from("RIFF\x00\x00\x00\x00WEBPVP8L", "latin1"),
|
||||
),
|
||||
).toBe("webp");
|
||||
expect(detectNitroTextureFormat(Buffer.from("GIF89a"))).toBeNull();
|
||||
expect(detectNitroTextureFormat(Buffer.alloc(0))).toBeNull();
|
||||
// A RIFF container that is not WebP (e.g. WAVE) must not pass.
|
||||
expect(
|
||||
detectNitroTextureFormat(
|
||||
Buffer.from("RIFF\x00\x00\x00\x00WAVEfmt ", "latin1"),
|
||||
),
|
||||
).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("WebP lossless encoding", () => {
|
||||
it("round-trips every texel bit-for-bit, including colour hidden under alpha 0", async () => {
|
||||
const sprite = swfStyleSprite(0);
|
||||
const encoded = await encodeWebpLossless(
|
||||
sprite.width,
|
||||
sprite.height,
|
||||
sprite.pixels,
|
||||
);
|
||||
expect(encoded.toString("ascii", 12, 16)).toBe("VP8L");
|
||||
const decoded = await sharp(encoded).raw().ensureAlpha().toBuffer();
|
||||
expect(decoded).toEqual(sprite.pixels);
|
||||
});
|
||||
|
||||
it("keeps partially transparent texels exact as well", async () => {
|
||||
const pixels = Buffer.from([
|
||||
10, 20, 30, 255, 40, 50, 60, 128, 70, 80, 90, 1, 100, 110, 120, 254,
|
||||
]);
|
||||
const encoded = await encodeWebpLossless(4, 1, pixels);
|
||||
expect(await sharp(encoded).raw().ensureAlpha().toBuffer()).toEqual(pixels);
|
||||
});
|
||||
|
||||
it("is far smaller than the equivalent PNG", async () => {
|
||||
const sheet = await buildSpritesheet(sprites(), { format: "png" });
|
||||
const webpSheet = await buildSpritesheet(sprites(), { format: "webp" });
|
||||
expect(webpSheet.texture.length).toBeLessThan(sheet.texture.length);
|
||||
});
|
||||
});
|
||||
|
||||
describe("WebP losslessness detection", () => {
|
||||
it("confirms a VP8L image is lossless", async () => {
|
||||
const sprite = swfStyleSprite(0);
|
||||
const encoded = await encodeWebpLossless(
|
||||
sprite.width,
|
||||
sprite.height,
|
||||
sprite.pixels,
|
||||
);
|
||||
expect(isLosslessWebp(encoded)).toBe(true);
|
||||
});
|
||||
|
||||
it("rejects a lossy VP8 image even though the container says WebP", async () => {
|
||||
const sprite = swfStyleSprite(0);
|
||||
const lossy = await sharp(sprite.pixels, {
|
||||
raw: { width: sprite.width, height: sprite.height, channels: 4 },
|
||||
})
|
||||
.webp({ quality: 80 })
|
||||
.toBuffer();
|
||||
// The container is still RIFF/WEBP, so only the chunk tells the truth.
|
||||
expect(detectNitroTextureFormat(lossy)).toBe("webp");
|
||||
expect(isLosslessWebp(lossy)).toBe(false);
|
||||
});
|
||||
|
||||
it("is not fooled by a PNG or by a truncated header", () => {
|
||||
expect(isLosslessWebp(Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]))).toBe(
|
||||
false,
|
||||
);
|
||||
expect(isLosslessWebp(Buffer.from("RIFF"))).toBe(false);
|
||||
expect(isLosslessWebp(Buffer.alloc(0))).toBe(false);
|
||||
});
|
||||
|
||||
it("reports the bytes of an empty sheet as lossless", async () => {
|
||||
const sheet = await buildSpritesheet([], { format: "webp" });
|
||||
expect(isLosslessWebp(sheet.texture)).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe("spritesheet encoding", () => {
|
||||
it("defaults to WebP and reports the format it produced", async () => {
|
||||
const sheet = await buildSpritesheet(sprites());
|
||||
expect(sheet.format).toBe("webp");
|
||||
expect(detectNitroTextureFormat(sheet.texture)).toBe("webp");
|
||||
expect(sheet.frames.size).toBe(5);
|
||||
});
|
||||
|
||||
it("still encodes PNG on request for legacy bundles", async () => {
|
||||
const sheet = await buildSpritesheet(sprites(), { format: "png" });
|
||||
expect(sheet.format).toBe("png");
|
||||
expect(detectNitroTextureFormat(sheet.texture)).toBe("png");
|
||||
});
|
||||
|
||||
it("emits a decodable sheet whose frames hold the original pixels", async () => {
|
||||
const source = sprites();
|
||||
const sheet = await buildSpritesheet(source, { format: "webp" });
|
||||
const decoded = await sharp(sheet.texture).raw().ensureAlpha().toBuffer();
|
||||
for (const sprite of source) {
|
||||
const rect = sheet.frames.get(sprite.name);
|
||||
if (!rect) throw new Error(`frame ${sprite.name} is missing`);
|
||||
for (let y = 0; y < sprite.height; y++) {
|
||||
const from = y * sprite.width * 4;
|
||||
const to = ((rect.y + y) * sheet.width + rect.x) * 4;
|
||||
expect(decoded.subarray(to, to + sprite.width * 4)).toEqual(
|
||||
sprite.pixels.subarray(from, from + sprite.width * 4),
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it("produces a valid empty sheet rather than failing", async () => {
|
||||
const sheet = await buildSpritesheet([], { format: "webp" });
|
||||
expect(sheet.width).toBe(1);
|
||||
expect(sheet.frames.size).toBe(0);
|
||||
expect(detectNitroTextureFormat(sheet.texture)).toBe("webp");
|
||||
});
|
||||
});
|
||||
|
||||
describe("bundle round-trip", () => {
|
||||
const metadata = (name: string) => ({
|
||||
name,
|
||||
spritesheet: {
|
||||
meta: { image: `${name}.webp`, format: "RGBA8888", size: { w: 1, h: 1 } },
|
||||
frames: { [`${name}_0`]: { frame: { x: 0, y: 0, w: 1, h: 1 } } },
|
||||
},
|
||||
assets: { [`${name}_0`]: { x: 0, y: 0 } },
|
||||
});
|
||||
|
||||
it("names the member after the real encoding and parses it back", async () => {
|
||||
const sheet = await buildSpritesheet(sprites(), { format: "webp" });
|
||||
const bundle = createNitroBundle(metadata("chair"), sheet.texture, "chair");
|
||||
const parsed = parseNitroBundle(bundle);
|
||||
expect(parsed.textureFileName).toBe("chair.webp");
|
||||
expect(parsed.textureFormat).toBe("webp");
|
||||
expect(parsed.texture.toString("ascii", 12, 16)).toBe("VP8L");
|
||||
// The historical aliases must keep pointing at the same bytes.
|
||||
expect(parsed.png).toEqual(parsed.texture);
|
||||
expect(parsed.pngFileName).toBe("chair.webp");
|
||||
});
|
||||
|
||||
it("keeps labelling a PNG texture as .png", () => {
|
||||
const png = encodePng(1, 1, Buffer.from([1, 2, 3, 255]));
|
||||
const parsed = parseNitroBundle(
|
||||
createNitroBundle(metadata("chair"), png, "chair"),
|
||||
);
|
||||
expect(parsed.textureFileName).toBe("chair.png");
|
||||
expect(parsed.textureFormat).toBe("png");
|
||||
});
|
||||
|
||||
it("reports the member sizes the compression report relies on", async () => {
|
||||
const sheet = await buildSpritesheet(sprites(), { format: "webp" });
|
||||
const bundle = createNitroBundle(metadata("chair"), sheet.texture, "chair");
|
||||
const parsed = parseNitroBundle(bundle);
|
||||
expect(parsed.compressedSizes.texture).toBeGreaterThan(0);
|
||||
expect(parsed.compressedSizes.json).toBeGreaterThan(0);
|
||||
expect(parsed.bundleBytes).toBe(bundle.length);
|
||||
// Overhead is the container framing, so members must fit inside it.
|
||||
expect(
|
||||
parsed.compressedSizes.json + parsed.compressedSizes.texture,
|
||||
).toBeLessThan(parsed.bundleBytes);
|
||||
});
|
||||
|
||||
it("repairs a stale .png pointer instead of writing an inconsistent bundle", async () => {
|
||||
const sheet = await buildSpritesheet(sprites(), { format: "webp" });
|
||||
// A studio metadata edit can leave the old pointer behind while the
|
||||
// texture itself stays WebP; the client would then look for a member
|
||||
// that is not in the bundle.
|
||||
const stale = metadata("chair");
|
||||
stale.spritesheet.meta.image = "chair.png";
|
||||
const parsed = parseNitroBundle(
|
||||
createNitroBundle(stale, sheet.texture, "chair"),
|
||||
);
|
||||
expect(parsed.textureFileName).toBe("chair.webp");
|
||||
expect(
|
||||
(parsed.json.spritesheet as { meta: { image: string } }).meta.image,
|
||||
).toBe("chair.webp");
|
||||
// The caller's object must not be mutated in place.
|
||||
expect(stale.spritesheet.meta.image).toBe("chair.png");
|
||||
});
|
||||
|
||||
it("leaves a matching pointer and the rest of the metadata alone", () => {
|
||||
const png = encodePng(1, 1, Buffer.from([1, 2, 3, 255]));
|
||||
const parsed = parseNitroBundle(
|
||||
createNitroBundle(metadata("chair"), png, "chair"),
|
||||
);
|
||||
expect(
|
||||
(parsed.json.spritesheet as { meta: { image: string } }).meta.image,
|
||||
).toBe("chair.png");
|
||||
expect(
|
||||
(parsed.json.spritesheet as { frames: Record<string, unknown> }).frames,
|
||||
).toEqual({ chair_0: { frame: { x: 0, y: 0, w: 1, h: 1 } } });
|
||||
});
|
||||
|
||||
it("tolerates metadata that has no spritesheet at all", () => {
|
||||
const png = encodePng(1, 1, Buffer.from([1, 2, 3, 255]));
|
||||
const parsed = parseNitroBundle(
|
||||
createNitroBundle({ name: "bare" }, png, "bare"),
|
||||
);
|
||||
expect(parsed.textureFileName).toBe("bare.png");
|
||||
expect(parsed.json.name).toBe("bare");
|
||||
});
|
||||
|
||||
it("rejects a bundle whose texture is neither PNG nor WebP", () => {
|
||||
const good = encodePng(1, 1, Buffer.from([1, 2, 3, 255]));
|
||||
expect(() =>
|
||||
createNitroBundle(metadata("chair"), Buffer.from("GIF89a"), "chair"),
|
||||
).toThrow(/PNG or WebP/);
|
||||
// Sanity: the valid case still builds.
|
||||
expect(
|
||||
createNitroBundle(metadata("chair"), good, "chair").length,
|
||||
).toBeGreaterThan(0);
|
||||
});
|
||||
});
|
||||
Reference in new issue
Block a user