feat: parallelize audit repair and add nitro/SQL repair options
CI / check (push) Successful in 48s
CI / release (push) Skipped
CI / deploy (push) Successful in 1m55s

- Parallelize icon and nitro downloads in the audit repair with a
  sliding-window worker pool (6 concurrent) to speed up large catalogs
- Add repairMissingNitros: fetch missing .nitro bundles from configured
  nitro sources (Wibbo default), validating each bundle before writing
- Add catalog-repair service: generate/apply catalog_items SQL for furni
  missing a catalog entry and repair FurnitureData.json (add missing +
  dedupe classnames)
- Wire all options through the audit API and client UI with live progress
  and result stats (icons, nitros, SQL, furnidata)
- Add Wibbo as default nitro source alongside existing icon sources
- Ignore runtime furni assets downloaded into public/ during repair
This commit is contained in:
openhands committed 2026-08-02 19:12:28 +02:00
1 parent 0c8e62357f
commit 5308ce6a12
8 files changed
+1166 -58

No files matched your search

+5
View File
@@ -24,5 +24,10 @@ gitea
# Runtime uploaded media (persistent, outside public/)
storage/
# Runtime downloaded furni assets (mirrored from gamedata / audit repair)
public/nitro-assets/bundled/furniture/
public/swf/dcr/
public/tmp/
# Test coverage reports
coverage/