Add catalog maintenance page with sprite-id, dedup and FurnitureData id-alignment repairs
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@@ -475,6 +475,13 @@ export const ADMIN_NAV_GROUPS: AdminNavGroup[] = [
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permission: PERMS.CATALOG_VIEW,
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matchPrefixes: ["/admin/catalog"],
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},
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{
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href: "/admin/catalog/maintenance",
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labelKey: "catalogMaintenance",
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icon: Wrench,
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permission: PERMS.CATALOG_EDIT,
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matchPrefixes: ["/admin/catalog/maintenance"],
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},
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{
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href: "/admin/items",
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labelKey: "itemsBase",
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@@ -0,0 +1,501 @@
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import { sql } from "drizzle-orm";
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import { db } from "@/lib/db";
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import {
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type CatalogOfferRebuildResult,
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type FurniDataReconcileResult,
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readFurniData,
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rebuildCatalogOfferIds,
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reconcileFurniDataWithItemsBase,
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type SpriteIdVerifyResult,
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verifyAndFixSpriteIds,
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withFurniDataLock,
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} from "@/lib/services/furni-data";
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/**
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* Catalog maintenance toolkit.
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*
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* The Catalog studio (and the raw furnidata import) already keep ids consistent
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* on the happy path, but legacy rows / manual edits can drift. This module
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* exposes safe, transaction-wrapped operations that the admin "Catalog
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* maintenance" page triggers. Every mutating call has a `preview` (count-only)
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* mode and an `apply` mode, and all writes run inside a single InnoDB
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* transaction so a failure rolls back completely.
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*/
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/** Integer foreign-key columns that store a base id (item_id / sprite_id). */
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const INT_COLS: Array<[string, string]> = [
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["items", "item_id"],
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["room_templates_items", "item_id"],
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["catalog_items_limited", "item_id"],
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["crafting_recipes_ingredients", "item_id"],
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["items_crackable", "item_id"],
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["gift_wrappers", "sprite_id"],
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["gift_wrappers", "item_id"],
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["trax_playlist", "item_id"],
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["pet_drinks", "item_id"],
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["pet_foods", "item_id"],
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["pet_items", "item_id"],
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["marketplace_items", "item_id"],
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["calendar_rewards", "item_id"],
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["builders_club_items", "item_id"],
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["youtube_playlists", "item_id"],
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["room_trax_playlist", "item_id"],
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["recycler_prizes", "item_id"],
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["website_event_prizes", "item_id"],
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["website_rare_values", "item_id"],
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["catalog_products", "item_id"],
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["room_trade_log_items", "item_id"],
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["logs_economy", "item_id"],
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];
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/** String columns that hold a single numeric base id. */
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const STR_COLS: Array<[string, string]> = [
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["catalog_items", "item_ids"],
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["catalog_items_bc", "item_ids"],
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["logs_shop_purchases", "item_ids"],
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["catalog_version_offers", "item_ids"],
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];
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type Rows<T> = [T[], unknown];
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async function query<T>(q: unknown): Promise<T[]> {
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const [rows] = (await db.execute(q as never)) as unknown as Rows<T>;
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return rows ?? [];
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}
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async function exists(table: string): Promise<boolean> {
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const rows = await query<{ c: number }>(sql`SELECT COUNT(*) c
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FROM information_schema.TABLES
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = ${table}`);
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return Number(rows[0]?.c ?? 0) > 0;
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}
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/** Pre-resolve each string column's charset/collation so JOINs never mix them. */
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async function loadCollationMap(): Promise<Map<string, [string, string]>> {
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const map = new Map<string, [string, string]>();
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for (const [table, col] of STR_COLS) {
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if (!(await exists(table))) continue;
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const rows = await query<{
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CHARACTER_SET_NAME: string | null;
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COLLATION_NAME: string | null;
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}>(sql`
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SELECT CHARACTER_SET_NAME, COLLATION_NAME
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FROM information_schema.COLUMNS
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = ${table} AND COLUMN_NAME = ${col}`);
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const r = rows[0];
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if (r?.CHARACTER_SET_NAME)
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map.set(`${table}.${col}`, [
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r.CHARACTER_SET_NAME,
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r.COLLATION_NAME ?? r.CHARACTER_SET_NAME,
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]);
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}
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return map;
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}
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/** Convert a numeric expression to CHAR in the column's own charset/collation. */
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function numToStr(
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map: Map<string, [string, string]>,
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table: string,
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col: string,
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expr: string,
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): string {
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const info = map.get(`${table}.${col}`);
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if (!info) return `CAST(${expr} AS CHAR)`;
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return `CONVERT(${expr}, CHAR CHARACTER SET ${info[0]}) COLLATE ${info[1]}`;
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}
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export interface FurniHealth {
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itemsBaseTotal: number;
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spriteIdMismatch: number;
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catalogOfferMismatch: number;
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duplicateClassnames: number;
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idMismatchVsFurnidata: number;
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}
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/** Read-only snapshot of how far the furniture tables have drifted. */
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export async function getFurniHealth(): Promise<FurniHealth> {
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const [ib] = await query<{ c: number }>(
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sql`SELECT COUNT(*) c FROM items_base`,
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);
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const [sp] = await query<{ c: number }>(
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sql`SELECT COUNT(*) c FROM items_base WHERE sprite_id <> id`,
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);
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const [co] = await query<{ c: number }>(
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sql`SELECT COUNT(*) c FROM catalog_items WHERE offer_id <> id`,
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);
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const [dc] = await query<{ c: number }>(sql`
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SELECT COUNT(*) c FROM (
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SELECT item_name FROM items_base GROUP BY item_name HAVING COUNT(*) > 1
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) g`);
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const furniData = (await readFurniData()) as Record<
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string,
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{ furnitype?: Array<{ id?: unknown; classname?: unknown }> }
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>;
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const desired = new Map<string, number>();
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for (const section of ["roomitemtypes", "wallitemtypes"] as const) {
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for (const e of furniData[section]?.furnitype ?? []) {
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const cn = typeof e?.classname === "string" ? e.classname : "";
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const id = Number(e?.id);
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if (cn && Number.isFinite(id) && id > 0 && !desired.has(cn)) {
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desired.set(cn, id);
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}
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}
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}
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const rows = await query<{ id: number; item_name: string }>(
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sql`SELECT id, item_name FROM items_base`,
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);
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let idMismatch = 0;
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for (const r of rows) {
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const target = desired.get(r.item_name);
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if (target !== undefined && target !== r.id) idMismatch++;
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}
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return {
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itemsBaseTotal: Number(ib?.c ?? 0),
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spriteIdMismatch: Number(sp?.c ?? 0),
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catalogOfferMismatch: Number(co?.c ?? 0),
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duplicateClassnames: Number(dc?.c ?? 0),
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idMismatchVsFurnidata: idMismatch,
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};
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}
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export interface FixSpriteResult extends SpriteIdVerifyResult {}
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export interface FixOfferResult extends CatalogOfferRebuildResult {}
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export interface ReconcileResult extends FurniDataReconcileResult {}
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/** Fix items_base.sprite_id -> id (only where furnidata agrees). */
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export async function fixSpriteIds(): Promise<FixSpriteResult> {
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return verifyAndFixSpriteIds();
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}
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/** Force catalog_items.offer_id -> id (emulator offer lookup stays correct). */
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export async function fixCatalogOffers(): Promise<FixOfferResult> {
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return rebuildCatalogOfferIds();
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}
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/** Make FurnitureData.json ids/offerids agree with items_base (items_base authoritative). */
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export async function reconcileIds(): Promise<ReconcileResult> {
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return reconcileFurniDataWithItemsBase();
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}
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export interface DedupResult {
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groups: number;
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removed: number;
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remapped: number;
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}
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/**
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* Remove duplicate items_base rows that share the same item_name (classname).
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* The lowest id in each group is kept; every referencing int/string column is
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* remapped from the duplicate ids onto the keeper id, then the duplicates are
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* deleted. All inside one transaction.
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*/
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export async function removeDuplicateItemsBase(): Promise<DedupResult> {
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return withFurniDataLock(async () => {
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// Fetch every row whose classname is duplicated (no GROUP_CONCAT, so it
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// stays correct even for very large duplicate groups).
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const dupRows = await query<{ id: number; item_name: string }>(sql`
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SELECT b.id, b.item_name FROM items_base b
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WHERE b.item_name IN (
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SELECT item_name FROM items_base GROUP BY item_name HAVING COUNT(*) > 1
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)
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ORDER BY b.item_name, b.id`);
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const groups = new Map<string, number[]>();
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for (const r of dupRows) {
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const arr = groups.get(r.item_name) ?? [];
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arr.push(r.id);
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groups.set(r.item_name, arr);
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}
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const groupList = [...groups.entries()].map(([item_name, ids]) => ({
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item_name,
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keeper: ids[0],
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ids,
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}));
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const activeInt = (
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await Promise.all(
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INT_COLS.map(async ([t, c]) =>
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(await exists(t)) ? ([t, c] as [string, string]) : null,
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),
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)
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).filter(Boolean) as [string, string][];
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const activeStr = (
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await Promise.all(
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STR_COLS.map(async ([t, c]) =>
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(await exists(t)) ? ([t, c] as [string, string]) : null,
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),
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)
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).filter(Boolean) as [string, string][];
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const collation = await loadCollationMap();
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let removed = 0;
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let remapped = 0;
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await db.transaction(async (tx) => {
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await tx.execute(sql`SET FOREIGN_KEY_CHECKS = 0`);
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for (const g of groupList) {
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const ids = g.ids.filter((x) => x !== g.keeper);
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for (const dupId of ids) {
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for (const [table, col] of activeInt) {
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const r = (await tx.execute(
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sql`UPDATE ${sql.raw(table)} t SET ${sql.raw(col)} = ${g.keeper} WHERE ${sql.raw(col)} = ${dupId}`,
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)) as unknown as [Record<string, unknown>, unknown];
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remapped += Number(r[0]?.affectedRows ?? 0);
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}
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for (const [table, col] of activeStr) {
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await tx.execute(
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sql`UPDATE ${sql.raw(table)} t SET ${sql.raw(col)} = ${g.keeper} WHERE ${sql.raw(col)} = ${sql.raw(numToStr(collation, table, col, String(dupId)))}`,
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);
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}
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await tx.execute(sql`DELETE FROM items_base WHERE id = ${dupId}`);
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removed++;
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}
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}
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await tx.execute(sql`SET FOREIGN_KEY_CHECKS = 1`);
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});
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return { groups: groupList.length, removed, remapped };
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});
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}
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export interface AlignResult {
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moves: number;
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inserted: number;
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skipped: string[];
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}
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/**
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* Force items_base.id to equal the FurnitureData.json sprite id for every
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* classname (FurnitureData is the source of truth). New classnames are inserted
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* with their furnidata id; existing rows whose id differs are moved via a
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* multi-pass primary-key swap that rewrites every referencing column so no
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* foreign key / shop reference breaks. Mirrors scripts/align-db-ids-with-furnidata.ts.
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*/
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export async function forceItemsBaseIdsToFurnidata(
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apply: boolean,
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): Promise<AlignResult> {
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const furniData = (await readFurniData()) as Record<
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string,
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{ furnitype?: Array<{ id?: unknown; classname?: unknown }> }
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>;
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const all: Array<{ classname: string; id: number }> = [];
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for (const section of ["roomitemtypes", "wallitemtypes"] as const) {
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for (const e of furniData[section]?.furnitype ?? []) {
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const cn = typeof e?.classname === "string" ? e.classname : "";
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const id = Number(e?.id);
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if (cn && Number.isFinite(id) && id > 0) all.push({ classname: cn, id });
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}
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}
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// Global iterative duplicate-id resolution (keep DB occupant, drop losers).
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const desired = new Map<string, number>();
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for (const e of all) {
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if (!desired.has(e.classname)) desired.set(e.classname, e.id);
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}
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const rows = await query<{ id: number; item_name: string }>(
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sql`SELECT id, item_name FROM items_base`,
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);
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const nameById = new Map<number, string>();
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const idByName = new Map<string, number>();
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let maxId = 0;
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for (const r of rows) {
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nameById.set(r.id, r.item_name);
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idByName.set(r.item_name, r.id);
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maxId = Math.max(maxId, r.id);
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}
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for (;;) {
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const claims = new Map<number, string[]>();
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for (const [cn, id] of desired) {
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const arr = claims.get(id) ?? [];
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arr.push(cn);
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claims.set(id, arr);
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}
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let found = false;
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for (const [id, claimants] of [...claims].sort((a, b) => a[0] - b[0])) {
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if (claimants.length < 2) continue;
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const live = claimants.filter((cn) => desired.get(cn) === id);
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if (live.length < 2) continue;
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found = true;
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const dbHolder = nameById.get(id);
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const winner =
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dbHolder !== undefined && live.includes(dbHolder) ? dbHolder : live[0];
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for (const cn of live) if (cn !== winner) desired.delete(cn);
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}
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if (!found) break;
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}
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let fresh = Math.max(maxId, ...desired.values()) + 1000;
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const moves = new Map<number, number>();
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for (const r of rows) {
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const target = desired.get(r.item_name);
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if (target !== undefined && target !== r.id) moves.set(r.id, target);
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}
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const occupied = new Map<number, true>(nameById.keys().map((k) => [k, true]));
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for (;;) {
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const dest = new Map<number, number>();
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for (const t of moves.values()) dest.set(t, (dest.get(t) ?? 0) + 1);
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let changed = false;
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for (const [, target] of moves) {
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if (!occupied.has(target) || moves.has(target)) continue;
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const holder = nameById.get(target);
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if (holder !== undefined && desired.get(holder) === target) continue;
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moves.set(target, fresh++);
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changed = true;
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break;
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}
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if (!changed) break;
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}
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for (;;) {
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let changed = false;
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for (const [oldId, target] of moves) {
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if (occupied.has(target) || moves.has(target)) continue;
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const holder = nameById.get(target);
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if (holder !== undefined && desired.get(holder) === target) {
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moves.delete(oldId);
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changed = true;
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break;
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}
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}
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if (!changed) break;
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}
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if (!apply) {
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return { moves: moves.size, inserted: 0, skipped: [] };
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}
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const activeInt = (
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await Promise.all(
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INT_COLS.map(async ([t, c]) =>
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(await exists(t)) ? ([t, c] as [string, string]) : null,
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),
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)
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).filter(Boolean) as [string, string][];
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const activeStr = (
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await Promise.all(
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STR_COLS.map(async ([t, c]) =>
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(await exists(t)) ? ([t, c] as [string, string]) : null,
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),
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)
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).filter(Boolean) as [string, string][];
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const collation = await loadCollationMap();
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await withFurniDataLock(async () => {
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await db.transaction(async (tx) => {
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await tx.execute(sql`SET FOREIGN_KEY_CHECKS = 0`);
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await tx.execute(sql`DROP TEMPORARY TABLE IF EXISTS _mm_id_map`);
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await tx.execute(sql`CREATE TEMPORARY TABLE _mm_id_map (
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old_id INT PRIMARY KEY, new_id INT NOT NULL, UNIQUE KEY uniq_new (new_id)
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) ENGINE=InnoDB`);
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const occupiedIds = new Map<number, true>(
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nameById.keys().map((k) => [k, true]),
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);
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const pending = new Map(moves);
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let scratch = fresh;
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const applyPass = async (pairs: Array<[number, number]>) => {
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if (pairs.length === 0) return;
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await tx.execute(sql`TRUNCATE TABLE _mm_id_map`);
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for (let i = 0; i < pairs.length; i += 500) {
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const chunk = pairs.slice(i, i + 500);
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await tx.execute(
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sql`INSERT INTO _mm_id_map (old_id, new_id) VALUES ${sql.join(
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chunk.map(([o, nw]) => sql`(${o}, ${nw})`),
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sql`, `,
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)}`,
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);
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}
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await tx.execute(
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sql`UPDATE items_base b JOIN _mm_id_map m ON b.id = m.old_id SET b.id = m.new_id`,
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);
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for (const [table, col] of activeInt) {
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await tx.execute(
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sql`UPDATE ${sql.raw(table)} t JOIN _mm_id_map m ON t.${sql.raw(col)} = m.old_id SET t.${sql.raw(col)} = m.new_id`,
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);
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}
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for (const [table, col] of activeStr) {
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await tx.execute(
|
||||
sql`UPDATE ${sql.raw(table)} t JOIN _mm_id_map m ON t.${sql.raw(col)} = ${sql.raw(numToStr(collation, table, col, "m.old_id"))} SET t.${sql.raw(col)} = CAST(m.new_id AS CHAR)`,
|
||||
);
|
||||
}
|
||||
for (const [o, nw] of pairs) {
|
||||
occupiedIds.delete(o);
|
||||
occupiedIds.set(nw, true);
|
||||
}
|
||||
};
|
||||
|
||||
while (pending.size > 0) {
|
||||
const safe: Array<[number, number]> = [];
|
||||
for (const [oldId, target] of pending) {
|
||||
if (!occupiedIds.has(target)) safe.push([oldId, target]);
|
||||
}
|
||||
if (safe.length === 0) {
|
||||
const oldest = Math.min(...pending.keys());
|
||||
const target = pending.get(oldest);
|
||||
if (target === undefined) break;
|
||||
pending.delete(oldest);
|
||||
await applyPass([[oldest, scratch]]);
|
||||
pending.set(scratch, target);
|
||||
scratch++;
|
||||
continue;
|
||||
}
|
||||
await applyPass(safe);
|
||||
for (const [oldId] of safe) pending.delete(oldId);
|
||||
}
|
||||
|
||||
await tx.execute(sql`SET FOREIGN_KEY_CHECKS = 1`);
|
||||
await tx.execute(sql`DROP TEMPORARY TABLE IF EXISTS _mm_id_map`);
|
||||
});
|
||||
});
|
||||
|
||||
// Insert missing classnames with their exact furnidata id.
|
||||
let inserted = 0;
|
||||
const skipped: string[] = [];
|
||||
const currentIds = new Set(
|
||||
(await query<{ id: number }>(sql`SELECT id FROM items_base`)).map(
|
||||
(r) => r.id,
|
||||
),
|
||||
);
|
||||
for (const [cn, id] of desired) {
|
||||
if (idByName.has(cn)) continue;
|
||||
if (currentIds.has(id)) {
|
||||
skipped.push(`${cn} (id ${id} occupied)`);
|
||||
continue;
|
||||
}
|
||||
await db.execute(
|
||||
sql`INSERT INTO items_base (id, item_name, sprite_id) VALUES (${id}, ${cn}, ${id})`,
|
||||
);
|
||||
currentIds.add(id);
|
||||
inserted++;
|
||||
}
|
||||
|
||||
await db.execute(
|
||||
sql`UPDATE items_base SET sprite_id = id WHERE sprite_id <> id`,
|
||||
);
|
||||
|
||||
return { moves: moves.size, inserted, skipped };
|
||||
}
|
||||
|
||||
export interface FixAllResult {
|
||||
healthBefore: FurniHealth;
|
||||
sprite: FixSpriteResult;
|
||||
offers: FixOfferResult;
|
||||
reconcile: ReconcileResult;
|
||||
dedup: DedupResult;
|
||||
align: AlignResult;
|
||||
healthAfter: FurniHealth;
|
||||
}
|
||||
|
||||
/** Run every repair in a sensible order, then return before/after health. */
|
||||
export async function fixEverything(): Promise<FixAllResult> {
|
||||
const healthBefore = await getFurniHealth();
|
||||
const sprite = await fixSpriteIds();
|
||||
const offers = await fixCatalogOffers();
|
||||
const reconcile = await reconcileIds();
|
||||
const dedup = await removeDuplicateItemsBase();
|
||||
const align = await forceItemsBaseIdsToFurnidata(true);
|
||||
const healthAfter = await getFurniHealth();
|
||||
return { healthBefore, sprite, offers, reconcile, dedup, align, healthAfter };
|
||||
}
|
||||
Reference in new issue
Block a user