Security hardening: 12 improvements across the stack
1. env.ts: APP_KEY placeholder detection with validation 2. schema.prisma: password column widened to varchar(255) for argon2id 3. auth.ts: trustHost restricted to development only 4. next.config.ts: added CSP, HSTS, X-Frame-Options, and other security headers 5. api.ts: CORS restricted to APP_URL instead of wildcard 6. register-form.tsx: migrated from REST API fetch to server action (useActionState) 7. twofactor.ts + 2fa page: TOTP recovery codes (8 one-time codes, generated and displayed) 8. register.ts: password min length 8 + complexity requirements (upper, lower, digit) 9. register.ts + help-tickets.ts + radio-shouts.ts: Zod schema validation 10. rate-limit.ts: improved periodic cleanup with aggressive eviction at 10k buckets 11. guard.ts + admin actions: rate-limited admin actions (30 req/min per staff) 12. help-tickets.ts + radio-shouts.ts: content moderation via moderateOrThrow
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@@ -2,17 +2,18 @@ import { NextResponse } from "next/server";
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/**
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* JSON response helper for the public REST API. Serialises BigInt (Prisma ids)
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* to strings — JSON.stringify throws on BigInt otherwise — and sets permissive
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* CORS so the game client / external integrations can read it (mirrors the
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* AtomCMS API CORS config).
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* to strings — JSON.stringify throws on BigInt otherwise — and sets CORS to
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* APP_URL so the game client / external integrations can read it.
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*/
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const CORS_ORIGIN = process.env.APP_URL ?? "http://localhost:3000";
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export function apiJson(data: unknown, init?: ResponseInit): NextResponse {
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const body = JSON.stringify(data, (_k, v) => (typeof v === "bigint" ? v.toString() : v));
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return new NextResponse(body, {
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status: init?.status ?? 200,
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headers: {
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"content-type": "application/json; charset=utf-8",
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"access-control-allow-origin": "*",
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"access-control-allow-origin": CORS_ORIGIN,
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"cache-control": "no-store",
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...(init?.headers ?? {}),
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},
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