feat(catalog): repair missing furniture components with verified status
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@@ -5,6 +5,7 @@ import { adminFetch } from "@/lib/admin-fetch";
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import {
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compareFurniture,
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type FurnitureInspection,
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furnitureHealth,
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} from "@/lib/furni/studio-inspection";
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import type { FurniItem } from "./studio-types";
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@@ -172,7 +173,15 @@ export function FurnitureComparison({
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</div>
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);
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}
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export function FurnitureInspector({ item }: { item: FurniItem }) {
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export function FurnitureInspector({
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item,
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onRepair,
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busy = false,
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}: {
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item: FurniItem;
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onRepair?: () => Promise<unknown>;
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busy?: boolean;
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}) {
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const inspection = useFurnitureInspection([item.classname]);
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if (inspection.loading)
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return (
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@@ -192,8 +201,54 @@ export function FurnitureInspector({ item }: { item: FurniItem }) {
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const local = inspection.items.find(
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(entry) => entry.classname === item.classname,
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);
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return local ? (
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<FurnitureComparison item={item} local={local} />
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const health = local ? furnitureHealth(local) : null;
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return local && health ? (
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<div className="space-y-3">
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<section className="rounded-md border border-[var(--admin-border)] p-3 space-y-2">
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<strong>
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{
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{
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complete: "Complete",
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incomplete: "Needs repair",
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new: "Not imported",
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conflict: "Local conflict",
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unknown: "Not verified",
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}[health.state]
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}
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</strong>
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{health.missing.length > 0 && (
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<p className="text-sm">Missing: {health.missing.join(", ")}</p>
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)}
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{health.state === "conflict" && (
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<p className="text-sm">
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Duplicate records or mismatched IDs/types require review before
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repair.
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</p>
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)}
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{health.state === "unknown" && (
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<p className="text-sm">
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Some local data could not be checked. Retry verification before
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repair.
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</p>
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)}
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{health.state === "incomplete" && onRepair && (
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<>
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<p className="text-sm text-[var(--admin-text-muted)]">
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Repair adds missing parts and preserves existing IDs, settings,
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furnidata and catalog offers. Missing offers use the automatic
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category and price shown below.
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</p>
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<Button disabled={busy} onClick={() => void onRepair()}>
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{busy ? "Repair queued or running…" : "Repair furni"}
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</Button>
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</>
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)}
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<Button variant="outline" disabled={busy} onClick={inspection.retry}>
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Recheck local state
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</Button>
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</section>
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<FurnitureComparison item={item} local={local} />
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</div>
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) : (
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<p>Local inspection unavailable.</p>
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);
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@@ -46,7 +46,12 @@ export function useFurnitureJobs(onComplete: () => void) {
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}, [refresh]);
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const submit = async (
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items: ImportJobItem[],
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options: { sourceId?: string; translate: boolean; langs?: string[] },
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options: {
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sourceId?: string;
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translate: boolean;
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langs?: string[];
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mode?: "repair";
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},
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) => {
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if (submitting.current) return false;
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submitting.current = true;
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@@ -144,6 +149,7 @@ export function FurnitureJobHistory({
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onClick={() =>
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void state.submit(failed, {
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sourceId: job.sourceId,
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mode: job.mode,
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translate: job.translate,
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langs: job.langs,
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})
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@@ -2082,8 +2082,26 @@ export function StudioClient({
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</div>
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<FurnitureInspector
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key={`${detail.classname}-${detail.alreadyImported}`}
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key={`${detail.classname}-${detail.alreadyImported}-${jobs.jobs
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.filter((j) => j.state === "completed")
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.map((j) => j.id)
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.join(",")}`}
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item={detail}
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busy={
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jobs.busy ||
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jobs.jobs.some(
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(j) =>
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(j.state === "queued" || j.state === "running") &&
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j.items.some((i) => i.classname === detail.classname),
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)
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}
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onRepair={() =>
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jobs.submit([detail], {
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sourceId: activeSource || undefined,
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translate: false,
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mode: "repair",
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})
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}
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/>
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{/* Auto-catalog preview */}
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{detailPreview && (
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@@ -2137,16 +2155,6 @@ export function StudioClient({
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</Button>
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) : (
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<div className="space-y-2">
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<Button
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variant="outline"
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className="w-full gap-1.5"
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disabled={importingId !== null}
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onClick={() =>
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setReview({ items: [detail], single: true })
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}
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>
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Complete missing data
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</Button>
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{!detail.nitroExists && (
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<>
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<p className="rounded-md border border-[var(--admin-warning)]/30 bg-[var(--admin-warning)]/10 p-2 text-[0.65rem] text-[var(--admin-warning)]">
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