Reapply "Add missing admin action files and navigation links"
This reverts commit 4d515bc400.
This commit is contained in:
1 parent
96ed768f14
commit
5b4228261a
338 files changed
+28143
-5948
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@@ -0,0 +1,76 @@
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import { redirect } from 'next/navigation'
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import { canAccess, getAdminContext, PERMS } from '@/lib/permissions'
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import { prisma } from '@/lib/prisma'
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import { siteSettings } from '@/lib/services/site-settings'
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import { DEFAULT_SOUNDTRACK_BASE_URL, parseTrackSamples } from '@/lib/services/soundtracks'
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import { SoundsClient } from './sounds-client'
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export default async function SoundsPage() {
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const { session, permissions } = await getAdminContext()
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if (!canAccess(permissions, PERMS.CATALOG_VIEW, session.user.rank)) {
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redirect('/admin')
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}
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const canEdit = canAccess(permissions, PERMS.CATALOG_EDIT, session.user.rank)
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const [rows, usage, baseUrlSetting] = await Promise.all([
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prisma.soundtracks.findMany({
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orderBy: { id: 'asc' },
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select: {
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id: true,
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code: true,
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name: true,
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author: true,
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length: true,
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track: true,
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},
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}),
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prisma.catalogItem.groupBy({
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by: ['songId'],
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where: { songId: { gt: 0 } },
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_count: { _all: true },
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}),
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siteSettings.get('soundtrack_base_url', DEFAULT_SOUNDTRACK_BASE_URL),
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])
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const usageMap: Record<number, number> = {}
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for (const row of usage) {
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if (row.songId != null) usageMap[row.songId] = row._count._all
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}
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const soundtracks = rows.map((r) => {
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const samples = parseTrackSamples(r.track)
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return {
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id: r.id,
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code: r.code,
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name: r.name,
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author: r.author,
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length: r.length,
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track: r.track,
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samples,
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kind: (samples.length > 0 ? 'composition' : 'single') as 'composition' | 'single',
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usedBy: usageMap[r.id] ?? 0,
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}
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})
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// Normalize: ensure trailing slash so ${base}${code}.mp3 yields a valid URL.
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const baseUrl = baseUrlSetting.endsWith('/') ? baseUrlSetting : `${baseUrlSetting}/`
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return (
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<div className="space-y-6">
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<div>
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<h1 className="text-3xl font-bold tracking-tight">Song Disks</h1>
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<p className="text-muted-foreground">
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Carica e gestisci i file MP3 dei song disk riprodotti dai jukebox in-game. I file sono
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serviti da <code>{baseUrl}</code> (configurabile in{' '}
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<a href="/admin/settings/cms" className="underline">
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Impostazioni > CMS
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</a>
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).
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</p>
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</div>
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<SoundsClient soundtracks={soundtracks} canEdit={canEdit} baseUrl={baseUrl} />
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</div>
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)
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}
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@@ -0,0 +1,617 @@
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'use client'
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import { Layers, Loader2, Music, Pencil, Plus, Search, Trash2, Upload } from 'lucide-react'
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import { useRouter } from 'next/navigation'
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import { useMemo, useRef, useState } from 'react'
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import { toast } from 'sonner'
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import { deleteSoundtrack, updateSoundtrack } from '@/actions/soundtracks'
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import { Badge } from '@/components/ui/badge'
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import { Button } from '@/components/ui/button'
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import {
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Dialog,
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DialogContent,
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DialogDescription,
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DialogFooter,
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DialogHeader,
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DialogTitle,
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} from '@/components/ui/dialog'
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import { Input } from '@/components/ui/input'
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import { Label } from '@/components/ui/label'
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from '@/components/ui/select'
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import {
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Table,
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TableBody,
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TableCell,
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TableHead,
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TableHeader,
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TableRow,
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} from '@/components/ui/table'
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import { Textarea } from '@/components/ui/textarea'
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import { useServerAction } from '@/hooks/use-server-action'
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import { invalidateSongPickerCache } from '@/lib/client-cache/song-picker-cache'
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import { parseTraxChannels } from '@/lib/trax-format'
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import { TraxPlayer } from './trax-player'
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interface SoundtrackRow {
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id: number
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code: string
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name: string
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author: string
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length: number
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track: string
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samples: number[]
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kind: 'single' | 'composition'
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usedBy: number
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}
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function formatLength(seconds: number): string {
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if (!seconds || seconds <= 0) return '—'
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const m = Math.floor(seconds / 60)
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const s = seconds % 60
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return `${m}:${String(s).padStart(2, '0')}`
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}
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function formatSamples(samples: number[]): string {
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if (samples.length === 0) return '—'
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if (samples.length <= 20) return samples.join(', ')
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return `${samples.slice(0, 20).join(', ')}, …(+${samples.length - 20})`
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}
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export function SoundsClient({
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soundtracks,
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canEdit,
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baseUrl,
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}: {
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soundtracks: SoundtrackRow[]
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canEdit: boolean
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baseUrl: string
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}) {
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const router = useRouter()
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const { run, isPending } = useServerAction()
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const [query, setQuery] = useState('')
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const [kindFilter, setKindFilter] = useState<'all' | 'single' | 'composition'>('all')
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const [uploadOpen, setUploadOpen] = useState(false)
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const [editing, setEditing] = useState<SoundtrackRow | null>(null)
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const [deleting, setDeleting] = useState<SoundtrackRow | null>(null)
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const [playingId, setPlayingId] = useState<number | null>(null)
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const counts = useMemo(() => {
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let single = 0
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let composition = 0
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for (const s of soundtracks) {
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if (s.kind === 'composition') composition++
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else single++
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}
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return { single, composition }
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}, [soundtracks])
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const filtered = useMemo(() => {
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const q = query.trim().toLowerCase()
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return soundtracks.filter((s) => {
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if (kindFilter !== 'all' && s.kind !== kindFilter) return false
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if (!q) return true
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return (
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s.name.toLowerCase().includes(q) ||
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s.author.toLowerCase().includes(q) ||
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s.code.toLowerCase().includes(q) ||
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String(s.id).includes(q)
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)
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})
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}, [soundtracks, query, kindFilter])
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function handleDelete() {
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if (!deleting) return
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const id = deleting.id
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run(() => deleteSoundtrack({ id }), {
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successMessage: `Song disk #${id} eliminato.`,
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errorMessage: `Impossibile eliminare il song disk #${id}.`,
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onSuccess: () => {
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invalidateSongPickerCache()
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setDeleting(null)
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router.refresh()
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},
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})
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}
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return (
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<div className="space-y-4">
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<div className="flex flex-wrap items-center gap-2">
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<div className="relative flex-1 min-w-[220px] max-w-sm">
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<Search className="absolute left-2 top-1/2 -translate-y-1/2 h-4 w-4 text-muted-foreground" />
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<Input
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value={query}
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onChange={(e) => setQuery(e.target.value)}
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placeholder="Cerca per nome, autore, codice o id…"
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className="pl-8"
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/>
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</div>
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<Select value={kindFilter} onValueChange={(v) => setKindFilter(v as typeof kindFilter)}>
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<SelectTrigger className="w-[180px]">
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="all">Tutti ({soundtracks.length})</SelectItem>
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<SelectItem value="single">Singoli MP3 ({counts.single})</SelectItem>
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<SelectItem value="composition">Composition ({counts.composition})</SelectItem>
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</SelectContent>
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</Select>
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<div className="text-sm text-muted-foreground">
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{filtered.length} / {soundtracks.length}
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</div>
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<div className="flex-1" />
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{canEdit && (
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<Button onClick={() => setUploadOpen(true)} disabled={isPending}>
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<Plus className="h-4 w-4 mr-1" />
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Upload MP3
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</Button>
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)}
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</div>
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<div className="rounded-md border">
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<Table>
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<TableHeader>
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<TableRow>
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<TableHead className="w-12">ID</TableHead>
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<TableHead className="w-24">Type</TableHead>
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<TableHead className="w-40">Code</TableHead>
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<TableHead>Name</TableHead>
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<TableHead>Author</TableHead>
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<TableHead className="w-20">Length</TableHead>
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<TableHead className="w-20">Used</TableHead>
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<TableHead className="w-[300px]">Preview / Samples</TableHead>
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{canEdit && <TableHead className="w-24 text-right">Actions</TableHead>}
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</TableRow>
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</TableHeader>
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<TableBody>
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{filtered.length === 0 ? (
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<TableRow>
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<TableCell
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colSpan={canEdit ? 9 : 8}
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className="text-center text-muted-foreground py-8"
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>
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{soundtracks.length === 0 ? (
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<div className="flex flex-col items-center gap-2">
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<Music className="h-8 w-8 opacity-50" />
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<p>Nessun song disk caricato.</p>
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{canEdit && (
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<p className="text-xs">Clicca “Upload MP3” per iniziare.</p>
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)}
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</div>
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) : (
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<>Nessun risultato per i filtri attivi.</>
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)}
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</TableCell>
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</TableRow>
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) : (
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filtered.map((s) => (
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<TableRow key={s.id}>
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<TableCell className="font-mono text-xs">{s.id}</TableCell>
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<TableCell>
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{s.kind === 'composition' ? (
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<Badge variant="outline" className="gap-1">
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<Layers className="h-3 w-3" />
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Trax
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</Badge>
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) : (
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<Badge variant="secondary" className="gap-1">
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<Music className="h-3 w-3" />
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MP3
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</Badge>
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)}
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</TableCell>
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<TableCell className="font-mono text-xs break-all">{s.code}</TableCell>
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<TableCell className="font-medium">{s.name}</TableCell>
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<TableCell className="text-muted-foreground">{s.author || '—'}</TableCell>
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<TableCell className="font-mono text-xs">{formatLength(s.length)}</TableCell>
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<TableCell>
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{s.usedBy > 0 ? (
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<Badge variant="secondary">{s.usedBy}</Badge>
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) : (
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<span className="text-muted-foreground text-xs">0</span>
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)}
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</TableCell>
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<TableCell>
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{s.kind === 'composition' ? (
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<div className="space-y-1 max-w-[300px]">
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<TraxPlayer
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channels={parseTraxChannels(s.track)}
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baseUrl={baseUrl}
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expectedLength={s.length}
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/>
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<div
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className="text-[10px] text-muted-foreground font-mono truncate"
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title={`Sample usati (${s.samples.length}): ${formatSamples(s.samples)}`}
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>
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{s.samples.length} sample: {formatSamples(s.samples)}
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</div>
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</div>
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) : playingId === s.id ? (
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// biome-ignore lint/a11y/useMediaCaption: hotel soundtrack preview, no caption track available
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<audio
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controls
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autoPlay
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src={`${baseUrl}${encodeURIComponent(s.code)}.mp3`}
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className="h-8 max-w-[280px]"
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onEnded={() => setPlayingId(null)}
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onError={() =>
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toast.error(`Impossibile riprodurre "${s.code}.mp3" da ${baseUrl}.`)
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}
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/>
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) : (
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<Button size="sm" variant="ghost" onClick={() => setPlayingId(s.id)}>
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▶ Play
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</Button>
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)}
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</TableCell>
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{canEdit && (
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<TableCell className="text-right">
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<div className="inline-flex gap-1">
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<Button
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size="icon"
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variant="ghost"
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className="h-8 w-8"
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onClick={() => setEditing(s)}
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disabled={isPending}
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title="Modifica"
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>
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<Pencil className="h-4 w-4" />
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</Button>
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<Button
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size="icon"
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variant="ghost"
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className="h-8 w-8 text-destructive hover:text-destructive"
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onClick={() => setDeleting(s)}
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disabled={isPending}
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title="Elimina"
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>
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<Trash2 className="h-4 w-4" />
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</Button>
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</div>
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</TableCell>
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)}
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</TableRow>
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))
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)}
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</TableBody>
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</Table>
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</div>
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{canEdit && (
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<UploadDialog
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open={uploadOpen}
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onOpenChange={setUploadOpen}
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onUploaded={() => {
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invalidateSongPickerCache()
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router.refresh()
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}}
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/>
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)}
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{canEdit && editing && (
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<EditDialog
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soundtrack={editing}
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onOpenChange={(open) => !open && setEditing(null)}
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onSaved={() => {
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invalidateSongPickerCache()
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setEditing(null)
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router.refresh()
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}}
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/>
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)}
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{canEdit && deleting && (
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<Dialog open onOpenChange={(open) => !open && setDeleting(null)}>
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<DialogContent>
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<DialogHeader>
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<DialogTitle>Eliminare “{deleting.name}”?</DialogTitle>
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<DialogDescription>
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{deleting.usedBy > 0 ? (
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<>
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Questo song disk è attualmente usato da <strong>{deleting.usedBy}</strong>{' '}
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catalog item{deleting.usedBy === 1 ? '' : 's'}. Eliminandolo, quei catalog item
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verranno riportati a “nessun song disk”.
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{deleting.kind === 'single' && <> Il file MP3 sarà rimosso dal disco.</>}{' '}
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L'azione è irreversibile.
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</>
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) : (
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<>
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{deleting.kind === 'single'
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? 'Il file MP3 sarà rimosso dal disco e la riga dal database.'
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: 'La riga sarà rimossa dal database. Nessun file viene eliminato (una composition non ha MP3 dedicato).'}{' '}
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L'azione è irreversibile.
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</>
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)}
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</DialogDescription>
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</DialogHeader>
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<DialogFooter>
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<Button variant="outline" onClick={() => setDeleting(null)} disabled={isPending}>
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Annulla
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</Button>
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<Button variant="destructive" onClick={handleDelete} disabled={isPending}>
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{isPending && <Loader2 className="h-4 w-4 mr-1 animate-spin" />}
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Elimina
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</Button>
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</DialogFooter>
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</DialogContent>
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</Dialog>
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||||
)}
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||||
</div>
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||||
)
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}
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||||
|
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// ── Upload dialog ────────────────────────────────────────────────────
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|
||||
function UploadDialog({
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||||
open,
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||||
onOpenChange,
|
||||
onUploaded,
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}: {
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open: boolean
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||||
onOpenChange: (open: boolean) => void
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onUploaded: () => void
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||||
}) {
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const fileRef = useRef<HTMLInputElement>(null)
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const [name, setName] = useState('')
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||||
const [author, setAuthor] = useState('')
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||||
const [uploading, setUploading] = useState(false)
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||||
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||||
function reset() {
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setName('')
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||||
setAuthor('')
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if (fileRef.current) fileRef.current.value = ''
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||||
}
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||||
|
||||
async function handleSubmit(e: React.FormEvent) {
|
||||
e.preventDefault()
|
||||
const file = fileRef.current?.files?.[0]
|
||||
if (!file) {
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||||
toast.error('Seleziona un file MP3.')
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||||
return
|
||||
}
|
||||
if (!name.trim()) {
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toast.error('Il nome è obbligatorio.')
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||||
return
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||||
}
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||||
|
||||
setUploading(true)
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||||
const fd = new FormData()
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||||
fd.append('file', file)
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||||
fd.append('name', name.trim())
|
||||
fd.append('author', author.trim())
|
||||
|
||||
try {
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||||
const res = await fetch('/api/admin/sounds/upload', { method: 'POST', body: fd })
|
||||
const json = (await res.json()) as { ok?: boolean; error?: string; id?: number }
|
||||
if (!res.ok || !json.ok) {
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||||
toast.error(json.error || 'Upload fallito.')
|
||||
return
|
||||
}
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||||
toast.success(`Song disk #${json.id} caricato.`)
|
||||
reset()
|
||||
onOpenChange(false)
|
||||
onUploaded()
|
||||
} catch (err) {
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||||
console.error(err)
|
||||
toast.error("Errore di rete durante l'upload.")
|
||||
} finally {
|
||||
setUploading(false)
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Dialog
|
||||
open={open}
|
||||
onOpenChange={(o) => {
|
||||
if (!uploading) onOpenChange(o)
|
||||
}}
|
||||
>
|
||||
<DialogContent>
|
||||
<DialogHeader>
|
||||
<DialogTitle>Upload Song Disk</DialogTitle>
|
||||
<DialogDescription>
|
||||
Carica un file MP3. Dimensione massima 10 MB. Il codice sarà generato automaticamente
|
||||
come <code>song_{id}</code>.
|
||||
</DialogDescription>
|
||||
</DialogHeader>
|
||||
|
||||
<form onSubmit={handleSubmit} className="space-y-4">
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="sound-file">File MP3</Label>
|
||||
<Input id="sound-file" type="file" accept=".mp3,audio/mpeg" ref={fileRef} required />
|
||||
</div>
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="sound-name">Nome</Label>
|
||||
<Input
|
||||
id="sound-name"
|
||||
value={name}
|
||||
onChange={(e) => setName(e.target.value)}
|
||||
placeholder="Titolo del brano"
|
||||
maxLength={100}
|
||||
required
|
||||
/>
|
||||
</div>
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="sound-author">Autore</Label>
|
||||
<Input
|
||||
id="sound-author"
|
||||
value={author}
|
||||
onChange={(e) => setAuthor(e.target.value)}
|
||||
placeholder="Autore (opzionale)"
|
||||
maxLength={50}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<DialogFooter>
|
||||
<Button
|
||||
type="button"
|
||||
variant="outline"
|
||||
onClick={() => onOpenChange(false)}
|
||||
disabled={uploading}
|
||||
>
|
||||
Annulla
|
||||
</Button>
|
||||
<Button type="submit" disabled={uploading}>
|
||||
{uploading ? (
|
||||
<Loader2 className="h-4 w-4 mr-1 animate-spin" />
|
||||
) : (
|
||||
<Upload className="h-4 w-4 mr-1" />
|
||||
)}
|
||||
Carica
|
||||
</Button>
|
||||
</DialogFooter>
|
||||
</form>
|
||||
</DialogContent>
|
||||
</Dialog>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Edit dialog ──────────────────────────────────────────────────────
|
||||
|
||||
function EditDialog({
|
||||
soundtrack,
|
||||
onOpenChange,
|
||||
onSaved,
|
||||
}: {
|
||||
soundtrack: SoundtrackRow
|
||||
onOpenChange: (open: boolean) => void
|
||||
onSaved: () => void
|
||||
}) {
|
||||
const [name, setName] = useState(soundtrack.name)
|
||||
const [author, setAuthor] = useState(soundtrack.author)
|
||||
const [track, setTrack] = useState(soundtrack.track ?? '')
|
||||
const [length, setLength] = useState(String(soundtrack.length ?? 0))
|
||||
const { run, isPending } = useServerAction()
|
||||
|
||||
const isComposition = soundtrack.kind === 'composition'
|
||||
|
||||
function handleSubmit(e: React.FormEvent) {
|
||||
e.preventDefault()
|
||||
if (!name.trim()) {
|
||||
toast.error('Il nome è obbligatorio.')
|
||||
return
|
||||
}
|
||||
const lenNum = Number.parseInt(length, 10)
|
||||
if (!Number.isFinite(lenNum) || lenNum < 0) {
|
||||
toast.error('La durata deve essere un numero ≥ 0.')
|
||||
return
|
||||
}
|
||||
run(
|
||||
() =>
|
||||
updateSoundtrack({
|
||||
id: soundtrack.id,
|
||||
name: name.trim(),
|
||||
author: author.trim(),
|
||||
track: isComposition ? track : (soundtrack.track ?? ''),
|
||||
length: lenNum,
|
||||
}),
|
||||
{
|
||||
successMessage: 'Song disk aggiornato.',
|
||||
errorMessage: 'Impossibile aggiornare il song disk.',
|
||||
onSuccess: onSaved,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<Dialog open onOpenChange={(o) => !o && onOpenChange(false)}>
|
||||
<DialogContent className="max-w-2xl">
|
||||
<DialogHeader>
|
||||
<DialogTitle>Modifica {isComposition ? 'Trax Composition' : 'Song Disk'}</DialogTitle>
|
||||
<DialogDescription>
|
||||
<span className="font-mono text-xs">{soundtrack.code}</span>
|
||||
{isComposition ? (
|
||||
<>
|
||||
{' '}
|
||||
— composition di {soundtrack.samples.length} sample. Modifica il campo{' '}
|
||||
<code>track</code> solo se sai cosa stai facendo.
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
{' '}
|
||||
— il file MP3 non può essere sostituito: elimina e ricarica se devi cambiare audio.
|
||||
</>
|
||||
)}
|
||||
</DialogDescription>
|
||||
</DialogHeader>
|
||||
|
||||
<form onSubmit={handleSubmit} className="space-y-4">
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="edit-name">Nome</Label>
|
||||
<Input
|
||||
id="edit-name"
|
||||
value={name}
|
||||
onChange={(e) => setName(e.target.value)}
|
||||
maxLength={100}
|
||||
required
|
||||
/>
|
||||
</div>
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="edit-author">Autore</Label>
|
||||
<Input
|
||||
id="edit-author"
|
||||
value={author}
|
||||
onChange={(e) => setAuthor(e.target.value)}
|
||||
maxLength={50}
|
||||
/>
|
||||
</div>
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="edit-length">Durata (secondi)</Label>
|
||||
<Input
|
||||
id="edit-length"
|
||||
type="number"
|
||||
min={0}
|
||||
value={length}
|
||||
onChange={(e) => setLength(e.target.value)}
|
||||
/>
|
||||
<p className="text-xs text-muted-foreground">
|
||||
{isComposition
|
||||
? 'Durata totale della composition. Lascia 0 se sconosciuta.'
|
||||
: 'Impostato automaticamente dall’upload. Modifica solo se errato.'}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{isComposition && (
|
||||
<div className="space-y-1">
|
||||
<Label htmlFor="edit-track">Track (Trax composition)</Label>
|
||||
<Textarea
|
||||
id="edit-track"
|
||||
value={track}
|
||||
onChange={(e) => setTrack(e.target.value)}
|
||||
rows={5}
|
||||
className="font-mono text-xs"
|
||||
placeholder="1:371,8;374,4;378,4;0,4;…"
|
||||
/>
|
||||
<p className="text-xs text-muted-foreground">
|
||||
Formato: <code>canale:sample_id,durata;sample_id,durata;…</code> — <code>0</code> =
|
||||
silenzio. Sample IDs rilevati:{' '}
|
||||
<span className="font-mono">{soundtrack.samples.join(', ') || '—'}</span>.
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<DialogFooter>
|
||||
<Button
|
||||
type="button"
|
||||
variant="outline"
|
||||
onClick={() => onOpenChange(false)}
|
||||
disabled={isPending}
|
||||
>
|
||||
Annulla
|
||||
</Button>
|
||||
<Button type="submit" disabled={isPending}>
|
||||
{isPending && <Loader2 className="h-4 w-4 mr-1 animate-spin" />}
|
||||
Salva
|
||||
</Button>
|
||||
</DialogFooter>
|
||||
</form>
|
||||
</DialogContent>
|
||||
</Dialog>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,241 @@
|
||||
'use client'
|
||||
|
||||
/**
|
||||
* Plays an Arcturus Trax composition by scheduling each sample on the
|
||||
* Web Audio API timeline.
|
||||
*
|
||||
* Format recap (see `@/lib/services/soundtracks`):
|
||||
* channelN:sample_id,ticks;sample_id,ticks;…:channelM:…
|
||||
* Each tick = 2 seconds. Channels play in parallel.
|
||||
*
|
||||
* We fetch each unique `sound_machine_sample_{id}.mp3`, decode it once,
|
||||
* then schedule AudioBufferSourceNode instances at `tickOffset * 2`
|
||||
* seconds relative to the master start time. Samples that end before
|
||||
* their tick slot simply fall silent until the next event — the slot
|
||||
* acts as an upper bound, not a forced loop.
|
||||
*/
|
||||
|
||||
import { Loader2, Play, Square } from 'lucide-react'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { toast } from 'sonner'
|
||||
import { Button } from '@/components/ui/button'
|
||||
import { TRAX_TICK_SECONDS, type TraxChannel } from '@/lib/trax-format'
|
||||
|
||||
const TICK_SECONDS = TRAX_TICK_SECONDS
|
||||
|
||||
// Module-level registry so only one TraxPlayer plays at a time.
|
||||
// When a new player starts, the previous one's stop() is invoked.
|
||||
// `activeOwner` identifies the player via a stable object ref so each
|
||||
// instance can tell "am I the current one?" without closing over callbacks.
|
||||
let activeOwner: object | null = null
|
||||
let activeStop: (() => void) | null = null
|
||||
|
||||
interface TraxPlayerProps {
|
||||
channels: TraxChannel[]
|
||||
/** URL prefix to prepend to `sound_machine_sample_{id}.mp3`. */
|
||||
baseUrl: string
|
||||
/** Expected total length in seconds (used for the progress bar). */
|
||||
expectedLength: number
|
||||
}
|
||||
|
||||
type Status = 'idle' | 'loading' | 'ready' | 'playing' | 'error'
|
||||
|
||||
export function TraxPlayer({ channels, baseUrl, expectedLength }: TraxPlayerProps) {
|
||||
const [status, setStatus] = useState<Status>('idle')
|
||||
const [loaded, setLoaded] = useState(0)
|
||||
const [totalSamples, setTotalSamples] = useState(0)
|
||||
const [progress, setProgress] = useState(0)
|
||||
|
||||
const ctxRef = useRef<AudioContext | null>(null)
|
||||
const buffersRef = useRef<Map<number, AudioBuffer>>(new Map())
|
||||
const sourcesRef = useRef<AudioBufferSourceNode[]>([])
|
||||
const startTimeRef = useRef(0)
|
||||
const rafRef = useRef<number | null>(null)
|
||||
|
||||
// Unique sample IDs referenced by the track (skip silence).
|
||||
const uniqueIds = Array.from(
|
||||
new Set(channels.flatMap((c) => c.events.map((e) => e.sampleId))),
|
||||
).filter((id) => id > 0)
|
||||
|
||||
// Stable self-marker used to identify this instance in the module registry.
|
||||
const selfRef = useRef<object>({})
|
||||
|
||||
const stop = useCallback(() => {
|
||||
for (const src of sourcesRef.current) {
|
||||
try {
|
||||
src.stop()
|
||||
} catch {
|
||||
/* already stopped */
|
||||
}
|
||||
}
|
||||
sourcesRef.current = []
|
||||
if (rafRef.current !== null) {
|
||||
cancelAnimationFrame(rafRef.current)
|
||||
rafRef.current = null
|
||||
}
|
||||
setStatus((prev) => (prev === 'playing' ? 'ready' : prev))
|
||||
setProgress(0)
|
||||
if (activeOwner === selfRef.current) {
|
||||
activeOwner = null
|
||||
activeStop = null
|
||||
}
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
stop()
|
||||
ctxRef.current?.close()
|
||||
ctxRef.current = null
|
||||
}
|
||||
}, [stop])
|
||||
|
||||
async function loadBuffers(): Promise<void> {
|
||||
setStatus('loading')
|
||||
setTotalSamples(uniqueIds.length)
|
||||
setLoaded(0)
|
||||
|
||||
const AudioCtor = window.AudioContext
|
||||
if (!AudioCtor) {
|
||||
toast.error('Web Audio API non supportata da questo browser.')
|
||||
setStatus('error')
|
||||
return
|
||||
}
|
||||
const ctx = ctxRef.current ?? new AudioCtor()
|
||||
ctxRef.current = ctx
|
||||
|
||||
const buffers = buffersRef.current
|
||||
let done = 0
|
||||
let failed = 0
|
||||
|
||||
await Promise.all(
|
||||
uniqueIds.map(async (id) => {
|
||||
if (buffers.has(id)) {
|
||||
done++
|
||||
setLoaded(done)
|
||||
return
|
||||
}
|
||||
try {
|
||||
const url = `${baseUrl}sound_machine_sample_${id}.mp3`
|
||||
const res = await fetch(url)
|
||||
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
||||
const arr = await res.arrayBuffer()
|
||||
const buf = await ctx.decodeAudioData(arr)
|
||||
buffers.set(id, buf)
|
||||
} catch (err) {
|
||||
failed++
|
||||
console.warn(`[trax] failed to load sample ${id}:`, err)
|
||||
} finally {
|
||||
done++
|
||||
setLoaded(done)
|
||||
}
|
||||
}),
|
||||
)
|
||||
|
||||
if (failed > 0) {
|
||||
toast.warning(
|
||||
`${failed}/${uniqueIds.length} sample non caricati — la riproduzione potrebbe avere buchi.`,
|
||||
)
|
||||
}
|
||||
if (failed === uniqueIds.length) {
|
||||
setStatus('error')
|
||||
return
|
||||
}
|
||||
setStatus('ready')
|
||||
}
|
||||
|
||||
async function play() {
|
||||
// Stop any other TraxPlayer currently playing.
|
||||
if (activeOwner && activeOwner !== selfRef.current) {
|
||||
activeStop?.()
|
||||
}
|
||||
|
||||
if (status !== 'ready') {
|
||||
await loadBuffers()
|
||||
}
|
||||
const ctx = ctxRef.current
|
||||
if (!ctx) return
|
||||
if (ctx.state === 'suspended') await ctx.resume()
|
||||
|
||||
stop() // just in case
|
||||
const buffers = buffersRef.current
|
||||
const start = ctx.currentTime + 0.05 // tiny head-start
|
||||
startTimeRef.current = start
|
||||
const scheduled: AudioBufferSourceNode[] = []
|
||||
|
||||
for (const ch of channels) {
|
||||
let t = 0 // ticks from channel start
|
||||
for (const ev of ch.events) {
|
||||
if (ev.sampleId > 0) {
|
||||
const buf = buffers.get(ev.sampleId)
|
||||
if (buf) {
|
||||
const src = ctx.createBufferSource()
|
||||
src.buffer = buf
|
||||
src.connect(ctx.destination)
|
||||
const when = start + t * TICK_SECONDS
|
||||
const maxDur = ev.ticks * TICK_SECONDS
|
||||
src.start(when, 0, Math.min(buf.duration, maxDur))
|
||||
scheduled.push(src)
|
||||
}
|
||||
}
|
||||
t += ev.ticks
|
||||
}
|
||||
}
|
||||
sourcesRef.current = scheduled
|
||||
setStatus('playing')
|
||||
activeOwner = selfRef.current
|
||||
activeStop = stop
|
||||
|
||||
// Progress tick.
|
||||
const totalSec = Math.max(
|
||||
expectedLength,
|
||||
...channels.map((c) => c.events.reduce((s, e) => s + e.ticks, 0) * TICK_SECONDS),
|
||||
)
|
||||
const tick = () => {
|
||||
const elapsed = ctxRef.current ? ctxRef.current.currentTime - startTimeRef.current : 0
|
||||
const pct = totalSec > 0 ? Math.min(100, (elapsed / totalSec) * 100) : 0
|
||||
setProgress(pct)
|
||||
if (elapsed >= totalSec) {
|
||||
stop()
|
||||
return
|
||||
}
|
||||
rafRef.current = requestAnimationFrame(tick)
|
||||
}
|
||||
rafRef.current = requestAnimationFrame(tick)
|
||||
}
|
||||
|
||||
const isBusy = status === 'loading'
|
||||
const isPlaying = status === 'playing'
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-2 w-full">
|
||||
{isPlaying ? (
|
||||
<Button size="sm" variant="outline" onClick={stop}>
|
||||
<Square className="h-3 w-3 mr-1 fill-current" />
|
||||
Stop
|
||||
</Button>
|
||||
) : (
|
||||
<Button size="sm" onClick={play} disabled={isBusy || uniqueIds.length === 0}>
|
||||
{isBusy ? (
|
||||
<>
|
||||
<Loader2 className="h-3 w-3 mr-1 animate-spin" />
|
||||
{loaded}/{totalSamples}
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<Play className="h-3 w-3 mr-1 fill-current" />
|
||||
Play Trax
|
||||
</>
|
||||
)}
|
||||
</Button>
|
||||
)}
|
||||
{isPlaying && (
|
||||
<div className="flex-1 h-2 rounded bg-muted overflow-hidden">
|
||||
<div
|
||||
className="h-full bg-primary transition-[width] duration-100"
|
||||
style={{ width: `${progress}%` }}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in new issue
Block a user