fix(imaging): make avatar and badge images resilient to upstream outages
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- Add persistent disk cache for rendered avatars/badges (storage/imaging)
  so repeats never touch the flaky local renderer and cached renders
  survive upstream downtime
- Serve cache-first with stale-on-error; cut primary/fallback timeouts
  from 10s/6s to 4s/4s so failing images cannot stall pages
- Avatar proxy now returns a graceful 200 silhouette instead of 502 when
  no renderer can produce a figure, so no broken-image glyphs appear
- Badge endpoint becomes a caching proxy trying configured CDN, public
  Habbo CDN and local /swf copy in order, and drops the fragile IP rate
  limit that could blank badge streams
- Route all site badge images (profile, me, badges, apply pages) through
  the cached proxy instead of hot-linking images.habbo.com
This commit is contained in:
openhands committed 2026-09-20 12:58:55 +02:00
1 parent c3ff497050
commit 8a66db4ed7
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@@ -17,8 +17,8 @@ export async function generateMetadata(): Promise<Metadata> {
};
}
// Canonical Habbo badge image CDN. A badge_key (e.g. "ADM") maps to a .gif here.
const BADGE_IMG_BASE = "https://images.habbo.com/c_images/album1584";
// A badge_key (e.g. "ADM") maps to a .gif served through the cached proxy.
const BADGE_IMG_BASE = "/api/imaging/badge?code";
export default async function BadgesPage() {
const t = await getTranslations("pages.badges");
@@ -50,7 +50,7 @@ export default async function BadgesPage() {
>
{/* eslint-disable-next-line @next/next/no-img-element */}
<img
src={`${BADGE_IMG_BASE}/${badge.badgeKey}.gif`}
src={`${BADGE_IMG_BASE}=${encodeURIComponent(badge.badgeKey)}`}
alt={badge.badgeName}
title={badge.badgeKey}
width={40}