chore(proxy): remove CPU/pids limits, add open_file_cache, fix nginx-sync symlink check
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@@ -39,6 +39,13 @@ http {
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server_tokens off;
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keepalive_timeout 30s;
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# Gamedata/icons are served from disk by alias locations. Caching the
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# stat/open results avoids a syscall storm on every room load.
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open_file_cache max=10000 inactive=30s;
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open_file_cache_valid 60s;
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open_file_cache_min_uses 2;
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open_file_cache_errors off;
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client_max_body_size 64m;
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client_body_buffer_size 16k;
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client_header_buffer_size 1k;
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