Backfill icons too in the Gamedata bundle sync
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Extend the post-import backfill to also copy missing _icon.png files
into /var/www/Gamedata/icons (in addition to nitros into
bundled/furniture) so all imported furniture shows an icon in-game.
Report copied nitros and icons separately in the API/SSE responses.
This commit is contained in:
openhands committed 2026-08-18 20:35:48 +02:00
1 parent bcd24bfca4
commit b4021f6b42
4 files changed
+99 -54

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@@ -15,7 +15,7 @@ import {
downloadFile,
ensureDirectories,
ensureFurniOwnership,
syncNitrosToGamedataBundle,
syncAssetsToGamedataBundle,
} from "@/lib/services/furni-import";
import { getOfficialHabboFurnidata } from "@/lib/services/habbo-furnidata-cache";
import { rcon } from "@/lib/services/rcon";
@@ -262,8 +262,8 @@ export const POST = withAdmin(
// Keep regenerated assets readable by the web server
const ownership = await ensureFurniOwnership();
// Backfill any missing nitros into the emulator's Gamedata bundle
const nitrosSynced = await syncNitrosToGamedataBundle();
// Backfill any missing nitros and icons into the emulator's Gamedata bundle
const assetsSynced = await syncAssetsToGamedataBundle();
send({
type: "regen_complete",
@@ -272,7 +272,8 @@ export const POST = withAdmin(
skipped,
furniDataAdded: furniDataEntries.length,
ownershipFixed: ownership.fixed,
nitrosSynced: nitrosSynced.copied,
nitrosSynced: assetsSynced.copiedNitros,
iconsSynced: assetsSynced.copiedIcons,
duration: Date.now() - startTime,
});