feat: relocate import tools into studio and harden catalog/furnidata integrity
- Move /admin/import/* tools under /admin/studio/* and add studio nav, layout and tabs - Add shared catalog maintenance panel plus a /admin/studio/maintenance tab - Make furnidata reconciliation overwrite conflicting entries with the DB-authoritative items_base classname/id (surfaced via fixedConflicts) - Add furnidata_translate_enabled setting to skip the heavy localized furnidata build during import (manual build-languages still forces it) - Update staff smoke contract test for the studio hub
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@@ -1,45 +0,0 @@
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import type { SyntheticEvent } from "react";
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export function getFurniImageUrl(classname: string, revision: number) {
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// Use official Habbo CDN for furniture icons
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const base = classname.includes("*")
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? classname.substring(0, classname.indexOf("*"))
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: classname;
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return `https://images.habbo.com/dcr/hof_furni/${revision}/${encodeURIComponent(base)}_icon.png`;
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}
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export function getFurniIconUrl(classname: string, revision: number) {
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const iconName = classname.replace(/\*/g, "_");
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return `https://images.habbo.com/dcr/hof_furni/${revision}/${encodeURIComponent(iconName)}_icon.png`;
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}
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export function handleImgError(
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e: SyntheticEvent<HTMLImageElement>,
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classname: string,
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revision: number,
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) {
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const img = e.target as HTMLImageElement;
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const iconName = classname.replace(/\*/g, "_");
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if (!img.dataset.fallback) {
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img.dataset.fallback = "1";
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img.src = getFurniIconUrl(classname, revision);
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} else if (img.dataset.fallback === "1") {
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img.dataset.fallback = "2";
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img.src = `/swf/dcr/hof_furni/icons/${encodeURIComponent(iconName)}_icon.png`;
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} else {
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// Show placeholder instead of invisible image
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img.style.opacity = "0.3";
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img.src =
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'data:image/svg+xml,<svg xmlns="http://www.w3.org/2000/svg" width="48" height="48" viewBox="0 0 24 24" fill="none" stroke="%23666" stroke-width="1.5"><rect x="3" y="3" width="18" height="18" rx="2"/><circle cx="8.5" cy="8.5" r="1.5"/><path d="m21 15-5-5L5 21"/></svg>';
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}
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}
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export const STATUS_LABELS: Record<string, string> = {
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pending: "Pending",
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started: "Starting",
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downloading: "Downloading",
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converting: "Converting",
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writing_db: "Writing DB",
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done: "Done",
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failed: "Failed",
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};
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@@ -1,47 +0,0 @@
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export interface FurniItem {
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id: number;
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classname: string;
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type: string;
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name: string;
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description: string;
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revision: number;
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category: string;
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alreadyImported: boolean;
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nitroExists: boolean;
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}
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export interface Meta {
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currentPage: number;
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lastPage: number;
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total: number;
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perPage: number;
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}
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export interface BatchItemStatus {
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classname: string;
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status:
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| "pending"
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| "started"
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| "downloading"
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| "converting"
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| "writing_db"
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| "done"
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| "failed";
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message?: string;
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warnings?: string[];
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itemId?: number;
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}
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export interface BatchSummary {
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succeeded: number;
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failed: number;
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warnings: number;
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duration: number;
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}
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export interface FurniStats {
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totalInDb: number;
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inCatalog: number;
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missingNitro: number;
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notInCatalog: number;
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}
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@@ -1,21 +0,0 @@
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import { Skeleton } from "@/components/ui/skeleton";
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export default function ImportFurniLoading() {
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return (
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<div className="space-y-6">
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<div>
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<Skeleton className="h-9 w-48" />
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<Skeleton className="h-5 w-72 mt-2" />
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</div>
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<div className="rounded-lg border bg-card p-6 space-y-4">
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{Array.from({ length: 6 }, (_, i) => i).map((n) => (
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<div key={`skeleton-field-${n}`} className="space-y-2">
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<Skeleton className="h-4 w-24" />
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<Skeleton className="h-10 w-full" />
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</div>
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))}
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<Skeleton className="h-10 w-24 mt-4" />
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</div>
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</div>
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);
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}
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@@ -1,17 +0,0 @@
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import { redirect } from "next/navigation";
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import { buildFurniImportSource } from "@/lib/habbo-gamedata-hotel";
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import { canAccess, getAdminContext, PERMS } from "@/lib/permissions";
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import { getHabboGamedataHotel } from "@/lib/services/habbo-gamedata-hotel";
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import { ImportFurniClient } from "./import-furni-client";
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export default async function ImportFurniPage(_props: {
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params: Promise<{ locale: string }>;
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}) {
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const { session, permissions } = await getAdminContext();
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if (!canAccess(permissions, PERMS.ASSETS_IMPORT, session.user.rank)) {
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redirect("/admin");
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}
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const hotel = await getHabboGamedataHotel();
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return <ImportFurniClient source={buildFurniImportSource(hotel)} />;
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}
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@@ -1,89 +0,0 @@
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"use client";
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import type { ReactNode } from "react";
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import { Button } from "@/components/ui/button";
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import type { Meta } from "./import-furni-types";
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export function Pagination({
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meta,
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loading,
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onPageChange,
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}: {
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meta: Meta | null;
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loading: boolean;
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onPageChange: (page: number) => void;
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}) {
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if (!meta || meta.lastPage <= 1) return null;
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const nodes: ReactNode[] = [];
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if (meta.currentPage > 1) {
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nodes.push(
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<Button
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key="prev"
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variant="ghost"
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size="sm"
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onClick={() => onPageChange(meta.currentPage - 1)}
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disabled={loading}
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className="text-xs"
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>
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← Prev
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</Button>,
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);
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}
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for (let p = 1; p <= meta.lastPage; p++) {
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if (p === meta.currentPage) {
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nodes.push(
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<Button
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key={p}
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variant="default"
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size="sm"
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className="text-xs min-w-[32px]"
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>
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{p}
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</Button>,
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);
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} else if (
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Math.abs(p - meta.currentPage) <= 2 ||
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p === 1 ||
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p === meta.lastPage
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) {
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nodes.push(
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<Button
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key={p}
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variant="ghost"
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size="sm"
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onClick={() => onPageChange(p)}
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disabled={loading}
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className="text-xs min-w-[32px]"
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>
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{p}
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</Button>,
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);
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} else if (Math.abs(p - meta.currentPage) === 3) {
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nodes.push(
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<span key={`dots-${p}`} className="text-muted-foreground text-xs px-1">
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…
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</span>,
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);
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}
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}
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if (meta.currentPage < meta.lastPage) {
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nodes.push(
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<Button
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key="next"
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variant="ghost"
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size="sm"
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onClick={() => onPageChange(meta.currentPage + 1)}
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disabled={loading}
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className="text-xs"
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>
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Next →
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</Button>,
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);
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}
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return (
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<div className="flex items-center justify-center gap-1 mt-4 flex-wrap">
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{nodes}
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</div>
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);
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}
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@@ -1,26 +0,0 @@
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import { redirect } from "next/navigation";
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import { canAccess, getAdminContext, PERMS } from "@/lib/permissions";
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import { UploadFurniClient } from "./upload-furni-client";
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export default async function UploadFurniPage() {
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const { session, permissions } = await getAdminContext();
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if (!canAccess(permissions, PERMS.ASSETS_IMPORT, session.user.rank)) {
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redirect("/admin");
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}
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return (
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<div className="space-y-6">
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<div>
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<h1 className="text-2xl font-bold tracking-tight">
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Upload .nitro Furniture
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</h1>
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<p className="text-muted-foreground mt-1">
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Upload a .nitro bundle and optional icon to import furniture into the
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hotel. The database entry, catalog item, and FurnitureData.json will
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be updated automatically.
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</p>
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</div>
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<UploadFurniClient />
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</div>
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);
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}
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