feat: relocate import tools into studio and harden catalog/furnidata integrity
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- Move /admin/import/* tools under /admin/studio/* and add studio nav, layout and tabs
- Add shared catalog maintenance panel plus a /admin/studio/maintenance tab
- Make furnidata reconciliation overwrite conflicting entries with the
  DB-authoritative items_base classname/id (surfaced via fixedConflicts)
- Add furnidata_translate_enabled setting to skip the heavy localized
  furnidata build during import (manual build-languages still forces it)
- Update staff smoke contract test for the studio hub
This commit is contained in:
openhands committed 2026-08-24 17:13:03 +02:00
1 parent c2e61dc324
commit c7ba04bda1
36 files changed
+616 -2835

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@@ -164,6 +164,14 @@ export const SETTINGS_GROUPS: SettingsGroup[] = [
icon: "music",
description: "Public URLs and overrides for SWF / Nitro asset packages.",
fields: [
{
key: "furnidata_translate_enabled",
label: "Translate furniture names",
description:
"Rebuild FurnitureData_<lang>.json with translated names after each import. Disable to skip the LibreTranslate / deep-clone work and save CPU & RAM when you don't need localized furniture names. You can still rebuild on demand via the import 'build languages' action.",
type: "boolean",
defaultValue: "1",
},
{
key: "habbo_gamedata_hotel",
label: "Habbo hotel for furni names",