feat: speed up admin clone import and enable Cache Components

- Clone import: defer FurnitureData.json writes and append all entries in a
  single batched write instead of one read-modify-write per item, removing
  the main serialization bottleneck for large batches.
- Clone import: raise SSE batch concurrency cap from 5 to 10 and bump the
  clone client/route default from 2 to 6.
- Add a flush hook to runSseBatch so callers can batch deferred work before
  batch_complete is emitted, and surface flush errors as an error event.
- Enable Next.js Cache Components (instant: false opt-out) and silence the
  related build warnings in next.config.ts.
- Switch isomorphic-dompurify to dompurify and refresh dependencies.
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openhands committed 2026-08-05 11:10:16 +02:00
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@@ -3,7 +3,6 @@ import { siteSettings } from "@/lib/services/site-settings";
// Public website settings as a flat { key: value } map. Secrets are stripped so
// this can be served to the game client / external integrations.
export const dynamic = "force-dynamic";
// Any key containing one of these tokens is considered sensitive and never
// exposed through the public API (mirrors AtomCMS's public settings filtering).