feat(security): auto-block repeat offenders via CrowdSec community reputation
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- new crowdsec-api lib: CTI lookup (GET /smoke/{ip}, freemium x-api-key), verdict parser with false-positive veto, 1h Redis + in-memory verdict cache, NX lock dedupe, 403/429 backoff; writes only the shared antiddos:block:{ip} key (value "crowdsec") and never touches Cloudflare
- gate fires it fire-and-forget for IPs that already tripped a rate bucket, so known-bad IPs are hard-blocked before the local maxViolations threshold
- runtime config: crowdsecAutoBlock toggle, score threshold (0-5, default 4), block TTL (default 24h); boot defaults CROWDSEC_AUTO_BLOCK_ENABLED / CROWDSEC_BLOCK_SCORE / CROWDSEC_BLOCK_TTL_SECONDS
- admin panel: CrowdSec stat card, verify-connection action, score/TTL settings, CrowdSec source badge in the blocked-IPs list
- credentials live in env only (CROWDSEC_API_KEY); block is enforced per-request via proxy on the resolved X-Forwarded-For / CF-Connecting-IP
- tests: crowdsec-api unit suite + ddos-guard integration suite (early-block, threshold, cache dedupe, backoff)
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@@ -7,6 +7,7 @@ import { getAntiddosConfig } from "@/lib/antiddos-config";
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import { resolveClientIp } from "@/lib/client-ip";
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import { isCloudflareProxied } from "@/lib/cloudflare";
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import { maybeAutoBlockCloudflare } from "@/lib/cloudflare-api";
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import { maybeAutoBlockCrowdsec } from "@/lib/crowdsec-api";
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import { classifyDdos, isSuspiciousPath } from "@/lib/ddos";
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import { rateLimit } from "@/lib/rate-limit";
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import { redis } from "@/lib/redis";
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@@ -124,6 +125,20 @@ export async function enforceDdosRateLimit(
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config.cloudflareAutoBlock && isCloudflareProxied(req.headers),
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});
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}
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// Consult CrowdSec's community reputation for repeat offenders.
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// When the community already flags this IP as known-bad it receives
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// a hard block right now (instead of waiting for maxViolations),
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// sharing the same `antiddos:block:{ip}` key. CrowdSec never talks
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// to Cloudflare — the Cloudflare mirror stays under the gate's own
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// escalation logic above. Fire-and-forget: it never awaits on the
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// CTI API, so the response path stays cheap.
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void maybeAutoBlockCrowdsec({
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ip,
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category,
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ttlSeconds: config.crowdsecBlockTtlSeconds,
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scoreThreshold: config.crowdsecBlockScore,
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enabled: config.crowdsecAutoBlock,
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});
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return { outcome: "block", retryAfterSeconds: ttl };
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} catch {
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// fail-open — Redis merely unavailable; in-process buckets still shed.
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