style: clean up code with prettier and eslint

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openhands committed 2026-07-12 20:31:05 +02:00
1 parent 60278b9e71
commit fb8e77bb68
378 files changed
+22407 -20689

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@@ -1,49 +1,49 @@
import { resolveGamedataFile } from '@/lib/services/import/core/asset-paths'
import { resolveGamedataFile } from "@/lib/services/import/core/asset-paths";
import {
readGamedataJson,
withGamedataLock,
writeGamedataJsonAtomic,
} from '@/lib/services/import/core/gamedata-json'
import { siteSettings } from '@/lib/services/site-settings'
} from "@/lib/services/import/core/gamedata-json";
import { siteSettings } from "@/lib/services/site-settings";
export interface FigureLibrary {
id: string
revision: number
parts?: Array<{ id: number; type: string }>
id: string;
revision: number;
parts?: Array<{ id: number; type: string }>;
}
interface FigureMapFile {
libraries: FigureLibrary[]
libraries: FigureLibrary[];
}
let pathOverride: string | null = null
let pathOverride: string | null = null;
export function __setFigureMapPathForTests(p: string | null): void {
pathOverride = p
pathOverride = p;
}
export async function getFigureMapPath(): Promise<string> {
if (pathOverride) return pathOverride
const url = await siteSettings.get('figuremap_url', '/nitro-assets/gamedata/FigureMap.json')
return resolveGamedataFile(url ?? '/nitro-assets/gamedata/FigureMap.json', 'FigureMap.json')
if (pathOverride) return pathOverride;
const url = await siteSettings.get("figuremap_url", "/nitro-assets/gamedata/FigureMap.json");
return resolveGamedataFile(url ?? "/nitro-assets/gamedata/FigureMap.json", "FigureMap.json");
}
export async function listFigureLibraries(): Promise<FigureLibrary[]> {
const file = await getFigureMapPath()
const data = await readGamedataJson<Partial<FigureMapFile>>(file)
return Array.isArray(data.libraries) ? data.libraries : []
const file = await getFigureMapPath();
const data = await readGamedataJson<Partial<FigureMapFile>>(file);
return Array.isArray(data.libraries) ? data.libraries : [];
}
export async function mergeLibrary(lib: FigureLibrary): Promise<void> {
const file = await getFigureMapPath()
const file = await getFigureMapPath();
await withGamedataLock(file, async () => {
const data = await readGamedataJson<{ libraries?: FigureLibrary[] }>(file)
const libraries = Array.isArray(data.libraries) ? data.libraries : []
const idx = libraries.findIndex((l) => l.id === lib.id)
const data = await readGamedataJson<{ libraries?: FigureLibrary[] }>(file);
const libraries = Array.isArray(data.libraries) ? data.libraries : [];
const idx = libraries.findIndex((l) => l.id === lib.id);
if (idx >= 0) {
libraries[idx] = lib
libraries[idx] = lib;
} else {
libraries.push(lib)
libraries.push(lib);
}
await writeGamedataJsonAtomic(file, { ...data, libraries })
})
await writeGamedataJsonAtomic(file, { ...data, libraries });
});
}