- hero-ring: continuously shifting gradient hairline around the hero
frame (mask-drawn, reduced-motion safe).
- glass-chip: frosted floating pills under the CTAs that bob on a
staggered loop, live online counter keeps ticking for the Online chip.
- Taller hero for more presence on desktop.
The first cloud pass was to subtle: only five, up to 190s per crossing,
and they froze off-screen under prefers-reduced-motion. Rework:
- Eight clouds across the top 60% of the viewport with visible drift
(28s–66s loops, staggered by negative delays so they are always mid
scene on load).
- Higher opacity/steeper size contrast in light mode; dark mode dims
them slightly.
- Reduced motion now freezes a static, evenly-spread cloud field across
the width instead of pushing the clouds off-screen.
Add a fixed, decorative layer of soft clouds that slowly float across
the Habbo sky behind the content:
- Five clouds at staggered sizes, heights, opacities and loop timings
(60s–190s) so the drift feels organic.
- Dimmed further in dark mode; frozen by prefers-reduced-motion.
- Pure decoration: aria-hidden, pointer-events: none, no color
utilities in markup (cloud shapes live in globals.css).
- Slow Ken Burns drift on the hero artwork for cinematic depth.
- Gentle breathing pulse on the brand glows behind Frank and the hero.
- Silkier reveal easing (cubic-bezier .22/1/.36/1, 0.55s) site-wide.
- Eased, longer hover transitions on the hero CTAs.
- Smooth page scrolling, all guarded by prefers-reduced-motion.
Give the home page a clear, professional information hierarchy:
- Add eyebrow labels + headings for Features, Live stats and Community
sections using reusable, theme-aware .eyebrow / .section-title styles.
- Loosen the vertical rhythm (gap-8/10) so each block breathes.
- New messages resolve via the existing English fallback for all locales.
Refine the public UI for a cleaner, more professional and scannable
landing experience without leaving the classic Habbo style:
- SurfaceCard: softer layered shadow, gradient accent hairline on the top
edge and a bolder header title across all public cards.
- Home: gradient hotel-name in the hero headline, shine effect on the
primary CTA, hairline on the top bar.
- Login/register: consistent avatar tiles with rounded corners, subtle
borders and a gentle hover lift; uniform username sizing.
- Add reusable theme-aware .card-hairline and .gradient-text utilities.
Replace the premium dark-gaming redesign of home, login and register with
the original classic landing (Habbo sky background, AuthTopBar, SurfaceCard
layout). Keeps the theme background visible again and adds a subtle
theme-aware brand halo behind the hero/Frank plus a soft primary glow on
card hover.
Also upgrades dependencies: next 16.3.5, vite 8.3.0 (typescript 7.0.2 was
already latest). Temporarily lowers pnpm minimumReleaseAge to 60 min so the
fresh 16.3.5 release can be installed; restore to 1440 once it is 24h old.
Replaced the classic Habbo landing style on the home, login and register pages with a modern premium dark-gaming look: always-dark hero canvas with brand glows, grid overlay and ambient orbs, glass panels, gradient text and floating art. Adds shared LandingTopBar, AuthShell and BrandFrank components plus reusable premium CSS utilities. Build, typecheck and lint pass.
- Stack the /me dashboard hero (avatar + info) on small screens instead of
crowding them side by side; center the avatar and info on mobile
- Respect prefers-reduced-motion in the Reveal scroll animation
- Make the desktop pitch-in (NavDropdown) and mobile menu more consistent;
give the mobile menu a max-height with overscroll containment so long
navs scroll instead of overflowing on small phones
- Add safe-area insets for notched devices on header, nav and footer
- Polish whole-link content-cards (community tiles) with hover lift and a
visible focus ring
- Enforce a comfortable min touch height on all .btn buttons
- Enhance SurfaceCard with refined borders, layered shadows, and polished
primary-tinted header with an icon container
- Update homepage blocks (hero, features, stats, login, news, photos) for
proper mobile/tablet/desktop responsiveness and tighter mobile spacing
- Improve content-card, stat-block, card-grid and card styling with subtle
depth (layered shadow + inner hairline) and smoother hover states
- Refine site header, footer, top header and site layout spacing for small
screens while keeping a consistent professional look on large screens
- Add min-tap-height targets and responsive typography on mobile
Fetch the Nitro client iframe with high priority so the browser starts the
game document before competing resources, and replace the bare /client
spinner with a branded boot screen. Preconnect and eager loading were already
in place; typing support for the iframe fetchPriority prop is added in a
React type augmentation.
Rework the register terms block into a single clickable accept control with
a custom check state, error shake and inline hint, and dim the submit button
until the terms are accepted. The register page gets labeled sections
(account details / credentials), a corrected banner overlay, translated
show/hide toggles and a captcha slot that reserves height to avoid layout
shifts. English is the source of truth; other locales fall back to it.
- Card-shaped loading skeletons with shimmer text lines
- Hover lift and accent shadow on furni cards
- Subtle dotted floor pattern behind previews and detail image
- Sticky action footer in the detail drawer
- Theme-aware slim scrollbars inside the admin panel
- Nicer empty state with icon tile
- Self-host Nunito and Pixelify Sans via next/font instead of Google Fonts CDN
(removes render-blocking external stylesheets and preconnects)
- Remove stale mariadb entry from serverExternalPackages (app uses mysql2)
- Exclude unused src/generated Prisma client from typecheck and remove it
- Add unit tests for swf-parser, effectmap and figuremap (0% coverage -> 90%+)
- Replace next/font/google with <link> tags in <head> (loads fonts client-side at runtime)
- Define --font-nunito and --font-pixel CSS variables in globals.css with font-family fallbacks
- Remove @prisma/client from serverExternalPackages in next.config.ts (devDep only)
Shared ErrorScreen composition, i18n for en/nl/it, Sentry on route errors, and a self-contained global-error fallback that matches the hotel gold theme.
Co-authored-by: Cursor <[email protected]>
- Add framer-motion and tailwindcss-animate for transitions
- Add page transitions via AnimatePresence in the site layout
- Convert nav dropdown and mobile menu to animated motion components
- Add entry animation to the radio player widget
- Add reveal/stagger animations to the home page views
- Add shared motion utilities and reusable animated components
Light admin derives from the public light theme; dark keeps HK overrides. Remap inputs, cards, muted text, and kill the public wallpaper on admin so fonts and boxes stay readable in both modes.
Co-authored-by: Cursor <[email protected]>
Replace the long flat nav with hub entries, shared AdminHubChrome tabs, and AdminPageShell. Existing URLs stay stable; Settings/Radio and other sections now share one chrome.
Co-authored-by: Cursor <[email protected]>
Public cards no longer paint with always-dark admin surfaces, and admin pages fully remap background/text/surface so shadcn UI stays readable on the admin canvas.
Co-authored-by: Cursor <[email protected]>
Derive admin/public text colors from WCAG contrast, unify ThemeVars CSS emission, and keep navbar overrides in sync with readable vars.
Co-authored-by: Cursor <[email protected]>
- Mobile nav: uses <details>/<summary> for toggle, no useState, no useEffect
- Nav dropdown: uses <details>/<summary>, no useState, no event listeners
- Desktop: separate div with desktop nav items (hidden on mobile)
- Mobile: hamburger dropdown with absolute positioned panel
- CSS: removed ::after pseudo-element with transform, replaced hover
with background-color only, added details[open] CSS rules
- No backdrop-filter, no will-change, no transition-all, no GPU hacks
- Works on every device without JS state management
- mobile-nav: pure block/hidden toggle, no transforms, no transition-all
- nav-dropdown: clean block/hidden toggle, no CSS animation hacks
- navigation: removed shadow-sm, no will-change, no GPU compositing
- top-header: consistent mobile layout, clean details/summary dropdowns
- admin-mobile-wrapper: inline transition instead of CSS class for sidebar
- globals.css: removed transition-all from nav-item/dropdown-item, replaced
with specific color/background-color transitions only, added hover bg
- Remap shared shadcn semantic tokens (--color-primary, --color-popover,
--color-card, --color-border, --color-ring, --color-muted-foreground,
--color-destructive, ...) onto the admin palette for any page scoped with
body:has([data-admin]); this themes every embedded Button, Badge, Input,
Select, Card, Table, Tabs, Dialog, Switch, Checkbox with the admin theme
and guaranteed contrast, without editing component files. Gated so the
public site is untouched and Radix portals (dialogs/selects) are covered.
- Tag the admin layout/sidebar with data-admin and give the admin content
area the admin canvas background so the whole HK is one cohesive dark UI.
- Fix hardcoded colors in catalog shop preview and favicon form to use
admin variables; fix white text on a light warning tint (low contrast).
- Remove duplicate home link in mobile nav
- Remove overflow-hidden clipping main content
- Improve mobile menu scrolling and spacing
- Make top-header currencies wrap on small screens
- Reduce site-header height on mobile
- Add global mobile CSS overrides for tables, padding, fonts