Commit Graph
9 Commits
Author SHA1 Message Date
openhands 43742e8d99 fix(catalog): decode WebP bundle textures so furniture icons resolve again
Every write path normalises a bundle's texture to WebP Lossless, so the
catalog icon was being read back with a PNG-only decoder. decodePng throws
on anything that is not a PNG, the callers caught that and returned null,
and the user-visible result was "no icon (not in source or bundle)" for
every furniture whose source does not serve a standalone icon.

Measured against the production asset tree, all 18,505 bundles were WebP;
icon extraction succeeded on 0 of them. src/lib/services/imager/
decode-texture.ts keeps PNG on the dependency-free decoder and routes WebP
through sharp, which is already a dependency and already encodes these
textures. extractFurniIconPng and getPetIconPng become async; the five
call sites (upload, clone import, furni import, icon repair and both icon
routes) already awaited their surrounding work.

Same root cause, second bug: the spritesheet frame key. Converters disagree
on packing — some keep a trailing ".png", and some lowercase the whole key
while leaving the bundle name mixed-case, so "LTD_fashionistaf" looks up
frame "LTD_fashionistaf_LTD_fashionistaf_icon_a" and never finds
"ltd_fashionistaf_ltd_fashionistaf_icon_a". Any mixed-case classname could
therefore never match, which is most of the catalogue. findFrame tries the
two exact spellings, then falls back to one case-insensitive pass.
Extraction now succeeds on 18,483 of 18,505 bundles (99.88%); the 22
remainder are data, not code — 9 bundles ship no icon asset, 11 do not
parse.

Third: three catalogue icons exist only as .gif while catalogueIconUrl
hardcoded .png, so the picker offered icons that could only ever 404, and
291 icons that ship as both formats were listed twice. The API now dedupes
per id and the two renderers retry with .gif before falling back to the
placeholder, matching what catalog-image-picker already did. Verified live:
/gamedata/.../icon_1542.png returns 404 while icon_1542.gif returns 200.

Separately, close the last hole in the memory cap. Every script in
package.json routes through scripts/with-memory-cap.sh, but invoking the
builder directly — from a terminal, an IDE or an agent — skipped the
wrapper and ran unbounded, on a host with no swap where the OOM killer
picks its victim across the whole machine. next.config.ts now refuses a
production build that the wrapper has not marked, before anything
allocates. next dev and next start are deliberately unaffected.

README gains a Memory-capped commands section covering the per-script
ceilings, the backends and the ulimit -v trap, and its stale version and
script tables are corrected.
2026-10-11 17:01:37 +02:00
openhands 3c9c1311ec chore: remove dead code flagged by knip
Local Build and Deploy / deploy (push) Successful in 1m7s
Remove 19 unused source files (no importers anywhere in src/):
- src/actions/admin-permissions.ts, admin-radio.ts, admin-user-edit.ts,
  admin-users.ts (functionality lives in @/actions/users and
  @/actions/permissions)
- src/components/admin/confirm-action.tsx, page-header.tsx
- src/components/motion-elements.tsx
- src/lib/format-date.ts
- src/lib/catalog-categories/* (incl. re-export barrel)
- src/lib/foundation/{index,database,middleware,validation}.ts (errors/action
  kept, still imported directly)
- src/lib/services/imager/{avatar-renderer,memory-cache}.ts
- src/lib/services/nitro-assets.ts

Update admin-operations-contract test to drop the two removed action-file
gates (their permission coverage already exists in users.ts/permissions.ts).

Add knip.json for repeatable dead-code audits.

Verified: tsc --noEmit clean, next build succeeds, full test suite green
(301/301).
2026-07-18 19:08:17 +02:00
SimoandCursor 9d4d409b77 Restore self-hosted /api/imaging/avatar (and badge) endpoints.
Local Build and Deploy / deploy (push) Successful in 54s
The clothing importer and imager helpers pointed at a missing route; proxy Habbo with disk/memory cache so avatars work again.

Co-authored-by: Cursor <[email protected]>
2026-07-15 20:41:18 +02:00
openhands df38dccbf1 style: format code biome
Local Build and Deploy / deploy (push) Failing after 46s
2026-07-13 21:57:41 +02:00
openhands 2e4ed76121 style: format code with prettier
Local Build and Deploy / deploy (push) Successful in 49s
2026-07-12 21:07:34 +02:00
remco e85e4d74ea revert fb8e77bb68
Local Build and Deploy / deploy (push) Successful in 1m11s
revert style: clean up code with prettier and eslint
2026-07-12 21:02:03 +02:00
openhands fb8e77bb68 style: clean up code with prettier and eslint 2026-07-12 20:31:05 +02:00
Simo c0ffc74f9b fix: externalize lzma for import build
Local Build and Deploy / deploy (push) Successful in 49s
2026-07-12 19:15:08 +02:00
Simo 3497df9dfd feat: add asset import services 2026-07-12 19:12:25 +02:00