- Reduce dropdown background opacity from 97% to 80% so backdrop-filter is visible
- Add glass-dropdown CSS class with blur(16px) and saturate(180%)
- Add backdrop blur to mobile nav overlay for smoother feel
- Increase photo lightbox backdrop blur from 2px to 8px
- Add background-blend-mode: overlay to site-bg for richer texture
- Rich profile (/u/[username]): wallet (credits/duckets/diamonds), friends
grid (messenger_friendships), and owned rooms sections.
- Login history: new website_login_logs table (model + migration 0007),
recorded on every successful sign-in (ip + user-agent), surfaced on a new
/settings/sessions page (with failed-attempt list from failed_logins).
- Photos lightbox + home article slider (client components, no Swiper dep).
- /client/flash launcher (SSO ticket like the Nitro page).
- Admin: private chatlogs section in /admin/logs, /admin/radio/moderation
(shout moderation), a "users by rank" inline bar chart on the dashboard,
and a TinyMCE rich-text editor on the article admin forms.
- Niche API: /api/values/[id], /api/guilds(+/[id]), /api/radio/auto-play.
Verified live (prod, amx_test): login recorded → /settings/sessions shows
it with device; profile renders wallet/friends/rooms; dashboard chart +
private-chat logs + /client/flash + /api/guilds all OK. Reverted test data.
tsc 0, vitest 49/49, next build 0.
Phase D of the parity push:
- Radio player: fixed bottom-right widget (port of atom's radio-player.blade)
that streams the hotel radio via <audio>, with play/pause, volume, current
DJ / now-playing and live listener count, polling the public API every 15s.
A server gate (RadioPlayerGate) only mounts it when radio is enabled + a
stream URL is set, so no widget JS ships when off. Mounted in the layout.
- Logo generator (/logo): client tool — hotel name + font/colour/size pickers
with a live preview and "download PNG" via canvas.
- Public room page (/room/[id]): renders an emulator room (name, owner,
users/max, state, category) in a ContentCard.
Verified live (prod, amx_test): /logo renders the generator, /room/50 shows
the real room "Dark Elegant Bundle", and with radio enabled the player
mounts fixed bottom-right (audio + play/pause + Test FM); reverted the test
settings. tsc 0, vitest 49/49, next build 0.
Extended the same design-system treatment to the public site, faithful
to AtomCMS's "atom" theme. New src/components/public/ui.tsx provides the
signature atom building blocks + a scoped CSS layer:
- ContentCard: surface card with a primary-tinted header (icon circle +
title + subtitle) and padded body — the atom content-card, used as
every page's header and section wrapper.
- StatBlock / stat-grid, EmptyState, OnlineBadge (online/offline pill),
RankBadge (medals for the top 3), and responsive .card-grid helpers.
Swept ~45 public pages (home/community/rankings hand-built as the
reference; the rest via parallel agents that read the schema and
preserved every query, server action, auth gate and field name):
heroes → ContentCard headers, lists → card-grids in ContentCards,
"no X" → EmptyState, status → OnlineBadge/RankBadge. The leaderboard
gained Credits/Diamonds/Duckets tabs (usersCurrency).
Behaviour unchanged. Verified on the prod server against amx_test: 15+
public pages render the content-cards/grids with real data, no errors;
computed styles confirm the tinted header, icon circle, medal + online
pills. Fixed an undefined --color-golden ref. tsc 0, vitest 49/49,
next build 0.