Fetch the Nitro client iframe with high priority so the browser starts the
game document before competing resources, and replace the bare /client
spinner with a branded boot screen. Preconnect and eager loading were already
in place; typing support for the iframe fetchPriority prop is added in a
React type augmentation.
Rework the register terms block into a single clickable accept control with
a custom check state, error shake and inline hint, and dim the submit button
until the terms are accepted. The register page gets labeled sections
(account details / credentials), a corrected banner overlay, translated
show/hide toggles and a captcha slot that reserves height to avoid layout
shifts. English is the source of truth; other locales fall back to it.
Reuse the outstanding auth_ticket instead of minting a fresh one on every
/client load, so reloading the page or opening a second tab no longer
invalidates a game session that is still connecting. New tickets are minted
with a guard against the previously-read value so concurrent launches
converge on the same ticket.
Revoke the auth_ticket when signing out (toolbar, header and sign-out
everywhere) so a leaked ticket can no longer be replayed against the
emulator, and prevent SSO leakage via referral by setting no-referrer on the
client iframe. Strip all whitespace from the ticket prefix and build the
launch URL through a tested helper that handles query strings, existing sso
params and URL fragments correctly.
Wrap next/link in a shared Link component that ships prefetch=false by
default, so no route is ever prefetched (viewport or hover) anymore, and
drop the DNS prefetch hint. Removes hidden background requests that were
the source of intermittent issues.
- Serve /swf and /nitro-assets (~2.8GB) with 7-day Cache-Control plus
stale-while-revalidate so client opens stop re-fetching hundreds of
files while asset updates still propagate in the background
- Issue the SSO ticket and the online count query in parallel on the
client page to shave a round-trip off the critical render path
Remove the per-route 'export const instant = false' opt-outs now that the root layout carries the single Cache Components opt-out. Child pages inherit the opt-out, so admin/mod/radio leaf pages that only access cached or DB data stay instant while runtime-dependent pages remain dynamic. Update the staff-smoke contract test to assert the root-layout contract.
- Clone import: defer FurnitureData.json writes and append all entries in a
single batched write instead of one read-modify-write per item, removing
the main serialization bottleneck for large batches.
- Clone import: raise SSE batch concurrency cap from 5 to 10 and bump the
clone client/route default from 2 to 6.
- Add a flush hook to runSseBatch so callers can batch deferred work before
batch_complete is emitted, and surface flush errors as an error event.
- Enable Next.js Cache Components (instant: false opt-out) and silence the
related build warnings in next.config.ts.
- Switch isomorphic-dompurify to dompurify and refresh dependencies.
Route all user-facing Atom hotel defaults through resolveHotelName (settings then HOTEL_NAME env then brand constant). Exclude Playwright e2e from tsconfig until deps are installed.
Co-authored-by: Cursor <[email protected]>
- Remove production DB dump (db_backup_*.sql) and update.log from git tracking
- Add DB backups to .gitignore
- Replace all console.log/console.error with structured logger module
- Translate Dutch error messages to English (link-discord.ts)
- Remove dead code blocks (register-form.tsx false && pattern)
- Add ESLint flat config with TypeScript, React, Next.js, jsx-a11y, and security plugins
- Add Prettier config
- Add eslint-plugin-security for security-aware linting
- Fix all 119+ ESLint warnings across the codebase:
- Resolve security/detect-object-injection with safe access patterns
- Resolve security/detect-non-literal-fs-filename with path traversal validation
- Replace <img> with next/image <Image> component
- Remove unused variables and imports
- Replace non-null assertions with proper type guards
- Replace <a> with <Link> for internal navigation
- Use next/script Script component for external scripts
- Fix setState-in-useEffect anti-patterns (navbar-color-picker, logo-generator, theme-switcher)
- Add lint and format scripts to package.json
All checks: typecheck ✓, tests 58/58 ✓, lint 0 errors 0 warnings ✓
The /client launcher read a non-existent `nitro_client_url` setting, so it
always fell through to "No client configured" and the client never launched.
Faithful to AtomCMS's NitroController + nitro.blade.php, build the launch URL
as {nitro_path}/index.html?sso=<ticket> plus the toolbar colour params, via a
shared buildNitroClientUrl helper. The Flash launcher's Nitro fallback used the
same dead key and is fixed too.
- Rich profile (/u/[username]): wallet (credits/duckets/diamonds), friends
grid (messenger_friendships), and owned rooms sections.
- Login history: new website_login_logs table (model + migration 0007),
recorded on every successful sign-in (ip + user-agent), surfaced on a new
/settings/sessions page (with failed-attempt list from failed_logins).
- Photos lightbox + home article slider (client components, no Swiper dep).
- /client/flash launcher (SSO ticket like the Nitro page).
- Admin: private chatlogs section in /admin/logs, /admin/radio/moderation
(shout moderation), a "users by rank" inline bar chart on the dashboard,
and a TinyMCE rich-text editor on the article admin forms.
- Niche API: /api/values/[id], /api/guilds(+/[id]), /api/radio/auto-play.
Verified live (prod, amx_test): login recorded → /settings/sessions shows
it with device; profile renders wallet/friends/rooms; dashboard chart +
private-chat logs + /client/flash + /api/guilds all OK. Reverted test data.
tsc 0, vitest 49/49, next build 0.
Extended the same design-system treatment to the public site, faithful
to AtomCMS's "atom" theme. New src/components/public/ui.tsx provides the
signature atom building blocks + a scoped CSS layer:
- ContentCard: surface card with a primary-tinted header (icon circle +
title + subtitle) and padded body — the atom content-card, used as
every page's header and section wrapper.
- StatBlock / stat-grid, EmptyState, OnlineBadge (online/offline pill),
RankBadge (medals for the top 3), and responsive .card-grid helpers.
Swept ~45 public pages (home/community/rankings hand-built as the
reference; the rest via parallel agents that read the schema and
preserved every query, server action, auth gate and field name):
heroes → ContentCard headers, lists → card-grids in ContentCards,
"no X" → EmptyState, status → OnlineBadge/RankBadge. The leaderboard
gained Credits/Diamonds/Duckets tabs (usersCurrency).
Behaviour unchanged. Verified on the prod server against amx_test: 15+
public pages render the content-cards/grids with real data, no errors;
computed styles confirm the tinted header, icon circle, medal + online
pills. Fixed an undefined --color-golden ref. tsc 0, vitest 49/49,
next build 0.
Faithful to AtomCMS's NitroController: requires a session (redirects to /login),
issues + persists the SSO ticket via issueSsoTicket (auth_ticket + ip_current
from x-forwarded-for), and embeds the configured client URL with ?sso=. Ties
auth + SSO + settings together.
Verified: tsc exit 0, next build exit 0 (/client route).