- Add persistent disk cache for rendered avatars/badges (storage/imaging)
so repeats never touch the flaky local renderer and cached renders
survive upstream downtime
- Serve cache-first with stale-on-error; cut primary/fallback timeouts
from 10s/6s to 4s/4s so failing images cannot stall pages
- Avatar proxy now returns a graceful 200 silhouette instead of 502 when
no renderer can produce a figure, so no broken-image glyphs appear
- Badge endpoint becomes a caching proxy trying configured CDN, public
Habbo CDN and local /swf copy in order, and drops the fragile IP rate
limit that could blank badge streams
- Route all site badge images (profile, me, badges, apply pages) through
the cached proxy instead of hot-linking images.habbo.com
- Fix proxy routes to use resolveImagerBase instead of removed resolveUpstreamBase
- Fix avatarImageUrl type signature to use AvatarOptions
- Run biome formatter
- Update imager to use epicnabbo.nl by default with effect=14 and img_format=apng
- Add figure string converter (old Habbo format -> epicnabbo.nl short format)
- Update avatarImageUrl to auto-convert figure strings
- Update online-users-widget to use new avatarImageUrl
- Add tests for imager and figure conversion
- Change default public imager URL from habbo.com to /imaging
- /imaging and /api/imaging/avatar now proxy from upstream (habbo.com) instead of redirecting
- Add resolveUpstreamBase() to separate public URL from upstream URL
- Update admin settings default and description
The clothing importer and imager helpers pointed at a missing route; proxy Habbo with disk/memory cache so avatars work again.
Co-authored-by: Cursor <[email protected]>