The resync route rebuilt every entry from items_base plus the *official
Habbo* furnidata. A classname that only exists on a retro hotel (leet.ws
and friends) is absent from the official set, so lookupOfficialHabboFurni
returned null and the entry was written with revision 0, category
"unknown" and an empty description — even though the clone import had
those exact values available at import time from the source's own
furnidata.
- resync/route.ts: when a classname is genuinely missing from official
Habbo, fall back to the configured clone sources. Their furnidata is
indexed by normalized classname and each entry is coerced into the
OfficialHabboFurniEntry shape, which is the same JSON shape, so it drives
the existing buildFurniEntry fallbacks for revision, category, name,
description, defaultdir, partcolors, specialtype, furniline, environment,
rare and bc. items_base stays authoritative for id, spriteId and dims,
and public_name still wins over the source name, matching the import.
The index is memoized per request, not at module scope: a module-level
cache would pin the source list for the life of the process and a source
added later would never be picked up. fetchSourceFurnidata already caches
per URL, so this costs one parse rather than a network round-trip.
Disabled sources and sources that fail to respond are skipped, so an
unreachable hotel degrades to the previous items_base-only behaviour
instead of failing the run. Official Habbo still wins whenever it has the
classname, so existing behaviour is unchanged for everything but the
retro-only case.
Applies to every resync mode, so the pre-existing ?missing=1 sweep picks
this up too.
"Missing furnidata" was only a filter in the Studio status dropdown, so
imported items whose classname was absent from FurnitureData.json could
be found but not fixed from that screen. Only the Catalog Audit page could
repair them, and only globally.
Adds the same shape of quick action that "no nitro" already had:
- studio-client.tsx: a "N no furnidata" shortcut next to the "N no nitro"
button that sets the missingFurnidata status filter, and a bulk "Add
missing furnidata (N)" button for the selected rows. Both only appear
when there is something to act on. Rows that come back repaired flip
to hasFurnidata: true so the badges and counts update in place; rows
the server reported in errors keep their state.
- resync/route.ts: accepts an optional { classnames: string[] } body to
target exactly the selected rows. classnames are resolved through the
same normalized local index the listing uses to decide hasFurnidata, so
the rows written are the rows flagged as missing. The upsert is already
idempotent, and RCON updateCatalog + updateItems run afterwards so the
emulator picks the new entries up.
Also clears the Studio furnidata cache after a write, which this route
never did: without it the listing kept serving a stale hasFurnidata for
up to the 30s cache TTL, so a repair looked like it had done nothing.
PERMS is now imported from permission-slugs (identical re-export) so the
route no longer pulls next-auth into tests.
- studio-filters.test.ts: pins the missingFurnidata branch, in particular
that an unchecked item (hasFurnidata undefined) is not treated as missing.
The existing ?days / ?missing / ?broken / ?all modes are unchanged; the
body is only consulted when it carries a classnames array.
Add a gamedata cleanup to the Nitro Cleanup panel: a read-only preview
plus an apply run that dedupes FurnitureData classnames and removes
rows and figure entries that reference nothing.
Three passes run in a fixed order, because cleanFigureMap has to precede
cleanFigureData: dropping the part that points at a set is what makes
that set unreferenced.
A pass refuses to write when it would delete more than maxRemovals rows
(default 500) and reports the reason, a wrong asset directory otherwise
turns every row into an orphan and one call would empty the file. Passes
that would act on empty input (no libraries, no sets) treat that as a
missing file rather than as a reason to delete everything. Every write
copies the file to a timestamped backup first, so a pass that turns out
to be wrong can be undone by hand.
The plan reads FurnitureData once and hands the parsed copy to both
furniture passes; the file is tens of megabytes in a real deployment.
Newly converted .nitro bundles now store their spritesheet as WebP VP8L
instead of PNG, so imports land much smaller without changing a single
pixel. The texture member and spritesheet.meta.image are both labelled
from the actual bytes, never from a caller's assumption.
- encode through sharp with lossless and exact, so colour hidden under
alpha 0 survives; this mirrors ImageSharp's TransparentColorMode.Preserve
- detect PNG/WebP by magic bytes and reject anything the client cannot
render, on create, download and upload paths
- keep the source format when deriving size-32 sheets, scaling composites
and editing metadata, so existing bundles are never silently rewritten
- report fidelity in the studio: the compression panel re-encodes with the
same options the importer uses, so it cannot drift and invent false
warnings, and shows PNG/WebP size estimates
convertSwfToNitro and buildSpritesheet are now async, so the worker, the
main-thread fallback and every import call site await them. PNG stays
supported for existing bundles and icon sidecars are untouched.
`next build` had never completed on this host, so three real defects were
sitting in the tree untested. All three are now fixed and the build is green.
- The build was not memory-bound the way it looked. Turbopack's builder reached
20.5GB RSS and died, and raising `--max-old-space-size` could never have
helped: that flag caps the V8 heap, while the 20GB sat in Turbopack's own Rust
allocator. The first symptom was misleading because the process doing the
allocating is a grandchild of `npx`, so watching the direct child shows a
95MB shim the whole time. Building with `--webpack` puts the build back under
the JS heap, where the flag actually applies: peak 5.9GB, 150s, exit 0.
- withAdmin's second parameter was typed `{ params?: ... }` and given a `= {}`
default, which made it optional and `RouteContext | undefined`. Next's
generated route types assert that argument against `ParamCheck<RouteContext>`
and reject it, across 113 route files. `tsc --noEmit` cannot see this, because
Next only adds `.next/types` to the project during a production build — so the
type check that everyone runs locally was structurally incapable of catching
the only type error that blocks a deploy. `params` is now required, which is
also what the code already assumed: it is awaited with no guard. The 35 test
call sites that invoked a handler with one argument now pass a real context,
and the await got a guard so a direct internal call cannot turn a missing
context into a 500.
- `src/app/api/admin/import/furni/route.ts` re-exported `ensureDirectories` and
`importSingleFurni` for "backward compatibility" that nothing used; the batch
route imports from `@/lib/services/furni-import` directly. Next rejects any
value export from a route module that is not an HTTP verb or config, so this
had been breaking the build for as long as it existed. Removed.
- `isomorphic-dompurify` builds its server-side DOM through jsdom. Bundled, that
pulls jsdom's `browser/default-stylesheet.css` into the server chunk, where the
path no longer resolves, and page-data collection dies with ENOENT on every
page that sanitizes HTML. Marked external so Node resolves it from
node_modules and the standalone tracer includes it.
The remaining build warning is a pre-existing circular dependency between
chunks that share the webpack runtime. It costs hash reuse, not correctness, and
is left alone rather than churned here.
Verified: build exit 0, 276 static pages generated, 3223 tests pass, tsc and
biome clean.
The in-process cache was a FIFO of 500 entries that was never touched on a
read, so a key polled on every request could be evicted by an unrelated burst
of dynamic keys. That looked exactly like the cache being cleared at random,
and it is what made the site fall back to the database unpredictably.
- Evict least-recently-used instead, and raise the default budget to 2000
(CACHE_MEMORY_MAX_ENTRIES). Reading a key now marks it as used, so a hot key
only leaves when a hotter one takes its place.
- Add opt-in stale-while-revalidate (CachedOptions.staleMs). The grace window
lives on the entry, so one call site opting in protects every reader of that
key. A failed background refresh keeps serving the last good value instead of
falling through to the origin, and is reported once rather than per read.
- Invalidate across processes. invalidateKey() now clears memory, deletes the
Redis key and publishes a signal, so a value written by one process is no
longer served stale by the others for the rest of its TTL. A failed Redis
delete no longer skips the broadcast.
- Guard against a refresh that started before an invalidation writing its
outdated result back into the cache.
- Read the news revision at most once a second per process instead of on every
call, with a pub/sub signal to drop the local copy when it rotates. A Redis
outage now degrades to the in-process cache rather than to no cache at all.
- Warm the hot public keys on boot, so the first visitors after a deploy do not
each pay for a miss.
- Count hits, misses, stale serves, errors and evictions per key, exposed at
GET /api/admin/devops/cache. Without it a wrong REDIS_URL, a full budget and
a dead origin all look identical from the outside.
- Enforce the imaging cache budget for real: records are .img/.json pairs, so
the old cap counted files and never removed anything while entries were
fresh. Sweeps are throttled per directory and prune to a low-water mark.
- Cap the JWT version map, and stop per-test scratch roots from littering the
runtime imaging cache.
Public read-only endpoints get grace windows; admin, account and auth data
deliberately stays fresh. Redis TTLs get a little jitter so keys written
together no longer expire together.
3209 tests pass. next build could not be verified on this host: the optimized
build is OOM-killed before prerender, so this has not run in a real Next
runtime yet.
Replace raw db.execute tuple casts with queryRows/rowsFrom/execResult/
affectedRows helpers from lib/db, drop redundant mysql2 casts on typed
query builders, and centralize per-test fakeForm into test/fake-form.
Update db mocks in tests so helpers resolve against mocked execute.
Scan distinguishes fake, broken, and orphaned SWF/icon assets with age
metadata, deletes per asset kind, re-downloads broken nitro bundles from
configured sources, auto-cleans old fake leftovers, and exports a JSON
manifest. Adds rebuild and auto-clean API endpoints with audit coverage
and a housekeeping preview route under the hotel domain.
Verified: full vitest suite (2213 tests), typecheck, and biome all pass.
Make /admin/catalog a full-screen catalog studio that replaces the old
listing plus separate [id]/builder-club detail pages:
- Embed CatalogManagerWorkspace on /admin/catalog with a Normal/Builder
Club toggle, Catalog Sync status, packages (normal), Organize imports
and a diagnostics link to /admin/studio/maintenance.
- Manage BC items directly in the studio Items tab (new BcItemsEditor,
CRUD via existing bc actions; /api/admin/catalog/items now serves BC).
- Inline editor: add pageTextTeaser field for both catalogs and remove
the legacy full-editor links.
- Remove the 'Open full editor' context action from the tree.
- Move catalog-items-table (dir + barrel) and catalog-translate-tab out
of the app route into src/components/admin/catalog and update all
importers.
- Keep /admin/catalog/[id], builder-club/[id] and /admin/catalog/maintenance
as redirects into the new studio; consolidate maintenance panels into
/admin/studio/maintenance and point the nav item there.
- Delete the old listing/table/tabs/forms and the standalone bc-manager.
The interactive batch ignored the client's Translate option, so translated names never landed in the language files during a bulk run. Patch each successful item through patchLocalizedFurniDataEntries (mutex-guarded, best-effort) when translation is requested, surfacing failures as item warnings instead of failing the import.
Mirror interactive batch runs into the import-job store so interrupted imports (restart, time-out, disconnect) can be resumed from Import History. Items are checkpointed as they settle (coalesced, serialized saves) and the mirror starts 'running' so the boot-time worker marks it 'interrupted' instead of double-importing; done items are never re-imported. Add bounded backoff retry for transient download/connection failures before marking an item failed, and point the client's time-out/network toasts at Import History.
Raise batch concurrency (furni 3->12, clone 10->12) with a Speed control next to Translate. Skip the SWF download when a .nitro bundle already exists on disk (color variants share the base nitro), and stop flagging that as a failed download.
- Render the table view through a virtualizer too, using a shared grid
template so the sticky header and rows keep perfect column alignment
- Keep semantic table/row/cell elements while virtualizing
- Cap the batch item-details list to the latest 60 rows (newest first)
- Coalesce per-item progress events server-side (120ms throttle) in both
the exact-import and clone SSE batch runners
- Add TTL-based caching for local index lookup, furnidata classnames,
catalog id set, nitro file presence and import stats
- Invalidate caches after furnace single/batch/clone imports
- Rewrite batch progress with elapsed time, rate and verification chips
- Virtualize the grid with @tanstack/react-virtual and replace the
Load more button with infinite scroll via an IntersectionObserver
resolveNitroFrame now matches spritesheet frame keys that carry a .png
suffix or namespaced naming, and isScale/scaleName preserve that suffix.
Broken source sprites (missing frames or references to icon artwork) are
skipped and reported instead of aborting the whole generation, and the
studio UI surfaces the skipped count.
The organize-imports route defaulted to a 500-item limit, silently
hiding offers beyond the first batch of imported pages. Remove the
effective cap (limit now means 'all', guarded only by a 50k lint cap)
so every offer already sitting in the import tree is returned and
grouped.
The original GET route used a correlated NOT EXISTS / FIND_IN_SET
subquery over the entire catalog_items table for every recent import
audit entry, causing server timeouts when the audit log or catalog
grew large. The per-item host-page validation inside the create
action also issued one SELECT + one UPDATE per moved offer.
Changes:
- GET /api/admin/import/organize: replace the correlated subquery
with a bounded candidate list and a JS-side placed-set check, then
resolve all needed base items in a single indexed SELECT. This
bounds the query cost regardless of catalog or audit log size.
- organizeImportFurni action: validate mover ids in one SELECT, then
batch every move per group into a single UPDATE with a CASE
expression instead of one UPDATE per item.
- OrganizeImportsDialog: add a 45-second abort timeout on the fetch
and a distinct load-error state so the UI never silently hangs.
- Add 'loadError' translation key (en + nl).
Adds a Studio 'Organize imports' dialog that groups recently imported
furniture and furniture already sitting in the auto-created import
pages into suggested catalog categories. Each group is presented with
its suggested name, icon, and layout which can be overridden before
approval; approved groups are turned into real catalog pages in a
single atomic export run. Offers already inside the import subtree are
moved to the new pages; brand-new furniture gets a fresh offer.
- groupSuggestedCategories: generic pure helper reusing the same
per-item label heuristic that drives suggestCategoryName; items with
no label land in a 'Other Furni' remainder bucket
- GET /api/admin/import/organize: returns items from the imported
furniture tree (catalog_items JOIN items_base via page id set from
the imported-furniture root) union audit-logged but not-yet-placed
recent imports; marks alreadyPlaced vs new
- organizeImportFurni server action: validates import-page membership
before moving any offer, creates pages + inserts/moves items in one
withCatalogExport snapshot, logs activity
- OrganizeImportsDialog: full-featured Studio dialog with price panel
(applies to new offers only), parent select, per-group approval,
editable name/icon/layout with suggestion reset chips, source tags
- import-pages.ts server helper: locates the imported-furniture tree
- Studio nav: 'Organize imports' button with FolderTree icon,
gated on CATALOG_EDIT, wired next to the catalog manager
- en + nl translations for organizeImports.* keys with ICU plurals
- groupSuggestedCategories unit tests (deterministic grouping,
remainder handling, size+alpha ordering, label consistency)
- Add AutoCategoryDialog: pick furni (or empty page), suggest caption/icon/layout, live preview
- Add createAutoCategory server action (page + offers in one export) with CatalogKind
- Extend furni search API with interactionType
- Share ShopTile and refactor inline-editor/items-shop-preview to use it
- Add suggestion heuristics (suggestCategoryName/dIcon/layout) with tests
- Add autoCategory translations (en/nl)
Block invalid catalog_items writes at the API level (points currency
allowlist, non-negative prices, positive amount, limited stack >= sold
count, unique sibling order numbers) and auto-assign unique order numbers
on bulk create. Add a catalog-maintenance scan + transactional repair that
fixes pre-existing rows: resets unsupported points_type, clamps negative
costs, sets amount to 1, raises limited_stack, renumbers duplicate orders
and deletes offers with missing page/item references. Surface the issue
count and a fix button in the admin maintenance panel.
Also: add enabled/retired flag to clone sources, classify poster and
currency furniture in item-kind, and remove the obsolete update-Nitrov3.sh.
- fix(studio): stop markBatchDone infinite recursion so batches complete
- refactor(api): merge api-response into api and drop the duplicate module
- refactor(media): extract shared media loader and URL validator
- refactor(ui): extract shared LoadingSpinner for site and admin groups
- refactor(dates): consolidate raw date formatting into formatDate util
- refactor(logs): share a single generic log-list loader across tables
- refactor(theme): merge both ColorField components and reuse contrast helpers
- refactor(import): extract shared ImportErrorBanner and SearchInput
- chore(): remove dead theme-editor-tabs after inlining tab components
- Add retries for furnidata fetch (3 attempts, 1s delay)
- Better error messages for user (distinguish 502/400/other)
- Client-side: show detailed error from SSE stream when available
- Remove unused admin-helpers.test.ts