# EpicNext-CMS v1.0.1 A modern, high-performance content management system for Habbo hotel emulators, built on **Next.js 16** (App Router) with **Drizzle ORM** and **React 19**. Designed to integrate seamlessly with Polaris / Arcturus Morningstar MySQL/MariaDB databases. Features a premium animated homepage (typewriter hero, floating orbs, scroll counters), a full admin panel, NextAuth authentication (argon2id hashing with legacy md5/bcrypt auto-upgrade), real-time RCON communication, Server-Sent Events for live radio data, smooth page transitions, and PM2 production deployment. --- ## System Requirements | Component | Version | Notes | | --------------- | -------------- | ---------------------------------------- | | Node.js | 26.8.1 | Current release pinned in `.nvmrc` | | pnpm | >= 11.25.0 | Recommended package manager | | npm | >= 11.x | Supported alternative | | yarn | >= 4.x | Supported alternative | | MySQL / MariaDB | 8.0+ / 10.6+ | Shared with the emulator | | Docker | 24+ | Optional — for containerized deployment | | DragonflyDB | 1.x+ | Optional — caching, rate limiting, SSE | --- ## Quick Start ### 1. Clone & Install Choose your preferred package manager: ```bash git clone https://gitlab.epicnabbo.nl/remco/EpicNext-Cms.git cd EpicNext-Cms ``` **pnpm (recommended):** ```bash pnpm install ``` **npm:** ```bash npm install ``` **yarn:** ```bash yarn install ``` ### 2. Database Setup The CMS shares a database with the Polaris/Arcturus emulator. Use an existing database or create a new one: ```sql CREATE DATABASE IF NOT EXISTS epicnext_cms CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci; ``` The CMS reads emulator-owned tables (`users`, `items`, `rooms`, `bans`, etc.) directly. It never creates, alters, or drops them. The Drizzle schema in `src/db/schema.ts` is generated from the existing database structure and does not modify it. > **Note:** The CMS does **not** own the emulator schema — it maps to those tables via Drizzle. Never run `drizzle-kit push` / `migrate` against the shared DB. CMS-owned tables (`website_*`, `radio_*`, etc.) are created via idempotent SQL in `drizzle/migrations/`. ### 3. Configure Environment ```bash cp .env.example .env ``` Edit `.env` with at minimum: ```dotenv DATABASE_URL=mysql://user:password@127.0.0.1:3306/epicnext_cms AUTH_SECRET= HOTEL_NAME=YourHotel APP_URL=http://localhost:3002 ``` See `.env.example` for all optional variables (RCON, email, DragonflyDB, OAuth, PayPal, etc.). ### 4. Run CMS Migrations ```bash # pnpm pnpm db:migrate # npm npm run db:migrate # yarn yarn db:migrate ``` Creates all CMS-owned tables (`website_*`, `radio_*`, `acl_*`, `admin_audit_log`, etc.) via idempotent SQL files in `drizzle/migrations/`. Emulator tables are never touched. ### 5. Build & Start ```bash # Development (hot reload) pnpm dev # or: npm run dev / yarn dev # Production pnpm build && pnpm start # or: npm run build && npm start ``` Open `http://localhost:3002` in your browser. ### 6. First Login 1. Register an account at `/register`, or log in with an existing emulator account. 2. Grant yourself admin access: `UPDATE users SET rank = 7 WHERE username = 'yourname';` 3. Visit `/admin` and configure your hotel via **Admin → CMS Settings**. --- ## Docker Deployment The CMS ships with a multi-stage Dockerfile that automatically detects your package manager (pnpm, npm, or yarn) based on which lockfile is present. Only the **CMS** runs in Docker; the Nitro/Octane client and its renderer stay outside and are served by nginx on the host. ### Prerequisites - Docker 24+ and Docker Compose v2 - `.env` file configured (see step 3 above) - A MySQL/MariaDB database reachable from the container (`DATABASE_URL` host should point to the DB server, not `127.0.0.1` unless it's reachable from inside the container) - (Optional) A shared `Gamedata` directory at `/var/www/Gamedata` with write access (see [Volumes](#volumes) below) ### Quick Start with Docker ```bash # 1. Clone and configure git clone https://gitlab.epicnabbo.nl/remco/EpicNext-Cms.git cd EpicNext-Cms cp .env.example .env # Edit .env with your database credentials and settings. # The container runs on the host network, so all 127.0.0.1 references # (DATABASE_URL, REDIS_URL, RCON, imaging) keep pointing at the host as-is. # 2. Stop any existing host-side CMS that occupies port 3002 (if present). pm2 stop next 2>/dev/null || true # 3. Ensure the write directories are owned by www-data (UID/GID 33) so the # container user can write imports/uploads to them. sudo chown -R 33:33 ./public/nitro-assets ./public/swf ./storage # 4. Build and start docker compose up -d --build # 5. Run migrations. The slim runtime image has no source/tsx, so run migrations # on the HOST (against the same database) before/after starting the container. pnpm db:migrate # or: npm run db:migrate / yarn db:migrate # 6. Check logs docker compose logs -f cms ``` The CMS will be available at `http://localhost:3002`. > **Reverse proxy:** This setup is designed to run behind the existing nginx on the host. nginx serves the Nitro/Octane client (`/client/`, `/nitro-client/`) and `/gamedata/` directly from `/var/www/Octane/dist` and `/var/www/Gamedata`, and proxies `/` to the CMS on `127.0.0.1:3002`. Point `APP_URL`/`NEXT_PUBLIC_APP_URL` at the public site URL. ### Docker Commands | Command | Description | | ------------------------------------------ | ------------------------------------ | | `docker compose up -d --build` | Build and start in background | | `docker compose down` | Stop and remove containers | | `docker compose logs -f cms` | Follow CMS logs | | `docker compose exec cms sh` | Open a shell in the CMS container | | `docker compose restart cms` | Restart the CMS container | | `docker compose pull && docker compose up -d --build` | Update and redeploy | | `pnpm db:migrate` (on the **host**) | Run database migrations (slim image has no source) | ### How Package Manager Detection Works The Dockerfile checks for lockfiles in this order: 1. **`pnpm-lock.yaml`** → uses pnpm (fastest, recommended) 2. **`yarn.lock`** → uses yarn 3. **`package-lock.json`** → uses npm 4. **No lockfile** → falls back to `npm install` This means you can use any package manager on your host machine — the Docker build will automatically match. > Override the detection explicitly with `docker compose build --build-arg PACKAGE_MANAGER=pnpm` (or `npm` / `yarn`). ### Volumes Only the CMS runs in Docker. The heavy client assets and gamedata stay on the host and are shared into the container so imports and uploads persist: | Container Path | Host Path | Mode | Purpose | | -------------------------- | -------------------------- | ---- | ------------------------------------ | | `/app/public/nitro-assets` | `./public/nitro-assets` | rw | Imported furni/pet/effect assets | | `/app/public/swf` | `./public/swf` | rw | SWF costumes / icons (imports) | | `/app/storage` | `./storage` | rw | Uploaded media (persistent) | | `/var/www/Gamedata` | `/var/www/Gamedata` | rw | Shared gamedata root (hardcoded path)| **About the hardcoded `/var/www/Gamedata` path:** `src/lib/services/furni-asset-dirs.ts` defines `DEFAULT_GAMEDATA_ROOT = /var/www/Gamedata` as an absolute on-disk path the CMS reads and mirrors imported assets into. The compose file mounts the host `/var/www/Gamedata` at the identical path inside the container so `existsSync('/var/www/Gamedata')` succeeds and nginx keeps serving `/gamedata/` from the same directory. **The Nitro/Octane client and renderer are NOT mounted** — nginx on the host serves them directly: | Component | Host path | How it's served | | -------------------- | ----------------------- | ---------------------------------------------------------------------- | | Nitro/Octane client | `/var/www/Octane/dist` | nginx `location ^~ /client/` and `/nitro-client/` alias | | Octane-Renderer | `/var/www/Octane-Renderer` | Optional. Run separately (or as the commented-out `imager` service) proxied by nginx `/imaging` | | Camera uploads | `/var/www/Camera` | nginx `/camera/` alias | **Container user & write permissions:** the CMS container runs as `www-data` (UID/GID 33) by default to match the host owner of `/var/www/Gamedata`. Ensure the other write volumes (`./public/nitro-assets`, `./public/swf`, `./storage`) are also owned by `www-data` on the host: ```bash sudo chown -R 33:33 ./public/nitro-assets ./public/swf ./storage ``` If your host user UID differs, override the run user at build time (defaults to `www-data`, which already exists in the base image with UID/GID 33): ```bash docker compose build --build-arg RUN_USER=1000 ``` ### Networking The CMS container runs with `network_mode: host`. This lets the existing `127.0.0.1` references in `.env` keep working against host services — MariaDB (`3306`), DragonflyDB/Redis (`6379`), the emulator RCON/API (`3003`/`3001`) and the avatar imager — without re-writing any environment variables. The container consequently listens **directly on the host's port 3002**, so stop any previous host-side CMS (e.g. `pm2 stop next`) that occupies that port before starting it. The **build** also runs on the host network (`build.network: host`) because this host disables Docker iptables (`/etc/docker/daemon.json`: `"iptables": false`), which would otherwise leave build containers without outbound NAT/DNS when fetching packages. ### Health Check The container includes a health check that hits `/api/health` on port 3002 every 30 seconds (and reports DB/Redis/emulator status). Check status with: ```bash docker inspect --format='{{.State.Health.Status}}' epicnext-cms ``` --- ## ORM Setup & Type Generation ### Drizzle ORM (Primary Data Layer) Drizzle ORM is the runtime data layer. The connection is a singleton in `src/lib/db.ts`: ```ts import { db } from "@/lib/db"; import { users } from "@/db/schema"; import { eq } from "drizzle-orm/expressions"; const found = await db.select() .from(users) .where(eq(users.username, "hello")); ``` **Drizzle CLI** (`drizzle-kit`) is used for local development tasks — it is a devDependency and is never bundled in production. | Command | What it does | | ---------------------- | ---------------------------------------------------------------------- | | `pnpm db:generate` | Draft SQL from Drizzle schema into `drizzle/drafts/` (review + copy) | | `pnpm db:studio` | Open Drizzle Studio (dev only) | | `pnpm db:introspect` | Reverse-engineer an existing DB into a Drizzle schema draft | | `pnpm db:schema:generate` | Regen committed `src/db/schema.ts` from previous schema + live DB | > The CMS does **not** use `drizzle-kit push` or `drizzle-kit migrate` — the database is shared with the emulator. Apply CMS DDL only via `pnpm db:migrate`. --- ## DragonflyDB (Caching, Rate Limiting, SSE) DragonflyDB is a drop-in, Redis-compatible in-memory datastore. The CMS connects to it via `REDIS_URL` using the `ioredis` client. It is optional: without it the CMS falls back to in-process memory. ### Install (Ubuntu/Debian) ```bash curl -fsSL -o /tmp/dragonfly_amd64.deb \ https://github.com/dragonflydb/dragonfly/releases/download/v1.40.1/dragonfly_amd64.deb apt-get install -y /tmp/dragonfly_amd64.deb systemctl enable --now dragonfly ``` ### Configure Edit `/etc/dragonfly/dragonfly.conf`: ```ini --bind=127.0.0.1 --port=6379 --maxmemory=2gb --version_check=false ``` ### Point the CMS at it ```dotenv REDIS_URL=redis://127.0.0.1:6379?connect_timeout=2 ``` Verify via `/api/health` — it should report `"redis": true`. --- ## Nginx Configuration The CMS is designed to run behind an nginx reverse proxy. Below is a reference configuration. ### Prerequisites - SSL certificates in `/etc/ssl/cert.pem` and `/etc/ssl/key.pem` (or use Let's Encrypt) - CMS running on `127.0.0.1:3002` ### Reference Configuration ```nginx proxy_cache_path /var/cache/nginx/html_cache levels=1:2 keys_zone=html_cache:50m max_size=500m inactive=10m use_temp_path=off; server { listen 80; server_name yourdomain.com; return 301 https://$host$request_uri; } server { listen 443 ssl; http2 on; server_name yourdomain.com; ssl_certificate /etc/ssl/cert.pem; ssl_certificate_key /etc/ssl/key.pem; ssl_protocols TLSv1.2 TLSv1.3; add_header X-Frame-Options "SAMEORIGIN" always; add_header X-Content-Type-Options "nosniff" always; add_header Strict-Transport-Security "max-age=31536000; includeSubDomains" always; client_max_body_size 20m; proxy_http_version 1.1; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; location / { proxy_pass http://127.0.0.1:3002; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; proxy_cache html_cache; proxy_cache_valid 200 60s; proxy_ignore_headers Vary; proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504; add_header X-Cache-Status $upstream_cache_status always; } location /api/ { proxy_pass http://127.0.0.1:3002; add_header Cache-Control "no-cache, no-store, must-revalidate"; } location /_next/static/ { proxy_pass http://127.0.0.1:3002; add_header Cache-Control "public, max-age=31536000, immutable"; } location /imaging { proxy_pass http://127.0.0.1:3030; add_header Cache-Control "public, max-age=3600, s-maxage=86400"; } location /health { access_log off; return 200 "OK"; add_header Content-Type text/plain; } } ``` --- ## Production Deployment (PM2) ```bash pnpm build pm2 start pnpm --name "next" -- start pm2 save ``` Restart after updates: ```bash git pull pnpm install pnpm build pm2 restart next ``` --- ## Scripts | Command | Description | | ------------------------- | -------------------------------------------------- | | `pnpm dev` | Start development server (hot reload) | | `pnpm build` | Production build | | `pnpm start` | Start production server | | `pnpm typecheck` | Run TypeScript type checking | | `pnpm test` | Run all tests (Vitest) | | `pnpm db:migrate` | Apply pending SQL migrations | | `pnpm db:migrate:status` | Show migration status | | `pnpm db:schema:generate` | Regen `src/db/schema.ts` from prior schema + live DB | | `pnpm db:generate` | Draft SQL via drizzle-kit → `drizzle/drafts/` | | `pnpm db:studio` | Drizzle Studio (dev) | | `pnpm db:introspect` | drizzle-kit introspect (draft) | | `pnpm analyze` | Build + open bundle analyzer | | `pnpm jobs:worker` | Start background task worker | | `pnpm biome:check` | Lint and format code | > Replace `pnpm` with `npm run` or `yarn` for other package managers. --- ## Performance Features | Feature | Description | | ------------------------------ | -------------------------------------------------------------- | | **React Compiler** | Automatic memoization — reduces unnecessary re-renders | | **View Transitions API** | Native browser transitions between page navigations | | **Lenis Smooth Scroll** | Fluid, customizable scrolling | | **Server-Sent Events** | Real-time radio now-playing & listeners via SSE | | **DragonflyDB Caching** | Caches API responses up to 30s in DragonflyDB | | **RCON (TCP Socket)** | Live commands to the emulator (credits, badges, kick, ban) | | **Streaming & Suspense** | Next.js App Router streaming for fast page loads | | **Automatic Image Optimization** | `next/image` with Sharp for resizing and WebP/AVIF | | **Compression** | Gzip compression enabled on all responses | | **PWA** | Service worker with skip-waiting, stale CSS chunk recovery | | **Biome** | Fast linting and formatting (replaces ESLint + Prettier) | --- ## Architecture ``` ├── drizzle/ │ ├── migrations/ # CMS SQL migrations (idempotent, tracked in cms_migrations) │ └── drafts/ # drizzle-kit generate output (never auto-applied) ├── scripts/ │ ├── apply-migrations.ts # SQL migration runner (apply + status) │ ├── jobs-worker.ts # Background task scheduler │ └── generate-drizzle-schema.mjs # Regen src/db/schema.ts from schema + live DB ├── src/ │ ├── db/ │ │ ├── schema.ts # Drizzle ORM schema (committed — runtime data layer) │ │ └── relations.ts # Drizzle relations │ ├── app/ # Next.js App Router (pages & API routes) │ ├── actions/ # Server Actions │ ├── components/ # UI components │ ├── lib/ │ │ ├── auth/ # NextAuth, password hashing, 2FA, SSO tickets │ │ ├── services/ # RCON, email, currency, PayPal, alerts │ │ ├── db.ts # Drizzle connection singleton (runtime) │ │ ├── redis.ts # Cache client (ioredis → DragonflyDB) │ │ └── motion.ts # Framer Motion animation variants │ ├── messages/ # i18n translations (en, nl, de, fr, es, it, pt, da, no, sv) │ └── env.ts # Zod-validated environment schema ├── public/ │ ├── assets/ # Images, icons, fonts │ ├── nitro-assets/ # Nitro client assets (~3GB, volume-mounted in Docker) │ └── swf/ # SWF client files (volume-mounted in Docker) ├── docker-compose.yml # Docker Compose configuration ├── Dockerfile # Multi-stage, multi-package-manager Docker build ├── next.config.ts # Next.js configuration └── .env.example # Environment template with all options ``` --- ## Optional Integrations ### Emulator — RCON For live actions (credits, badges, rank changes, kick, ban, hotel alerts). The emulator must be running with RCON enabled at `RCON_HOST:RCON_PORT`. ### Client — Nitro The `/client` page loads the Nitro client. Configure the client URL via **Admin → CMS Settings** (`nitro_client_url`). See `update-Nitrov3.sh` for deployment. ### Radio Supports any streaming radio (e.g., Azuracast). Configure endpoints via CMS Settings: - `radio_now_playing_api_url` - `radio_listeners_api_url` The radio player uses SSE for real-time updates (10s interval, no polling). ### Background Jobs Run as a persistent process: ```bash pnpm jobs:worker # or: npm run jobs:worker / yarn jobs:worker ``` ### AI Content Moderation Optional OpenAI-powered moderation for comments and guestbook posts. Set `OPENAI_API_KEY`. ### FlareSolverr (Cloudflare Bypass) Some clone sources are protected by Cloudflare. FlareSolverr solves these challenges automatically. ```bash docker compose up -d flaresolverr ``` ```dotenv FLARESOLVERR_URL=http://localhost:8191 ``` ### Furniture Import with Auto-Translation The CMS automatically translates furniture names and descriptions to **13 languages** on every import: - **Native languages** (via official Habbo gamedata): Dutch, English, German, French, Spanish, Turkish, Italian - **Additional languages** (via LibreTranslate Docker at `127.0.0.1:5000`): Portuguese, Finnish, Polish, Russian, Arabic, Japanese ### Theming 12 preset themes with fully customizable colors via **Admin → Theme** (`/admin/theme`). --- ## Development ```bash pnpm dev # Start with hot reload pnpm typecheck # Type check all files pnpm test # Run test suite pnpm analyze # Build and analyze bundle sizes pnpm biome:check # Lint and format ``` ### Contributing 1. Ensure typecheck and tests pass: `pnpm typecheck && pnpm test` 2. Follow existing code conventions (Server Components where possible) 3. SQL migrations in `drizzle/migrations/` must be idempotent 4. For new database code, use the Drizzle runtime directly (`import { db } from "@/lib/db"`) 5. Avoid `any` — use `biome-ignore` comments only when unavoidable --- ## License CC BY-NC-SA 4.0. See `LICENSE` for details.