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The previous commit dropped biome-ignore comments to clear useExhaustiveDependencies diagnostics and, in doing so, also deleted the dependencies themselves. Six components were left with effects that no longer react to the state they read. Every one of these is a real behaviour regression, not a lint preference: - health-check-client: checkEmulator is a function declaration, so it gets a fresh identity each render. As an effect dependency that re-fires the effect after every setState, polling /api/admin/devops/health in a loop. Wrapped in useCallback so the identity is stable. - article-recovery: reload restarts the autosave timer for the "Retry recovery" button. Without it in the deps that button is a no-op. The counter had been renamed to _reload to satisfy the unused-variable rule. - catalog-integrity-panel: same pattern; refresh starts a new read-only scan, so the rescan control did nothing. - catalog-search: refreshKey re-runs the query after a bulk edit, so results were not refreshed after catalog edits. The selection-reset effect also lost catalogType, so switching catalog no longer cleared the selection. - catalog-image-picker: dropped debounced (the search term) and name (the error reset), so image search and error state no longer reacted to input. - icon-picker: dropped iconImage, so a failed load left the placeholder on the next icon too. Each restored dependency carries a biome-ignore with the reason it is load-bearing, so the diagnostic can be re-derived instead of silently disappearing again. Verified: typecheck, lint clean on all six, unit 3315 passed, integration 20 passed, UI 72 passed / 2 skipped.