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EpicNext-Cms/public/nitro-assets/gamedata
openhands 79b82e0a31
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fix: badge import uses configured gamedata root for ExternalTexts.json
- import-badge.ts, badges route, and badges edit route now resolve
  ExternalTexts.json via getGamedataRoot() instead of the hardcoded
  public/nitro-assets/gamedata/ path
- writeBadgeToExternalTexts creates the file (and parent dirs) when
  missing, so fresh deployments no longer fail with ENOENT
- upload-import SQL maker now classifies furni via classifyFurni and
  generates correct category sub-pages (imp_<catKey>) instead of
  hardcoded imp_other
2026-08-05 15:34:40 +02:00
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