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EpicNext-Cms/src/actions/admin-settings.ts
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openhands 6cc45d7413
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feat: harden atoms-nexst against review findings (37 items)
Second review pass covering security, performance, admin tooling and the
public/room flows. All HIGH and MEDIUM findings from the audit are resolved;
nothing in this commit changes the visible feature set.

Authentication & session security
- CSP is now set on the request headers in the proxy, which is what Next.js
  uses to derive the render nonce, so the nonce is effective.
- 2FA: an already-enabled user cannot re-enroll, the setup endpoint is
  rate-limited per account, and confirmed codes are persisted so the second
  secret no longer silently never applies.
- Password reset revokes the ticket, authTicket and all personal access
  tokens, and bumps the token version so existing sessions die. The same
  revocation is now wired into the staff-side password reset.
- /reset and /verify return a stable error code instead of raw text; the
  mail lookups are ordered by id so duplicates cannot vary between runs.
- Resending the verification mail gets a per-address cooldown on top of the
  per-user limit.
- Issue API tokens with the narrower radio/ticket ability set instead of "*".

Authorization & input handling
- Mid-rank staff can no longer keep dynamically granted non-view admin.*
  permissions: existing grants are revoked by migration and the grant lookup
  is restricted to "%.view". Rank guards use the dynamic super-admin check.
- Alerting a user is permission-checked and audited like the other tools.
- Material mutations (giveCredits/giveDuckets/giveDiamonds, the admin user
  actions route, bulk user actions) are capped and rank-guarded, and bulk
  ids are bounded.
- updateRoom / updateRoomItem write through a field allowlist, and items
  may only be edited through their own room.
- Classnames reaching the filesystem are validated before use so a crafted
  value cannot escape the asset directories.
- The word filter now also covers offline mails, guild forum threads and
  replies, and user mottos.
- Media uploads are validated by magic bytes, /api/media requires the page
  edit permission, APP_URL must be configured once mail is enabled, and the
  diagnostics error route checks the fetch site header.

Admin tooling
- Secret settings render masked and cannot be overwritten with a blank or
  an arbitrary raw key; radio credentials are new password inputs.
- Commandocentrum balance changes are audited.
- Admin list pagination reads the caller's per-page instead of the max, and
  the log exporter caps offset and search length.

Performance
- Catalog translations are cached per module, with a cheap revision hash;
  the public online count uses a stale window instead of hammering the DB.
- The cache warmup now primes the payload the home route actually reads.
- TopHeader batches its queries into one round trip, and LCP avatars load
  eagerly.
- motion/react and sonner are no longer part of the root layout; the nav
  dropdown and mobile nav panels are lazy client chunks. Anonymous visitors
  again get the navigation chrome, and public pages get an edge cacheable
  response.

Accessibility
- Nested <main> elements in phase pages became <section>; the page entrance
  and route progress animations are pure CSS that respect reduced motion.
2026-10-09 16:19:48 +02:00

143 lines
4.6 KiB
TypeScript

"use server";
import { eq } from "drizzle-orm";
import { revalidatePath } from "next/cache";
import { z } from "zod";
import { MANAGED_SETTING_KEYS } from "@/app/admin/settings/cms-settings-config";
import { requirePermissionRateLimited } from "@/lib/admin/guard";
import { db, WebsiteSetting } from "@/lib/db";
import { actionOk, adminAction } from "@/lib/foundation/action";
import {
HABBO_GAMEDATA_HOTEL_SETTING_KEY,
normalizeHabboGamedataHotel,
} from "@/lib/habbo-gamedata-hotel";
import { PERMS } from "@/lib/permissions";
import { clearOfficialHabboFurnidataCache } from "@/lib/services/habbo-furnidata-cache";
import { clearBadgeCache } from "@/lib/services/habboassets";
import {
isSecretSettingKey,
SECRET_PLACEHOLDER,
} from "@/lib/services/setting-secrets";
import { siteSettings } from "@/lib/services/site-settings";
const managedKeySet = new Set(MANAGED_SETTING_KEYS);
// Raw keys only the CMS core is allowed to own. Writing an arbitrary key from
// the generic "advanced key/value" form previously meant a staff member could
// overwrite `turnstile_secret`, `force_staff_2fa` or `min_staff_rank`.
const RAW_SETTING_KEY_RE = /^[a-z0-9][a-z0-9_.-]{0,127}$/;
function normalizeSettingValue(key: string, value: string): string {
if (key === HABBO_GAMEDATA_HOTEL_SETTING_KEY) {
return normalizeHabboGamedataHotel(value);
}
return value;
}
function bustGamedataCachesIfNeeded(key: string): void {
if (key === HABBO_GAMEDATA_HOTEL_SETTING_KEY) {
clearOfficialHabboFurnidataCache();
clearBadgeCache();
}
}
const saveManagedSchema = z.object({
settings: z.record(z.string(), z.string()),
});
export const saveManagedSettings = adminAction(
{
permission: PERMS.SETTINGS_EDIT,
schema: saveManagedSchema,
rateLimitKey: "admin-settings-save",
rateLimitMax: 30,
},
async (ctx) => {
const entries = Object.entries(ctx.data.settings)
.filter(([key]) => managedKeySet.has(key))
.map(([key, value]) => [key, normalizeSettingValue(key, value)] as const);
await Promise.all(
entries.map(([key, value]) =>
db
.insert(WebsiteSetting)
.values({ key, value })
.onDuplicateKeyUpdate({ set: { value } }),
),
);
await siteSettings.reload();
if (entries.some(([key]) => key === HABBO_GAMEDATA_HOTEL_SETTING_KEY)) {
clearOfficialHabboFurnidataCache();
clearBadgeCache();
}
revalidatePath("/admin/settings");
revalidatePath("/admin/catalog");
return actionOk({ saved: entries.length });
},
);
export async function updateSetting(formData: FormData): Promise<void> {
await requirePermissionRateLimited(PERMS.SETTINGS_EDIT);
const key = String(formData.get("key") ?? "")
.normalize("NFC")
.trim();
const raw = String(formData.get("value") ?? "").normalize("NFC");
if (!key || !RAW_SETTING_KEY_RE.test(key)) return;
// Blank on a secret means "keep what is stored", so the UI can render a
// placeholder without the risk of wiping the credential.
if (isSecretSettingKey(key) && raw === SECRET_PLACEHOLDER) return;
const value = isSecretSettingKey(key) ? raw : normalizeSettingValue(key, raw);
await db
.insert(WebsiteSetting)
.values({ key, value })
.onDuplicateKeyUpdate({ set: { value } });
await siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}
export async function createSetting(formData: FormData): Promise<void> {
await requirePermissionRateLimited(PERMS.SETTINGS_EDIT);
const key = String(formData.get("key") ?? "")
.normalize("NFC")
.trim()
.slice(0, 128);
const value = normalizeSettingValue(
key,
String(formData.get("value") ?? "").normalize("NFC"),
);
const comment = String(formData.get("comment") ?? "")
.normalize("NFC")
.trim()
.slice(0, 255);
// Managed keys go through `saveManagedSettings`; anything else must be a
// clearly namespaced custom key, and lockout/security settings are never
// writable through the free-form form.
if (!key || !RAW_SETTING_KEY_RE.test(key)) return;
if (
key === "force_staff_2fa" ||
key === "min_staff_rank" ||
key === "maintenance_enabled"
) {
return;
}
await db
.insert(WebsiteSetting)
.values({ key, value, comment: comment || null })
.onDuplicateKeyUpdate({ set: { value } });
await siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}
export async function deleteSetting(formData: FormData): Promise<void> {
await requirePermissionRateLimited(PERMS.SETTINGS_EDIT);
const key = String(formData.get("key") ?? "")
.normalize("NFC")
.trim();
if (!key) return;
await db.delete(WebsiteSetting).where(eq(WebsiteSetting.key, key));
await siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}