AddSize32ToBundle downscales the largest existing sprite (usually size 64) to generate a 32 visualization, so every bundle — including the source-provided gamedata furniture — carries a 32 frame without needing the original SWF. AddSize32AllNitros rewrites every existing .nitro across all nitro directories (incl. /var/www/Gamedata/bundled/furniture) and is idempotent (bundles that already have 32 are skipped). Expose it via a Studio button and the background admin endpoint POST /api/admin/import/furni/add-size32.