Files
EpicNext-Cms/.gitignore
T
openhands 944e8ff1d8
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fix: harden update pipeline and restore a clean production build
- update-Nitrov3.sh: build CMS into .next-staging and swap atomically so a
  failed build never takes the live site down; auto-merge new variables
  from .env.example; validate env for duplicates/broken lines; restart the
  emulator/CMS only when rebuilt or unhealthy; fix step renumbering
- next.config.ts: support NEXT_DIST_DIR for staged production builds
- fix all TS errors (unused imports, missing tryDownloadCandidates helper)
  so tsc and the production build pass clean
- add Dockerfile/.dockerignore and switch docker-compose to a CMS container
- include prevailing UI/refactor changes (SurfaceCard, ticketing, tsconfig)
2026-08-28 12:48:04 +02:00

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node_modules/
node_modules.prev/
.turbo/
.next/
.next.prev/
.next-staging/
next-env.d.ts
.env
*.tsbuildinfo
src/generated/
# Runtime avatar/badge imaging disk cache
public/cache/
prod.log
*.log
# Database backups
db_backup_*.sql
# Local project documentation
/docs/
# Local gitea binary symlink
gitea
# Runtime uploaded media (persistent, outside public/)
storage/
# Runtime downloaded furni assets (mirrored from gamedata / audit repair)
public/nitro-assets/bundled/furniture/
public/swf/dcr/
public/tmp/
# Test coverage reports
coverage/