Fetch the Nitro client iframe with high priority so the browser starts the game document before competing resources, and replace the bare /client spinner with a branded boot screen. Preconnect and eager loading were already in place; typing support for the iframe fetchPriority prop is added in a React type augmentation. Rework the register terms block into a single clickable accept control with a custom check state, error shake and inline hint, and dim the submit button until the terms are accepted. The register page gets labeled sections (account details / credentials), a corrected banner overlay, translated show/hide toggles and a captcha slot that reserves height to avoid layout shifts. English is the source of truth; other locales fall back to it.
14 lines
476 B
TypeScript
14 lines
476 B
TypeScript
import type { HTMLAttributes } from "react";
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declare module "react" {
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interface IframeHTMLAttributes<T> extends HTMLAttributes<T> {
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/**
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* Browser support for `fetchpriority` on iframes exists (Chrome 126+,
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* Safari 17.5+, Firefox 129+); React forwards the `fetchPriority` prop
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* to a `fetchpriority` attribute so the game document is fetched with
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* high priority instead of competing with other resources.
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*/
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fetchPriority?: "high" | "low" | "auto";
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}
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}
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