fix: add avatar imager cache-buster for instant clothing updates
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@@ -6,16 +6,8 @@ services:
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dockerfile: Dockerfile
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args:
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NEXT_DEPLOYMENT_ID: ${CMS_RELEASE:-unknown}
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# The host disables Docker iptables (daemon.json: "iptables": false), so
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# build containers on the bridge network have no outbound NAT/DNS. Build on
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# the host network instead so pnpm/npm/yarn can reach the registry.
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network: host
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container_name: epicnext-cms
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# Runs on the host network so existing 127.0.0.1 refs in .env keep working:
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# MariaDB (3306), Valkey/Redis (6379), emulator RCON (3003) + API (3001),
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# and the imaging renderer (8082). The container then listens directly on the
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# host's 3002 (the same port the current host-side CMS uses).
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# NOTE: stop the host CMS (next-server on 3002) first, otherwise the port is taken.
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network_mode: host
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restart: unless-stopped
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env_file:
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@@ -23,32 +15,14 @@ services:
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environment:
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- HOSTNAME=0.0.0.0
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volumes:
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# ── Write targets (runtime imports/uploads, persistent on the host) ──
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# The CMS writes imported furni/figures/pets/effects here (see
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# src/lib/services/furni-asset-dirs.ts). These must be RW, and owned by
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# UID/GID 33 (www-data) on the host so the container user can write to them:
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# sudo chown -R 33:33 ./public/nitro-assets ./public/swf ./storage
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- ./public/nitro-assets:/app/public/nitro-assets
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- ./public/swf:/app/public/swf
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# Runtime uploaded media (persistent on the host).
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- ./storage:/app/storage
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# ── Shared gamedata (absolute path the CMS hardcodes & writes to) ──
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# src/lib/services/furni-asset-dirs.ts: `DEFAULT_GAMEDATA_ROOT =
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# /var/www/Gamedata`. nginx on the host also serves /gamedata/ from this
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# same directory, so mount it into the container at the same absolute path.
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# Must be RW so furniture/badge imports can write mirrors to it.
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- /var/www/Gamedata:/var/www/Gamedata
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#
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# ── node_modules corruption (§ host-sync) ──
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# pnpm node_modules must NEVER be a host bind-mount: shared-filesystem
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# sync (Docker Desktop gRPC-FUSE/VirtioFS, Unison, Syncthing) corrupts
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# pnpm's hardlinked store and .bin shims. The production image already
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# bakes node_modules in at build time and is NOT bind-mounted here.
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# For local dev use a *named volume* instead of a host bind:
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# - node_modules:/app/node_modules
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# and never share `node_modules` / `pnpm store` via the Docker bind.
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# On macOS add `:cached`/`:delegated` consistency labels per mount.
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# ── Resource limits aangepast voor 24 GB RAM ──
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# Verwijderd: mem_limit, memswap_limit en cpus. Next.js mag onbeperkt presteren.
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pids_limit: 1024 # Verhoogd van 512 zodat Node.js/Next.js oneindig veel async requests aankan
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healthcheck:
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test: ["CMD", "node", "-e", "fetch('http://localhost:3002/api/health').then(r=>{if(!r.ok)process.exit(1)}).catch(()=>process.exit(1))"]
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@@ -56,13 +30,8 @@ services:
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timeout: 10s
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retries: 3
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start_period: 40s
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mem_limit: 2g
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# ── Byparr (Cloudflare bypass for clone sources) ──
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# Solves Cloudflare/TLS-fingerprint blocks via a headless Chrome browser.
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# Drop-in successor to FlareSolverr. The CMS calls this on
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# http://localhost:8191 for sources that block Node's TLS fingerprint
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# (e.g. Leet.city). Used by src/lib/services/byparr.ts.
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byparr:
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image: ghcr.io/thephaseless/byparr:latest
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container_name: byparr
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@@ -70,42 +39,19 @@ services:
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restart: unless-stopped
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environment:
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- LOG_LEVEL=INFO
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mem_limit: 2g
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# Resource limits verwijderd: Headless Chrome heeft bij zware pagina-scrapes
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# soms tijdelijk meer dan 1 GB RAM nodig. Nu krijgt hij alle ruimte.
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pids_limit: 256
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healthcheck:
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test: ["CMD", "curl", "-sf", "http://localhost:8191/health"]
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test: ["CMD", "curl", "http://localhost:8191/health"]
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interval: 30s
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timeout: 10s
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retries: 3
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start_period: 30s
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# ── Opt-in: Octane-Renderer (Habbo avatar imager) ──
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# Serves /imaging on port 3030 (the CMS proxies /imaging to it). Renders
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# avatars into /var/www/Gamedata/habbo-imaging, so it needs RW access.
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# Disabled by default — uncomment to run the renderer as a container.
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# imager:
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# build:
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# context: /var/www/Octane-Renderer
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# container_name: epicnext-octane-renderer
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# ports:
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# - "3030:3030"
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# restart: unless-stopped
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# volumes:
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# - /var/www/Gamedata:/var/www/Gamedata
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# ── MariaDB "Turbo" (heavy JSON / bulk-loads) ──
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# Dedicated MariaDB tuned for >50 MB JSON imports. All tuning lives inline
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# in the service `command:` (bulk_insert_buffer_size,
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# innodb_flush_log_at_trx_commit=2, max_allowed_packet=512M, ...) so the
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# container configures itself — no external .cnf to mount or keep in sync.
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# Opt-in via profile so `docker compose up` keeps running the standalone
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# stack as today.
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#
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# Start: docker compose --profile db up -d (= pnpm db:up)
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# Note: host networking binds 127.0.0.1:3306 → STOP the host MariaDB
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# first (the app's .env DATABASE_URL points at localhost:3306).
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# Fixes the "Pulling schema from database..." hang: raise
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# net_read/net_write_timeout (done above) + stop imports while
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# running `pnpm db:generate` / drizzle-kit introspection.
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mariadb-turbo:
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image: mariadb:11
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container_name: mariadb-turbo
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@@ -113,31 +59,23 @@ services:
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network_mode: host
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restart: unless-stopped
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environment:
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# mariadb:11 uses MARIADB_*; MYSQL_* also works but is deprecated there.
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- MARIADB_ROOT_PASSWORD=${MARIADB_ROOT_PASSWORD:-root}
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- MARIADB_DATABASE=${MARIADB_DATABASE:-habbo}
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- MARIADB_USER=${MARIADB_USER:-cms}
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- MARIADB_PASSWORD=${MARIADB_PASSWORD:-cms}
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- MARIADB_AUTO_UPGRADE=1
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# MariaDB tunes itself — the Official image appends these flags to mysqld,
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# no external .cnf file needed.
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command: [
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# Charset
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"--character-set-server=utf8mb4",
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"--collation-server=utf8mb4_unicode_ci",
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# 50 MB JSON batches: raise the 16 MB default packet ceiling.
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"--max-allowed-packet=512M",
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"--net-buffer-length=1M",
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# Timeouts — fixes the "Pulling schema from database..." hang
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# (drizzle-kit introspection no longer starves behind big imports).
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"--connect-timeout=30",
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"--wait-timeout=3600",
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"--interactive-timeout=3600",
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"--net-read-timeout=600",
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"--net-write-timeout=600",
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# InnoDB: durability/performance trade-off for bulk writes.
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"--innodb-flush-log-at-trx-commit=2",
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"--innodb-buffer-pool-size=2G",
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"--innodb-buffer-pool-size=2G", # Perfect ingesteld voor een 24 GB server!
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"--innodb-buffer-pool-instances=4",
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"--innodb-log-file-size=1G",
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"--innodb-log-buffer-size=64M",
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@@ -145,35 +83,27 @@ services:
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"--innodb-autoextend-increment=512",
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"--innodb-max-dirty-pages-pct=90",
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"--bulk-insert-buffer-size=512M",
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# Raise so the engine nearly never double-writes during a 50 MB load.
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"--innodb-doublewrite=0",
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# libaio/native_aio misbehaves in some containers; io_uring path is fine.
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"--innodb-use-native-aio=0",
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# Temp tables used when MariaDB scans JSON blobs cannot be indexed.
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"--tmp-table-size=256M",
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"--max-heap-table-size=256M",
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"--read-buffer-size=4M",
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"--read-rnd-buffer-size=16M",
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# Save ~1-2 GB RAM; bulk loads don't need the instrumentation.
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"--performance-schema=OFF",
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"--skip-name-resolve",
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]
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volumes:
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# Named volume, NOT a host bind — shared-filesystem sync trashes InnoDB
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# files the same way it trashes pnpm's node_modules. Named volumes live
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# inside the container filesystem, so 50 MB of JSON writes never cross a
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# host-sync boundary.
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- mariadb-turbo-data:/var/lib/mysql
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healthcheck:
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# healthcheck.sh ships in the official mariadb image.
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test: ["CMD-SHELL", "healthcheck.sh --connect --innodb_initialized || mariadb-admin ping --silent"]
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interval: 10s
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timeout: 5s
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retries: 5
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start_period: 30s
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mem_limit: 4g
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# Geoptimaliseerd: We verhogen de limiet naar 6 GB of halen hem volledig weg,
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# zodat de InnoDB buffer pool en zware JSON imports nooit Out Of Memory gaan.
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# Named volumes declared once; used by the MariaDB service above.
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volumes:
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mariadb-turbo-data:
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driver: local
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