You've already forked Epicnabbo-Catalogus-Updated-Daily
Add coolui test
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@@ -0,0 +1,73 @@
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const lightenHexColor = (hex, percent) =>
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{
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// Remove the hash symbol if present
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hex = hex.replace(/^#/, '');
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// Convert hex to RGB
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let r = parseInt(hex.substring(0, 2), 16);
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let g = parseInt(hex.substring(2, 4), 16);
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let b = parseInt(hex.substring(4, 6), 16);
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// Adjust RGB values
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r = Math.round(Math.min(255, r + 255 * percent));
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g = Math.round(Math.min(255, g + 255 * percent));
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b = Math.round(Math.min(255, b + 255 * percent));
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// Convert RGB back to hex
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const result = ((r << 16) | (g << 8) | b).toString(16);
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// Make sure result has 6 digits
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return '#' + result.padStart(6, '0');
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}
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const darkenHexColor = (hex, percent) =>
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{
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// Remove the hash symbol if present
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hex = hex.replace(/^#/, '');
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// Convert hex to RGB
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let r = parseInt(hex.substring(0, 2), 16);
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let g = parseInt(hex.substring(2, 4), 16);
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let b = parseInt(hex.substring(4, 6), 16);
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// Calculate the darkened RGB values
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r = Math.round(Math.max(0, r - 255 * percent));
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g = Math.round(Math.max(0, g - 255 * percent));
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b = Math.round(Math.max(0, b - 255 * percent));
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// Convert RGB back to hex
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const result = ((r << 16) | (g << 8) | b).toString(16);
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// Make sure result has 6 digits
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return '#' + result.padStart(6, '0');
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};
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const generateShades = (colors) =>
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{
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for (let color in colors)
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{
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let hex = colors[color]
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let extended = {}
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const shades = [ 50, 100, 200, 300, 400, 500, 600, 700, 900, 950 ];
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for (let i = 0; i < shades.length; i++)
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{
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let shade = shades[i];
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extended[shade] = lightenHexColor(hex, shades[(shades.length - 1 - i) ] / 950);
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extended[-shade] = darkenHexColor(hex, shades[(shades.length - 1 - i) ] / 950)
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}
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colors[color] = {
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DEFAULT: hex,
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...extended
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}
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}
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return colors;
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}
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module.exports = {
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generateShades,
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lightenHexColor
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}
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