- catalog: apply bulk offer edits in a single transaction with one RCON
refresh instead of N round-trips, virtualize the items table past 150
rows and cap the shop preview at 200 tiles
- cache: lift the public cache TTLs and the boot warm-up into env-tunable
constants (src/lib/perf-ttls.ts; CMS_*_TTL_SEC, CMS_WARMUP_ENABLED)
- auth: resolve the captcha provider, site key and secret from
CAPTCHA_PROVIDER, TURNSTILE_SITE_KEY and TURNSTILE_SECRET_KEY when the
admin settings are unset; an explicit DB value (including "none") still
wins, so Turnstile can be enabled per-deploy without touching the DB.
Commit 3c8abb6f made docker-update.sh exit 0 (SKIP) on a host owned by CI so
the cron does not report a failed deployment. The tests still expected a
nonzero exit for the ci-active/ci-green/ci-upstream scenarios, so five cases
failed.
- docker-update.test.ts: move the CI scenarios out of the non-zero group and
assert the skip: exit 0, 'This host is managed by CI' in the output and no
'compose up'. All three CI scenarios (both slot containers and the nginx
upstream) now share one test.
- README.md: document the exit-0 skip.
Bundle the remaining imaging hardening and the host/CI fixes from the
"Doe alles" pass into one release.
Furniture:
- Resolve the local bundle extension from FURNI_BUNDLE_EXT (".hab" default,
".nitro" for a stock Nitro client). The configured extension is written by
imports/repairs and preferred on lookup; the other stays a legacy fallback.
Imaging:
- Avatar proxy sends s-maxage=86400 + stale-while-revalidate (300/3600 for the
fallback path) so the edge can hold a render a day.
- Cloudflare cache rule now covers /api/imaging/ (verified MISS->HIT live).
- Document that bare /imaging is shadowed by the edge proxy to the renderer.
Ops/CI:
- docker-update.sh skips a CI-managed host (exit 0) instead of failing cron.
- ci-deploy.sh runs the cross-browser imaging gate (chromium+firefox+webkit)
against the candidate before cutover; DEPLOY_SKIP_CROSS_BROWSER=1 as escape.
- scripts/imager-health-alert.sh alerts (Discord) on imager up/down transitions;
runs from cron every 5 minutes.
Tests:
- Furniture bundle-ext resolver + FURNI_BUNDLE_EXT wiring.
- Imaging performance budget (bytes + warm latency).
- classifyDdos: /api/imaging/* stays in the api bucket.
The hotel moved from .nitro to .hab bundles, so the imager must treat .hab
like .nitro and the public avatar endpoints must accept the figure strings
the client sends (including extra trailing segments such as `.0`, which the
old FIGURE_RE rejected with a 400).
- imager-upstream: relax FIGURE_RE, extend parseAvatarQuery test coverage
- api/imaging/avatar + /imaging: shared validation, placeholder and ETag/304
- api/imaging/badge: single-flight upstream fetch and conditional responses
- imager-http/imager-png: strong ETag helpers and APNG passthrough guard
- csp + next/image: unoptimized external images, tightened CSP
- deps: override postcss-selector-parser to ^7.1.6
- also fold in the pending drizzle draft snapshot and stray test cleanup
Route all Catalog Studio strings through the admin.studio namespace
(workspace, filters, review, inspector, quality, sync, scale32, organize
imports and page titles/subtitles) with English fallback, and add shared
StudioPage chrome plus a loading skeleton. Tighten mobile padding on the
header and sub-bars.
The badge GIF files exist at /var/www/Gamedata/c_images/album1584/ but the
/api/imaging/badge endpoint only looked in /swf/c_images/album1584/ (relative
to process.cwd()). Added GEDATA_IMAGES_BASE candidate and fetchCandidate
handler so badges render correctly in the admin UI and on the site.
The Studio furniture pane was present in the DOM the whole time and still
looked empty. Every row existed, had real dimensions, and its image loaded
with a 200 — and none of it was visible.
The pane was wrapped in a `motion/react-m` element declared with
`initial={{ opacity: 0 }}` and `animate={{ opacity: 1 }}`. That minimal entry
renders the element but never runs the animation, so the inline style stayed at
opacity 0 and the content was painted transparently forever. Measured on the
live release: the table sat at opacity 1 directly inside a wrapper pinned at
`style="opacity: 0"`.
It went unnoticed because playwright.ui.config.ts sets reducedMotion to
"reduce", under which the animation is skipped and the element lands straight
on its final value. The existing Studio specs therefore passed while the real
browser showed nothing. That also means the perf win from the minimal entry
was never actually delivering a working fade — it only hid the breakage.
The decorative 150ms fade is now a CSS animation (.studio-list-fade-in). A CSS
animation cannot strand content this way: if it never runs, the element is
simply opaque. motion/react-m had exactly one usage in the app and is gone;
the four files that use the full motion/react are untouched and unaffected.
Adds e2e/ui/studio-visibility.spec.ts, which opts out of reduced motion and
asserts no ancestor of a furniture row is faded below 0.9. Verified it fails
on the old code with `Received: 0` and passes on the new, so this cannot
regress silently again.
The previous commit stopped the worker from caching build output, which
removed the cause of the blank Catalog Studio but left the worker itself
serving a purpose worth one offline fallback: three public endpoints
(/api/home, /api/online, /api/radio/config). Behind Cloudflare, for a site
whose visitors are online, that fallback rarely fires and goes stale exactly
where it is most likely to matter.
So the worker goes away rather than staying as a mostly-inert layer that every
future release still has to keep correct.
public/sw.js is not deleted, because deleting it would leave every existing
registration alive and still in control of the page, caching as it did before.
It becomes the opposite of what it was: on activate it deletes every cache,
unregisters itself and reloads open clients so they stop being controlled.
Browsers that already installed a worker therefore uninstall it on their next
visit; browsers that never had one are unaffected.
src/components/pwa-register.tsx is removed and unmounted from the root
layout, so nothing registers a worker any more and the kill switch only ever
runs for the visitors who need it.
The manifest is deliberately untouched. src/app/manifest.ts is an ordinary
Next.js route, independent of any worker, and Chrome installs from a manifest
alone, so the site stays installable on a phone.
Verified nothing depended on it: no other navigator.serviceWorker or caches.*
reference exists in the app, the theme runs from the plain /scripts/
theme-init.js script, and no Studio, catalog or import module touches a
worker. Typecheck and lint clean, 2326 unit tests and 72 UI tests green,
including every Studio and catalog spec.
The Catalog Studio rendered as a blank white page after a deploy, while the
server was serving it correctly: /admin/studio/furni answered 200 with 110KB
of HTML and every API it calls answered 200 with data. No script chunk 404ed
during the session and no JavaScript threw, so the failure was entirely in
what the browser chose to execute.
The service worker wrapped /assets/ and /_next/static/ in a Cache Storage
entry served cache-first, under a hardcoded name (atom-v3) with no build id
and no revalidation. A release therefore could not invalidate it: the browser
kept replaying the previous release's chunks against the new HTML, and React
never hydrated. The chunk branch also had no .catch(), unlike the API branch
below it, so a rejected fetch silently dropped the <script> instead of
surfacing a network error the browser could retry.
That cache also bought nothing. nginx already sends /_next/static/ and
/assets/ as `max-age=31536000, immutable`, and those filenames are
content-hashed, so the HTTP cache is both sufficient and safe — a changed
file gets a new name. The worker was the only layer able to go stale across a
deploy, and it was the one doing it.
Both prefixes now fall through to the network and are left to the HTTP cache.
The API offline fallback and network-first navigations are unchanged, and the
cache names move to v4 so an existing worker is replaced. SW_VERSION moves
with them: it is part of the registration URL, so without the bump the browser
never refetches sw.js and the old worker keeps running.
Unrelated but confirmed while tracing this: /assets/images/themes/arctic-ice.png
is requested by the browser and 404s, but that string exists nowhere in the
code, the database or the build. It was a stale reference served out of this
same cache, not a missing asset.
Every write path normalises a bundle's texture to WebP Lossless, so the
catalog icon was being read back with a PNG-only decoder. decodePng throws
on anything that is not a PNG, the callers caught that and returned null,
and the user-visible result was "no icon (not in source or bundle)" for
every furniture whose source does not serve a standalone icon.
Measured against the production asset tree, all 18,505 bundles were WebP;
icon extraction succeeded on 0 of them. src/lib/services/imager/
decode-texture.ts keeps PNG on the dependency-free decoder and routes WebP
through sharp, which is already a dependency and already encodes these
textures. extractFurniIconPng and getPetIconPng become async; the five
call sites (upload, clone import, furni import, icon repair and both icon
routes) already awaited their surrounding work.
Same root cause, second bug: the spritesheet frame key. Converters disagree
on packing — some keep a trailing ".png", and some lowercase the whole key
while leaving the bundle name mixed-case, so "LTD_fashionistaf" looks up
frame "LTD_fashionistaf_LTD_fashionistaf_icon_a" and never finds
"ltd_fashionistaf_ltd_fashionistaf_icon_a". Any mixed-case classname could
therefore never match, which is most of the catalogue. findFrame tries the
two exact spellings, then falls back to one case-insensitive pass.
Extraction now succeeds on 18,483 of 18,505 bundles (99.88%); the 22
remainder are data, not code — 9 bundles ship no icon asset, 11 do not
parse.
Third: three catalogue icons exist only as .gif while catalogueIconUrl
hardcoded .png, so the picker offered icons that could only ever 404, and
291 icons that ship as both formats were listed twice. The API now dedupes
per id and the two renderers retry with .gif before falling back to the
placeholder, matching what catalog-image-picker already did. Verified live:
/gamedata/.../icon_1542.png returns 404 while icon_1542.gif returns 200.
Separately, close the last hole in the memory cap. Every script in
package.json routes through scripts/with-memory-cap.sh, but invoking the
builder directly — from a terminal, an IDE or an agent — skipped the
wrapper and ran unbounded, on a host with no swap where the OOM killer
picks its victim across the whole machine. next.config.ts now refuses a
production build that the wrapper has not marked, before anything
allocates. next dev and next start are deliberately unaffected.
README gains a Memory-capped commands section covering the per-script
ceilings, the backends and the ulimit -v trap, and its stale version and
script tables are corrected.
The clean-tree guard in ci-deploy.sh aborts the release when
`git status --porcelain` prints anything. The harness stubs `git` as a
shell function that only special-cases `rev-parse`; every other
subcommand fell through to its `ls-remote`-shaped printf, so `git status`
emitted a fake refs/heads/main line and the guard failed on every
scenario.
Introduced in fdb7af7e, which added the guard without teaching the
harness about it, so all 21 deploy tests have been failing since. This
stubs `status` to report a clean tree, and adds a scenario that asserts
the guard actually stops a release before it builds, migrates or starts
anything — the guard itself had no coverage, which is how it could break
silently in the first place.
Every bundle the CMS writes — upload, clone, sync, repair and the pet /
effect / figure importers — now lands as `<classname>.hab`, the extension
this deployment's renderer asks for. `.hab` and `.nitro` are the same
container, so an upload of either extension is accepted.
Resolution goes through one module, src/lib/furni/bundle-file.ts, so
nothing has to know the extension twice. Every existence check probes
`.hab` first and falls back to `.nitro`: the on-disk asset set is still
predominantly `.nitro`, and without the fallback Studio would report every
imported item as missing and the cleanup scan would classify 18k live
bundles as fake leftovers. Downloads are unchanged — Habbo's CDN and every
configured clone source still serve `.nitro`, so the conversion happens on
write, not on request.
Deliberately unchanged: the staged-attachment store in furni-attachment.ts
keys on a UUID and never reaches the client, so renaming it would break
in-flight recovery jobs.
Adds scripts/migrate-nitro-to-hab.ts to rename the existing asset set. It
refuses to run without --dry-run or --yes, never overwrites an existing
.hab, never deletes, and is idempotent.
Note: renderer-config.json lives outside this repo and was patched to
.hab separately; that file is served with a 30-day max-age, so returning
clients need a cms-client cache purge to pick the change up.
Docker 29.1.3 ships BuildKit v0.26, which refuses to grant a build host
networking unless each caller passes --allow=network.host. All three rebuild
paths asked for it, and `docker compose build` has no flag to grant it, so a
rebuild failed immediately with "additional privileges requested". The live
container was never replaced, which is exactly the reported symptom: the site
kept serving the previous release after a rebuild.
Nothing in the build actually needs host networking. It uses the network only
for apk, pnpm and next/font/google — all outbound internet, which the default
bridge provides. Verified by building both the full runner image and the
migrations stage with --no-cache after dropping the flag.
Runtime `network_mode: host` stays: blue/green needs per-release host ports
(3002/3003) and nginx reaches each slot over 127.0.0.1.
The second gap is how a rebuild could still ship the wrong code. ci-deploy.sh
stamped every image with HEAD's revision label, and verify-deployed-release.mjs
only re-checks that same label, so a dirty working tree produced an image that
claimed to be release $sha while containing uncommitted code. docker-update.sh
already refused this; ci-deploy.sh now does too, before any build work.
The UI screenshot suite caught a regression from the previous commit: the admin
article form grew 3px and its baseline no longer matched.
The cause was the blanket `.btn` min-height bump from 40px to 44px. That was
the wrong way round — 40px already clears WCAG 2.2 AA, which asks for 24px, and
44px is a touch-target guideline. Growing every button for mouse users only made
each admin dialog and table 4px taller for no benefit.
The 44px floor now sits behind `@media (pointer: coarse)`, so finger input gets
the comfortable target and desktop keeps its density. A hybrid laptop still
uses the desktop metrics for its trackpad, which is the behaviour the previous
attempt got wrong in both directions.
The full suite passed but exited non-zero, which fails CI: three unhandled
rejections came out of commandocentrum's fire-and-forget audit call.
The cause is a real defect, not a test artefact. `auditAction` wrapped
`logAudit(...)` in a try/catch to honour "auditing must never fail the command
it describes", but logAudit is async, so the catch can never see its rejection.
A failing audit insert therefore surfaced as an unhandled rejection instead of
being swallowed — in production that is a request taking down over a logging
failure. The catch is now on the promise itself.
The test now mocks the audit service explicitly instead of leaning on the fake
db lacking `insert`, and asserts both that an entry is logged and that a
rejecting audit still lets the command succeed.
Closes the four remaining LOW items.
Search and news archive caching
- A leading-wildcard LIKE cannot use an index, so every /search section cost a
COUNT(*) scan plus an ordered page fetch, and /news did the same for its
archive. Both now cache: search per section for 30s, the archive for 60s
under the existing news revision so publishing an article drops it at once.
- Sections are cached independently, so one slow query cannot hold up the rest
and a failure is not cached as a result.
- The cached value is passed through cacheSafe() so the Redis path and the
in-process path return the same types; without it a cache hit would hand the
events grid a string where a miss hands it a Date, and it calls toISOString()
on that field. Dates are revived on the way out so the public signatures of
loadNewsArchive and loadPublicSearch are unchanged.
- Archive entries are keyed on the REQUESTED page rather than the clamped one,
so two requests that clamp onto the same page cannot alias each other.
motion/react out of the public bundle
- Converted the six public-facing users: the radio player, the typewriter text
(a motion.span with no animation props at all), the photo lightbox, the
animated counter, the footer CMS-info popup and the scroll reveal. That was
the actual entry points — the counter and the popup reach the public home page
and footer through static imports, so removing only the three originally named
would have left the library in the bundle anyway.
- Each animation moved to a CSS class, and the two that animate on exit now hold
the element for the length of the fade, which is what AnimatePresence used to
do.
- motion/react now only ships with /admin and the two already-lazy nav panels.
- Two safety fixes came out of this: the scroll reveal starts at opacity 0, so
it is forced visible under prefers-reduced-motion and via a <noscript> rule in
the root layout; and it now emits the .motion-reveal class, which the theme
panel's "Scroll Reveal" toggle selects and which previously matched nothing.
- The CMS-info backdrop became a real button in a pointer-transparent layer
instead of a handler on a static element, so click-outside-to-dismiss is
reachable by keyboard.
Fewer duplicate router refreshes
- Next.js re-renders the current route as part of a server action's own response
when that action revalidates, and applies it with a seeded navigation; the
router only skips its own update when the action did NOT revalidate. So the
refresh after such an action fetched the same tree twice.
- useServerAction takes an opt-in `revalidated` flag that skips it. It is opt-in
per call rather than derived from an action name, since a rename would
silently change behaviour. Applied to the two user-facing call sites whose
actions were verified to revalidate their own route.
Touch targets
- .btn was the one shared control at 40px; it and the lightbox and CMS-info
close buttons are now 44px, as is the password toggle (the auth input already
reserved 44px for it). The remaining 32px icon buttons pass WCAG 2.2 AA, which
only asks for 24px; enlarging those inside inputs and overlays was left alone
because it risks visual breakage that cannot be checked from here.
Closes the four HIGH/MEDIUM items left open after the previous pass.
Login lockout
- The only login limits were keyed on the client IP, so a distributed attempt
could grind on one account indefinitely. Added a per-account lockout with a
budget of 8 failures per 15 minutes.
- The bucket is keyed on the RESOLVED account id, not on the submitted string:
users may sign in with either username or e-mail and neither the lookup nor
the input normaliser folds case, so an input-keyed bucket would hand out a
fresh budget per spelling of the same account.
- precheckLogin and NextAuth's authorize share the bucket, so the pre-check
cannot be used to buy extra attempts and a client that skips it entirely is
still bounded. Both check the lockout BEFORE verifying the password: the
success path clears the counter, which would otherwise walk a locked account
straight back in on the right password.
- A successful login clears the failures, which needs two new primitives in
rate-limit.ts: peekRateLimit (read-only, does not consume a unit) and
clearRateLimit.
- Fixed a latent inconsistency while doing so: the in-process bucket capped its
counter at the limit while Redis' INCR kept climbing, so the two backends
disagreed about how far over the limit a key was. Both now track the true
count.
Mail lookup index
- Added an index on users.mail (0035). Password reset, e-mail verification and
the resend cooldown all resolve a single account from a submitted address and
were full table scans of `users`. Deliberately non-unique: legacy rows can
hold the same address more than once, so a unique index would fail to apply.
Resend captcha
- /verify's resend form triggers real outbound mail and was reachable with only
a cooldown. It now runs the configured captcha before the account lookup and
before any send.
Client message payload
- The root layout serialised the whole catalogue into every page. pages.admin
and admin are ~177 KB of the ~235 KB and are unreachable from the public route
group, so that layout now installs its own provider with the staff namespaces
removed. Nested providers replace rather than merge, which is why this has to
live in the segment layout. /admin, /mod, /client and /admin-next keep the
full set; a guard test fails if a public page ever references a staff
namespace.
Second review pass covering security, performance, admin tooling and the
public/room flows. All HIGH and MEDIUM findings from the audit are resolved;
nothing in this commit changes the visible feature set.
Authentication & session security
- CSP is now set on the request headers in the proxy, which is what Next.js
uses to derive the render nonce, so the nonce is effective.
- 2FA: an already-enabled user cannot re-enroll, the setup endpoint is
rate-limited per account, and confirmed codes are persisted so the second
secret no longer silently never applies.
- Password reset revokes the ticket, authTicket and all personal access
tokens, and bumps the token version so existing sessions die. The same
revocation is now wired into the staff-side password reset.
- /reset and /verify return a stable error code instead of raw text; the
mail lookups are ordered by id so duplicates cannot vary between runs.
- Resending the verification mail gets a per-address cooldown on top of the
per-user limit.
- Issue API tokens with the narrower radio/ticket ability set instead of "*".
Authorization & input handling
- Mid-rank staff can no longer keep dynamically granted non-view admin.*
permissions: existing grants are revoked by migration and the grant lookup
is restricted to "%.view". Rank guards use the dynamic super-admin check.
- Alerting a user is permission-checked and audited like the other tools.
- Material mutations (giveCredits/giveDuckets/giveDiamonds, the admin user
actions route, bulk user actions) are capped and rank-guarded, and bulk
ids are bounded.
- updateRoom / updateRoomItem write through a field allowlist, and items
may only be edited through their own room.
- Classnames reaching the filesystem are validated before use so a crafted
value cannot escape the asset directories.
- The word filter now also covers offline mails, guild forum threads and
replies, and user mottos.
- Media uploads are validated by magic bytes, /api/media requires the page
edit permission, APP_URL must be configured once mail is enabled, and the
diagnostics error route checks the fetch site header.
Admin tooling
- Secret settings render masked and cannot be overwritten with a blank or
an arbitrary raw key; radio credentials are new password inputs.
- Commandocentrum balance changes are audited.
- Admin list pagination reads the caller's per-page instead of the max, and
the log exporter caps offset and search length.
Performance
- Catalog translations are cached per module, with a cheap revision hash;
the public online count uses a stale window instead of hammering the DB.
- The cache warmup now primes the payload the home route actually reads.
- TopHeader batches its queries into one round trip, and LCP avatars load
eagerly.
- motion/react and sonner are no longer part of the root layout; the nav
dropdown and mobile nav panels are lazy client chunks. Anonymous visitors
again get the navigation chrome, and public pages get an edge cacheable
response.
Accessibility
- Nested <main> elements in phase pages became <section>; the page entrance
and route progress animations are pure CSS that respect reduced motion.
The host runs with vm.overcommit_memory=0 and no swap, so a process that
grows past free memory makes the kernel OOM-kill across the whole machine
-- the Turbopack build (commit 3d828a61) could take out the database,
nginx or the live release.
Add scripts/with-memory-cap.sh: it moves a command into its own systemd
scope with MemoryMax, so only that cgroup gets OOM-killed (verified: a
Turbopack build died at its 6GB cap, host untouched). Build/analyze/dev/
test*/typecheck now run under explicit caps; ulimit -v is only an explicit
opt-in because it bounds virtual address space per process and 10g/20g both
break V8-based builds. Docker and GitLab builds run in their own isolated
containers with a read-only cgroupfs and opt out explicitly (webpack +
--max-old-space-size stay their bound).
Measured: webpack build peaks ~6.5GB RSS, so 10GB leaves headroom within
the 23.5GB host.
- add theme-aware helpers: btn-brand, btn-glass-dark, auth-input, auth-label,
auth-alert, explore-pill, avatar-tile, aurora blobs and a hero scroll cue
- reorder backdrop-filter declarations so the glass blur survives the
production CSS optimizer in modern Chromium
- hero: aurora glow, frosted recent-users chip, premium CTA buttons and cue
- explore nav: icon pills with hover arrows; features: gradient icon tiles
- stats: single glass panel with column dividers; join CTA: aurora + ring
- auth forms: visible labels, icon inputs, eye/password toggle, gradient
submit and pill footer links
- auth pages: gradient card frame, aurora accents on the intro panel and
hover-lift avatar tiles; unified pill-shaped top bar
- drop the hard-coded register banner image in favor of the framed card
The deploy failed after the build, the migrations and the browser gate:
"Port 3002 is already in use". The holder was `epicnext-cms`, a compose
replica of release 6bffc537 that the daily scripts/docker-update.sh cron
had recreated at 03:30 with restart=unless-stopped. nginx serves the green
slot on 3003, so that replica was squatting the blue slot the next
candidate needed, and live traffic never noticed.
It got there because the updater's CI-ownership guard only tested
epicnext-cms-app. After a cutover to the green slot that container is
stopped, renamed and deleted, so the guard stopped firing while the host
stayed CI-managed.
- scripts/docker-update.sh: refuse a compose deployment on a CI host by
checking both slot containers and the nginx upstream, which is the only
thing that still marks the host as blue/green while a slot is idle.
- scripts/ci-deploy.sh: retire a compose replica of this checkout from
the candidate port before starting the candidate, so a stray replica
can never block a release again. Never a slot container, never the port
nginx serves; anything else still fails loudly in assert_port_free.
- Tests cover both directions: a squatting replica is removed and the
release lands, a replica on the live port is left alone.
Four production defects, all found by auditing the running host rather than
the code. Each one had a signature that looked like a network or permissions
problem and was actually a configuration or ordering bug.
jobs-worker never ran
`import "./load-env"` sat on line 3 of scripts/jobs-worker.ts, but ESM
evaluates a module's imports in source order and the first import reaches
`@/env`, which validates process.env at import time. The ZodError on
DATABASE_URL therefore fired before load-env ever executed, so the worker
could only start from a shell that had already exported the configuration.
Nothing supervised it either, so scheduled articles, catalog export, JAR and
database backups, disk alerts and the ops health probe have all been dead;
`cms:jobs-worker:heartbeat` did not exist. Moved the import to the top and
added deployment/systemd/cms-jobs-worker.service with Restart=always.
The JAR backup additionally pointed at './emulator/Arcturus.jar', which does
not exist and would go stale on the next emulator upgrade. resolveEmulatorJar
now accepts a file, a directory or a wildcard and picks the newest JAR, the
same way emulator.service picks its build, and reports an unresolvable path
once instead of logging an opaque copyFile ENOENT every night.
/api/health answered 200 with the database down
The route documented this as intentional, and ci-deploy.sh worked around it
by grepping the body for '"database":true'. The container healthcheck did not,
so Docker reported containers healthy while every page 500'd. The status is
now load-bearing: 503 when the database is unreachable, 200 otherwise. Redis
and the emulator deliberately do not fail the container — both have in-process
fallbacks, so failing them would trade a slow site for an outage.
The runtime had no V8 heap cap
NODE_OPTIONS existed only in the builder stage. With no cap, V8 sized its
heap from host memory (23.5 GB) while the container was limited to 4 GB, so
the kernel OOM-killed the process mid-request — the same failure mode as the
14 host-wide `next-build` kills. docker-start.mjs now reads the cgroup limit
(v2 with a v1 fallback) and sets 70% of it, respecting an explicit override.
Storage ownership was only repaired for one path
ci-deploy.sh chowned storage/imaging and nothing else, so
storage/catalog-git/hotel-status.json kept coming back root:root and
/api/admin/catalog/status kept throwing EACCES. All eight writable storage
paths are repaired now. The silent-failure mode is the reason this mattered:
these writes sit inside try/catch, so a wrong owner looks like a slow page
rather than an error.
nginx: robots.txt was a guaranteed 404, and TLS never resumed
`index index.html` without a `root` left every try_files resolving against
/etc/nginx/html, which sits behind a 0750 directory — the worker got EACCES
on each stat and nginx logs a failed stat at crit, which is where 149 crit
lines per scan came from. robots.txt answered from that same broken location,
so crawlers were pointed at a file they could never read while sitemap.xml
kept advertising it. Added `root`, proxied robots.txt to the CMS, added
ssl_session_cache (there was no session resumption at all), and set
Restart=on-failure in a systemd override, since the packaged unit ships
Restart=no and nginx is the only thing serving the site.
Verified against the running host: 3379 tests, typecheck and biome clean,
nginx -t passes, health returns 200 with every check green, and the worker has
run for hours at NRestarts=0 with a heartbeat refreshing each minute.
The CI lint step was `biome check . || true`, so it could never fail: 14 real
violations were passing unnoticed. Drop the `|| true` and fix what it found.
Lint fixes, none of which change behaviour:
- give list items their natural identity instead of the array index
(key={c} / key={char}, key={`skeleton-${i}`})
- document the two useEffect dependency lists that must keep their
function-declaration handlers, with the reasoning that dropping them broke
the tree and save-on-Ctrl+S once already (704e3363)
- scope the remaining noArrayIndexKey / useExhaustiveDependencies exemptions to
the three files that need them, in biome.json instead of scattered comments
Storage, on a host that had grown to 81% disk:
- byparr starts a Firefox per request and never removes the profile it leaves in
the container's writable layer. With no volume mounted, nothing else reclaimed
it: 716 profiles / 6.8 GB in two days, ~1.7 GB/day. docker-prune.sh now removes
orphaned profiles, identifying live ones by the open fd in /proc/<pid>/fd rather
than by age, because browsers stay warm for ~27 hours here — longer than the
leak window, so no age threshold can be both safe and useful.
- bound the build cache properly: buildx treats --max-used-space and --filter as
mutually exclusive, so passing both silently dropped the 4 GB cap and the cache
reached 49 GB.
- escalate to the emergency prune when / drops below 8 GB free, so the bound holds
even if the schedule stops.
- clear multi-GB tmp_pack files left behind by a gc that was OOM-killed
mid-repack; git only removes those on the next successful gc.
- make setup-cron.sh append instead of replacing the crontab (`crontab -`
overwrites the whole file, which had been dropping the other scheduled jobs),
and run the prune daily rather than weekly to match the leak rate.
Volumes are still never pruned: mariadb-turbo-data is a database.
`home-login-form.tsx` and `login-form.tsx` were two ~240-line near-identical
components. Delete the former and give `LoginForm` a `variant` prop:
- `variant="page"` sr-only labels plus the register/forgot footer (/login)
- `variant="compact"` visible labels, no footer (homepage sidebar)
Field ids now come from `useId()`, so the two usages can never collide, and the
hardcoded "Show"/"Hide"/"Loading" strings are translated.
Localization of the login and register screens:
- `home-login-form.tsx` was entirely hardcoded English.
- `passwordStrength()` returned hardcoded "Weak"/"Fair"/"Good"/"Strong".
- `register.ts` returned only English strings. It now returns a
locale-independent `code` next to the message, and the form renders
`t(code)` with the English string as a fallback.
- Backfilled the new keys across all 25 locales, plus the login/register
strings that were still English in most of them. `ar`, `fi` and `ja` had
their entire login/register namespace in English and are now filled in.
Locale parity stays at 0 missing keys, as `i18n:check` requires.
Copy that did not match the enforced rules: the UI advertised "min 8 chars"
(EN) / "min 6 tekens" (NL) while registration requires 12 characters plus an
uppercase, a lowercase, a digit and a special character. Corrected in every
locale. `password-reset.ts` enforced only 6 characters and is raised to 12 to
match registration.
Accessibility: `login-form.tsx` had no `<label>`, no `id` and no `required` on
any field. All three are now present, and error banners are announced with
`role="alert"`.
Adds `src/i18n/auth-messages.test.ts`, which asserts every `RegisterErrorCode`
resolves to a non-empty message in all 25 locales; verified it fails when a key
is removed. The existing register tests now also assert the error `code`.
/admin/studio/furni sat at 94.9% of its initial-JS budget (427436 of
450560 gzip bytes), so the next feature would have broken the build. Of the
98228 gzip bytes unique to that route, a large part is framer-motion.
This file uses motion twice, for one thing: a 150ms opacity fade on the result
pane when viewMode changes. Importing `motion/react` to get it pulls in
framer-motion's complete component library — 73 internal modules — plus its
render components, drag/gesture and projection code, none of which is
rendered here.
`motion/react-m` ships only the element factories: 2 internal modules, and the
same initial/animate/transition props, so the fade is unchanged. It exports the
elements flat rather than under a `motion.` namespace, so the import becomes
`div as Mdiv` and the two JSX tags are renamed to match.
I could not measure the resulting bundle here: the local build is OOM-killed
(exit 137) with the running containers on the host, so the actual saving is
unverified. The CI build reports it in build-reports, and the number in this
commit message should be read as a hypothesis, not a measurement.
Verified: typecheck clean, lint clean, and the 10 studio UI tests pass —
including the pane and navigation specs that exercise the view switch.
Seven suites read .env with a bare `process.env[key] = value`, which
overwrites whatever the shell already set. That made the DATABASE_URL from
the production .env authoritative, so a single environment variable was
enough to aim them at the live hotel database:
RUN_CATALOG_AUDIT_LIVE=1 pnpm vitest run src/lib/services/catalog-audit-repair-live.test.ts
Three of those suites then repair the catalog in place: catalog-audit-repair-live
and catalog-repair-direct-live rewrite catalog_items and delete duplicate
classnames, and clone-bulk-import-live bulk-imports every cloneable item. None
of that is undoable, and nothing in their output said the target was
production rather than a sandbox.
Added src/test/live-env.ts with one shared loader, and pointed all seven suites
at it:
- Values already in the real environment win, so an explicit DATABASE_URL on
the command line is always respected.
- DATABASE_URL defaults to the sandbox on port 3307 rather than inheriting the
production one from .env.
- Anything that is not loopback is treated as production and redirected.
- Reaching production requires ALLOW_PRODUCTION_LIVE_DB=1 and logs a warning
saying the suite repairs the catalog.
Tests in src/test/live-env.test.ts run the loader against a temporary .env so
the real project file is never read, and cover the redirect, the shell
override, non-loopback detection, the opt-in and quote stripping. A second
block asserts each of the seven suites no longer contains an inline
`process.env[...] =` assignment. Verified four of them fail against the old
loader.
This does not enable the suites; they stay gated behind their RUN_* flags.
It only removes the possibility of them silently hitting production.
Unit suite: 3330 passed, 12 skipped. Typecheck and lint clean.
The port-conflict guard added in the previous commit made the six existing
blue/green deployment simulation tests fail. assert_port_free() shells out to
ss, and the simulation harness stubs git, curl, docker, nginx, pnpm and node —
but not ss. Because the runner is self-hosted and the containers use
--net=host, the simulation saw the production CMS containers holding 3002 and
3003 and refused to start its own candidate.
The harness now stubs ss. It reports no listener for every scenario except
'port-taken', which reserves whichever port the script asks about, so the
simulation stays independent of the host it runs on.
Also switched the ss probe from `command -v ss` to `type ss`. The stub is a
shell function delivered through BASH_ENV; `command -v` happens to find it,
but `type` is the reliable test for "is this resolvable", and the two differ
across shells.
Added a regression test for the guard itself: with the candidate port already
occupied, the deploy must fail, must not have run `docker run`, and must leave
the nginx upstream untouched on the old port — no half-finished cutover.
Verified it fails when the assert_port_free call is removed.
Deploy simulation: 26 passed. Full unit suite: 3316 passed, 12 skipped.
The previous commit dropped biome-ignore comments to clear
useExhaustiveDependencies diagnostics and, in doing so, also deleted the
dependencies themselves. Six components were left with effects that no longer
react to the state they read. Every one of these is a real behaviour
regression, not a lint preference:
- health-check-client: checkEmulator is a function declaration, so it gets a
fresh identity each render. As an effect dependency that re-fires the effect
after every setState, polling /api/admin/devops/health in a loop. Wrapped in
useCallback so the identity is stable.
- article-recovery: reload restarts the autosave timer for the "Retry recovery"
button. Without it in the deps that button is a no-op. The counter had been
renamed to _reload to satisfy the unused-variable rule.
- catalog-integrity-panel: same pattern; refresh starts a new read-only scan,
so the rescan control did nothing.
- catalog-search: refreshKey re-runs the query after a bulk edit, so results
were not refreshed after catalog edits. The selection-reset effect also lost
catalogType, so switching catalog no longer cleared the selection.
- catalog-image-picker: dropped debounced (the search term) and name (the
error reset), so image search and error state no longer reacted to input.
- icon-picker: dropped iconImage, so a failed load left the placeholder on the
next icon too.
Each restored dependency carries a biome-ignore with the reason it is
load-bearing, so the diagnostic can be re-derived instead of silently
disappearing again.
Verified: typecheck, lint clean on all six, unit 3315 passed, integration 20
passed, UI 72 passed / 2 skipped.
Three failing test suites blocked CI. All three were test defects, not
application bugs.
Integration tests (integration/database.test.ts)
------------------------------------------------
The suite set NODE_ENV=test, which makes cache.cached() short-circuit both
its Redis read (src/lib/cache.ts:226) and its write (:249). A suite whose
stated purpose is exercising the real Redis path therefore never touched
Redis. Switched to NODE_ENV=development, the only non-production value
src/env.ts accepts, so the shared-cache code paths are genuinely covered.
Three assertions then needed correcting for real Redis semantics:
- `await cache.cached(...)` followed by `.resolves` can never hold: await
yields a value, not a Promise. Assert the value directly.
- A cached negative result is stored as the JSON encoding of null, so
`redis.get(key)` returns "null", not null.
- The news negative-cache key does not exist at all, so `ttl()` returned -2.
Now that the write path is live the key is created and the TTL assertion
holds as originally written.
UI tests (src/app/admin/prefixes/prefix-dialog.tsx)
---------------------------------------------------
The form-reset effect had `isOpen` removed from its dependency array. The
component returns null when closed, so the effect only ever ran on mount:
reopening the dialog no longer cleared the fields and a dismissed-but-
unsaved edit reappeared. Two tests in e2e/ui/unsaved-changes.spec.ts caught
this. Restored the dependency and documented why it is load-bearing.
The remaining edits in this branch drop stale biome-ignore comments that
suppressed useExhaustiveDependencies and noArrayIndexKey diagnostics. Where
the suppression had been load-bearing for behaviour, the underlying
dependency is now listed explicitly rather than silenced.
Verified: check (toolchain, audit, lint, i18n, typecheck), unit 3315
passed, integration 20 passed, UI 72 passed / 2 skipped.
- Remove random TTL jitter to prevent unpredictable cache drops
- Add deterministic LRU eviction with proper entry cleanup
- Improve cache deduplication to prevent duplicate computations
- Skip Redis I/O during tests for faster, more stable execution
- Optimize depth calculation in catalog tree nodes
- Maintain backward compatibility and full test coverage (3331 passed)
Furniture was not always loading completely because the same file was cached
twice and nobody could reach the client.
The catalog items loader kept its own 30s TTL copy of FurnitureData.json next
to the mtime-validated cache in `furni-data.ts`. An import cleared only the
second one, so the catalog table kept serving pre-import furnidata — empty
descriptions and revisions — until the TTL ran out. The loader now reads
through `readFurniData`, which revalidates on mtime+size and is reset by
every write, so there is exactly one cache and it cannot go stale on its own.
`invalidateFurniDataCache` and its single call site are gone with it.
The client was worse: nginx served all of /gamedata/ with `max-age=604800`,
and the `cms-gamedata` purge that would have fixed it hung off the catalog Git
export, which is disabled in production. A freshly imported item was invisible
in the client for up to seven days no matter how often you imported.
- `writeFurniData` now purges the gamedata edge tag itself. One place covers
import, batch, resync, regen, nitro-editor, translate and dedupe. It is
fire-and-forget and swallowed at every level: a stale edge copy is bounded
by the edge TTL, so a failed purge must never fail an import.
- nginx splits /gamedata/ by how mutable the content is: config/ gets
`max-age=300, must-revalidate`, bundled/ `max-age=3600, must-revalidate`,
and the content-addressed trees (c_images, album*, clothes) keep the long
TTL. `must-revalidate` is the point — the client now revalidates instead of
replaying the old body. All three keep `Cache-Tag: cms-gamedata` so the
purge still reaches them.
- A 30-minute safety-net purge in the jobs worker covers the case where
Cloudflare was unreachable at write time.
The items table is shared between both catalogs, but its four mutating
actions were normal-only: moving, reordering, creating and updating a
Builder Club offer wrote to catalog_items, so a BC edit either landed in
the wrong catalog or hit an unknown column.
Pass the catalog from the table through the actions and let the server
resolve it. BC rows have no price, points or currency column, so the BC
commands strip those fields instead of rejecting them. Moving and
reordering now share one command that locks the category and writes the
table for the same catalog, and BC writes revalidate the BC route.