In production the edge proxy fronts /imaging to the imager container, so the
CMS route only answers when reached directly. Asserting it in the shared spec
failed against the public site in all three engines. Its behaviour is covered
by src/lib/imaging-route.test.ts; the e2e spec now only checks the endpoints
that are identical in both topologies (/api/imaging/avatar and the badge).
The deploy gate only installs chromium, so imaging had no browser-level
coverage. Add two Playwright specs:
- e2e/imaging/avatar-endpoint.spec.ts: HTTP contract for the avatar
(/api/imaging/avatar), default (/imaging) and badge endpoints — animated
APNG for a figure with an effect, the trailing-`.0` regression figure,
ETag/304 revalidation, and a 400 for a malformed figure. Runs in the
deploy gate automatically via the default Playwright config.
- e2e/imaging/avatar-render.spec.ts: loads the avatar in a real browser and
asserts it decodes at a non-zero size and animates. Navigates to the image
URL directly so production CSP `upgrade-insecure-requests` cannot rewrite
the request over a plain-HTTP host.
Add playwright.imaging.config.ts running both across chromium, firefox and
webkit, a `test:imaging` script, and a non-blocking CI job that installs all
three engines and checks the live site.
The hotel moved from .nitro to .hab bundles, so the imager must treat .hab
like .nitro and the public avatar endpoints must accept the figure strings
the client sends (including extra trailing segments such as `.0`, which the
old FIGURE_RE rejected with a 400).
- imager-upstream: relax FIGURE_RE, extend parseAvatarQuery test coverage
- api/imaging/avatar + /imaging: shared validation, placeholder and ETag/304
- api/imaging/badge: single-flight upstream fetch and conditional responses
- imager-http/imager-png: strong ETag helpers and APNG passthrough guard
- csp + next/image: unoptimized external images, tightened CSP
- deps: override postcss-selector-parser to ^7.1.6
- also fold in the pending drizzle draft snapshot and stray test cleanup
Route all Catalog Studio strings through the admin.studio namespace
(workspace, filters, review, inspector, quality, sync, scale32, organize
imports and page titles/subtitles) with English fallback, and add shared
StudioPage chrome plus a loading skeleton. Tighten mobile padding on the
header and sub-bars.
The badge GIF files exist at /var/www/Gamedata/c_images/album1584/ but the
/api/imaging/badge endpoint only looked in /swf/c_images/album1584/ (relative
to process.cwd()). Added GEDATA_IMAGES_BASE candidate and fetchCandidate
handler so badges render correctly in the admin UI and on the site.