Swept the whole housekeeping panel (34 pages) so it's a consistent, improved adaptation of the old Filament admin rather than bare tables: - Live status tiles (StatusCard) summarising each page's data — counts and stateful metrics (users online, active/permanent bans, pending applications, settings, radio shouts, etc.). - Status pills (admin-badge ok/danger) replacing ad-hoc text: online/ offline, account/ip ban types, permanent vs timed, command OK/FAIL, alert severity & read/new, enabled/disabled, open/closed. - Sections wrapped in .admin-section with h2 headers; redundant inline table styling removed (the global .admin layer handles it). - alerts/logs/emulator hand-built as the reference pattern; the rest via parallel agents that read the schema and preserved every server action, query and field name. Behaviour unchanged (same actions, queries, field names). Verified in a real authed admin session (prod, amx_test): pages render with live data (Users tiles show 7 real accounts + online/offline pills), no errors. tsc 0, vitest 49/49, next build 0.
107 lines
4.0 KiB
TypeScript
107 lines
4.0 KiB
TypeScript
import { deletePermission, upsertPermission } from "@/actions/admin-housekeeping";
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import { StatusCard } from "@/components/admin/dashboard";
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import { prisma } from "@/lib/prisma";
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export const dynamic = "force-dynamic";
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export default async function AdminHousekeeping() {
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let permissions: Awaited<
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ReturnType<typeof prisma.websiteHousekeepingPermissions.findMany>
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> = [];
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try {
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permissions = await prisma.websiteHousekeepingPermissions.findMany({
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orderBy: [{ minRank: "asc" }, { permission: "asc" }],
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});
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} catch {
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permissions = [];
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}
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const ranks = permissions.map((p) => p.minRank);
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const maxRank = ranks.length ? Math.max(...ranks) : 0;
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return (
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<main>
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<h1>Housekeeping Permissions</h1>
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<p className="muted" style={{ marginTop: "-0.4rem" }}>
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Minimum rank required to access each housekeeping permission key. Saving an
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existing key overwrites its min rank and description.
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</p>
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<div className="admin-stats">
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<StatusCard label="Permissions" value={permissions.length} icon="🔑" />
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<StatusCard label="Highest min rank" value={maxRank} icon="⬆️" />
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</div>
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<section className="admin-section">
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<h2>Add / overwrite permission</h2>
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<form action={upsertPermission} className="card">
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<div style={{ display: "flex", gap: "0.5rem", flexWrap: "wrap" }}>
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<input name="permission" placeholder="permission key" required style={{ minWidth: 200 }} />
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<input name="minRank" type="number" min={0} placeholder="Min rank" required style={{ width: 110 }} />
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<input name="description" placeholder="description" style={{ flex: 1, minWidth: 160 }} />
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<button type="submit" className="btn btn-primary">
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Save
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</button>
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</div>
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</form>
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</section>
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<section className="admin-section">
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<h2>
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Permissions <span className="admin-badge">{permissions.length}</span>
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</h2>
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{permissions.length === 0 ? (
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<p className="muted">No housekeeping permissions defined yet.</p>
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) : (
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<div className="card" style={{ padding: 0, overflowX: "auto" }}>
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<table>
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<thead>
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<tr>
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<th>Permission</th>
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<th>Description</th>
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<th style={{ width: 200 }}>Min rank</th>
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<th style={{ width: 80 }} />
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</tr>
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</thead>
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<tbody>
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{permissions.map((p) => (
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<tr key={String(p.id)}>
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<td>
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<strong>{p.permission}</strong>
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</td>
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<td className="muted">{p.description ?? "—"}</td>
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<td>
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<form action={upsertPermission} style={{ display: "flex", gap: "0.5rem" }}>
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<input type="hidden" name="permission" value={p.permission} />
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<input type="hidden" name="description" value={p.description ?? ""} />
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<input
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name="minRank"
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type="number"
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min={0}
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defaultValue={p.minRank}
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style={{ width: 90 }}
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/>
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<button type="submit" className="btn btn-outline">
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Save
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</button>
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</form>
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</td>
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<td>
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<form action={deletePermission}>
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<input type="hidden" name="id" value={String(p.id)} />
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<button type="submit" className="btn btn-danger">
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✕
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</button>
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</form>
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</td>
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</tr>
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))}
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</tbody>
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</table>
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</div>
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)}
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</section>
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</main>
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);
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}
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