Files
Epicnabbo-Catalogus-Updated…/src/actions/messenger.ts
T
SimoandCursor 803e8f36c1 feat: shop buy, forum replies, tickets, messages, sessions, and UX hardening
Complete remaining product gaps: credit-based shop purchases, guild thread replies, help ticket detail/reply/close, offline message compose, sign-out-everywhere via JWT version, ads delete confirm, soft-fail feedback, rate limits, loading states, and single auth() in site layout.

Co-authored-by: Cursor <[email protected]>
2026-07-21 21:21:02 +02:00

358 lines
9.6 KiB
TypeScript

"use server";
import { revalidatePath } from "next/cache";
import { redirect } from "next/navigation";
import { auth } from "@/lib/auth";
import { clientIp, rateLimit } from "@/lib/rate-limit";
import { prisma } from "@/lib/prisma";
type FriendOutcome =
| "accepted"
| "declined"
| "removed"
| "not_found"
| "unauthorized"
| "invalid"
| "ratelimit"
| "error";
type SendOutcome =
| "sent"
| "not_friend"
| "empty"
| "invalid"
| "rate_limited"
| "error";
function messagesRedirect(outcome: FriendOutcome): never {
if (outcome === "accepted") redirect("/messages?accepted=1");
if (outcome === "declined") redirect("/messages?declined=1");
redirect(`/messages?error=${outcome}`);
}
function friendsRedirect(outcome: FriendOutcome): never {
if (outcome === "removed") redirect("/friends?removed=1");
redirect(`/friends?error=${outcome}`);
}
function sendRedirect(outcome: SendOutcome): never {
if (outcome === "sent") redirect("/messages?sent=1");
redirect(`/messages?send_error=${outcome}`);
}
/**
* Accept a pending friend request as the SIGNED-IN user.
*
* The ACCEPTER is re-read from the session via auth() and is never trusted from
* the submitted FormData. Only the request id comes from the form, and the
* request is only honoured when its target (user_to_id) is the session user —
* so a crafted form cannot accept a request addressed to someone else.
*
* Arcturus/AtomCMS stores friendships as TWO directional rows in
* messenger_friendships (one user_one_id→user_two_id, one the reverse). We
* create both inside a transaction and delete the originating request so it no
* longer shows as pending in the in-game messenger or here.
*
* Errors redirect back to /messages with a machine-readable ?error= code;
* success redirects with ?accepted=1. redirect() is called OUTSIDE the
* try/catch so its control-flow throw is never swallowed.
*/
export async function acceptFriend(formData: FormData): Promise<void> {
let outcome: FriendOutcome = "error";
try {
const session = await auth();
const meId = Number(session?.user?.id);
if (!Number.isInteger(meId) || meId <= 0) {
redirect("/login");
}
await clientIp();
if (!(await rateLimit(`friend-accept:${meId}`, 10, 60_000)).ok) {
outcome = "ratelimit";
} else {
const requestId = Number(formData.get("requestId"));
if (!Number.isInteger(requestId) || requestId <= 0) {
outcome = "invalid";
} else {
// The request must exist AND be addressed to the session user.
const request = await prisma.messengerFriendrequests.findUnique({
where: { id: requestId },
select: { id: true, userFromId: true, userToId: true },
});
if (!request) {
outcome = "not_found";
} else if (request.userToId !== meId) {
outcome = "unauthorized";
} else {
const friendId = request.userFromId;
if (!Number.isInteger(friendId) || friendId <= 0 || friendId === meId) {
// Malformed/self request — clear it and treat as not found.
await prisma.messengerFriendrequests.delete({
where: { id: requestId },
});
outcome = "not_found";
} else {
const friendsSince = Math.floor(Date.now() / 1000);
await prisma.$transaction(async (tx) => {
// Don't double-insert if a friendship already exists in either direction.
const existing = await tx.messengerFriendships.findFirst({
where: {
OR: [
{ userOneId: meId, userTwoId: friendId },
{ userOneId: friendId, userTwoId: meId },
],
},
select: { id: true },
});
if (!existing) {
await tx.messengerFriendships.createMany({
data: [
{ userOneId: meId, userTwoId: friendId, friendsSince },
{ userOneId: friendId, userTwoId: meId, friendsSince },
],
});
}
// Clear this request and any reverse pending request between the pair.
await tx.messengerFriendrequests.deleteMany({
where: {
OR: [
{ id: requestId },
{ userFromId: meId, userToId: friendId },
{ userFromId: friendId, userToId: meId },
],
},
});
});
outcome = "accepted";
}
}
}
}
} catch (e) {
// redirect() throws a NEXT_REDIRECT control-flow signal — re-throw it.
if (
e &&
typeof e === "object" &&
"digest" in e &&
typeof (e as { digest?: unknown }).digest === "string" &&
(e as { digest: string }).digest.startsWith("NEXT_REDIRECT")
) {
throw e;
}
outcome = "error";
}
revalidatePath("/messages");
revalidatePath("/friends");
messagesRedirect(outcome);
}
/**
* Decline a pending friend request as the SIGNED-IN user.
*
* Only the request's target (user_to_id) may decline. Deletes the
* messenger_friendrequests row without creating a friendship.
*/
export async function declineFriendRequest(formData: FormData): Promise<void> {
let outcome: FriendOutcome = "error";
try {
const session = await auth();
const meId = Number(session?.user?.id);
if (!Number.isInteger(meId) || meId <= 0) {
redirect("/login");
}
await clientIp();
if (!(await rateLimit(`friend-decline:${meId}`, 10, 60_000)).ok) {
outcome = "ratelimit";
} else {
const requestId = Number(formData.get("requestId"));
if (!Number.isInteger(requestId) || requestId <= 0) {
outcome = "invalid";
} else {
const request = await prisma.messengerFriendrequests.findUnique({
where: { id: requestId },
select: { id: true, userToId: true },
});
if (!request) {
outcome = "not_found";
} else if (request.userToId !== meId) {
outcome = "unauthorized";
} else {
await prisma.messengerFriendrequests.delete({
where: { id: requestId },
});
outcome = "declined";
}
}
}
} catch (e) {
if (
e &&
typeof e === "object" &&
"digest" in e &&
typeof (e as { digest?: unknown }).digest === "string" &&
(e as { digest: string }).digest.startsWith("NEXT_REDIRECT")
) {
throw e;
}
outcome = "error";
}
revalidatePath("/messages");
messagesRedirect(outcome);
}
/**
* Remove an existing friendship between the SIGNED-IN user and another user.
*
* Deletes BOTH directional rows in messenger_friendships (Arcturus stores one
* row each way) and clears any leftover pending requests between the pair.
* Only the friend id comes from the form; the session user is never trusted
* from FormData.
*/
export async function removeFriendship(formData: FormData): Promise<void> {
let outcome: FriendOutcome = "error";
try {
const session = await auth();
const meId = Number(session?.user?.id);
if (!Number.isInteger(meId) || meId <= 0) {
redirect("/login");
}
await clientIp();
if (!(await rateLimit(`friend-remove:${meId}`, 10, 60_000)).ok) {
outcome = "ratelimit";
} else {
const friendId = Number(formData.get("friendId"));
if (!Number.isInteger(friendId) || friendId <= 0 || friendId === meId) {
outcome = "invalid";
} else {
const deleted = await prisma.$transaction(async (tx) => {
const result = await tx.messengerFriendships.deleteMany({
where: {
OR: [
{ userOneId: meId, userTwoId: friendId },
{ userOneId: friendId, userTwoId: meId },
],
},
});
await tx.messengerFriendrequests.deleteMany({
where: {
OR: [
{ userFromId: meId, userToId: friendId },
{ userFromId: friendId, userToId: meId },
],
},
});
return result.count;
});
outcome = deleted > 0 ? "removed" : "not_found";
}
}
} catch (e) {
if (
e &&
typeof e === "object" &&
"digest" in e &&
typeof (e as { digest?: unknown }).digest === "string" &&
(e as { digest: string }).digest.startsWith("NEXT_REDIRECT")
) {
throw e;
}
outcome = "error";
}
revalidatePath("/friends");
revalidatePath("/messages");
friendsRedirect(outcome);
}
/**
* Send an offline messenger message to a friend (Arcturus messenger_offline row).
* Only confirmed friendships may receive messages; body is capped at 500 chars.
*/
export async function sendOfflineMessage(formData: FormData): Promise<void> {
let outcome: SendOutcome = "error";
try {
const session = await auth();
const meId = Number(session?.user?.id);
if (!Number.isInteger(meId) || meId <= 0) {
redirect("/login");
}
if (!(await rateLimit(`offline-msg:${meId}`, 10, 60_000)).ok) {
outcome = "rate_limited";
} else {
const friendId = Number(formData.get("friendId"));
const rawMessage = String(formData.get("message") ?? "")
.normalize("NFC")
.trim();
const message = rawMessage.slice(0, 500);
if (!Number.isInteger(friendId) || friendId <= 0 || friendId === meId) {
outcome = "invalid";
} else if (!message) {
outcome = "empty";
} else {
const friendship = await prisma.messengerFriendships.findFirst({
where: {
OR: [
{ userOneId: meId, userTwoId: friendId },
{ userOneId: friendId, userTwoId: meId },
],
},
select: { id: true },
});
if (!friendship) {
outcome = "not_friend";
} else {
const recipient = await prisma.user.findUnique({
where: { id: friendId },
select: { id: true },
});
if (!recipient) {
outcome = "invalid";
} else {
await prisma.messengerOffline.create({
data: {
userId: friendId,
userFromId: meId,
message,
sendedOn: Math.floor(Date.now() / 1000),
},
});
outcome = "sent";
}
}
}
}
} catch (e) {
if (
e &&
typeof e === "object" &&
"digest" in e &&
typeof (e as { digest?: unknown }).digest === "string" &&
(e as { digest: string }).digest.startsWith("NEXT_REDIRECT")
) {
throw e;
}
outcome = "error";
}
revalidatePath("/messages");
sendRedirect(outcome);
}