- Clone import: defer FurnitureData.json writes and append all entries in a single batched write instead of one read-modify-write per item, removing the main serialization bottleneck for large batches. - Clone import: raise SSE batch concurrency cap from 5 to 10 and bump the clone client/route default from 2 to 6. - Add a flush hook to runSseBatch so callers can batch deferred work before batch_complete is emitted, and surface flush errors as an error event. - Enable Next.js Cache Components (instant: false opt-out) and silence the related build warnings in next.config.ts. - Switch isomorphic-dompurify to dompurify and refresh dependencies.
28 lines
924 B
TypeScript
28 lines
924 B
TypeScript
import { apiJson } from "@/lib/api";
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import { siteSettings } from "@/lib/services/site-settings";
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// Public website settings as a flat { key: value } map. Secrets are stripped so
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// this can be served to the game client / external integrations.
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// Any key containing one of these tokens is considered sensitive and never
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// exposed through the public API (mirrors AtomCMS's public settings filtering).
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const SENSITIVE = ["secret", "api_key", "password", "token", "webhook"];
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function isSensitive(key: string): boolean {
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const k = key.toLowerCase();
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return SENSITIVE.some((needle) => k.includes(needle));
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}
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export async function GET(_req: Request) {
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try {
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const map = await siteSettings.getAll();
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const settings: Record<string, string> = {};
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for (const [key, value] of map) {
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if (!isSensitive(key)) settings[key] = value;
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}
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return apiJson(settings);
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} catch {
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return apiJson({}, { status: 200 });
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}
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}
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