- Add Redis cache wrapper (cached-db.ts) — cachedQuery + invalidate helpers - Add cached login user lookup (auth.ts: getLoginUser) — short 15s TTL for brute-force protection, cache invalidation on password/rank changes - Switch auth.ts login flow from Prisma facade to raw SQL via db.execute (avoids abstraction overhead for this hot path) - Cache invalidation wired in: login password upgrade, updateUser, resetPassword - Connection pool tuning: enableKeepAlive, namedPlaceholders, prepared statement cache (Node 22+), multipleStatements off (SQLi hardening) - 0 tsc errors, 583 tests passing
466 lines
12 KiB
TypeScript
466 lines
12 KiB
TypeScript
"use server";
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import crypto from "node:crypto";
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import { z } from "zod";
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import { hashPassword } from "@/lib/auth/password";
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import { invalidateLoginCache } from "@/lib/auth";
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import { PERMS } from "@/lib/permissions";
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import { prisma } from "@/lib/prisma";
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import { adminAction } from "@/lib/safe-action";
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import { ActionError, actionOk } from "@/lib/safe-action-shared";
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import { logAudit } from "@/lib/services/audit";
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import { rcon } from "@/lib/services/rcon";
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import { notify } from "@/lib/services/webhook";
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import {
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banUserSchema,
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createUserSchema,
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giveBadgeSchema,
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updateUserSchema,
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} from "@/lib/validators/user";
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const DEFAULT_LOOK =
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"hr-115-42.hd-195-19.ch-3030-82.lg-275-1408.fa-1201.ca-1804-64";
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export const createUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: createUserSchema },
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async (ctx) => {
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const { username, mail, password, rank, motto } = ctx.data;
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if (rank >= ctx.session.user.rank && ctx.session.user.rank < 7) {
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throw new ActionError("Cannot assign rank equal or higher than your own");
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}
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const hashedPassword = await hashPassword(password);
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const now = Math.floor(Date.now() / 1000);
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try {
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const user = await prisma.$transaction(async (tx) => {
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const created = await tx.user.create({
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data: {
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username,
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mail,
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password: hashedPassword,
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rank,
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motto: motto || "I'm new here!",
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look: DEFAULT_LOOK,
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credits: 5000,
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pixels: 5000,
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accountCreated: now,
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ipRegister: "0.0.0.0",
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ipCurrent: "0.0.0.0",
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},
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});
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await tx.usersSettings.create({ data: { userId: created.id } });
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await tx.usersCurrency.createMany({
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data: [
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{ userId: created.id, type: 0, amount: 5000 },
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{ userId: created.id, type: 5, amount: 5000 },
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],
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});
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return created;
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});
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logAudit({
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userId: ctx.session.user.id,
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action: "user_create",
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target: "User",
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targetId: user.id,
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after: { username, mail, rank },
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});
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notify({
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action: "user_edit",
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actor: ctx.session.user.username,
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target: username,
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targetId: user.id,
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details: "Account created by admin",
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});
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return actionOk({ id: user.id, username: user.username });
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} catch (err) {
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if (
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err &&
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typeof err === "object" &&
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"code" in err &&
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err.code === "P2002"
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) {
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const target =
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((err as { meta?: { target?: string[] } }).meta
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?.target as string[]) ?? [];
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if (target.includes("username"))
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throw new ActionError("Username already taken");
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if (target.includes("mail"))
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throw new ActionError("Email already registered");
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throw new ActionError("Username or email already in use");
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}
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throw err;
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}
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},
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);
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const updateUserInput = updateUserSchema.extend({
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id: z.coerce.number().int().positive(),
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});
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export const updateUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: updateUserInput },
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async (ctx) => {
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const { id, diamonds, duckets, ...userData } = ctx.data;
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const targetUser = await guardRank(id, ctx.session.user.rank);
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if (
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userData.rank !== undefined &&
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userData.rank >= ctx.session.user.rank &&
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ctx.session.user.rank < 7
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) {
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throw new ActionError("Cannot assign rank equal or higher than your own");
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}
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await prisma.user.update({ where: { id }, data: userData });
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invalidateLoginCache(targetUser.username);
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if (diamonds !== undefined) {
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await prisma.usersCurrency.upsert({
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where: { userId_type: { userId: id, type: 5 } },
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update: { amount: diamonds },
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create: { userId: id, type: 5, amount: diamonds },
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});
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}
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if (duckets !== undefined) {
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await prisma.usersCurrency.upsert({
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where: { userId_type: { userId: id, type: 0 } },
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update: { amount: duckets },
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create: { userId: id, type: 0, amount: duckets },
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});
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}
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logAudit({
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userId: ctx.session.user.id,
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action: "user_edit",
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target: "User",
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targetId: id,
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before: {
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username: targetUser.username,
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mail: targetUser.mail,
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rank: targetUser.rank,
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},
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after: userData,
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});
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notify({
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action: "user_edit",
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actor: ctx.session.user.username,
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target: targetUser.username,
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targetId: id,
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});
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return actionOk();
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},
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);
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const banInput = banUserSchema.extend({});
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export const banUser = adminAction(
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{ permission: PERMS.USERS_BAN, schema: banInput },
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async (ctx) => {
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const { userId, reason, duration, type, ip } = ctx.data;
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const targetUser = await guardRank(userId, ctx.session.user.rank);
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const now = Math.floor(Date.now() / 1000);
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const banExpire = duration > 0 ? now + duration * 3600 : 0;
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await prisma.ban.create({
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data: {
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userId,
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userStaffId: ctx.session.user.id,
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timestamp: now,
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banExpire,
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banReason: reason,
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type: type || "account",
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ip: ip || "",
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machineId: "",
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},
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});
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await rcon.disconnectUser(userId);
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logAudit({
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userId: ctx.session.user.id,
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action: "ban",
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target: "User",
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targetId: userId,
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after: { reason, type, duration },
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});
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notify({
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action: "ban",
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actor: ctx.session.user.username,
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target: targetUser.username,
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details: reason,
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});
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return actionOk();
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},
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);
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const unbanInput = z.object({ userId: z.coerce.number().int().positive() });
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export const unbanUser = adminAction(
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{ permission: PERMS.USERS_BAN, schema: unbanInput },
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async (ctx) => {
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const { userId } = ctx.data;
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const targetUser = await guardRank(userId, ctx.session.user.rank);
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await prisma.ban.deleteMany({ where: { userId } });
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logAudit({
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userId: ctx.session.user.id,
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action: "unban",
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target: "User",
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targetId: userId,
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});
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notify({
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action: "unban",
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actor: ctx.session.user.username,
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target: targetUser.username,
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});
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return actionOk();
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},
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);
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export const giveBadge = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: giveBadgeSchema },
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async (ctx) => {
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const { userId, badgeCode } = ctx.data;
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await guardRank(userId, ctx.session.user.rank);
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const existing = await prisma.usersBadges.findFirst({
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where: { userId, badgeCode },
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});
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if (existing) throw new ActionError("Badge already assigned");
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await prisma.usersBadges.create({ data: { userId, badgeCode } });
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await rcon.giveBadge(userId, badgeCode);
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return actionOk();
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},
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);
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// ── Remove Badge ────────────────────────────────────────────────────
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const removeBadgeSchema = z.object({
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userId: z.coerce.number().int().positive(),
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badgeCode: z.string().min(1),
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});
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export const removeBadge = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: removeBadgeSchema },
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async (ctx) => {
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const { userId, badgeCode } = ctx.data;
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await guardRank(userId, ctx.session.user.rank);
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const existing = await prisma.usersBadges.findFirst({
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where: { userId, badgeCode },
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});
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if (!existing) throw new ActionError("Badge not found");
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await prisma.usersBadges.delete({ where: { id: existing.id } });
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await rcon.removeBadge(userId, badgeCode);
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return actionOk();
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},
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);
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// ── Rank guard helper ───────────────────────────────────────────────
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async function guardRank(targetUserId: number, sessionRank: number) {
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const target = await prisma.user.findUnique({
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where: { id: targetUserId },
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select: { username: true, rank: true, mail: true },
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});
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if (!target) throw new ActionError("User not found");
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if (target.rank >= sessionRank && sessionRank < 7) {
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throw new ActionError("Cannot modify user with equal or higher rank");
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}
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return target;
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}
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// ── Reset Password ──────────────────────────────────────────────────
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const resetPasswordSchema = z.object({
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userId: z.coerce.number().int().positive(),
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});
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export const resetPassword = adminAction(
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{ permission: PERMS.USERS_RESET_PASSWORD, schema: resetPasswordSchema },
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async (ctx) => {
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const target = await guardRank(ctx.data.userId, ctx.session.user.rank);
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const newPassword = crypto
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.randomBytes(12)
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.toString("base64url")
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.slice(0, 16);
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const hashed = await hashPassword(newPassword);
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await prisma.user.update({
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where: { id: ctx.data.userId },
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data: { password: hashed },
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});
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invalidateLoginCache(target.username);
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logAudit({
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userId: ctx.session.user.id,
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action: "reset_password",
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target: "User",
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targetId: ctx.data.userId,
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});
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notify({
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action: "user_edit",
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actor: ctx.session.user.username,
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target: target.username,
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details: "Password reset",
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});
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return actionOk({ newPassword });
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},
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);
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// ── Disconnect User ─────────────────────────────────────────────────
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const disconnectSchema = z.object({
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userId: z.coerce.number().int().positive(),
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});
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export const disconnectUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: disconnectSchema },
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async (ctx) => {
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const target = await guardRank(ctx.data.userId, ctx.session.user.rank);
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const success = await rcon.disconnectUser(ctx.data.userId);
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if (!success)
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throw new ActionError("Failed to disconnect. Is the emulator running?");
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logAudit({
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userId: ctx.session.user.id,
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action: "user_disconnect",
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target: "User",
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targetId: ctx.data.userId,
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});
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notify({
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action: "disconnect",
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actor: ctx.session.user.username,
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target: target.username,
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});
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return actionOk();
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},
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);
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// ── Alert User (in-game message) ────────────────────────────────────
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const alertUserSchema = z.object({
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userId: z.coerce.number().int().positive(),
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message: z.string().min(1).max(500),
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});
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export const alertUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: alertUserSchema },
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async (ctx) => {
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const success = await rcon.alertUser(ctx.data.userId, ctx.data.message);
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if (!success)
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throw new ActionError("Failed to send alert. Is the emulator running?");
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return actionOk();
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},
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);
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// ── Mute User ───────────────────────────────────────────────────────
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const muteSchema = z.object({
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userId: z.coerce.number().int().positive(),
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duration: z.coerce.number().int().min(0).default(0),
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});
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export const muteUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: muteSchema },
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async (ctx) => {
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const _target = await guardRank(ctx.data.userId, ctx.session.user.rank);
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void _target;
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const success = await rcon.muteUser(ctx.data.userId, ctx.data.duration);
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if (!success)
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throw new ActionError("Failed to mute. Is the emulator running?");
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logAudit({
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userId: ctx.session.user.id,
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action: "user_mute",
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target: "User",
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targetId: ctx.data.userId,
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after: { duration: ctx.data.duration },
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});
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return actionOk();
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},
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);
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// ── Unmute User ─────────────────────────────────────────────────────
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const unmuteSchema = z.object({
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userId: z.coerce.number().int().positive(),
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});
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export const unmuteUser = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: unmuteSchema },
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async (ctx) => {
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await guardRank(ctx.data.userId, ctx.session.user.rank);
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const success = await rcon.unmuteUser(ctx.data.userId);
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if (!success)
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throw new ActionError("Failed to unmute. Is the emulator running?");
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logAudit({
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userId: ctx.session.user.id,
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action: "user_unmute",
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target: "User",
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targetId: ctx.data.userId,
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});
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return actionOk();
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},
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);
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// ── Send Credits via RCON ───────────────────────────────────────────
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const sendCreditsSchema = z.object({
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userId: z.coerce.number().int().positive(),
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amount: z.coerce.number().int().min(1).max(1000000),
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});
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export const sendCredits = adminAction(
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{ permission: PERMS.USERS_EDIT, schema: sendCreditsSchema },
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async (ctx) => {
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const _target = await guardRank(ctx.data.userId, ctx.session.user.rank);
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void _target;
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const success = await rcon.giveCredits(ctx.data.userId, ctx.data.amount);
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if (!success)
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throw new ActionError("Failed to send credits. Is the emulator running?");
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logAudit({
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userId: ctx.session.user.id,
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action: "user_send_credits",
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target: "User",
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targetId: ctx.data.userId,
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after: { amount: ctx.data.amount },
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});
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return actionOk();
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},
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);
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