Commit Graph
55 Commits
Author SHA1 Message Date
Simo 570f3dde44 feat(catalog): repair missing furniture components with verified status
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2026-09-05 18:12:34 +02:00
Simo 2619bec165 feat(catalog): queue furniture imports with history and matching file attachments
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2026-09-05 17:02:26 +02:00
Simo 159b1f7d1b fix(catalog): check source assets and offer reachable import alternatives
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2026-09-05 14:56:04 +02:00
Simo 8c1efae296 Expose actionable asset download and filesystem failure details
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2026-09-05 14:38:10 +02:00
Simo 8a919f85b2 Preserve furniture revisions when downloading source assets
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2026-09-05 14:29:48 +02:00
Simo 7880d5d5df Recover failed conversion workers and validate Nitro downloads correctly
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2026-09-05 14:18:28 +02:00
Simo 9dc6b8a261 Remap occupied furniture IDs during Catalog Studio imports
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2026-09-05 13:51:29 +02:00
Simo 9f791ba284 Support Gitea configuration and safe Catalog Studio furniture completion
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2026-09-05 13:33:40 +02:00
openhands 30c95b1a5c feat: comprehensive CMS improvements
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- Fix DOMPurify SSR crash (use isomorphic-dompurify)
- Fix SanitizedHtml to sanitize by default
- Add auth guards to studio/catalog maintenance pages
- Add update/edit to vouchers CRUD
- Add update/edit to rare-values CRUD
- Add approve workflow to applications page
- Add edit form to guilds detail page
- Add SEO metadata to all public pages (21 pages)
- Fix mobile nav accessibility (focus trap, aria attributes)
- Fix missing labels and table accessibility
- Add dynamic imports for heavy client components (6 components)
- Fix silent error swallowing (40+ locations)
- Add content scheduling for articles (publishAt, status)
- Wire up 12 missing webhook notification triggers
- Add global search to admin panel
- Add bulk actions to admin users table
- Fix JSON formatting and a11y issues
2026-09-03 16:00:32 +02:00
openhands 7556b1f3fa perf: prevent import hanging with timeouts and batching
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- verifyAndFixInteractionModesCount: paginated DB queries (500/batch)
  instead of loading all items into memory at once
- withFurniDataLock: add 60s chain timeout to prevent deadlocks
  when a lock holder stalls or crashes
- withGamedataLock: same timeout protection for gamedata locks
- conversion-pool: add 60s per-job timeout, fall back to main thread
- furni/batch: abort signal + post_import progress events + skip
  post-import steps when client disconnects
- furni/batch-regen: abort signal + early exit when disconnected
- clone/sync-all: pre-fetch furnidata once per source instead of
  per item (eliminates 2000+ redundant fetches)
- sse-client: add 60s idle timeout to prevent infinite hangs
2026-08-31 18:25:32 +02:00
Simo b1ddda66ff Revert "Merge pull request 'Complete Housekeeping migration and /ase cutover' (#52) from codex/housekeeping-complete into main"
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This reverts commit 488b6e57c4, reversing
changes made to b506b4499a.
2026-08-30 21:31:34 +02:00
Simo 2e95a106e0 feat(housekeeping): integrate studio operations
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2026-08-30 15:29:58 +02:00
openhands 944e8ff1d8 fix: harden update pipeline and restore a clean production build
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- update-Nitrov3.sh: build CMS into .next-staging and swap atomically so a
  failed build never takes the live site down; auto-merge new variables
  from .env.example; validate env for duplicates/broken lines; restart the
  emulator/CMS only when rebuilt or unhealthy; fix step renumbering
- next.config.ts: support NEXT_DIST_DIR for staged production builds
- fix all TS errors (unused imports, missing tryDownloadCandidates helper)
  so tsc and the production build pass clean
- add Dockerfile/.dockerignore and switch docker-compose to a CMS container
- include prevailing UI/refactor changes (SurfaceCard, ticketing, tsconfig)
2026-08-28 12:48:04 +02:00
openhands e06596391e Fix Turbopack module resolution for lzma and restore path imports 2026-08-25 22:19:59 +02:00
openhands 8d1b09f151 perf: offload SWF→Nitro conversion to a worker-thread pool
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The synchronous convertSwfToNitro / extractIconFromSwf calls (pure CPU,
no DB/network) now run in a small worker pool so the main Node event
loop stays free during imports — the dominant import-time CPU spike is
moved off the request thread. The pool degrades gracefully to a
synchronous fallback if workers can't be created, and is skipped in the
test environment.
2026-08-24 19:02:19 +02:00
openhands 5311ee1fb8 Force catalog_items.offer_id to always equal its own row id
Every write path now sets offer_id = catalog_items.id instead of the
sprite id or furnidata offerid: single import insert/update, clone
import, upload import (direct DB + generated SQL migration), catalog
repair inserts, reconcileImportedOfferIds and rebuildCatalogOfferIds.

rebuildCatalogOfferIds is reduced to one bulk UPDATE that repairs any
drift across all rows after every import; 74.838 legacy rows were
repaired on the live database with this change.
2026-08-23 13:42:47 +02:00
openhands 1d8672ccc5 perf: race furniture asset download candidates instead of trying sequentially
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tryDownloadCandidates now fires every candidate URL concurrently and keeps
the first valid response, removing the old 15s×retry sequential waits on
slow/unreachable sources that made import speed uneven. Batch concurrency
raised 8 -> 12 to absorb the now-faster downloads.
2026-08-22 13:38:00 +02:00
openhands 53db4a858b perf: download icon and swf concurrently during furni import
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Run the independent icon and swf downloads in parallel via Promise.all
instead of sequentially. The nitro fallback still runs after the swf check
since it depends on the swf result.

Combined with batch concurrency and the single FurnitureData write, this
further cuts per-item import time (roughly halves the download phase).
2026-08-22 12:44:18 +02:00
openhands 0b0cf4f37f feat: Auto-fix cost_credits <= 0 to 3 on every furniture import
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- Extended fixDatabaseConsistencyAfterImport() to also set cost_credits = 3 where <= 0
- Integrated into both single and batch import routes
- API responses now include costCreditsFixed count

Ensures 100% of catalog_items have cost_credits > 0 after import
- Typecheck, lint, tests all pass
- Pushed to GitLab
2026-08-21 21:41:54 +02:00
openhands 86f3d82c5d feat: Add automatic database consistency fix to furniture imports
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- Added fixDatabaseConsistencyAfterImport() function in furni-import.ts
  * Fills empty catalog_name from items_base.public_name
  * Sets have_offer = '1' where it was '0'
  * Returns counts of fixes applied

- Integrated fix into import flows:
  * src/app/api/admin/import/furni/route.ts (single & batch POST)
  * src/app/api/admin/import/furni/batch/route.ts (SSE batch POST)

- API responses now include:
  * catalogNameFixed: number of catalog names filled
  * haveOfferFixed: number of have_offer values fixed

- Ensures 100% catalog_name coverage and have_offer=1 after every import
- Typecheck, lint, and all 827 tests pass
2026-08-21 21:31:39 +02:00
openhands 4b7cb519df fix: furniture interaction detection and automatic catalog offer_id rebuild
Interaction detection:
- Trust SWF-derived sit/lay/stand flags only when the logic XML actually
  contains action data (new hasActions metadata); otherwise fall back to
  keyword detection so custom furni without <action> nodes are still
  classified correctly
- Add French/Dutch/German/Spanish/Italian keywords (chaise, banquette,
  stoel, silla, sedia, stuhl, tafel, mesa, ...) to sit/lay/stand detection
  with token-boundary matching to avoid false positives like bedside_table
- Unify interaction_modes_count priority: mechanic fixed modes, then raw
  animation state count, then sit/lay fallback, then keyword default
- Detect mechanic type even when real flags are not used

Catalog integrity:
- Skip duplicate catalog_items inserts in clone and upload imports
- Re-check live catalog rows before applying generated repair SQL
- Add rebuildCatalogOfferIds() which rebuilds every catalog_items.offer_id
  from the local FurnitureData.json (matched by entry id, then classname)
  and run it after every import path (single, batch, batch-regen, clone)
2026-08-21 13:39:21 +02:00
openhands 7ad78db0ea Fix: Ensure Imported Furniture catalog page is created during import
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The getOrCreateImportedParentPage() function was skipping database checks due to an early return cache check. This caused the 'imported_furni' catalog page to not be created when missing, preventing imported furniture from appearing in the catalog.

Removed the cache early return so the function always queries the DB and creates the page if needed.
2026-08-20 16:10:14 +02:00
openhands 01369d8943 feat: add Habboon, Leet and Hubbly furni import sources
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Add verified retro-hotel sources to the studio furni clone list. All
endpoints (furnidata JSON, .nitro bundles, icons, SWF) were probed and
verified reachable (HTTP 200), and Leet/Hubbly nitro bundles parse with
parseNitroBundle.

Also allow source-specific SWF downloads without a revision path segment
(/hof_furni/{classname}.swf), which Leet and Habboon use.
2026-08-20 15:38:50 +02:00
openhands 56bfa164a1 feat: set interaction_type at import and track cross-section normalizations
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Newly imported items with a generic .nitro logicType stayed on interaction_type
'default' until the post-import verification sweep ran. Fall back to the same
auto-detected type used by the sweep (classname mechanic + keyword + real flags)
so imports carry the correct interaction immediately; updates keep their
existing emulator handler types.

Also count cross-section id alignments under a separate normalizedIds field in
reconcileFurniDataWithItemsBase so fixedIds keeps its original meaning.
2026-08-20 15:09:18 +02:00
openhands 6021a91ef7 fix: harden furni import pipeline for production
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- importSingleFurni: actually update an existing item instead of failing on a primary key INSERT collision; refuse to reassign a spriteId owned by a different classname
- reconcileFurniDataWithItemsBase: also sync each entry's offerid to the DB sprite id, not just the id
- Move the full-table interaction_modes_count verification out of the per-item import hot path and run it once per batch/single import
- clone-import: apply the auto-detected interaction_type (was hardcoded 'default'), set FurnitureData offerid and catalog_items.offer_id to the new local sprite id (was the source hotel's id / -1)
- clone batch route: run the same post-import reconcile/verify/ownership/RCON consolidation as the furni batch route
- upload-import: set offer_id to the allocated id in both the direct insert and the generated SQL migration (was -1)
- generateCatalogSql: use the classname as catalog_name and the item id as offer_id so rows match the app-managed import convention
- stats + missing-nitro endpoints: match catalog membership via item_ids instead of the catalog_name join, so translated display names no longer break counts
- deleteImportedItem/rollback: delete catalog rows by the canonical item_ids link only
- classifyFurni: wall items always classify as 'walls' before prefix rules (rare_/val_/xmas_) can misfile them
2026-08-20 11:48:51 +02:00
openhands 0b1d3b24c2 feat: verify fixes allow_sit/lay/walk and interaction_type too
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verifyAndFixInteractionModesCount now corrects the full interaction
profile against real furniture data, not just the modes count:
- allow_sit/allow_lay/allow_walk set from real furnidata flags
- interaction_type filled in when the DB still has the generic
  'default' (existing emulator handler types are never overwritten)
- allow_sit/lay/walk of 2 (emulator-special: tents, walk-through)
  is preserved

Verified against the live DB: 0 sit/lay/stand mismatches remain
across all 82,737 items_base rows.
2026-08-19 20:48:31 +02:00
openhands 3fa192a108 feat: auto interaction detection from real furniture data
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Replace classname/name keyword guessing with real data so sit/lay/stand
has zero false positives:
- autoDetectInteraction() now accepts real flags (cansiton/canlayon/
  canstandon), logicType, and animation-state count; real data wins and
  keywords are only a fallback when no real data exists.
- New furni-real-interaction helper reads the local FurnitureData.json
  (highest-revision entries win; a true flag in any duplicate is kept)
  and falls back to the official Habbo furnidata.
- interaction_modes_count now uses emulator conventions: dice=6,
  gate/teleport=2, roller=1, generic multistate = animation-state count,
  chairs/beds=1, plain items=0.
- verifyAndFixInteractionModesCount only touches items with real data
  and skips everything else (no keyword overwrites).
- parseNitroBundle falls back to gunzip for gzip-compressed .nitro files.
- Wired through furni-import, upload-import, clone-import, and the nitro
  editor auto-detect button.
2026-08-19 20:28:24 +02:00
openhands 7911a25ced feat: verify and fix interaction_modes_count on every import
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- Added verifyAndFixInteractionModesCount() to scan all items_base entries
- Auto-detects correct interaction_modes_count from classname/name
- Fixes mismatched values during furniture import
- Reports fixed/checked count in warnings
2026-08-18 22:44:15 +02:00
openhands dee843106f feat: add auto furniture interaction detection
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- New auto-interaction.ts: detects canSit/canLay/canStand from classname/name keywords
- Maps keywords to interaction types (bench, chair, bed, table, etc.)
- Returns clickLimit and interactionModesCount for proper click/interaction limits
- Nitro editor: added auto-detect button with preview of detected settings
- furni-import.ts: auto-sets interaction_modes_count during import
- upload-import.ts: auto-detects for direct insert and SQL migrations
- clone-import.ts: auto-detects when cloning from other hotels
2026-08-18 22:33:40 +02:00
openhands b4021f6b42 Backfill icons too in the Gamedata bundle sync
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Extend the post-import backfill to also copy missing _icon.png files
into /var/www/Gamedata/icons (in addition to nitros into
bundled/furniture) so all imported furniture shows an icon in-game.
Report copied nitros and icons separately in the API/SSE responses.
2026-08-18 20:35:48 +02:00
openhands bcd24bfca4 Backfill missing nitros into the Gamedata bundle on import
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After each single import, batch import and batch-regen, copy every
.nitro file that is missing from /var/www/Gamedata/bundled/furniture so
the emulator can render all imported furniture even when the mirror write
was skipped. Reports the copied files in the API/SSE response.
2026-08-18 20:29:30 +02:00
openhands 18825115a4 Auto-fix furni asset ownership after import
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After each single or batch import, chown the swf/icon/nitro asset
directories and the FurnitureData.json folders to www-data:www-data so
nginx and the emulator can read newly written files. Best-effort and
non-blocking; the API response reports which folders were fixed.
2026-08-18 19:52:32 +02:00
openhands c95ad4a37f Reconcile offer_id after every import
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After each single or batch import, walk all catalog items under the
Imported Furniture tree and set offer_id to the furnidata sprite id,
repairing any stale values (e.g. legacy -1 rows). Reports how many
rows were fixed in the API response.
2026-08-18 19:40:17 +02:00
openhands 305a0c42ff Derive catalog offer_id from furnidata sprite id
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Import used a hardcoded offer_id of -1, while the matching
FurnitureData.json entry already carries offerid = spriteId.
Set catalog_items.offer_id to the sprite id on insert and update so
purchases resolve to the correct furni offer.
2026-08-18 19:34:34 +02:00
openhands 7257a7b0f4 Fix duplicate catalog pages from import race condition
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A concurrent import could create the same catalog sub-page twice
(getOrCreateCategoryPage / getOrCreateImportedParentPage do a
SELECT-then-INSERT with no unique constraint). Deduplicate right after
insert by keeping the lowest-id page and removing the duplicate, while
never deleting a page that already received catalog items.
2026-08-18 19:30:28 +02:00
openhands 5b09179404 Add all-in-one Studio merging furni import and catalog management
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Add a full-viewport /admin/studio workspace that unifies the import and
catalog systems into a single automated flow:

- Furni library browser against official Habbo furnidata with search,
  type/status filters, live previews and pagination
- Catalog structure rail showing where imported furniture lands
- Detail drawer with automatic placement preview (category + price via
  classifyFurni/autoPriceFurni) and one-click import that downloads
  assets, converts SWF to nitro, writes items_base, updates
  FurnitureData.json and creates an auto-priced catalog entry
- Batch auto-import with SSE progress and RCON cache refresh
- Nitro editor integration and imported-item deletion

Extract pure auto-catalog helpers (CATEGORY_PAGE, CLASSNAME_RULES,
classifyFurni, autoPriceFurni) into a client-safe module shared by the
server pipeline and the Studio UI so the preview always matches what the
emulator import applies.
2026-08-15 15:34:07 +02:00
openhands e31f6d985c Add rollback/undo functionality for furniture imports
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- Added LogsFurniImports table to track import history with rollback support
- Implemented rollbackFurniImport() service function to revert imports:
  - Removes items from items_base, catalog_items, FurnitureData.json
  - Deletes asset files (SWF, Nitro, icons) and mirror copies
  - Marks import log as rolled back
- Added DELETE /api/admin/import/furni?importId=X endpoint
- Added dry-run support for import validation (?dryrun=1)
- Added updateExisting option to update existing catalog entries
- All TypeScript/Biome checks pass, tests pass (806 passed, 1 pre-existing skip)
2026-08-14 19:42:01 +02:00
openhands 7ef5038a9e Add updateExisting option to furniture import
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- Added updateExisting parameter to importSingleFurni and API routes
- When updateExisting=true, existing items are updated (catalog price/page) instead of failing
- Added catalogUpdated flag to ImportSingleResult
- Updates existing catalog entries (price, page) instead of skipping duplicates
2026-08-14 18:35:00 +02:00
openhands e76c530e4f Fix TypeScript errors and implement furniture import ID integrity with 18+ age verification
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- Add termsAccepted and ageVerified columns to User table
- Update register schema with new boolean fields
- Fix register form age verification checkbox (th -> t)
- Fix furni-import spriteId declaration order
- Fix batch route variable naming (id -> spriteId)
- Fix catalog-audit import path and ensure correct types
- Hardened import with per-item id conflict checks
- Added audit option for FurnitureData.json spriteId conflicts
- Updated tagline to include Leeftijdsvereiste: 18+
2026-08-14 16:37:00 +02:00
openhands ae1393d3e3 refactor: clean up duplicate imports and dead code
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- Merge type and value imports from the same module into single imports
- Remove dead import-badges action (flow uses /api/admin/import/badges)
- Remove unused babel-plugin-react-compiler devDependency
- Remove stray test.txt file
- Update knip config: track css imports, drop redundant ignore entries
- Update contract test to drop obsolete dead-action assertion
2026-08-09 11:51:26 +02:00
openhands ebd2ff131c inport fix
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2026-08-08 21:39:52 +02:00
openhands aee099339c perf: optimize import batch performance with caching + validation
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Import speed improvements:
- In-memory catalog page ID cache (5min TTL) eliminates N+1 DB lookups
  when batch importing many items in the same category
- resetCatalogPageCache() exported and called after bulk re-organize
  operations (PUT route) to prevent stale page IDs
- Nitro file size validation (≥128 bytes) before DB commit — rejects
  corrupt/empty .nitro files that would break the client
- batchLookupByClassnames now uses Promise.all for parallel cache lookups
  instead of sequential awaits (10x faster for 50+ items)
- Auto-cleanup of corrupt nitro files on validation failure
2026-08-06 20:27:06 +02:00
openhands a1775fbf1e perf: enable source-specific asset downloads and make nitro/icon URLs optional
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Import improvements:
- importSingleFurni now accepts sourceSwfBaseUrl, nitroBaseUrl, iconBaseUrl
  params to try source-specific asset downloads before falling back to
  the official Habbo CDN (images.habbo.com)
- Source-specific URL cascade:
  1. Try sourceSwfBaseUrl/hof_furni/{rev}/{name}.swf
  2. Try sourceNitroBaseUrl/{name}.nitro (pre-made nitro bundles)
  3. Fallback to images.habbo.com/dcr/hof_furni/{rev}/{name}.swf
- Same fallback chain for icon downloads
- Clone sources can now have empty nitroBaseUrl/iconBaseUrl (retro
  hotels without nitro support)
- Added VirtualCity source (verified SWF downloads via virtualc.nl/dcr)
- Added sourceSwfBaseUrl field to CloneSource interface
- Both batch and single import routes pass source params through
- Clone POST route accepts sourceSwfBaseUrl, makes nitro/icon optional
- Nitro fallback download tries .nitro files before SWF conversion
2026-08-06 20:19:54 +02:00
openhands 172941c542 perf(import): parallelize ID allocation and raise clone concurrency to 10
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Replace the serialized SELECT MAX + INSERT id-allocation chains for
items_base and catalog_items with a lazy-seeded in-process counter so
concurrent clone workers no longer queue on a global lock per item.
Re-seeds after 60s idle to avoid colliding with externally added rows.
Raise the clone import concurrency default from 6 to the batch cap of 10.
2026-08-05 11:37:17 +02:00
openhands 86d59195ec Exclude badge items from catalog audit and repair checks
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Badge items use .gif files, not .nitro bundles, so they should not
be flagged as missing .nitro or missing catalog entries. Also add
badge logicType handling in furni-import.ts so badges get the correct
interaction_type when imported.
2026-08-03 21:23:13 +02:00
Simo c78f8812ad fix: use configured furni source and catalog assets 2026-08-02 14:22:05 +02:00
SimoandCursor 65b2fbee6a refactor(db): finish Drizzle migration for remaining actions and services
Co-authored-by: Cursor <[email protected]>
2026-08-01 13:27:59 +02:00
openhands 17847545dd Improvements: remove dead config, fix ESM, add URL validation, unify types, add missing logging
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- Remove .prettierrc (dead config, Biome replaces Prettier)
- Rename lighthouserc.json to lighthouserc.cjs with module.exports for ESM compat
- Add logger.warn to empty catch blocks in auth, register, site-settings, prisma-cache, redis, security, rate-limit
- Unify ActionResult type: action-helper.ts uses 'ok' consistent with safe-action-shared.ts
- Add noUnusedLocals + noUnusedParameters to tsconfig + fix 25 pre-existing unused vars
- Replace barrel export src/types/index.ts with direct @/types/common imports
- Make trustHost conditional (development only) in auth.ts
- Add pre-flight URL validation to update-Nitrov3.sh to catch image.library.url misconfigurations
- Improve NITRO_IMAGE_LIBRARY_URL content validation in pre-flight & post-compute checks
2026-07-26 20:28:11 +02:00
openhands 1acace49d0 refactor: full codebase overhaul — dead code removal, env validation, logger migration, date consolidation, Prisma schema cleanup, button consistency, useEffect deps, test coverage
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- env.ts: added 10 missing Zod-validated env vars (imager, paypal currency, argon2/bcrypt params)
- Migrated 6 modules from process.env to validated env.* (auth, proxy-auth, paypal, password, redis, imager, moderation, alert, logger)
- Replaced console.warn/error with pino logger in 9 server-side modules
- Removed 50+ dead exports (SWF wrappers, coalesceHotelName, signIn, isStaff re-export, formatTimestamp, Skeleton/SkeletonCard, 4 unused housekeeping sections)
- Consolidated date formatting: 28 files migrated to shared formatDate() from @/lib/format-date
- Wired 4 radio/settings API routes through cached siteSettings service instead of raw Prisma queries
- Added getMany()/getAll() helpers to SiteSettings service
- Removed 88 dead Prisma model definitions (schema 2763→1846 lines)
- Created admin action-helper.ts with wrapAction() for standardized error handling
- Fixed useEffect dependency arrays in 4 data-heavy components
- Replaced raw btn CSS classes with shadcn Button component across admin pages
- Stripped dead i18n namespaces (common, pages.client) from all 22 translation files
- Removed 2 dead scripts (create-release.sh, check-local-imports.ts)
- Fixed knip.json configuration
- Added 7 new test suites: format-date, paypal, moderation, alert, webhook, action-helper, and fixed password.test.ts for env mocking
- All 358 tests passing across 72 test files
- TypeScript: 0 errors
2026-07-25 17:33:06 +02:00
SimoandCursor 49d204e85c Remove import/repair feature and related API routes.
Local Build and Deploy / deploy (push) Successful in 1m41s
Co-authored-by: Cursor <[email protected]>
2026-07-17 18:52:38 +02:00