Commit Graph
957 Commits
Author SHA1 Message Date
openhands af8aaaa512 fix: rebuild asset sets after repair to accurately report stillMissing
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2026-08-05 17:17:25 +02:00
openhands 00b5a6f5c3 feat: add back Leet and Hubbly presets
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2026-08-05 16:45:37 +02:00
openhands 02ad9c21f2 feat: remove non-working hotel presets, add verified custom hotels
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2026-08-05 16:42:27 +02:00
openhands 101c73df1b feat: add 25 more hotel presets to clone sources
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2026-08-05 16:28:00 +02:00
openhands d1dafba2c9 feat(clone): add more hotel presets for furnidata sources
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- Added 8 official Habbo hotel presets (NL, DE, FR, ES, FI, BR, TR, COM)
  alongside the existing IT preset, each with their habbo_gamedata_hotel
  mapping so official furnidata enrichment uses the correct locale
- Habbo (IT) renamed to Habbo (IT) for clarity
- Wibbo, Hubba, Soda Ho, Leet, Hubbly, Habblet City presets unchanged
2026-08-05 16:24:57 +02:00
openhands 936053cca6 feat(clone): add hotel field to clone source presets
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- CloneSource interface now has a hotel field (maps to habbo_gamedata_hotel)
- DEFAULT_SOURCES presets include their associated hotel (it/com)
- When cloning from a source with a hotel configured, habbo_gamedata_hotel
  is set automatically so official furnidata enrichment uses the correct locale
- Clone source form UI now has a hotel select dropdown
- Source list shows the hotel label when configured
- Clone API route passes hotel through to upsertSource
2026-08-05 16:21:45 +02:00
openhands 79b82e0a31 fix: badge import uses configured gamedata root for ExternalTexts.json
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- import-badge.ts, badges route, and badges edit route now resolve
  ExternalTexts.json via getGamedataRoot() instead of the hardcoded
  public/nitro-assets/gamedata/ path
- writeBadgeToExternalTexts creates the file (and parent dirs) when
  missing, so fresh deployments no longer fail with ENOENT
- upload-import SQL maker now classifies furni via classifyFurni and
  generates correct category sub-pages (imp_<catKey>) instead of
  hardcoded imp_other
2026-08-05 15:34:40 +02:00
openhands 4d4cbd2211 fix: SQL maker creates wrong categories and badge import fails when ExternalTexts.json missing
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- writeSqlMigration now classifies furni via classifyFurni and generates
  correct category sub-pages (imp_<catKey>) instead of hardcoded imp_other
- writeSqlMigration generates idempotent INSERT...SELECT WHERE NOT EXISTS
  for parent and category catalog_pages, with correct numeric page_id
- writeBadgeToExternalTexts creates ExternalTexts.json (and parent dirs)
  when missing instead of failing with ENOENT
2026-08-05 15:25:07 +02:00
openhands 1851653afb fix(import): support HTML-wrapped clone furnidata and skip empty icon sources
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Leet serves its furnidata as HTML with the JSON embedded in a <pre>
block, and Cloudflare blocks Node's direct fetch. Extract the JSON
payload from the HTML (direct or via the FlareSolverr fallback) before
giving up on a Cloudflare challenge.

Also skip the standalone icon download when a clone source has no
iconBaseUrl configured (Habbo, Hubba, Fresh, Kyzegs, RidgeRP), which
previously produced invalid relative URLs like /xxx_icon.png and a
flood of download errors before falling back to extracting the icon
from the .nitro bundle.
2026-08-05 12:10:02 +02:00
openhands 172941c542 perf(import): parallelize ID allocation and raise clone concurrency to 10
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Replace the serialized SELECT MAX + INSERT id-allocation chains for
items_base and catalog_items with a lazy-seeded in-process counter so
concurrent clone workers no longer queue on a global lock per item.
Re-seeds after 60s idle to avoid colliding with externally added rows.
Raise the clone import concurrency default from 6 to the batch cap of 10.
2026-08-05 11:37:17 +02:00
openhands 742536820a fix(ci): update smoke contract for custom db:migrate runner
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2026-08-05 11:25:18 +02:00
openhands e8209df294 fix(db): restore custom migration runner for db:migrate
drizzle-kit migrate requires a meta/_journal.json in the out folder which
this repo does not use (plain SQL under drizzle/migrations/). Point
db:migrate back at scripts/apply-migrations.ts so CI deploys can apply
CMS DDL again.
2026-08-05 11:23:32 +02:00
openhands 4816d3eebf fix(ci): add missing biome:lint script used by the CI workflow
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2026-08-05 11:13:55 +02:00
openhands bdcf1451f8 Revert "chore(deps): update dependency tsx to ^4.23.6"
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This reverts commit b892786ff8.
2026-08-05 11:11:12 +02:00
openhands b7f14ff5e6 Revert "chore(deps): update dependency tsx to ^4.23.7"
This reverts commit ac9b3e3cb5.
2026-08-05 11:11:12 +02:00
openhands dd708a64fb fix(import): make effects and figure/clothing import work on deployment
- resolveGamedataFile: detect Windows drive/UNC paths explicitly instead of
  path.win32.isAbsolute (which is true for any /-prefixed path on Linux), so
  /nitro-assets URLs are no longer returned verbatim; add deployment gamedata
  root fallback (/var/www/Gamedata/config) and keep public/Gamedata/config.
- effect/figure import dirs now resolve via site settings then the gamedata
  root bundled dir, instead of hardcoded public paths.
- effect list falls back to the local EffectMap when the official habbo.com
  endpoint is unreachable, keeping the admin import page usable.
- update staff smoke contract for db:migrate and instant=false (Cache
  Components migration).
2026-08-05 11:10:16 +02:00
openhands 694a24c791 fix(news): resolve null destructuring type errors in article page
.catch(() => null) unioned the query result with null, so destructuring
the first row failed typecheck (TS2488). Return an empty array on failure
instead and drop unused connection/desc imports.
2026-08-05 11:10:16 +02:00
openhands dc8fb8a6ed feat: speed up admin clone import and enable Cache Components
- Clone import: defer FurnitureData.json writes and append all entries in a
  single batched write instead of one read-modify-write per item, removing
  the main serialization bottleneck for large batches.
- Clone import: raise SSE batch concurrency cap from 5 to 10 and bump the
  clone client/route default from 2 to 6.
- Add a flush hook to runSseBatch so callers can batch deferred work before
  batch_complete is emitted, and surface flush errors as an error event.
- Enable Next.js Cache Components (instant: false opt-out) and silence the
  related build warnings in next.config.ts.
- Switch isomorphic-dompurify to dompurify and refresh dependencies.
2026-08-05 11:10:16 +02:00
remco ac9b3e3cb5 chore(deps): update dependency tsx to ^4.23.7
renovate/artifacts Artifact file update failure
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2026-08-05 09:00:31 +00:00
remco b892786ff8 chore(deps): update dependency tsx to ^4.23.6
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2026-08-05 02:00:27 +00:00
openhands 83884ef2e3 fix(news): update slug page types
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2026-08-04 21:29:13 +02:00
openhands b06f27ef89 chore: update dependencies 2026-08-04 21:27:09 +02:00
openhands a2b0752076 fix: catch FlareSolverr fallback errors in fetchSourceFurnidata
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Previously, if FlareSolverr itself failed (timeout, connection error),
the error would propagate as generic 'network error'. Now it throws
a descriptive error message.
2026-08-04 19:27:08 +02:00
openhands 1fd6f7146b fix: improve error handling for Cloudflare-protected clone sources
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- Detect HTML responses from FlareSolverr and throw descriptive error
  instead of letting JSON.parse fail with cryptic 'Unexpected token' error
- Add try/catch to clone/route.ts GET handler to return 502 with
  clear message instead of Internal Server Error 500
- Add FLARESOLVERR_URL to .env
2026-08-04 19:21:31 +02:00
openhands 0abcead359 fix: use /v1 endpoint for FlareSolverr API
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FlareSolverr v3.x uses /v1 endpoint, not root /.
The previous implementation was hitting the root endpoint which
returned 405 Method Not Allowed.
2026-08-04 19:07:37 +02:00
openhands 3edc987281 feat: integrate FlareSolverr for Cloudflare bypass on clone sources
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- Add FLARESOLVERR_URL env var to .env.example
- Update fetchSourceFurnidata to fall back to FlareSolverr on CF challenges (403/HTML)
- Add docker-compose.yml with FlareSolverr service
- Add scripts/health-check.sh for FlareSolverr readiness check
- Add health:check script to package.json
- Document FlareSolverr setup in README
2026-08-04 19:00:30 +02:00
openhands 2e87e5bf09 chore: remove test-cf.ts (puppeteer no longer used)
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2026-08-04 18:46:31 +02:00
openhands b87c9a5b8d chore: remove puppeteer CF bypass (not working for Leet/Hubbly/Habblet)
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Cloudflare has strengthened protection on these hotels.
Puppeteer-based bypass returns HTML instead of JSON.
cloudscraper has dependency issues with Node.js v26.

Reverted to simple HTTP fetch with clear error messages.
2026-08-04 18:45:10 +02:00
openhands 5c60ce364c chore: remove cf-fetch.ts (puppeteer CF bypass not working for Leet/Hubbly/Habblet)
Cloudflare has strengthened protection on these hotels.
Puppeteer-based bypass returns HTML instead of JSON.
cloudscraper has dependency issues with Node.js v26.

Reverting to simple HTTP fetch with clear error messages.
2026-08-04 18:42:20 +02:00
openhands cef068ff3c fix: remove stealth plugin to eliminate rimraf crash, use plain puppeteer
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2026-08-04 18:36:52 +02:00
openhands 7137b046d7 fix: improve error handling in CF bypass to prevent server crashes
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2026-08-04 18:28:35 +02:00
openhands c565351c2f fix: improve CF challenge detection and add timeout in cf-fetch
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2026-08-04 18:17:20 +02:00
openhands 847febbe64 fix: handle cleanup errors gracefully in cf-fetch
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2026-08-04 18:13:41 +02:00
openhands 0bf6133775 fix: add puppeteer packages to serverExternalPackages to prevent Next.js build errors
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2026-08-04 18:09:08 +02:00
openhands af8b59e024 fix: use dynamic imports for puppeteer to prevent Next.js build errors
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puppeteer-extra cannot be statically imported in Next.js server bundles.
Using dynamic import() so puppeteer is only loaded at runtime, not at build time.
2026-08-04 18:05:01 +02:00
openhands a338f9cb72 feat: add Cloudflare bypass to fetchSourceFurnidata using puppeteer
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- Add cf-fetch.ts with puppeteer-extra + stealth plugin for CF bypass
- Modify fetchSourceFurnidata to detect CF challenge and retry with puppeteer
- Restore Leet, Hubbly, and Habblet City to clone sources (now CF-protected)
2026-08-04 18:02:16 +02:00
openhands 624edf751a chore: restore Habbo, Wibbo, Hubba.cc, Hubbly, Soda Ho to clone sources
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2026-08-04 17:49:33 +02:00
openhands 1258fd8e7b chore: only keep clone sources where all URLs (furnidata, nitro, icons) are verified working
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Kept only:
- Leet (all 3 URLs working)
- Habblet City (all 3 URLs working)

Removed sources with broken or missing nitro/icon URLs:
- Habbo (no nitro/icons)
- Wibbo (nitro/icons return 403)
- Hubba.cc (nitro returns 404)
- Soda Ho (nitro/icons return 404)
2026-08-04 17:30:46 +02:00
openhands 9fbfd2f51a chore: verify clone sources with Cloudflare bypass test script; remove broken Hubbly URLs
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Verified working sources via puppeteer Cloudflare bypass test:
- Habbo (GitHub) - 200
- Wibbo - 200 furnidata, 403/403 nitro/icons
- Hubba.cc - 200 furnidata, 404 nitro
- Leet - 200 304 304 (all working)
- Habblet City - 200 200 200 (all working)
- Soda Ho - 200 furnidata, 404 nitro/icons

Cloudflare-blocked sources removed (habba.io, habcrush.pw, fobba.net, etc)
Hubbly URLs removed (all 404) pending verification
Added test-cf.ts script for future source validation
2026-08-04 17:28:01 +02:00
openhands fa7fc75c9a feat: add leet.ws and hubbly.pw clone sources; add retro hotel prefixes to EVENT_PREFIXES
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2026-08-04 16:50:05 +02:00
openhands 04b84e6055 feat: add organizeSql option for organized catalog_pages with English captions
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2026-08-04 16:43:53 +02:00
openhands 2ee5ba5c4c feat: group unrepairable legacy items separately in catalog audit
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After a repair attempt, items whose nitro/icon assets cannot be restored
from any source are reclassified from hard errors into a dedicated
'Unrepairable (legacy)' group (info), so a fully repaired catalog can
reach 0 errors while still listing exactly what is not restorable. Adds
an unrepairable summary count and a dedicated tab in the audit UI.
2026-08-04 11:18:37 +02:00
openhands d587749b50 fix: precise item classification in catalog audit and repair
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Detect badges by items_base.type='b' (authoritative, album gifs as
fallback), recognize pet/animals (a0 pet<N>, pet<N> interaction) and
system items (effects, bots, sticky notes), and resolve asset names for
dot/star classname variants so the audit no longer floods with false
missing nitro/icon errors and repair skips non-furni items.
2026-08-04 11:07:04 +02:00
openhands b1a1e5125c fix: identify badge items by .gif presence in album1584 directory
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Badge items like HC_Badge, BADGE_SHREK_03 have item_names that don't start
with 'badge_' and interaction_type='default'. Now loads known badge codes
from <gamedataRoot>/album1584/*.gif files and uses that set to exclude
badge items from .nitro and icon audit checks. Also removes incorrect
startsWith('badge_') check that would wrongly skip badge display cases
which DO have .nitro files.
2026-08-03 22:05:49 +02:00
openhands 750973de38 fix: correct badge item detection by checking classname prefix
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Badge item_names already start with 'badge_' (e.g. badge_citycpa3),
so checking for badge_<item_name>_icon.png produces a double prefix
(badge_badge_citycpa3_icon.png). Now uses item_name.startsWith('badge_')
instead, which correctly identifies badge items without depending on
icon files existing in the directory.
2026-08-03 21:47:10 +02:00
openhands 1167a48344 fix: use badge icon file pattern to exclude badge items from audit and repair
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Previously identified badge items by interaction_type='badge', but
clone-imported badges have interaction_type='default'. Now checks for
badge_<code>_icon.png file existence instead.
2026-08-03 21:39:27 +02:00
openhands 40da24bd8c Fix badge icon detection in catalog audit and repair
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Badge icons are stored as badge_<code>_icon.png (with badge_ prefix)
instead of <code>_icon.png like regular furni. Update the audit and
icon repair to check for both patterns so badge items are not falsely
flagged as missing icons.
2026-08-03 21:34:11 +02:00
openhands e97213e5d1 Exclude badge items from missing icon check in catalog audit
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Badge items use .gif icons, not .png icons, so they should not
be flagged as missing icons in the catalog audit.
2026-08-03 21:28:30 +02:00
openhands 86d59195ec Exclude badge items from catalog audit and repair checks
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Badge items use .gif files, not .nitro bundles, so they should not
be flagged as missing .nitro or missing catalog entries. Also add
badge logicType handling in furni-import.ts so badges get the correct
interaction_type when imported.
2026-08-03 21:23:13 +02:00
openhands 1cbb33a4e2 perf: speed up catalog audit by batching file checks and parallelizing source fetches
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2026-08-03 19:52:09 +02:00