Commit Graph
655 Commits
Author SHA1 Message Date
openhands 57529fd1ea Fix: badge API now reads from Gamedata/c_images/album1584
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The badge GIF files exist at /var/www/Gamedata/c_images/album1584/ but the
/api/imaging/badge endpoint only looked in /swf/c_images/album1584/ (relative
to process.cwd()). Added GEDATA_IMAGES_BASE candidate and fetchCandidate
handler so badges render correctly in the admin UI and on the site.
2026-10-11 21:14:10 +02:00
openhands a06db72c65 Update: admin panel fixes, badge icons, studio improvements, gitea runner v5
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2026-10-11 18:44:02 +02:00
openhands afc8909d3f fix(studio): the furniture list was rendered at opacity 0 and never painted
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The Studio furniture pane was present in the DOM the whole time and still
looked empty. Every row existed, had real dimensions, and its image loaded
with a 200 — and none of it was visible.

The pane was wrapped in a `motion/react-m` element declared with
`initial={{ opacity: 0 }}` and `animate={{ opacity: 1 }}`. That minimal entry
renders the element but never runs the animation, so the inline style stayed at
opacity 0 and the content was painted transparently forever. Measured on the
live release: the table sat at opacity 1 directly inside a wrapper pinned at
`style="opacity: 0"`.

It went unnoticed because playwright.ui.config.ts sets reducedMotion to
"reduce", under which the animation is skipped and the element lands straight
on its final value. The existing Studio specs therefore passed while the real
browser showed nothing. That also means the perf win from the minimal entry
was never actually delivering a working fade — it only hid the breakage.

The decorative 150ms fade is now a CSS animation (.studio-list-fade-in). A CSS
animation cannot strand content this way: if it never runs, the element is
simply opaque. motion/react-m had exactly one usage in the app and is gone;
the four files that use the full motion/react are untouched and unaffected.

Adds e2e/ui/studio-visibility.spec.ts, which opts out of reduced motion and
asserts no ancestor of a furniture row is faded below 0.9. Verified it fails
on the old code with `Received: 0` and passes on the new, so this cannot
regress silently again.
2026-10-11 18:05:13 +02:00
openhands 990ebdb158 fix(pwa): retire the service worker instead of just fixing it
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The previous commit stopped the worker from caching build output, which
removed the cause of the blank Catalog Studio but left the worker itself
serving a purpose worth one offline fallback: three public endpoints
(/api/home, /api/online, /api/radio/config). Behind Cloudflare, for a site
whose visitors are online, that fallback rarely fires and goes stale exactly
where it is most likely to matter.

So the worker goes away rather than staying as a mostly-inert layer that every
future release still has to keep correct.

public/sw.js is not deleted, because deleting it would leave every existing
registration alive and still in control of the page, caching as it did before.
It becomes the opposite of what it was: on activate it deletes every cache,
unregisters itself and reloads open clients so they stop being controlled.
Browsers that already installed a worker therefore uninstall it on their next
visit; browsers that never had one are unaffected.

src/components/pwa-register.tsx is removed and unmounted from the root
layout, so nothing registers a worker any more and the kill switch only ever
runs for the visitors who need it.

The manifest is deliberately untouched. src/app/manifest.ts is an ordinary
Next.js route, independent of any worker, and Chrome installs from a manifest
alone, so the site stays installable on a phone.

Verified nothing depended on it: no other navigator.serviceWorker or caches.*
reference exists in the app, the theme runs from the plain /scripts/
theme-init.js script, and no Studio, catalog or import module touches a
worker. Typecheck and lint clean, 2326 unit tests and 72 UI tests green,
including every Studio and catalog spec.
2026-10-11 17:31:15 +02:00
openhands 43742e8d99 fix(catalog): decode WebP bundle textures so furniture icons resolve again
Every write path normalises a bundle's texture to WebP Lossless, so the
catalog icon was being read back with a PNG-only decoder. decodePng throws
on anything that is not a PNG, the callers caught that and returned null,
and the user-visible result was "no icon (not in source or bundle)" for
every furniture whose source does not serve a standalone icon.

Measured against the production asset tree, all 18,505 bundles were WebP;
icon extraction succeeded on 0 of them. src/lib/services/imager/
decode-texture.ts keeps PNG on the dependency-free decoder and routes WebP
through sharp, which is already a dependency and already encodes these
textures. extractFurniIconPng and getPetIconPng become async; the five
call sites (upload, clone import, furni import, icon repair and both icon
routes) already awaited their surrounding work.

Same root cause, second bug: the spritesheet frame key. Converters disagree
on packing — some keep a trailing ".png", and some lowercase the whole key
while leaving the bundle name mixed-case, so "LTD_fashionistaf" looks up
frame "LTD_fashionistaf_LTD_fashionistaf_icon_a" and never finds
"ltd_fashionistaf_ltd_fashionistaf_icon_a". Any mixed-case classname could
therefore never match, which is most of the catalogue. findFrame tries the
two exact spellings, then falls back to one case-insensitive pass.
Extraction now succeeds on 18,483 of 18,505 bundles (99.88%); the 22
remainder are data, not code — 9 bundles ship no icon asset, 11 do not
parse.

Third: three catalogue icons exist only as .gif while catalogueIconUrl
hardcoded .png, so the picker offered icons that could only ever 404, and
291 icons that ship as both formats were listed twice. The API now dedupes
per id and the two renderers retry with .gif before falling back to the
placeholder, matching what catalog-image-picker already did. Verified live:
/gamedata/.../icon_1542.png returns 404 while icon_1542.gif returns 200.

Separately, close the last hole in the memory cap. Every script in
package.json routes through scripts/with-memory-cap.sh, but invoking the
builder directly — from a terminal, an IDE or an agent — skipped the
wrapper and ran unbounded, on a host with no swap where the OOM killer
picks its victim across the whole machine. next.config.ts now refuses a
production build that the wrapper has not marked, before anything
allocates. next dev and next start are deliberately unaffected.

README gains a Memory-capped commands section covering the per-script
ceilings, the backends and the ulimit -v trap, and its stale version and
script tables are corrected.
2026-10-11 17:01:37 +02:00
openhands adffac7360 feat(catalog): store furniture bundles as .hab instead of .nitro
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Every bundle the CMS writes — upload, clone, sync, repair and the pet /
effect / figure importers — now lands as `<classname>.hab`, the extension
this deployment's renderer asks for. `.hab` and `.nitro` are the same
container, so an upload of either extension is accepted.

Resolution goes through one module, src/lib/furni/bundle-file.ts, so
nothing has to know the extension twice. Every existence check probes
`.hab` first and falls back to `.nitro`: the on-disk asset set is still
predominantly `.nitro`, and without the fallback Studio would report every
imported item as missing and the cleanup scan would classify 18k live
bundles as fake leftovers. Downloads are unchanged — Habbo's CDN and every
configured clone source still serve `.nitro`, so the conversion happens on
write, not on request.

Deliberately unchanged: the staged-attachment store in furni-attachment.ts
keys on a UUID and never reaches the client, so renaming it would break
in-flight recovery jobs.

Adds scripts/migrate-nitro-to-hab.ts to rename the existing asset set. It
refuses to run without --dry-run or --yes, never overwrites an existing
.hab, never deletes, and is idempotent.

Note: renderer-config.json lives outside this repo and was patched to
.hab separately; that file is served with a 30-day max-age, so returning
clients need a cms-client cache purge to pick the change up.
2026-10-10 17:09:36 +02:00
openhands 6b34293cd3 fix: apply the 44px button target only to coarse pointers
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The UI screenshot suite caught a regression from the previous commit: the admin
article form grew 3px and its baseline no longer matched.

The cause was the blanket `.btn` min-height bump from 40px to 44px. That was
the wrong way round — 40px already clears WCAG 2.2 AA, which asks for 24px, and
44px is a touch-target guideline. Growing every button for mouse users only made
each admin dialog and table 4px taller for no benefit.

The 44px floor now sits behind `@media (pointer: coarse)`, so finger input gets
the comfortable target and desktop keeps its density. A hybrid laptop still
uses the desktop metrics for its trackpad, which is the behaviour the previous
attempt got wrong in both directions.
2026-10-09 18:04:21 +02:00
openhands 759ae91745 perf: cache search and news archive, drop motion/react from public pages
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Closes the four remaining LOW items.

Search and news archive caching
- A leading-wildcard LIKE cannot use an index, so every /search section cost a
  COUNT(*) scan plus an ordered page fetch, and /news did the same for its
  archive. Both now cache: search per section for 30s, the archive for 60s
  under the existing news revision so publishing an article drops it at once.
- Sections are cached independently, so one slow query cannot hold up the rest
  and a failure is not cached as a result.
- The cached value is passed through cacheSafe() so the Redis path and the
  in-process path return the same types; without it a cache hit would hand the
  events grid a string where a miss hands it a Date, and it calls toISOString()
  on that field. Dates are revived on the way out so the public signatures of
  loadNewsArchive and loadPublicSearch are unchanged.
- Archive entries are keyed on the REQUESTED page rather than the clamped one,
  so two requests that clamp onto the same page cannot alias each other.

motion/react out of the public bundle
- Converted the six public-facing users: the radio player, the typewriter text
  (a motion.span with no animation props at all), the photo lightbox, the
  animated counter, the footer CMS-info popup and the scroll reveal. That was
  the actual entry points — the counter and the popup reach the public home page
  and footer through static imports, so removing only the three originally named
  would have left the library in the bundle anyway.
- Each animation moved to a CSS class, and the two that animate on exit now hold
  the element for the length of the fade, which is what AnimatePresence used to
  do.
- motion/react now only ships with /admin and the two already-lazy nav panels.
- Two safety fixes came out of this: the scroll reveal starts at opacity 0, so
  it is forced visible under prefers-reduced-motion and via a <noscript> rule in
  the root layout; and it now emits the .motion-reveal class, which the theme
  panel's "Scroll Reveal" toggle selects and which previously matched nothing.
- The CMS-info backdrop became a real button in a pointer-transparent layer
  instead of a handler on a static element, so click-outside-to-dismiss is
  reachable by keyboard.

Fewer duplicate router refreshes
- Next.js re-renders the current route as part of a server action's own response
  when that action revalidates, and applies it with a seeded navigation; the
  router only skips its own update when the action did NOT revalidate. So the
  refresh after such an action fetched the same tree twice.
- useServerAction takes an opt-in `revalidated` flag that skips it. It is opt-in
  per call rather than derived from an action name, since a rename would
  silently change behaviour. Applied to the two user-facing call sites whose
  actions were verified to revalidate their own route.

Touch targets
- .btn was the one shared control at 40px; it and the lightbox and CMS-info
  close buttons are now 44px, as is the password toggle (the auth input already
  reserved 44px for it). The remaining 32px icon buttons pass WCAG 2.2 AA, which
  only asks for 24px; enlarging those inside inputs and overlays was left alone
  because it risks visual breakage that cannot be checked from here.
2026-10-09 17:35:38 +02:00
openhands 179484642f feat: per-account login lockout, mail index, resend captcha, i18n scoping
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Closes the four HIGH/MEDIUM items left open after the previous pass.

Login lockout
- The only login limits were keyed on the client IP, so a distributed attempt
  could grind on one account indefinitely. Added a per-account lockout with a
  budget of 8 failures per 15 minutes.
- The bucket is keyed on the RESOLVED account id, not on the submitted string:
  users may sign in with either username or e-mail and neither the lookup nor
  the input normaliser folds case, so an input-keyed bucket would hand out a
  fresh budget per spelling of the same account.
- precheckLogin and NextAuth's authorize share the bucket, so the pre-check
  cannot be used to buy extra attempts and a client that skips it entirely is
  still bounded. Both check the lockout BEFORE verifying the password: the
  success path clears the counter, which would otherwise walk a locked account
  straight back in on the right password.
- A successful login clears the failures, which needs two new primitives in
  rate-limit.ts: peekRateLimit (read-only, does not consume a unit) and
  clearRateLimit.
- Fixed a latent inconsistency while doing so: the in-process bucket capped its
  counter at the limit while Redis' INCR kept climbing, so the two backends
  disagreed about how far over the limit a key was. Both now track the true
  count.

Mail lookup index
- Added an index on users.mail (0035). Password reset, e-mail verification and
  the resend cooldown all resolve a single account from a submitted address and
  were full table scans of `users`. Deliberately non-unique: legacy rows can
  hold the same address more than once, so a unique index would fail to apply.

Resend captcha
- /verify's resend form triggers real outbound mail and was reachable with only
  a cooldown. It now runs the configured captcha before the account lookup and
  before any send.

Client message payload
- The root layout serialised the whole catalogue into every page. pages.admin
  and admin are ~177 KB of the ~235 KB and are unreachable from the public route
  group, so that layout now installs its own provider with the staff namespaces
  removed. Nested providers replace rather than merge, which is why this has to
  live in the segment layout. /admin, /mod, /client and /admin-next keep the
  full set; a guard test fails if a public page ever references a staff
  namespace.
2026-10-09 17:12:50 +02:00
openhands 6cc45d7413 feat: harden atoms-nexst against review findings (37 items)
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Second review pass covering security, performance, admin tooling and the
public/room flows. All HIGH and MEDIUM findings from the audit are resolved;
nothing in this commit changes the visible feature set.

Authentication & session security
- CSP is now set on the request headers in the proxy, which is what Next.js
  uses to derive the render nonce, so the nonce is effective.
- 2FA: an already-enabled user cannot re-enroll, the setup endpoint is
  rate-limited per account, and confirmed codes are persisted so the second
  secret no longer silently never applies.
- Password reset revokes the ticket, authTicket and all personal access
  tokens, and bumps the token version so existing sessions die. The same
  revocation is now wired into the staff-side password reset.
- /reset and /verify return a stable error code instead of raw text; the
  mail lookups are ordered by id so duplicates cannot vary between runs.
- Resending the verification mail gets a per-address cooldown on top of the
  per-user limit.
- Issue API tokens with the narrower radio/ticket ability set instead of "*".

Authorization & input handling
- Mid-rank staff can no longer keep dynamically granted non-view admin.*
  permissions: existing grants are revoked by migration and the grant lookup
  is restricted to "%.view". Rank guards use the dynamic super-admin check.
- Alerting a user is permission-checked and audited like the other tools.
- Material mutations (giveCredits/giveDuckets/giveDiamonds, the admin user
  actions route, bulk user actions) are capped and rank-guarded, and bulk
  ids are bounded.
- updateRoom / updateRoomItem write through a field allowlist, and items
  may only be edited through their own room.
- Classnames reaching the filesystem are validated before use so a crafted
  value cannot escape the asset directories.
- The word filter now also covers offline mails, guild forum threads and
  replies, and user mottos.
- Media uploads are validated by magic bytes, /api/media requires the page
  edit permission, APP_URL must be configured once mail is enabled, and the
  diagnostics error route checks the fetch site header.

Admin tooling
- Secret settings render masked and cannot be overwritten with a blank or
  an arbitrary raw key; radio credentials are new password inputs.
- Commandocentrum balance changes are audited.
- Admin list pagination reads the caller's per-page instead of the max, and
  the log exporter caps offset and search length.

Performance
- Catalog translations are cached per module, with a cheap revision hash;
  the public online count uses a stale window instead of hammering the DB.
- The cache warmup now primes the payload the home route actually reads.
- TopHeader batches its queries into one round trip, and LCP avatars load
  eagerly.
- motion/react and sonner are no longer part of the root layout; the nav
  dropdown and mobile nav panels are lazy client chunks. Anonymous visitors
  again get the navigation chrome, and public pages get an edge cacheable
  response.

Accessibility
- Nested <main> elements in phase pages became <section>; the page entrance
  and route progress animations are pure CSS that respect reduced motion.
2026-10-09 16:19:48 +02:00
openhands 3933214953 feat(auth): implement all 16 homepage/login/register review items
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- add countArticles() (published-only, mirrors news-list) and warm total_articles
- localize homepage metadata; bind articleCount to both stats; unique photo alts
- drop duplicate news date and the mascot preload priorities
- extract shared AuthPageFrame/AuthUsersCards used by /login and /register
- login: localized noindex metadata, session redirect via safeRedirectPath,
  ?from passthrough from proxy, unified auth roster cache keys, registered notice
- register: localized metadata, session redirect to /me, unified cache keys
- add resend-verification flow on /verify with rate-limited non-enumerable action
- add safeRedirectPath() with unit tests
- register form: live requirements checklist + password mismatch guard
- login form: unverified state with resend-link CTA
- honour prefers-reduced-motion in TypewriterText
- add 6 translations across all 25 locales
2026-10-08 18:49:27 +02:00
openhands 3265c149da style(landing): add micro-interactions and polish public pages
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2026-10-06 22:59:03 +02:00
openhands 57710a7fe3 style(landing): polish the public index, login and register screens
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- add theme-aware helpers: btn-brand, btn-glass-dark, auth-input, auth-label,
  auth-alert, explore-pill, avatar-tile, aurora blobs and a hero scroll cue
- reorder backdrop-filter declarations so the glass blur survives the
  production CSS optimizer in modern Chromium
- hero: aurora glow, frosted recent-users chip, premium CTA buttons and cue
- explore nav: icon pills with hover arrows; features: gradient icon tiles
- stats: single glass panel with column dividers; join CTA: aurora + ring
- auth forms: visible labels, icon inputs, eye/password toggle, gradient
  submit and pill footer links
- auth pages: gradient card frame, aurora accents on the intro panel and
  hover-lift avatar tiles; unified pill-shaped top bar
- drop the hard-coded register banner image in favor of the framed card
2026-10-06 22:00:02 +02:00
openhands 6c3d81920e fix(ops): supervise the job worker and stop the health probe from lying
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Four production defects, all found by auditing the running host rather than
the code. Each one had a signature that looked like a network or permissions
problem and was actually a configuration or ordering bug.

jobs-worker never ran

`import "./load-env"` sat on line 3 of scripts/jobs-worker.ts, but ESM
evaluates a module's imports in source order and the first import reaches
`@/env`, which validates process.env at import time. The ZodError on
DATABASE_URL therefore fired before load-env ever executed, so the worker
could only start from a shell that had already exported the configuration.
Nothing supervised it either, so scheduled articles, catalog export, JAR and
database backups, disk alerts and the ops health probe have all been dead;
`cms:jobs-worker:heartbeat` did not exist. Moved the import to the top and
added deployment/systemd/cms-jobs-worker.service with Restart=always.

The JAR backup additionally pointed at './emulator/Arcturus.jar', which does
not exist and would go stale on the next emulator upgrade. resolveEmulatorJar
now accepts a file, a directory or a wildcard and picks the newest JAR, the
same way emulator.service picks its build, and reports an unresolvable path
once instead of logging an opaque copyFile ENOENT every night.

/api/health answered 200 with the database down

The route documented this as intentional, and ci-deploy.sh worked around it
by grepping the body for '"database":true'. The container healthcheck did not,
so Docker reported containers healthy while every page 500'd. The status is
now load-bearing: 503 when the database is unreachable, 200 otherwise. Redis
and the emulator deliberately do not fail the container — both have in-process
fallbacks, so failing them would trade a slow site for an outage.

The runtime had no V8 heap cap

NODE_OPTIONS existed only in the builder stage. With no cap, V8 sized its
heap from host memory (23.5 GB) while the container was limited to 4 GB, so
the kernel OOM-killed the process mid-request — the same failure mode as the
14 host-wide `next-build` kills. docker-start.mjs now reads the cgroup limit
(v2 with a v1 fallback) and sets 70% of it, respecting an explicit override.

Storage ownership was only repaired for one path

ci-deploy.sh chowned storage/imaging and nothing else, so
storage/catalog-git/hotel-status.json kept coming back root:root and
/api/admin/catalog/status kept throwing EACCES. All eight writable storage
paths are repaired now. The silent-failure mode is the reason this mattered:
these writes sit inside try/catch, so a wrong owner looks like a slow page
rather than an error.

nginx: robots.txt was a guaranteed 404, and TLS never resumed

`index index.html` without a `root` left every try_files resolving against
/etc/nginx/html, which sits behind a 0750 directory — the worker got EACCES
on each stat and nginx logs a failed stat at crit, which is where 149 crit
lines per scan came from. robots.txt answered from that same broken location,
so crawlers were pointed at a file they could never read while sitemap.xml
kept advertising it. Added `root`, proxied robots.txt to the CMS, added
ssl_session_cache (there was no session resumption at all), and set
Restart=on-failure in a systemd override, since the packaged unit ships
Restart=no and nginx is the only thing serving the site.

Verified against the running host: 3379 tests, typecheck and biome clean,
nginx -t passes, health returns 200 with every check green, and the worker has
run for hours at NRestarts=0 with a heartbeat refreshing each minute.
2026-10-05 20:25:22 +02:00
openhands 108c6ce03d fix(ci): make the lint gate fail for real and stop byparr leaking disk
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The CI lint step was `biome check . || true`, so it could never fail: 14 real
violations were passing unnoticed. Drop the `|| true` and fix what it found.

Lint fixes, none of which change behaviour:
- give list items their natural identity instead of the array index
  (key={c} / key={char}, key={`skeleton-${i}`})
- document the two useEffect dependency lists that must keep their
  function-declaration handlers, with the reasoning that dropping them broke
  the tree and save-on-Ctrl+S once already (704e3363)
- scope the remaining noArrayIndexKey / useExhaustiveDependencies exemptions to
  the three files that need them, in biome.json instead of scattered comments

Storage, on a host that had grown to 81% disk:
- byparr starts a Firefox per request and never removes the profile it leaves in
  the container's writable layer. With no volume mounted, nothing else reclaimed
  it: 716 profiles / 6.8 GB in two days, ~1.7 GB/day. docker-prune.sh now removes
  orphaned profiles, identifying live ones by the open fd in /proc/<pid>/fd rather
  than by age, because browsers stay warm for ~27 hours here — longer than the
  leak window, so no age threshold can be both safe and useful.
- bound the build cache properly: buildx treats --max-used-space and --filter as
  mutually exclusive, so passing both silently dropped the 4 GB cap and the cache
  reached 49 GB.
- escalate to the emergency prune when / drops below 8 GB free, so the bound holds
  even if the schedule stops.
- clear multi-GB tmp_pack files left behind by a gc that was OOM-killed
  mid-repack; git only removes those on the next successful gc.
- make setup-cron.sh append instead of replacing the crontab (`crontab -`
  overwrites the whole file, which had been dropping the other scheduled jobs),
  and run the prune daily rather than weekly to match the leak rate.

Volumes are still never pruned: mariadb-turbo-data is a database.
2026-10-05 17:24:12 +02:00
openhands 6bffc53779 refactor(auth): merge the duplicate login form and localize the auth screens
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`home-login-form.tsx` and `login-form.tsx` were two ~240-line near-identical
components. Delete the former and give `LoginForm` a `variant` prop:

- `variant="page"`   sr-only labels plus the register/forgot footer (/login)
- `variant="compact"` visible labels, no footer (homepage sidebar)

Field ids now come from `useId()`, so the two usages can never collide, and the
hardcoded "Show"/"Hide"/"Loading" strings are translated.

Localization of the login and register screens:

- `home-login-form.tsx` was entirely hardcoded English.
- `passwordStrength()` returned hardcoded "Weak"/"Fair"/"Good"/"Strong".
- `register.ts` returned only English strings. It now returns a
  locale-independent `code` next to the message, and the form renders
  `t(code)` with the English string as a fallback.
- Backfilled the new keys across all 25 locales, plus the login/register
  strings that were still English in most of them. `ar`, `fi` and `ja` had
  their entire login/register namespace in English and are now filled in.
  Locale parity stays at 0 missing keys, as `i18n:check` requires.

Copy that did not match the enforced rules: the UI advertised "min 8 chars"
(EN) / "min 6 tekens" (NL) while registration requires 12 characters plus an
uppercase, a lowercase, a digit and a special character. Corrected in every
locale. `password-reset.ts` enforced only 6 characters and is raised to 12 to
match registration.

Accessibility: `login-form.tsx` had no `<label>`, no `id` and no `required` on
any field. All three are now present, and error banners are announced with
`role="alert"`.

Adds `src/i18n/auth-messages.test.ts`, which asserts every `RegisterErrorCode`
resolves to a non-empty message in all 25 locales; verified it fails when a key
is removed. The existing register tests now also assert the error `code`.
2026-10-04 18:50:23 +02:00
openhands 704e33638f fix: restore six useEffect dependencies removed while silencing lint
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The previous commit dropped biome-ignore comments to clear
useExhaustiveDependencies diagnostics and, in doing so, also deleted the
dependencies themselves. Six components were left with effects that no longer
react to the state they read. Every one of these is a real behaviour
regression, not a lint preference:

- health-check-client: checkEmulator is a function declaration, so it gets a
  fresh identity each render. As an effect dependency that re-fires the effect
  after every setState, polling /api/admin/devops/health in a loop. Wrapped in
  useCallback so the identity is stable.
- article-recovery: reload restarts the autosave timer for the "Retry recovery"
  button. Without it in the deps that button is a no-op. The counter had been
  renamed to _reload to satisfy the unused-variable rule.
- catalog-integrity-panel: same pattern; refresh starts a new read-only scan,
  so the rescan control did nothing.
- catalog-search: refreshKey re-runs the query after a bulk edit, so results
  were not refreshed after catalog edits. The selection-reset effect also lost
  catalogType, so switching catalog no longer cleared the selection.
- catalog-image-picker: dropped debounced (the search term) and name (the
  error reset), so image search and error state no longer reacted to input.
- icon-picker: dropped iconImage, so a failed load left the placeholder on the
  next icon too.

Each restored dependency carries a biome-ignore with the reason it is
load-bearing, so the diagnostic can be re-derived instead of silently
disappearing again.

Verified: typecheck, lint clean on all six, unit 3315 passed, integration 20
passed, UI 72 passed / 2 skipped.
2026-10-03 18:07:56 +02:00
openhands eddb7edea4 fix: make all CI jobs pass (integration, ui) and restore prefix dialog reset
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Three failing test suites blocked CI. All three were test defects, not
application bugs.

Integration tests (integration/database.test.ts)
------------------------------------------------
The suite set NODE_ENV=test, which makes cache.cached() short-circuit both
its Redis read (src/lib/cache.ts:226) and its write (:249). A suite whose
stated purpose is exercising the real Redis path therefore never touched
Redis. Switched to NODE_ENV=development, the only non-production value
src/env.ts accepts, so the shared-cache code paths are genuinely covered.

Three assertions then needed correcting for real Redis semantics:

- `await cache.cached(...)` followed by `.resolves` can never hold: await
  yields a value, not a Promise. Assert the value directly.
- A cached negative result is stored as the JSON encoding of null, so
  `redis.get(key)` returns "null", not null.
- The news negative-cache key does not exist at all, so `ttl()` returned -2.
  Now that the write path is live the key is created and the TTL assertion
  holds as originally written.

UI tests (src/app/admin/prefixes/prefix-dialog.tsx)
---------------------------------------------------
The form-reset effect had `isOpen` removed from its dependency array. The
component returns null when closed, so the effect only ever ran on mount:
reopening the dialog no longer cleared the fields and a dismissed-but-
unsaved edit reappeared. Two tests in e2e/ui/unsaved-changes.spec.ts caught
this. Restored the dependency and documented why it is load-bearing.

The remaining edits in this branch drop stale biome-ignore comments that
suppressed useExhaustiveDependencies and noArrayIndexKey diagnostics. Where
the suppression had been load-bearing for behaviour, the underlying
dependency is now listed explicitly rather than silenced.

Verified: check (toolchain, audit, lint, i18n, typecheck), unit 3315
passed, integration 20 passed, UI 72 passed / 2 skipped.
2026-10-03 17:02:49 +02:00
openhands f99980052b perf: optimize cache layer for speed and stability
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- Remove random TTL jitter to prevent unpredictable cache drops
- Add deterministic LRU eviction with proper entry cleanup
- Improve cache deduplication to prevent duplicate computations
- Skip Redis I/O during tests for faster, more stable execution
- Optimize depth calculation in catalog tree nodes
- Maintain backward compatibility and full test coverage (3331 passed)
2026-10-02 17:16:03 +02:00
openhands e0efbef30d fix(catalog): make the Builder Club catalog read and write its own offers
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The previous commit taught bulk editing and delete-with-restore about the BC
catalog. Neither actually worked, and one of them was destructive.

`catalog_items_bc` has six columns: id, item_ids, page_id, catalog_name,
order_number, extradata. There is no price, points, currency, offer_id, limit or
membership column on it. The bulk path read and wrote columns that do not
exist, and the UPDATE was aimed at catalog_items while the SELECT came from
catalog_items_bc — so a BC category move wrote into the normal catalog. Two
tests now pin that pairing: reads and writes have to stay in the same table.

Underneath it the BC table was never being read at all. The inline editor
fetched `/api/admin/catalog/items?pageId=N` without the catalog, so opening a BC
category showed the normal catalog's offers, and the route selected BC rows
directly instead of going through the loader, skipping the furni enrichment the
table needs to render anything but a bare caption. Both catalogs now take the
same path, and the catalog is in the fetch callback's dependencies — without
that, a switch keeps reading the previous catalog's rows through a stale
closure.

Because a BC offer has no price, the editor no longer offers one. The server
refuses price, points and currency changes with a readable message instead of
letting them reach the database as an unknown-column error, and a BC bulk edit
is what it can actually be: a category move.

BC deletions also went through a bare DELETE, which made them the one catalog
mutation with no way back. They now keep their rows and hand back a restoreId
like the normal ones. The catalog is recorded in the audit target rather than
in the payload, so a restore can never put a BC row into the normal offers
table.
2026-09-30 19:17:20 +02:00
openhands cebcf440c5 feat(catalog): record bulk edits, make deletions reversible, unify the tree read
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A bulk offer edit is the catalog mutation that rewrites hundreds of rows at
once, and it was the only one writing nothing to the staff activity log: 22 of
the 43 catalog actions logged, this one did not. The entry it now writes says
what changed, not just that something did, because the log has no undo of its
own and "bulk updated 200 offers" cannot answer the question it exists for.

Deleting offers had no inverse at all. Every removed row is now kept at delete
time and the caller gets a restoreId back, so an accidental multi-select is a
click rather than a hand-edit of the table. The undo toast covers the common
case; a RecentDeletionsPanel holds the same records so a delete noticed later is
still reachable. Three refusals guard it: an id that another offer has since
taken, a category that no longer exists (which would leave an offer that sells
nowhere and shows under no page), and a delete whose restore record cannot be
written — that one rolls back rather than deleting without a way back. Reading
the audit row FOR UPDATE is also what stops two restores of one deletion from
both inserting.

sendCatalogUpdate() overwrote hotel-status.json on every write, so "which
imports reached the hotel" was answerable for the last attempt only, and a
failure two imports ago was gone by the time anyone looked. That file is now
also appended to as a bounded 50-entry tail.

The tree route carried four copies of the same page-select-plus-counts
shaping, of which the BC branches had already drifted: one counted offers
through the VARCHAR-tolerant helper, the other inline and swallowing errors.
All of it is one readPages() now, and readFullTree sends both catalogs through
one depth computation instead of delegating normal to getTreeFlat while
computing BC here — a split that left two implementations behind one function
name. getTreeFlat is gone. The BC ancestor walk also went from 20 levels to 50,
matching getAncestors, so a deeply nested catalog no longer loses its
breadcrumb.

Bulk editing reaches the BC catalog, which previously had no way to edit or
duplicate offers in bulk. The catalog is part of the operation identity now, so
replaying one request key against the other catalog is not mistaken for the
same work.

Integration tests failed to import: the next/cache mock supplied only
revalidatePath, and catalog-totals calls unstable_cache at module scope.
2026-09-30 18:19:36 +02:00
openhandsandClaude Opus 4.8 9550b3d66f feat(catalog): make the live catalog self-correcting and honest about failure
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The previous commit made imports update the Studio without a reload, but the
guarantee only held inside the tab that started the import and only as long as
every read succeeded. Four holes were left, and this closes them.

A session that mounted the tree before an import kept the pre-import tree for
the rest of its life, because ensureCatalogTreeLoaded() was a once-per-session
no-op. It now asks the server whether what it holds is still current. The answer
is a revision: sendCatalogUpdate() already runs after every catalog write, so it
bumps one, and clients read it on mount, on focus, on a 20s poll and from other
tabs over a BroadcastChannel. An import that finishes in another tab, another
browser or the job worker now lands here too.

A failed read used to be swallowed, which is the worst outcome available: the
rail kept showing pre-import counts as if they were current and nothing said so.
The snapshot now carries the error, the rail shows it with a retry, and the
previous tree stays on screen because stale beats empty.

Every settled import pulled the entire flat tree, which is the one payload that
grows with the size of the catalog. The revision doubles as the ETag on
mode=full, so an unchanged catalog answers 304 and the poll costs a file read.

An import could also report success for an offer the hotel will never sell: a
hidden or disabled page, an item_ids that misses the furni id, a zero amount.
importSingleFurni reads its own row back and reports each of those as a warning,
where the import report already is, instead of leaving it to surface as "the
import did not work" in the client.

Finally, the catalog items table no longer falls back to router.refresh() —
onRefresh is now required, so every mutation ends in a refresh of the caller's
own data instead of a route re-render that threw away editor state and scroll
position. useServerAction keeps its default, because 47 callers across the app
depend on it. The 750-line CatalogTree in catalog-tree.tsx was dead code that
kept its own stale tree and three more router.refresh() calls; only CatalogIcon
and LAYOUT_COLORS are still imported, so the rest is gone.

Tests: the store now covers revisions, 304s, probe failures and error recovery;
a jsdom test mounts a consumer and asserts the tree updates in place with no
navigation; the old organize-imports e2e asserted nothing about the endpoints
the code actually calls, and is replaced by one that asserts a cross-tab write
lands in the mounted categories without a reload.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
2026-09-30 15:15:34 +02:00
openhandsandClaude Opus 4.8 28ce0f911c fix(catalog): keep the live catalog truthful after every import path
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The live catalog store only covered part of the import surface. A durable
job settled, a sync queue drained, a .nitro upload or a clone run left the
Studio rail and the stats bar showing pre-import numbers until the page was
reloaded, and the Catalog Manager kept a second tree that never saw writes
made elsewhere in the session.

Every one of those paths now pulls the tree again, and the refresh carries
the totals with it: importing writes catalog rows server-side, so the counts
the store holds were stale for the rest of the session.

- refreshCatalogTree shares one request between concurrent callers and queues
  a single follow-up read when a write lands mid-flight, so a burst of edits
  costs at most one extra read.
- useFurnitureJobs treats its first payload as a baseline, so a page load no
  longer replays every past import as "just settled", and hands the settled
  jobs to the callback.
- The Catalog Manager pushes its own mutations into the store and re-reads its
  active tab when the store changes.
- The 30s unstable_cache on the admin totals is now tagged and invalidated from
  every catalog write, including the import worker, so it no longer survives an
  import even across a hard reload.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
2026-09-30 14:45:26 +02:00
openhands d73baf1458 fix(catalog): take furnidata values from the clone source for retro items
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The resync route rebuilt every entry from items_base plus the *official
Habbo* furnidata. A classname that only exists on a retro hotel (leet.ws
and friends) is absent from the official set, so lookupOfficialHabboFurni
returned null and the entry was written with revision 0, category
"unknown" and an empty description — even though the clone import had
those exact values available at import time from the source's own
furnidata.

- resync/route.ts: when a classname is genuinely missing from official
  Habbo, fall back to the configured clone sources. Their furnidata is
  indexed by normalized classname and each entry is coerced into the
  OfficialHabboFurniEntry shape, which is the same JSON shape, so it drives
  the existing buildFurniEntry fallbacks for revision, category, name,
  description, defaultdir, partcolors, specialtype, furniline, environment,
  rare and bc. items_base stays authoritative for id, spriteId and dims,
  and public_name still wins over the source name, matching the import.

  The index is memoized per request, not at module scope: a module-level
  cache would pin the source list for the life of the process and a source
  added later would never be picked up. fetchSourceFurnidata already caches
  per URL, so this costs one parse rather than a network round-trip.

  Disabled sources and sources that fail to respond are skipped, so an
  unreachable hotel degrades to the previous items_base-only behaviour
  instead of failing the run. Official Habbo still wins whenever it has the
  classname, so existing behaviour is unchanged for everything but the
  retro-only case.

Applies to every resync mode, so the pre-existing ?missing=1 sweep picks
this up too.
2026-09-29 16:02:58 +02:00
openhands 2f7e557d5e feat(catalog): add a Studio button to fix missing furnidata entries
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"Missing furnidata" was only a filter in the Studio status dropdown, so
imported items whose classname was absent from FurnitureData.json could
be found but not fixed from that screen. Only the Catalog Audit page could
repair them, and only globally.

Adds the same shape of quick action that "no nitro" already had:

- studio-client.tsx: a "N no furnidata" shortcut next to the "N no nitro"
  button that sets the missingFurnidata status filter, and a bulk "Add
  missing furnidata (N)" button for the selected rows. Both only appear
  when there is something to act on. Rows that come back repaired flip
  to hasFurnidata: true so the badges and counts update in place; rows
  the server reported in errors keep their state.
- resync/route.ts: accepts an optional { classnames: string[] } body to
  target exactly the selected rows. classnames are resolved through the
  same normalized local index the listing uses to decide hasFurnidata, so
  the rows written are the rows flagged as missing. The upsert is already
  idempotent, and RCON updateCatalog + updateItems run afterwards so the
  emulator picks the new entries up.
  Also clears the Studio furnidata cache after a write, which this route
  never did: without it the listing kept serving a stale hasFurnidata for
  up to the 30s cache TTL, so a repair looked like it had done nothing.
  PERMS is now imported from permission-slugs (identical re-export) so the
  route no longer pulls next-auth into tests.
- studio-filters.test.ts: pins the missingFurnidata branch, in particular
  that an unchecked item (hasFurnidata undefined) is not treated as missing.

The existing ?days / ?missing / ?broken / ?all modes are unchanged; the
body is only consulted when it carries a classnames array.
2026-09-29 15:48:32 +02:00
openhands 9cc57cddfc feat(catalog): update the catalog live after an import, no page refresh
Organising imports, the Studio furni batch, the catalog totals and the
"import from a source" stats all used to need a full page reload, or at
best a router.refresh() that re-rendered the whole admin route, before
anything on screen reflected what the import had just written.

- live-catalog-merge.ts (new): pure tree and total arithmetic. Applies a
  delta of created pages, added offers and moved offers, recomputes depth
  for the touched subtree, bumps parent child counts and the item totals.
  Returns the input untouched when a delta is empty, so subscribers can
  bail out instead of re-rendering. Depth resolution tolerates a parent
  cycle in a dirty DB and still terminates, matching getTreeFlat.
- use-live-catalog.ts (new): one module-level store exposed through
  useSyncExternalStore, so every consumer shares a single instance without
  threading a provider through the admin layout. Deltas only apply to the
  "normal" catalog, so public and public_handlers trees stay separate.
  seedCatalogTotals() takes the first server value per mode and never
  overwrites it afterwards, so a later hard render cannot make the header
  totals jump backwards.
- actions/catalog.ts: organizeImportFurni now reports each group through
  the new OrganizedPageChange, carrying parentId, pageLayout, the icon,
  isNew and the per-source movedFrom counts, so the client can fold the
  result into the tree without reading the page back.
- organize-imports-dialog.tsx: drops useRouter and router.refresh(); the
  response is applied as a delta the moment the run finishes.
- studio-client.tsx: reads the tree from the store instead of freezing it
  with useState(initialTree), loads it on mount when empty, and refreshes
  it once a batch import settles. The batch is server-side and derives its
  import pages from furnidata, so that one path re-reads the tree via
  GET /api/admin/catalog/tree?mode=full rather than trusting the delta.
- studio/furni/page.tsx: stops calling getTreeFlat() and no longer passes
  initialTree; the store is the single source of truth for the rail.
- import-clone-client.tsx: tracks which items are already present, so
  present and clonable update per cloned row instead of only at the end.
- catalog-manager-dialog.tsx: seeds the totals once and renders the live
  values, so the header reflects an import that just ran.
- e2e/ui/fixtures/entry.tsx: drops the removed initialTree prop.
2026-09-29 15:34:36 +02:00
openhands e4f83a8036 chore: upgrade to pnpm v12, vitest v5 and resolve deprecated subdependencies
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2026-09-27 19:42:34 +02:00
openhands 944527e078 feat(nitro-cleanup): dedupe FurnitureData and clean dangling figure entries
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Add a gamedata cleanup to the Nitro Cleanup panel: a read-only preview
plus an apply run that dedupes FurnitureData classnames and removes
rows and figure entries that reference nothing.

Three passes run in a fixed order, because cleanFigureMap has to precede
cleanFigureData: dropping the part that points at a set is what makes
that set unreferenced.

A pass refuses to write when it would delete more than maxRemovals rows
(default 500) and reports the reason, a wrong asset directory otherwise
turns every row into an orphan and one call would empty the file. Passes
that would act on empty input (no libraries, no sets) treat that as a
missing file rather than as a reason to delete everything. Every write
copies the file to a timestamped backup first, so a pass that turns out
to be wrong can be undone by hand.

The plan reads FurnitureData once and hands the parsed copy to both
furniture passes; the file is tens of megabytes in a real deployment.
2026-09-27 17:14:30 +02:00
openhands 17de94d984 feat(nitro): convert imported SWF bundles to WebP Lossless
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Newly converted .nitro bundles now store their spritesheet as WebP VP8L
instead of PNG, so imports land much smaller without changing a single
pixel. The texture member and spritesheet.meta.image are both labelled
from the actual bytes, never from a caller's assumption.

- encode through sharp with lossless and exact, so colour hidden under
  alpha 0 survives; this mirrors ImageSharp's TransparentColorMode.Preserve
- detect PNG/WebP by magic bytes and reject anything the client cannot
  render, on create, download and upload paths
- keep the source format when deriving size-32 sheets, scaling composites
  and editing metadata, so existing bundles are never silently rewritten
- report fidelity in the studio: the compression panel re-encodes with the
  same options the importer uses, so it cannot drift and invent false
  warnings, and shows PNG/WebP size estimates

convertSwfToNitro and buildSpritesheet are now async, so the worker, the
main-thread fallback and every import call site await them. PNG stays
supported for existing bundles and icon sidecars are untouched.
2026-09-27 15:42:21 +02:00
openhands 420210ffa0 fix(build): make the production build pass, and stop it eating 20GB
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`next build` had never completed on this host, so three real defects were
sitting in the tree untested. All three are now fixed and the build is green.

- The build was not memory-bound the way it looked. Turbopack's builder reached
  20.5GB RSS and died, and raising `--max-old-space-size` could never have
  helped: that flag caps the V8 heap, while the 20GB sat in Turbopack's own Rust
  allocator. The first symptom was misleading because the process doing the
  allocating is a grandchild of `npx`, so watching the direct child shows a
  95MB shim the whole time. Building with `--webpack` puts the build back under
  the JS heap, where the flag actually applies: peak 5.9GB, 150s, exit 0.

- withAdmin's second parameter was typed `{ params?: ... }` and given a `= {}`
  default, which made it optional and `RouteContext | undefined`. Next's
  generated route types assert that argument against `ParamCheck<RouteContext>`
  and reject it, across 113 route files. `tsc --noEmit` cannot see this, because
  Next only adds `.next/types` to the project during a production build — so the
  type check that everyone runs locally was structurally incapable of catching
  the only type error that blocks a deploy. `params` is now required, which is
  also what the code already assumed: it is awaited with no guard. The 35 test
  call sites that invoked a handler with one argument now pass a real context,
  and the await got a guard so a direct internal call cannot turn a missing
  context into a 500.

- `src/app/api/admin/import/furni/route.ts` re-exported `ensureDirectories` and
  `importSingleFurni` for "backward compatibility" that nothing used; the batch
  route imports from `@/lib/services/furni-import` directly. Next rejects any
  value export from a route module that is not an HTTP verb or config, so this
  had been breaking the build for as long as it existed. Removed.

- `isomorphic-dompurify` builds its server-side DOM through jsdom. Bundled, that
  pulls jsdom's `browser/default-stylesheet.css` into the server chunk, where the
  path no longer resolves, and page-data collection dies with ENOENT on every
  page that sanitizes HTML. Marked external so Node resolves it from
  node_modules and the standalone tracer includes it.

The remaining build warning is a pre-existing circular dependency between
chunks that share the webpack runtime. It costs hash reuse, not correctness, and
is left alone rather than churned here.

Verified: build exit 0, 276 static pages generated, 3223 tests pass, tsc and
biome clean.
2026-09-25 19:47:10 +02:00
openhands f81b114b69 perf(cache): single-flight avatar renders, cacheable public reads, cheap row counts
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Three separate things that were each costing more than they needed to on the
hot path.

- Single-flight avatar renders. The disk cache was checked first and a miss
  went straight to the upstream, with nothing shared between callers, so a page
  requesting dozens of avatars at once turned N concurrent requests for one
  figure into N renders. A render is the most expensive operation this app
  does, and the duplication happened exactly when the cache had nothing to
  offer. Eight concurrent requests now cause one render instead of eight. The
  map lives on globalThis because Next can evaluate the module more than once
  per process, and two copies would each start their own render.

- Let public read-only routes be cached by a shared cache. Every JSON response
  was `cache-control: no-store`, so a CDN in front of the app could not answer
  any of it and every request reached the origin. publicCacheControl() opts a
  route in with s-maxage and stale-while-revalidate, using the same TTL as the
  server-side cache so the two layers cannot disagree. The default stays
  no-store: most routes here are personalised, admin-only or auth-dependent.
  /api/badges/leaderboard is deliberately left alone because it returns
  per-viewer rank entries to signed-in callers.

  Note this only takes effect once a cache rule exists for /api/* at the CDN, or
  the explicit `cache: "no-store"` is dropped from the client fetches (24 files
  do that today, including the /api/online poll). The headers alone are inert
  until one of those happens.

- Take the homepage row counts from the storage engine estimate instead of
  COUNT(*), which walks an index and gets slower as the tables grow. A missing
  or zero estimate falls back to the exact count rather than ever showing a
  wrong zero. The online count stays exact: it is an indexed read over a small
  subset and a few seconds of drift reads as broken rather than approximate.

The counters move into one module because the homepage and the boot warm-up
populate the same cache keys, so two implementations would race to write
different values into the same entry.

3223 tests pass.
2026-09-25 18:42:23 +02:00
openhands 203399aab7 fix(cache): true LRU, stale-while-revalidate and cross-process invalidation
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The in-process cache was a FIFO of 500 entries that was never touched on a
read, so a key polled on every request could be evicted by an unrelated burst
of dynamic keys. That looked exactly like the cache being cleared at random,
and it is what made the site fall back to the database unpredictably.

- Evict least-recently-used instead, and raise the default budget to 2000
  (CACHE_MEMORY_MAX_ENTRIES). Reading a key now marks it as used, so a hot key
  only leaves when a hotter one takes its place.
- Add opt-in stale-while-revalidate (CachedOptions.staleMs). The grace window
  lives on the entry, so one call site opting in protects every reader of that
  key. A failed background refresh keeps serving the last good value instead of
  falling through to the origin, and is reported once rather than per read.
- Invalidate across processes. invalidateKey() now clears memory, deletes the
  Redis key and publishes a signal, so a value written by one process is no
  longer served stale by the others for the rest of its TTL. A failed Redis
  delete no longer skips the broadcast.
- Guard against a refresh that started before an invalidation writing its
  outdated result back into the cache.
- Read the news revision at most once a second per process instead of on every
  call, with a pub/sub signal to drop the local copy when it rotates. A Redis
  outage now degrades to the in-process cache rather than to no cache at all.
- Warm the hot public keys on boot, so the first visitors after a deploy do not
  each pay for a miss.
- Count hits, misses, stale serves, errors and evictions per key, exposed at
  GET /api/admin/devops/cache. Without it a wrong REDIS_URL, a full budget and
  a dead origin all look identical from the outside.
- Enforce the imaging cache budget for real: records are .img/.json pairs, so
  the old cap counted files and never removed anything while entries were
  fresh. Sweeps are throttled per directory and prune to a low-water mark.
- Cap the JWT version map, and stop per-test scratch roots from littering the
  runtime imaging cache.

Public read-only endpoints get grace windows; admin, account and auth data
deliberately stays fresh. Redis TTLs get a little jitter so keys written
together no longer expire together.

3209 tests pass. next build could not be verified on this host: the optimized
build is OOM-killed before prerender, so this has not run in a real Next
runtime yet.
2026-09-25 18:26:45 +02:00
openhands 3e1a3f92c8 feat(security): recovery alerts, gate-block sharing, rolling-window burst and admin breakdown for CrowdSec
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2026-09-23 15:06:16 +02:00
openhands 301edd2c9a feat(security): ops alerts, shared backoff, atomic quota and daily stats for CrowdSec
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Add an alerting/stats layer over the existing CrowdSec integration:

- New crowdsec-alerts.ts: cooldown-gated ops alerts (Redis NX lock, TTL from
  HEALTH_ALERT_COOLDOWN_MIN) fanning out through the app's sendAlert service.
  Raised for daily quota exhaustion, block bursts (5-min window past
  CROWDSEC_ALERT_BLOCK_BURST), and signal-push failures.
- New crowdsec-stats.ts: daily counters (lookups/blocks/reports/report_fail)
  in Redis with a 14-day reader for the admin panel.
- Shared 403/429 backoff: the pause marker now lives in Redis
  (crowdsec:backoff-until) so every instance honours it, not just the process
  that hit the limit.
- Atomic quota reservation: INCR-before-call with self-rollback on overshoot,
  so concurrent instances can never slip calls past the daily ceiling.
- Admin anti-DDoS page gains a last-14-days activity table next to the quota bar.
2026-09-23 14:45:35 +02:00
openhands 5e4fc9ab59 feat(security): give back to CrowdSec and harden the CTI budget
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- Bound the in-process verdict cache (FIFO eviction at 2000 entries) so a
  flood of distinct bucket-tripping IPs cannot grow it without limit.
- Record block metadata (reputation, score, behaviors, category, TTL) in
  antiddos:block:meta:{ip}, surfaced as the reason in the admin block list;
  unban now also clears the metadata and report locks.
- Track daily CTI enrichment usage in Redis (crowdsec:usage:{date}); warn
  once at 80% and pause lookups until tomorrow at CROWDSEC_CTI_DAILY_QUOTA
  (default 10000, 0 = unlimited) so a via-spread DDoS cannot burn the plan.
- Add opt-in signal push to the CrowdSec community (CAPI watcher): stable
  auto-generated 48-char machine_id/password pair persisted in Redis (or via
  env), one-time registration, cached JWT login, optional Console enrollment,
  and POST /v3/signals with a ban decision, deduped per IP. Never throws and
  reports last status to the admin panel with a verify action.
- Admin page: quota usage bar, reporting status/verify channel, and CrowdSec
  block reasons in the active-blocks list.
2026-09-23 14:24:44 +02:00
openhands f32a6dadd0 feat(security): auto-block repeat offenders via CrowdSec community reputation
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- new crowdsec-api lib: CTI lookup (GET /smoke/{ip}, freemium x-api-key), verdict parser with false-positive veto, 1h Redis + in-memory verdict cache, NX lock dedupe, 403/429 backoff; writes only the shared antiddos:block:{ip} key (value "crowdsec") and never touches Cloudflare
- gate fires it fire-and-forget for IPs that already tripped a rate bucket, so known-bad IPs are hard-blocked before the local maxViolations threshold
- runtime config: crowdsecAutoBlock toggle, score threshold (0-5, default 4), block TTL (default 24h); boot defaults CROWDSEC_AUTO_BLOCK_ENABLED / CROWDSEC_BLOCK_SCORE / CROWDSEC_BLOCK_TTL_SECONDS
- admin panel: CrowdSec stat card, verify-connection action, score/TTL settings, CrowdSec source badge in the blocked-IPs list
- credentials live in env only (CROWDSEC_API_KEY); block is enforced per-request via proxy on the resolved X-Forwarded-For / CF-Connecting-IP
- tests: crowdsec-api unit suite + ddos-guard integration suite (early-block, threshold, cache dedupe, backoff)
2026-09-23 13:03:19 +02:00
openhands 4479753160 feat(security): mirror anti-DDoS blocks to Cloudflare edge via API
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- gate creates a zone IP Access Rule (block) for proxied offenders that hit the block threshold, deduped until the tiered block expires
- cloudflare-api lib: verified endpoints, create/delete/verify/list helpers, Redis-backed tracking + 30s TTL sweep (instrumentation worker + admin render)
- runtime toggle cloudflareAutoBlock in antiddos config; boot default CLOUDFLARE_AUTO_BLOCK_ENABLED
- admin panel: Cloudflare edge-blocks card with verify + remove-rule actions; unban also lifts the edge block
- credentials live in env only (CLOUDFLARE_API_TOKEN / CLOUDFLARE_ZONE_ID)
2026-09-22 23:27:15 +02:00
openhands f0c27eb815 feat(security): Cloudflare-aware IP trust and admin-tunable anti-DDoS
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- resolveClientIp: trust cf-connecting-ip only behind cf-ray/cdn-loop, use nginx x-real-ip otherwise (anti-spoof)
- antiddos-config: Redis-backed live config (antiddos:config) with 30s cache, 13 ANTI_DDOS_* env vars
- ddos-guard: consume tunable rates/tiers via getAntiddosConfig
- admin panel at /admin/devops/antiddos (save/reset/unban actions, PERMS.SETTINGS_VIEW)
- register new admin page in housekeeping migration matrix (146 -> 147)
2026-09-22 22:22:51 +02:00
openhands b2777634f7 ci: run all workflows on the self-hosted host runner
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- Switch test-runner and renovate workflows from ubuntu-latest to
  self-hosted now that a native host runner is running as a systemd service
- Replace remaining hardcoded color utilities in the homepage with theme
  tokens and inline rgba styles to satisfy the no-hardcoded-colors contract
- Restore dual UserAvatarThumbnail usage on the homepage (hero avatar stack
  plus community grid) to satisfy the public avatar presentation contract
2026-09-22 20:59:02 +02:00
openhands 628d24c0c7 feat(home): redesign landing page with cinematic hero and glass panels
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2026-09-22 20:28:23 +02:00
openhands 6d4e3486e1 fix(styles): generate shadcn color utilities via inline theme tokens
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The palette lives in plain CSS (:root/ThemeVars/admin remap), so Tailwind
never generated bg-primary, bg-destructive, text-foreground and similar
utilities. Destructive buttons rendered as invisible white text on light
surfaces (e.g. the Nitro cleanup delete button). Re-declare the color tokens
as @theme inline so utilities resolve through var() and runtime theme
overrides keep working.
2026-09-20 16:44:45 +02:00
openhands 8a66db4ed7 fix(imaging): make avatar and badge images resilient to upstream outages
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- Add persistent disk cache for rendered avatars/badges (storage/imaging)
  so repeats never touch the flaky local renderer and cached renders
  survive upstream downtime
- Serve cache-first with stale-on-error; cut primary/fallback timeouts
  from 10s/6s to 4s/4s so failing images cannot stall pages
- Avatar proxy now returns a graceful 200 silhouette instead of 502 when
  no renderer can produce a figure, so no broken-image glyphs appear
- Badge endpoint becomes a caching proxy trying configured CDN, public
  Habbo CDN and local /swf copy in order, and drops the fragile IP rate
  limit that could blank badge streams
- Route all site badge images (profile, me, badges, apply pages) through
  the cached proxy instead of hot-linking images.habbo.com
2026-09-20 12:58:55 +02:00
openhands c3ff497050 feat(referrals): add referral attribution and daily login rewards
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- Track referral attribution at registration via ?ref code with
  same-IP and duplicate-pair guards
- Add daily login rewards with streak tracking, claim flow and
  sendCurrency payout backed by RCON with DB fallback
- Add admin pages for referral settings and the daily reward schedule
- Add migration 0033 with tables, seed schedule, settings and ACL grants
- Add admin.referrals.* and admin.dailyrewards.* permission slugs
- Localize new copy in en, nl and it
2026-09-20 12:29:01 +02:00
openhands 6c53f4680c feat(studio): run nitro scans in the background with cancel-re-attach and nightly auto-clean 2026-09-19 13:41:14 +02:00
openhands 9d571e0c29 perf(studio): stream nitro repair progress over SSE and allow cancelling
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2026-09-19 13:12:45 +02:00
openhands ba81d16f00 perf(studio): cache nitro scan, stream progress, virtualize cleanup list
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2026-09-19 13:01:59 +02:00
openhands 91e649398c feat(i18n): make admin and catalog components fully translatable
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2026-09-18 16:02:08 +02:00
openhands 03774bb411 feat(i18n): make admin and catalog components translatable
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2026-09-18 14:56:36 +02:00
openhands d6111387e4 feat(auth): align login and register with themed intro, translated social cards
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2026-09-18 13:35:22 +02:00
openhands 469f69ddd7 feat(home): two-column hero with live status panel, explore nav, featured news
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2026-09-18 13:27:08 +02:00