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Environment-independent contract tests (cache headers + source, CORS, OPTIONS preflight, negative figure/badge tables, concurrency burst) run in both the deploy gate and the cross-browser job. CMS-only /imaging assertions (webp/avif transcode, animated-APNG passthrough, s-maxage edge caching) live in cms-imaging.spec.ts and are skipped behind the edge proxy; the public topology has its own public-routing.spec.ts smoke that fails if the edge ever stops fronting the imager or starts shadowing the CMS endpoints. A committed per-engine visual baseline pins the static render. The cross-browser imaging job is now blocking (IMAGING_EDGE=1), so avatar imaging on chromium/firefox/webkit is a required signal.
52 lines
2.2 KiB
TypeScript
52 lines
2.2 KiB
TypeScript
/**
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* Where the imaging specs are pointed.
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*
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* - Deploy gate (`playwright.config.ts`): hits the CMS directly, so the CMS's
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* own `/imaging` route answers and its transcoding variants are reachable.
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* - Cross-browser job (`playwright.imaging.config.ts` against the public
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* origin): the edge proxy fronts bare `/imaging` (and `/imaging/*`) to the
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* imager container, so the CMS route is shadowed. Only the endpoints that are
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* identical in both topologies may be asserted unconditionally.
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*
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* Set `IMAGING_EDGE=1` when the base URL is behind the edge proxy.
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*/
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export const IS_EDGE = process.env.IMAGING_EDGE === "1";
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// The exact figure that regressed in production: the game client appends a
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// trailing `.<n>` segment that the renderer ignores, but the previous
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// validation regex rejected with a 400.
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export const FIGURE =
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"hr-11782-40-40.hd-180-7-14.ch-11592-66.lg-10726-79-1408.sh-11764-1408.ha-11958-70-1408.wa-2007-0.0";
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export const avatarPath = (params: Record<string, string> = {}) =>
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`/api/imaging/avatar?${new URLSearchParams({ figure: FIGURE, ...params })}`;
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/** Public imager endpoint served through the edge proxy (imager container). */
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export const IMAGER_PATH = (params: Record<string, string> = {}) =>
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`/imaging/avatarimage?${new URLSearchParams({ figure: FIGURE, ...params })}`;
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/** Counts non-overlapping occurrences of `needle` inside `haystack`. */
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export function countBytes(haystack: Buffer, needle: Buffer): number {
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let count = 0;
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for (
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let index = haystack.indexOf(needle);
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index !== -1;
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index = haystack.indexOf(needle, index + needle.length)
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) {
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count += 1;
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}
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return count;
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}
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/** PNG/JPEG/GIF/WebP/AVIF signatures, so a test can prove a body is an image. */
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export function looksLikeImage(body: Buffer): boolean {
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if (body.length < 12) return false;
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if (body.subarray(0, 8).equals(Buffer.from("89504e470d0a1a0a", "hex")))
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return true; // PNG / APNG
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if (body.subarray(0, 3).toString("ascii") === "GIF") return true;
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if (body.subarray(0, 2).toString("hex") === "ffd8") return true; // JPEG
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if (body.subarray(0, 4).toString("ascii") === "RIFF") return true; // WebP
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if (body.subarray(4, 12).toString("ascii") === "ftypavif") return true; // AVIF
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return false;
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}
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