fix(home): counter counts exactly once, no restart on value refresh

AnimatedCounter restarted from 0 on every online-count cache refresh (~10s)
because the effect depended on value. Rewrote it as a single requestAnimationFrame
animation with ease-out; changes to value after the animation only update the
display statically.
This commit is contained in:
openhands committed 2026-09-02 12:47:58 +02:00
1 parent 037b295b93
commit c1cc1fdc1c
1 file changed
+22 -12
+22 -12
View File
@@ -12,25 +12,35 @@ export function AnimatedCounter({
}) {
const ref = useRef<HTMLSpanElement>(null);
const isInView = useInView(ref, { once: true, margin: "-50px" });
const started = useRef(false);
const [display, setDisplay] = useState(0);
useEffect(() => {
if (!isInView) return;
if (started.current) {
setDisplay(value);
return;
}
started.current = true;
const duration = 1200;
const steps = 30;
const increment = value / steps;
let current = 0;
let step = 0;
const id = setInterval(() => {
step++;
current = Math.min(Math.round(increment * step), value);
setDisplay(current);
if (step >= steps) {
clearInterval(id);
const start = performance.now();
let raf = 0;
const tick = (now: number) => {
const progress = Math.min((now - start) / duration, 1);
const eased = 1 - (1 - progress) ** 3;
setDisplay(Math.round(eased * value));
if (progress < 1) {
raf = requestAnimationFrame(tick);
} else {
setDisplay(value);
}
}, duration / steps);
return () => clearInterval(id);
};
raf = requestAnimationFrame(tick);
return () => cancelAnimationFrame(raf);
}, [isInView, value]);
return (