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Epicnabbo-Catalogus-Updated…/readme.md
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# EpicNabbo 2.0 - Catalogue
Welcome to **EpicNabbo 2.0**, a powerful, high-performance catalogue system engineered for seamless integration with **Polaris Emulator**, **Octane**, and **Octane Render**. This release focuses on modern architecture, enhanced asset rendering, and modularity.
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## 🚀 Status & Release Tracks
* **Full Habbo Edition:** **Stable** — Fully tested and production-ready. Database handling, page rendering, item structures, search, and emulator integration are rock-solid for day-to-day operations.
* **Customs Edition:** **In Development / Work in Progress** — Currently under active testing and development. Not yet complete or ready for production, but progressing steadily toward a full future release.
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## 🌐 Multi-Language Support
Both editions are designed with native multi-language support out of the box:
* 🇬🇧 **English**
* 🇳🇱 **Dutch** (Nederlands)
* 🇩🇪 **German** (Deutsch)
* 🇪🇸 **Spanish** (Español)
* 🇮🇹 **Italian** (Italiano)
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## ⚙️ Core Integration & Engine
EpicNabbo 2.0 is built to seamlessly sync with modern server stacks:
* **Polaris Emulator Support:** Native database schema and packet-level alignment with the Polaris emulator.
* **Octane & Octane Render Integration:** Native handling for Octane engine workflows and real-time/pre-rendered dynamic furniture states via Octane Render.
* **Modern Stack:** Entirely free of PHP legacy code, optimized for high throughput and rapid client response times.
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## ⚠️ Known Issues & Work in Progress (v2)
While core catalogue functionality, search, and engine integrations are active, please note the following current limitations in the v2 release:
* **Missing Furniture Interactions:** Some specific furniture items currently lack complete interactive behaviors (e.g., multi-state toggles or complex custom actions).
* **Broken Furniture Definitions:** Certain custom items or broken furniture entries may experience rendering bugs or fail to load correctly. Fixes and updates are continuously being rolled out.
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## ✨ Features
* **Rock-Solid Core:** Enhanced base architecture ensuring stability and maximum uptime.
* **EPIC WEB CONTROL:** Fully compatible with advanced web control structures for effortless management.
* **Fast & Fully Functional Search:** Integrated search functionality to instantly locate items across extensive catalogues.
* **Octane Render Pipeline:** Direct rendering pipeline compatibility for accurate item previews and custom graphics.
* **Clean UI/UX:** Designed to be lightweight, responsive, and easy to navigate.
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## 🛠️ Editions & Architecture
1. **Full Habbo Edition (Production Ready):** A pure, faithful recreation designed for standard Habbo item structures, offering native integration with Polaris Emulator and complete multi-language support.
2. **Customs Edition (In Active Development):** Tailored specifically for custom furniture, custom badges, and unique Octane Render graphics. Features and custom asset handling are still being completed.
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## 📋 Prerequisites & Setup
### Requirements
Make sure you have the following active in your environment:
* **Emulator Environment:** Polaris Emulator running alongside Octane / Octane Render
* **Database:** MySQL 8.0 or MariaDB equivalent
* **Web Server:** A compatible high-performance web server or reverse proxy (e.g., Nginx, Apache)
### Deployment Steps
1. Select the appropriate branch or directory (`Full Habbo` for production, or `Customs` for development/testing).
2. Ensure your Polaris Emulator / Octane database tables are properly structured.
3. Import the provided catalogue SQL schema into your MySQL/MariaDB database.
4. Configure your core environment variables with your database, language preference, and engine settings.
5. Launch your web server pointing to the project base.
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## 🙏 Credits & Acknowledgments
* **DuckieTM:** Special thanks to DuckieTM for providing the solid Habbo base. Providing a stable release for the community makes it possible to continue developing and testing the Customs Edition while users already enjoy a working system.