Add multi-hotel Habbo gamedata locale in CMS settings.
Local Build and Deploy / deploy (push) Failing after 33s

Furni name suggestions, import enrichment, and badge texts now follow habbo_gamedata_hotel instead of hardcoded habbo.it.

Co-authored-by: Cursor <[email protected]>
This commit is contained in:
SimoandCursor committed 2026-07-17 22:28:18 +02:00
1 parent 7bc0845932
commit d1baaf798a
15 files changed
+275 -65

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+39 -5
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@@ -5,12 +5,32 @@ import { z } from "zod";
import { MANAGED_SETTING_KEYS } from "@/app/admin/settings/cms-settings-config";
import { requirePermissionRateLimited } from "@/lib/admin/guard";
import { actionOk, adminAction } from "@/lib/foundation/action";
import {
HABBO_GAMEDATA_HOTEL_SETTING_KEY,
normalizeHabboGamedataHotel,
} from "@/lib/habbo-gamedata-hotel";
import { PERMS } from "@/lib/permissions";
import { prisma } from "@/lib/prisma";
import { clearBadgeCache } from "@/lib/services/habboassets";
import { clearHabboItCache } from "@/lib/services/habbo-furnidata-cache";
import { siteSettings } from "@/lib/services/site-settings";
const managedKeySet = new Set(MANAGED_SETTING_KEYS);
function normalizeSettingValue(key: string, value: string): string {
if (key === HABBO_GAMEDATA_HOTEL_SETTING_KEY) {
return normalizeHabboGamedataHotel(value);
}
return value;
}
function bustGamedataCachesIfNeeded(key: string): void {
if (key === HABBO_GAMEDATA_HOTEL_SETTING_KEY) {
clearHabboItCache();
clearBadgeCache();
}
}
const saveManagedSchema = z.object({
settings: z.record(z.string(), z.string()),
});
@@ -23,9 +43,9 @@ export const saveManagedSettings = adminAction(
rateLimitMax: 30,
},
async (ctx) => {
const entries = Object.entries(ctx.data.settings).filter(([key]) =>
managedKeySet.has(key),
);
const entries = Object.entries(ctx.data.settings)
.filter(([key]) => managedKeySet.has(key))
.map(([key, value]) => [key, normalizeSettingValue(key, value)] as const);
await Promise.all(
entries.map(([key, value]) =>
prisma.websiteSetting.upsert({
@@ -36,7 +56,12 @@ export const saveManagedSettings = adminAction(
),
);
siteSettings.reload();
if (entries.some(([key]) => key === HABBO_GAMEDATA_HOTEL_SETTING_KEY)) {
clearHabboItCache();
clearBadgeCache();
}
revalidatePath("/admin/settings");
revalidatePath("/admin/catalog");
return actionOk({ saved: entries.length });
},
);
@@ -46,10 +71,14 @@ export async function updateSetting(formData: FormData): Promise<void> {
const key = String(formData.get("key") ?? "")
.normalize("NFC")
.trim();
const value = String(formData.get("value") ?? "").normalize("NFC");
const value = normalizeSettingValue(
key,
String(formData.get("value") ?? "").normalize("NFC"),
);
if (!key) return;
await prisma.websiteSetting.update({ where: { key }, data: { value } });
siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}
@@ -59,7 +88,10 @@ export async function createSetting(formData: FormData): Promise<void> {
.normalize("NFC")
.trim()
.slice(0, 255);
const value = String(formData.get("value") ?? "").normalize("NFC");
const value = normalizeSettingValue(
key,
String(formData.get("value") ?? "").normalize("NFC"),
);
const comment = String(formData.get("comment") ?? "")
.normalize("NFC")
.trim()
@@ -71,6 +103,7 @@ export async function createSetting(formData: FormData): Promise<void> {
create: { key, value, comment: comment || null },
});
siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}
@@ -82,5 +115,6 @@ export async function deleteSetting(formData: FormData): Promise<void> {
if (!key) return;
await prisma.websiteSetting.delete({ where: { key } });
siteSettings.reload();
bustGamedataCachesIfNeeded(key);
revalidatePath("/admin/settings");
}
@@ -49,6 +49,7 @@ interface CatalogDetailTabsProps {
furniRevisionMap: Record<number, { classname: string; revision: number }>;
allPages: { id: number; caption: string }[];
interactionTypes: string[];
gamedataHotel: string;
}
export function CatalogDetailTabs({
@@ -64,6 +65,7 @@ export function CatalogDetailTabs({
furniRevisionMap,
allPages,
interactionTypes,
gamedataHotel,
}: CatalogDetailTabsProps) {
return (
<Tabs defaultValue="settings">
@@ -119,6 +121,7 @@ export function CatalogDetailTabs({
furniDataIdList={furniDataIdList}
furniDescriptionMap={furniDescriptionMap}
furniRevisionMap={furniRevisionMap}
gamedataHotel={gamedataHotel}
/>
</TabsContent>
</Tabs>
@@ -13,7 +13,7 @@ import {
Sparkles,
} from "lucide-react";
import { useRouter } from "next/navigation";
import { useCallback, useMemo, useState } from "react";
import { useCallback, useEffect, useMemo, useState } from "react";
import { toast } from "sonner";
import { translateCatalogItems } from "@/actions/catalog-items";
import { Badge } from "@/components/ui/badge";
@@ -35,6 +35,11 @@ import {
TooltipProvider,
TooltipTrigger,
} from "@/components/ui/tooltip";
import {
habboGamedataHotelLabel,
habboGamedataHotelShort,
normalizeHabboGamedataHotel,
} from "@/lib/habbo-gamedata-hotel";
import { useServerAction } from "@/hooks/use-server-action";
import { FurniIcon } from "./catalog-items-table";
@@ -53,6 +58,8 @@ interface CatalogTranslateTabProps {
furniDataIdList: number[];
furniDescriptionMap: Record<number, string>;
furniRevisionMap?: Record<number, { classname: string; revision: number }>;
/** CMS setting `habbo_gamedata_hotel` — which official Habbo locale to suggest from */
gamedataHotel?: string;
}
type FilterMode = "all" | "missing" | "modified";
@@ -64,11 +71,20 @@ export function CatalogTranslateTab({
furniDataIdList,
furniDescriptionMap,
furniRevisionMap = {},
gamedataHotel = "it",
}: CatalogTranslateTabProps) {
const router = useRouter();
const { run, isPending } = useServerAction();
const [isSuggesting, setIsSuggesting] = useState(false);
const [filterMode, setFilterMode] = useState<FilterMode>("all");
const [activeHotel, setActiveHotel] = useState(() =>
normalizeHabboGamedataHotel(gamedataHotel),
);
useEffect(() => {
setActiveHotel(normalizeHabboGamedataHotel(gamedataHotel));
}, [gamedataHotel]);
const hotelShort = habboGamedataHotelShort(activeHotel);
const hotelLabel = habboGamedataHotelLabel(activeHotel);
const furniDataIdSet = useMemo(
() => new Set(furniDataIdList),
@@ -186,6 +202,7 @@ export function CatalogTranslateTab({
string,
{ name: string; description: string }
> = {};
let suggestHotel = activeHotel;
for (let i = 0; i < classnames.length; i += CHUNK_SIZE) {
const chunk = classnames.slice(i, i + CHUNK_SIZE);
@@ -194,9 +211,14 @@ export function CatalogTranslateTab({
);
if (res.ok) {
const data = await res.json();
if (typeof data.hotel === "string") {
suggestHotel = normalizeHabboGamedataHotel(data.hotel);
setActiveHotel(suggestHotel);
}
Object.assign(allSuggestions, data.suggestions || {});
}
}
const suggestLabel = habboGamedataHotelLabel(suggestHotel);
// Apply suggestions to items that have a match (names + descriptions)
let nameCount = 0;
@@ -229,15 +251,15 @@ export function CatalogTranslateTab({
if (nameCount > 0) parts.push(`${nameCount} name(s)`);
if (descCount > 0) parts.push(`${descCount} description(s)`);
toast.success(
`HabboFurni: ${parts.join(" + ")} suggested from habbo.it. Review and save.`,
`${parts.join(" + ")} suggested from ${suggestLabel}. Review and save.`,
);
} else {
toast.info(
`HabboFurni: No new suggestions found (${Object.keys(allSuggestions).length} looked up, all already match).`,
`No new suggestions from ${suggestLabel} (${Object.keys(allSuggestions).length} looked up, all already match).`,
);
}
} catch (err) {
toast.error(`HabboFurni error: ${(err as Error).message}`);
toast.error(`Suggest error: ${(err as Error).message}`);
} finally {
setIsSuggesting(false);
}
@@ -318,14 +340,15 @@ export function CatalogTranslateTab({
size="sm"
onClick={handleSuggestFromHabboFurni}
disabled={isSuggesting || isPending || targetItems.length === 0}
title="Suggest Italian names + descriptions from HabboFurni API (habbo.it)"
title={`Suggest names + descriptions from ${hotelLabel}. Change hotel in Admin → Settings → Game assets.`}
>
{isSuggesting ? (
<Loader2 className="mr-2 h-4 w-4 animate-spin" />
) : (
<Sparkles className="mr-2 h-4 w-4" />
)}
Suggest IT{selected.size > 0 ? ` (${selected.size})` : ""}
Suggest {hotelShort}
{selected.size > 0 ? ` (${selected.size})` : ""}
</Button>
<Button
variant="outline"
+2
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@@ -47,6 +47,7 @@ export default async function CatalogEditPage({
furniRevisionMap,
interactionTypes,
allPages,
gamedataHotel,
} = itemsData;
const canEdit = canAccess(permissions, PERMS.CATALOG_EDIT, session.user.rank);
@@ -124,6 +125,7 @@ export default async function CatalogEditPage({
furniRevisionMap={furniRevisionMap}
allPages={allPages}
interactionTypes={interactionTypes}
gamedataHotel={gamedataHotel}
/>
</div>
);
+17 -1
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@@ -1,10 +1,13 @@
import { HABBO_GAMEDATA_HOTELS } from "@/lib/habbo-gamedata-hotel";
export type FieldType =
| "text"
| "password"
| "url"
| "number"
| "boolean"
| "textarea";
| "textarea"
| "select";
export type SettingsGroupIcon =
| "building"
@@ -22,6 +25,7 @@ export interface ManagedField {
type?: FieldType;
placeholder?: string;
defaultValue?: string;
options?: Array<{ value: string; label: string }>;
}
export interface SettingsGroup {
@@ -150,6 +154,18 @@ export const SETTINGS_GROUPS: SettingsGroup[] = [
icon: "music",
description: "Public URLs and overrides for SWF / Nitro asset packages.",
fields: [
{
key: "habbo_gamedata_hotel",
label: "Habbo hotel for furni names",
description:
"Official Habbo locale used for catalog name suggestions, furni import enrichment, and badge text lookup (furnidata / external texts).",
type: "select",
defaultValue: "it",
options: HABBO_GAMEDATA_HOTELS.map((h) => ({
value: h.value,
label: h.label,
})),
},
{
key: "soundtrack_base_url",
label: "Song disks MP3 base URL",
@@ -197,6 +197,20 @@ function FieldControl({
onChange={(e) => onChange(field.key, e.target.value)}
rows={3}
/>
) : type === "select" ? (
<select
id={field.key}
value={value}
disabled={!canEdit}
onChange={(e) => onChange(field.key, e.target.value)}
className="flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-sm shadow-xs transition-colors focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-ring disabled:cursor-not-allowed disabled:opacity-50"
>
{(field.options ?? []).map((opt) => (
<option key={opt.value} value={opt.value}>
{opt.label}
</option>
))}
</select>
) : (
<Input
id={field.key}
+7 -1
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@@ -1,11 +1,13 @@
import { withAdmin } from "@/lib/api-handler";
import { apiOk } from "@/lib/api-response";
import { getHabboGamedataHotel } from "@/lib/habbo-gamedata-hotel";
import { PERMS } from "@/lib/permissions";
import { batchLookupByClassnames } from "@/lib/services/habbofurni";
export const GET = withAdmin(
{ permission: PERMS.CATALOG_VIEW },
async (request) => {
const hotel = await getHabboGamedataHotel();
const raw = request.nextUrl.searchParams.get("classnames") || "";
const classnames = raw
.split(",")
@@ -13,6 +15,10 @@ export const GET = withAdmin(
.filter(Boolean)
.slice(0, 100);
if (classnames.length === 0) {
return apiOk({ hotel, suggestions: {} });
}
const found = await batchLookupByClassnames(classnames);
const suggestions: Record<string, { name: string; description: string }> =
{};
@@ -24,6 +30,6 @@ export const GET = withAdmin(
};
}
return apiOk({ suggestions });
return apiOk({ hotel, suggestions });
},
);
@@ -84,6 +84,7 @@ interface ItemsData {
furniRevisionMap: Record<number, { classname: string; revision: number }>;
interactionTypes: string[];
allPages: { id: number; caption: string }[];
gamedataHotel?: string;
}
export interface PageUpdateData {
@@ -691,6 +692,7 @@ export function InlineEditor({ pageId, onSaved }: InlineEditorProps) {
furniDataIdList={itemsData.furniDataIdList}
furniDescriptionMap={itemsData.furniDescriptionMap}
furniRevisionMap={itemsData.furniRevisionMap}
gamedataHotel={itemsData.gamedataHotel}
/>
) : null}
</TabsContent>
+30
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@@ -0,0 +1,30 @@
import { describe, expect, it } from "vitest";
import {
habboExternalTextsUrl,
habboFurnidataUrl,
habboGamedataHotelShort,
normalizeHabboGamedataHotel,
} from "./habbo-gamedata-hotel";
describe("habbo-gamedata-hotel", () => {
it("normalizes known hotels and falls back to it", () => {
expect(normalizeHabboGamedataHotel("ES")).toBe("es");
expect(normalizeHabboGamedataHotel("com.br")).toBe("com.br");
expect(normalizeHabboGamedataHotel("nope")).toBe("it");
expect(normalizeHabboGamedataHotel(null)).toBe("it");
});
it("builds official gamedata URLs", () => {
expect(habboFurnidataUrl("de")).toBe(
"https://www.habbo.de/gamedata/furnidata_json/1",
);
expect(habboExternalTextsUrl("com.br")).toBe(
"https://www.habbo.com.br/gamedata/external_flash_texts/1",
);
});
it("formats short hotel labels", () => {
expect(habboGamedataHotelShort("it")).toBe("IT");
expect(habboGamedataHotelShort("com.br")).toBe("COM.BR");
});
});
+57
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@@ -0,0 +1,57 @@
/** Official Habbo hotel TLDs used for gamedata (furnidata / external texts). */
export const HABBO_GAMEDATA_HOTELS = [
{ value: "it", label: "Italy (habbo.it)" },
{ value: "com", label: "International (habbo.com)" },
{ value: "es", label: "Spain (habbo.es)" },
{ value: "de", label: "Germany (habbo.de)" },
{ value: "fr", label: "France (habbo.fr)" },
{ value: "fi", label: "Finland (habbo.fi)" },
{ value: "nl", label: "Netherlands (habbo.nl)" },
{ value: "com.br", label: "Brazil (habbo.com.br)" },
{ value: "com.tr", label: "Turkey (habbo.com.tr)" },
] as const;
export type HabboGamedataHotel =
(typeof HABBO_GAMEDATA_HOTELS)[number]["value"];
export const HABBO_GAMEDATA_HOTEL_SETTING_KEY = "habbo_gamedata_hotel";
export const DEFAULT_HABBO_GAMEDATA_HOTEL: HabboGamedataHotel = "it";
const ALLOWED = new Set<string>(HABBO_GAMEDATA_HOTELS.map((h) => h.value));
export function normalizeHabboGamedataHotel(
raw: string | null | undefined,
): HabboGamedataHotel {
const v = (raw ?? "").trim().toLowerCase();
if (ALLOWED.has(v)) return v as HabboGamedataHotel;
return DEFAULT_HABBO_GAMEDATA_HOTEL;
}
export function habboGamedataHotelLabel(hotel: string): string {
const found = HABBO_GAMEDATA_HOTELS.find((h) => h.value === hotel);
return found?.label ?? `habbo.${hotel}`;
}
/** Short badge for buttons, e.g. IT / COM / COM.BR */
export function habboGamedataHotelShort(hotel: string): string {
return normalizeHabboGamedataHotel(hotel).toUpperCase();
}
export function habboFurnidataUrl(hotel: string): string {
const h = normalizeHabboGamedataHotel(hotel);
return `https://www.habbo.${h}/gamedata/furnidata_json/1`;
}
export function habboExternalTextsUrl(hotel: string): string {
const h = normalizeHabboGamedataHotel(hotel);
return `https://www.habbo.${h}/gamedata/external_flash_texts/1`;
}
export async function getHabboGamedataHotel(): Promise<HabboGamedataHotel> {
const { siteSettings } = await import("@/lib/services/site-settings");
const raw = await siteSettings.get(
HABBO_GAMEDATA_HOTEL_SETTING_KEY,
DEFAULT_HABBO_GAMEDATA_HOTEL,
);
return normalizeHabboGamedataHotel(raw);
}
+6 -1
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@@ -1,5 +1,6 @@
import { promises as fs } from "node:fs";
import { Prisma } from "@/generated/prisma/client";
import { getHabboGamedataHotel } from "@/lib/habbo-gamedata-hotel";
import { prisma } from "@/lib/prisma";
import { getFurnitureDataPath } from "@/lib/services/furni-data";
@@ -128,6 +129,8 @@ export interface CatalogItemsData {
furniRevisionMap: Record<number, { classname: string; revision: number }>;
interactionTypes: string[];
allPages: { id: number; caption: string }[];
/** CMS `habbo_gamedata_hotel` — locale used for Suggest names */
gamedataHotel: string;
}
export async function loadCatalogItemsData(
@@ -160,7 +163,7 @@ export async function loadCatalogItemsData(
clubOnly: String(r.club_only ?? "0"),
}));
const [allPages, interactionTypesRaw] = await Promise.all([
const [allPages, interactionTypesRaw, gamedataHotel] = await Promise.all([
prisma.catalogPages.findMany({
orderBy: { caption: "asc" },
select: { id: true, caption: true },
@@ -168,6 +171,7 @@ export async function loadCatalogItemsData(
prisma.$queryRaw<Array<{ interaction_type: string }>>`
SELECT DISTINCT interaction_type FROM items_base ORDER BY interaction_type ASC
`,
getHabboGamedataHotel(),
]);
const interactionTypes = interactionTypesRaw.map((r) =>
@@ -319,5 +323,6 @@ export async function loadCatalogItemsData(
furniRevisionMap,
interactionTypes,
allPages,
gamedataHotel,
};
}
+30 -23
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@@ -1,53 +1,61 @@
/**
* habbo.it furnidata cache — downloads once, keeps in memory.
* Provides instant lookup by classname for enriching imports.
* Official Habbo furnidata cache — hotel chosen in CMS settings
* (`habbo_gamedata_hotel`). Downloads once per hotel, keeps in memory.
*/
export type { HabboItFurniEntry } from "@/types/furni";
import type { HabboItFurniEntry } from "@/types/furni";
import {
getHabboGamedataHotel,
habboFurnidataUrl,
type HabboGamedataHotel,
} from "@/lib/habbo-gamedata-hotel";
const FURNIDATA_URL = "https://www.habbo.it/gamedata/furnidata_json/1";
const CACHE_TTL = 30 * 60 * 1000; // 30 minutes
let cache: Map<string, HabboItFurniEntry> | null = null;
let cacheHotel: HabboGamedataHotel | null = null;
let cacheTimestamp = 0;
let loading: Promise<Map<string, HabboItFurniEntry>> | null = null;
/**
* Fetches and parses the full habbo.it furnidata JSON.
* Results are cached in memory for 30 minutes.
* Fetches and parses the full official Habbo furnidata JSON for the
* configured hotel. Results are cached in memory for 30 minutes.
*/
export async function getHabboItFurnidata(): Promise<
Map<string, HabboItFurniEntry>
> {
const hotel = await getHabboGamedataHotel();
const now = Date.now();
// Return cache if still valid
if (cache && now - cacheTimestamp < CACHE_TTL) {
if (
cache &&
cacheHotel === hotel &&
now - cacheTimestamp < CACHE_TTL
) {
return cache;
}
// Deduplicate concurrent requests
if (loading) return loading;
loading = (async () => {
const url = habboFurnidataUrl(hotel);
try {
console.debug("[habbo-it] Fetching furnidata from habbo.it...");
const res = await fetch(FURNIDATA_URL, {
console.debug(`[habbo-furnidata] Fetching furnidata from ${url}...`);
const res = await fetch(url, {
signal: AbortSignal.timeout(20000),
headers: { Accept: "application/json" },
});
if (!res.ok) {
console.warn(`[habbo-it] Fetch failed: ${res.status}`);
console.warn(`[habbo-furnidata] Fetch failed: ${res.status}`);
return cache || new Map();
}
const data = await res.json();
const map = new Map<string, HabboItFurniEntry>();
// Process room items (floor furniture)
const roomTypes = data?.roomitemtypes?.furnitype;
if (Array.isArray(roomTypes)) {
for (const item of roomTypes) {
@@ -78,7 +86,6 @@ export async function getHabboItFurnidata(): Promise<
}
}
// Process wall items
const wallTypes = data?.wallitemtypes?.furnitype;
if (Array.isArray(wallTypes)) {
for (const item of wallTypes) {
@@ -110,13 +117,17 @@ export async function getHabboItFurnidata(): Promise<
}
console.debug(
`[habbo-it] Cached ${map.size} items (${roomTypes?.length ?? 0} room + ${wallTypes?.length ?? 0} wall)`,
`[habbo-furnidata] Cached ${map.size} items from habbo.${hotel} (${roomTypes?.length ?? 0} room + ${wallTypes?.length ?? 0} wall)`,
);
cache = map;
cacheTimestamp = now;
cacheHotel = hotel;
cacheTimestamp = Date.now();
return map;
} catch (err) {
console.warn("[habbo-it] Fetch error:", (err as Error).message);
console.warn(
"[habbo-furnidata] Fetch error:",
(err as Error).message,
);
return cache || new Map();
} finally {
loading = null;
@@ -127,7 +138,7 @@ export async function getHabboItFurnidata(): Promise<
}
/**
* Lookup a single item by classname from habbo.it furnidata.
* Lookup a single item by classname from official Habbo furnidata.
* Tries exact match first, then base classname (without color variant).
*/
export async function lookupHabboIt(
@@ -135,22 +146,17 @@ export async function lookupHabboIt(
): Promise<HabboItFurniEntry | null> {
const map = await getHabboItFurnidata();
// 1. Exact match
const exact = map.get(classname);
if (exact) return exact;
// 2. If classname has color variant (e.g. "chair*4"), try base
if (classname.includes("*")) {
const base = classname.split("*")[0];
// Try base with *0 first (most common default)
const variant0 = map.get(`${base}*0`);
if (variant0) return variant0;
// Try just the base
const baseMatch = map.get(base);
if (baseMatch) return baseMatch;
}
// 3. If no variant in classname, try *0
if (!classname.includes("*")) {
const withVariant = map.get(`${classname}*0`);
if (withVariant) return withVariant;
@@ -159,8 +165,9 @@ export async function lookupHabboIt(
return null;
}
/** Clear the cache (useful after manual edits) */
/** Clear the cache (e.g. after changing habbo_gamedata_hotel). */
export function clearHabboItCache(): void {
cache = null;
cacheHotel = null;
cacheTimestamp = 0;
}
+36 -26
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@@ -1,17 +1,19 @@
/**
* Badge search — powered by official Habbo external texts.
*
* Uses habbo.it/gamedata/external_flash_texts as the single source.
* Hotel locale comes from CMS setting `habbo_gamedata_hotel`.
* Badge images from images.habbo.com/c_images/album1584/.
* No third-party APIs (habboassets.com) needed.
*/
export type { HabboAssetBadge } from "@/types/furni";
import type { HabboAssetBadge } from "@/types/furni";
import {
getHabboGamedataHotel,
habboExternalTextsUrl,
type HabboGamedataHotel,
} from "@/lib/habbo-gamedata-hotel";
const EXTERNAL_TEXTS_URL =
"https://www.habbo.it/gamedata/external_flash_texts/1";
const BADGE_IMAGE_BASE = "https://images.habbo.com/c_images/album1584";
const CACHE_TTL = 30 * 60 * 1000; // 30 minutes
@@ -22,26 +24,36 @@ interface BadgeEntry {
}
let badgeCache: BadgeEntry[] | null = null;
let cacheHotel: HabboGamedataHotel | null = null;
let cacheTimestamp = 0;
let loadingPromise: Promise<BadgeEntry[]> | null = null;
/**
* Fetch and parse all badges from official Habbo external texts.
* Cached in memory for 30 minutes.
* Cached in memory for 30 minutes (per configured hotel).
*/
async function loadBadges(): Promise<BadgeEntry[]> {
async function loadBadges(): Promise<{
badges: BadgeEntry[];
hotel: HabboGamedataHotel;
}> {
const hotel = await getHabboGamedataHotel();
const now = Date.now();
if (badgeCache && now - cacheTimestamp < CACHE_TTL) return badgeCache;
if (loadingPromise) return loadingPromise;
if (
badgeCache &&
cacheHotel === hotel &&
now - cacheTimestamp < CACHE_TTL
) {
return { badges: badgeCache, hotel };
}
if (loadingPromise) {
const badges = await loadingPromise;
return { badges, hotel: cacheHotel ?? hotel };
}
loadingPromise = (async () => {
const url = habboExternalTextsUrl(hotel);
try {
if (!EXTERNAL_TEXTS_URL) {
console.warn("[badges] HABBO_EXTERNAL_TEXTS_URL not configured");
return badgeCache || [];
}
const res = await fetch(EXTERNAL_TEXTS_URL, {
const res = await fetch(url, {
signal: AbortSignal.timeout(20000),
});
@@ -53,7 +65,6 @@ async function loadBadges(): Promise<BadgeEntry[]> {
const text = await res.text();
const lines = text.split("\n");
// Parse key=value format, extract badge_name_CODE and badge_desc_CODE
const nameMap = new Map<string, string>();
const descMap = new Map<string, string>();
@@ -63,7 +74,6 @@ async function loadBadges(): Promise<BadgeEntry[]> {
const key = line.substring(0, eqIdx).trim();
const value = line.substring(eqIdx + 1).trim();
// Format: badge_name_CODE or CODE_badge_name
let match = key.match(/^badge_name_(.+)$/);
if (match) {
nameMap.set(match[1], value);
@@ -86,7 +96,6 @@ async function loadBadges(): Promise<BadgeEntry[]> {
}
}
// Merge into badge entries
const allCodes = new Set([...nameMap.keys(), ...descMap.keys()]);
const badges: BadgeEntry[] = [];
@@ -98,14 +107,14 @@ async function loadBadges(): Promise<BadgeEntry[]> {
});
}
// Sort alphabetically by code
badges.sort((a, b) => a.code.localeCompare(b.code));
console.debug(
`[badges] Loaded ${badges.length} badges from external texts`,
`[badges] Loaded ${badges.length} badges from habbo.${hotel}`,
);
badgeCache = badges;
cacheTimestamp = now;
cacheHotel = hotel;
cacheTimestamp = Date.now();
return badges;
} catch (err) {
console.warn("[badges] Load error:", (err as Error).message);
@@ -115,7 +124,8 @@ async function loadBadges(): Promise<BadgeEntry[]> {
}
})();
return loadingPromise;
const badges = await loadingPromise;
return { badges, hotel: cacheHotel ?? hotel };
}
/**
@@ -126,9 +136,9 @@ export async function searchBadges(
term: string,
limit = 100,
offset = 0,
_hotel: string | null = null, // kept for API compat, ignored (single source)
_hotel: string | null = null, // API compat; locale comes from CMS settings
): Promise<HabboAssetBadge[]> {
const badges = await loadBadges();
const { badges, hotel } = await loadBadges();
const search = term.toLowerCase().trim();
let filtered = badges;
@@ -140,7 +150,6 @@ export async function searchBadges(
b.description.toLowerCase().includes(search),
);
} else {
// No search term: return newest (reverse sorted, last entries are newest)
filtered = [...badges].reverse();
}
@@ -151,14 +160,15 @@ export async function searchBadges(
code: b.code,
name: b.name,
description: b.description,
hotel: "it",
hotel,
url_habbo: `${BADGE_IMAGE_BASE}/${b.code}.gif`,
url_habboassets: `${BADGE_IMAGE_BASE}/${b.code}.gif`, // same source, no fallback needed
url_habboassets: `${BADGE_IMAGE_BASE}/${b.code}.gif`,
}));
}
/** Clear the badge cache */
export function clearBadgeCache(): void {
badgeCache = null;
cacheHotel = null;
cacheTimestamp = 0;
}
+2 -2
View File
@@ -1,7 +1,7 @@
/**
* Furniture search & listing — powered by official Habbo furnidata.
*
* Uses habbo.it/gamedata/furnidata_json as the single source of truth.
* Hotel locale comes from CMS setting `habbo_gamedata_hotel`.
* No third-party APIs (habbofurni.com) needed.
*/
@@ -14,7 +14,7 @@ export type { FurniListResult, HabboFurniItem };
/**
* List furniture from official Habbo furnidata with optional search and pagination.
* Data comes from habbo.it/gamedata/furnidata_json/1 (cached 30 min).
* Data comes from the configured hotel furnidata_json (cached 30 min).
*/
export async function listFurniture(
options: {
+1
View File
@@ -6,6 +6,7 @@ const DEFAULTS: Record<string, string> = {
habbo_imaging_url: "/imaging",
logo_url: "",
nitro_client_url: "",
habbo_gamedata_hotel: "it",
};
const CACHE_TTL_MS = 300_000;