Add multi-hotel Habbo gamedata locale in CMS settings.
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Local Build and Deploy / deploy (push) Failing after 33s
Furni name suggestions, import enrichment, and badge texts now follow habbo_gamedata_hotel instead of hardcoded habbo.it. Co-authored-by: Cursor <[email protected]>
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@@ -1,53 +1,61 @@
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/**
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* habbo.it furnidata cache — downloads once, keeps in memory.
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* Provides instant lookup by classname for enriching imports.
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* Official Habbo furnidata cache — hotel chosen in CMS settings
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* (`habbo_gamedata_hotel`). Downloads once per hotel, keeps in memory.
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*/
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export type { HabboItFurniEntry } from "@/types/furni";
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import type { HabboItFurniEntry } from "@/types/furni";
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import {
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getHabboGamedataHotel,
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habboFurnidataUrl,
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type HabboGamedataHotel,
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} from "@/lib/habbo-gamedata-hotel";
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const FURNIDATA_URL = "https://www.habbo.it/gamedata/furnidata_json/1";
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const CACHE_TTL = 30 * 60 * 1000; // 30 minutes
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let cache: Map<string, HabboItFurniEntry> | null = null;
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let cacheHotel: HabboGamedataHotel | null = null;
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let cacheTimestamp = 0;
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let loading: Promise<Map<string, HabboItFurniEntry>> | null = null;
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/**
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* Fetches and parses the full habbo.it furnidata JSON.
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* Results are cached in memory for 30 minutes.
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* Fetches and parses the full official Habbo furnidata JSON for the
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* configured hotel. Results are cached in memory for 30 minutes.
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*/
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export async function getHabboItFurnidata(): Promise<
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Map<string, HabboItFurniEntry>
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> {
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const hotel = await getHabboGamedataHotel();
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const now = Date.now();
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// Return cache if still valid
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if (cache && now - cacheTimestamp < CACHE_TTL) {
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if (
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cache &&
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cacheHotel === hotel &&
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now - cacheTimestamp < CACHE_TTL
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) {
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return cache;
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}
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// Deduplicate concurrent requests
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if (loading) return loading;
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loading = (async () => {
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const url = habboFurnidataUrl(hotel);
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try {
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console.debug("[habbo-it] Fetching furnidata from habbo.it...");
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const res = await fetch(FURNIDATA_URL, {
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console.debug(`[habbo-furnidata] Fetching furnidata from ${url}...`);
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const res = await fetch(url, {
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signal: AbortSignal.timeout(20000),
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headers: { Accept: "application/json" },
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});
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if (!res.ok) {
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console.warn(`[habbo-it] Fetch failed: ${res.status}`);
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console.warn(`[habbo-furnidata] Fetch failed: ${res.status}`);
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return cache || new Map();
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}
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const data = await res.json();
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const map = new Map<string, HabboItFurniEntry>();
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// Process room items (floor furniture)
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const roomTypes = data?.roomitemtypes?.furnitype;
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if (Array.isArray(roomTypes)) {
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for (const item of roomTypes) {
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@@ -78,7 +86,6 @@ export async function getHabboItFurnidata(): Promise<
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}
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}
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// Process wall items
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const wallTypes = data?.wallitemtypes?.furnitype;
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if (Array.isArray(wallTypes)) {
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for (const item of wallTypes) {
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@@ -110,13 +117,17 @@ export async function getHabboItFurnidata(): Promise<
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}
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console.debug(
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`[habbo-it] Cached ${map.size} items (${roomTypes?.length ?? 0} room + ${wallTypes?.length ?? 0} wall)`,
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`[habbo-furnidata] Cached ${map.size} items from habbo.${hotel} (${roomTypes?.length ?? 0} room + ${wallTypes?.length ?? 0} wall)`,
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);
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cache = map;
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cacheTimestamp = now;
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cacheHotel = hotel;
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cacheTimestamp = Date.now();
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return map;
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} catch (err) {
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console.warn("[habbo-it] Fetch error:", (err as Error).message);
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console.warn(
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"[habbo-furnidata] Fetch error:",
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(err as Error).message,
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);
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return cache || new Map();
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} finally {
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loading = null;
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@@ -127,7 +138,7 @@ export async function getHabboItFurnidata(): Promise<
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}
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/**
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* Lookup a single item by classname from habbo.it furnidata.
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* Lookup a single item by classname from official Habbo furnidata.
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* Tries exact match first, then base classname (without color variant).
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*/
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export async function lookupHabboIt(
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@@ -135,22 +146,17 @@ export async function lookupHabboIt(
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): Promise<HabboItFurniEntry | null> {
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const map = await getHabboItFurnidata();
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// 1. Exact match
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const exact = map.get(classname);
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if (exact) return exact;
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// 2. If classname has color variant (e.g. "chair*4"), try base
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if (classname.includes("*")) {
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const base = classname.split("*")[0];
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// Try base with *0 first (most common default)
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const variant0 = map.get(`${base}*0`);
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if (variant0) return variant0;
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// Try just the base
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const baseMatch = map.get(base);
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if (baseMatch) return baseMatch;
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}
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// 3. If no variant in classname, try *0
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if (!classname.includes("*")) {
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const withVariant = map.get(`${classname}*0`);
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if (withVariant) return withVariant;
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@@ -159,8 +165,9 @@ export async function lookupHabboIt(
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return null;
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}
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/** Clear the cache (useful after manual edits) */
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/** Clear the cache (e.g. after changing habbo_gamedata_hotel). */
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export function clearHabboItCache(): void {
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cache = null;
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cacheHotel = null;
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cacheTimestamp = 0;
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}
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