Furniture was not always loading completely because the same file was cached
twice and nobody could reach the client.
The catalog items loader kept its own 30s TTL copy of FurnitureData.json next
to the mtime-validated cache in `furni-data.ts`. An import cleared only the
second one, so the catalog table kept serving pre-import furnidata — empty
descriptions and revisions — until the TTL ran out. The loader now reads
through `readFurniData`, which revalidates on mtime+size and is reset by
every write, so there is exactly one cache and it cannot go stale on its own.
`invalidateFurniDataCache` and its single call site are gone with it.
The client was worse: nginx served all of /gamedata/ with `max-age=604800`,
and the `cms-gamedata` purge that would have fixed it hung off the catalog Git
export, which is disabled in production. A freshly imported item was invisible
in the client for up to seven days no matter how often you imported.
- `writeFurniData` now purges the gamedata edge tag itself. One place covers
import, batch, resync, regen, nitro-editor, translate and dedupe. It is
fire-and-forget and swallowed at every level: a stale edge copy is bounded
by the edge TTL, so a failed purge must never fail an import.
- nginx splits /gamedata/ by how mutable the content is: config/ gets
`max-age=300, must-revalidate`, bundled/ `max-age=3600, must-revalidate`,
and the content-addressed trees (c_images, album*, clothes) keep the long
TTL. `must-revalidate` is the point — the client now revalidates instead of
replaying the old body. All three keep `Cache-Tag: cms-gamedata` so the
purge still reaches them.
- A 30-minute safety-net purge in the jobs worker covers the case where
Cloudflare was unreachable at write time.
The previous commit taught bulk editing and delete-with-restore about the BC
catalog. Neither actually worked, and one of them was destructive.
`catalog_items_bc` has six columns: id, item_ids, page_id, catalog_name,
order_number, extradata. There is no price, points, currency, offer_id, limit or
membership column on it. The bulk path read and wrote columns that do not
exist, and the UPDATE was aimed at catalog_items while the SELECT came from
catalog_items_bc — so a BC category move wrote into the normal catalog. Two
tests now pin that pairing: reads and writes have to stay in the same table.
Underneath it the BC table was never being read at all. The inline editor
fetched `/api/admin/catalog/items?pageId=N` without the catalog, so opening a BC
category showed the normal catalog's offers, and the route selected BC rows
directly instead of going through the loader, skipping the furni enrichment the
table needs to render anything but a bare caption. Both catalogs now take the
same path, and the catalog is in the fetch callback's dependencies — without
that, a switch keeps reading the previous catalog's rows through a stale
closure.
Because a BC offer has no price, the editor no longer offers one. The server
refuses price, points and currency changes with a readable message instead of
letting them reach the database as an unknown-column error, and a BC bulk edit
is what it can actually be: a category move.
BC deletions also went through a bare DELETE, which made them the one catalog
mutation with no way back. They now keep their rows and hand back a restoreId
like the normal ones. The catalog is recorded in the audit target rather than
in the payload, so a restore can never put a BC row into the normal offers
table.
Replace raw db.execute tuple casts with queryRows/rowsFrom/execResult/
affectedRows helpers from lib/db, drop redundant mysql2 casts on typed
query builders, and centralize per-test fakeForm into test/fake-form.
Update db mocks in tests so helpers resolve against mocked execute.
- Replace Prisma client runtime with Drizzle ORM (zero Prisma engine/query engine in production)
- Add Prisma-compatible facade (@/lib/prisma-facade.ts) backed by Drizzle for backwards compatibility
- Runtime queries route through Drizzle ORM; @prisma/client is now devDependency (types only)
- Remove @prisma/adapter-mariadb dependency; delete prisma-pool.ts and types/prisma.ts
- New Drizzle schema layer: src/db/schema.ts (176 tables) and src/lib/db.ts (connection)
- Update README documenting the dual-layer ORM architecture
- Restore src/generated/ gitignore (build artifact for local type generation)
- 0 TypeScript errors, 583 tests passing
The facade intentionally uses `any` types to match the Prisma Client API surface,
allowing existing code to run unmodified while routing queries through Drizzle at runtime.
Furni name suggestions, import enrichment, and badge texts now follow habbo_gamedata_hotel instead of hardcoded habbo.it.
Co-authored-by: Cursor <[email protected]>
Use raw SQL for counts/loads/creates/moves so Habbo DBs with VARCHAR page_id and no AUTO_INCREMENT still show and persist furni.
Co-authored-by: Cursor <[email protected]>